#Sister Friede (Help me๐๐ญ)
35 messages ยท Page 1 of 1 (latest)
use lightning or dark dmg
thats her weaknesses
same on all phases and the father with a bowl too
source: fextra's made up bullshit
every physical damage type is better than lightning and dark on Friede and every physical damage type except for strike is better than lightning and dark on Father Ariandel
and everything that is not fire and magic is roughly in the same ballpark of efficacy on both of them
Sister Friede : How to guide ___ By Jordien, with help from Demo and LedZepphead Introduction Salutations, fellow Ashen One. Iโm Jordien, a challenge runner of Souls games from the Championโs Respite community and a fervent addict of Sister Friede. I proudly present to you my Friede boss g...
Alright thank you๐๐
run up to her, you'll catch a glimpse of her jump / listen for where she lands
you can go for the bs or attempt the sister friede loop
the guide covers that
for phase 2 ariandel is unbelievably weak to bleed
like its kind of hilarious
why is this guide so detailed dawg its fucking friede
because being detailed means you don't need to provide any other information or answer any other questions
"guys, does anyone know by if dragonslayer armour's identical shield slams from neutral and followup respectively have different damage frames despite being the same animation"
Nobody will ask that
you'd be surprised
Use a greatsword with poking heavy attack. You can stun lock her if you have enough stamina
or any weapon in the game
idk how friede's hitstun even works
or if she obeys some twisted version of dmgcount
@slate dragon do thrusting sword double grab boxes work on friede / pve
or is that pvp only or something
afaik it should work on anything that can be backstabbed
i actually dk how grab boxes work
does it only care for the player the attempt was initiated on
I don't think so, but ngl I'm not sure
in DS3 it's basically just an attack that grabs instead of doing damage
beyond the position/angle checks to initiate the animation when you press R1 instead of doing a neutral there aren't any other checks
like in ER they added an angle check for the grab box itself which is part of why backstabs feel so much worse in that game
in theory can you save someone from fall damage by bsing them as they fall past you
eg the millwood tower
nvm you cant be bsed out of your fall animation i dont think