#Hollow infusion for offhand weapon/shield
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if you have 15 or higher hollowing any hollow infusion that is visible on the character will give you luck based on the reinforcement of the level of the item
so the bleed wont be "buffed"?
oh oky
I mean
yeah
so if you're fine with putting extra points somewhere to make blood go brrrr you're better off with 18 faith and gnaw
faith boosts bleed chance too????
well yeah knife in right hand and cast gnaw with left
probably, the one you take from the mimic in the cathedral
yup
thats the one
thank you for explanation!
got my hollow shield
and being hollow
(that implied you should remove points from luck because on sharp added bleed buildup is close to none)
(refer to screenshot)
ik, but it adds to critical, and bleed infusion is only if i attack mych
much*
i mostly parry
but i may get 2nd knife with bleed infusion
luck doesn't add anything to critical hits
that luck barely does anything with your current sharp infusion, also you will make em bleed pretty often if you cast gnaw
tbh even saying that luck helps with bleed infusion (which has better bleed scaling) is a big stretch
you'll be having much more frequent bleed procs with 3 times less stats investment if you just use gnaw
^ luck is a pretty bad stat in this game
the bleed infused bandit knife has very low base dmg
like very
(both compared at +10)
and has worse scaling
s
yes, you use it sharp. what I was saying is luck is useless even if you want enemies to bleed. There are just better ways to achieve that
can abyss watchers bleed?
it has worse visible scaling, the luck scaling is better than on sharp (still not worth)
!ds3 boss data
https://docs.google.com/spreadsheets/d/1iz6J9hJ2Mn8BRTxBeZkKzT83bglWJJuheNZE0NZoYK0/edit?usp=sharing
NG
Abyss Watchers,Physical,Strike,Slash,Thrust,Magic,Fire,Lightning,Dark,Bleed,Poison/Toxic,Frost,Health (P1),Health (P2),Health (non-boss/red eyes)
Absorption,15.0%,14.0%,18.0%,16.0%,10.0%,8.0%,-12.0%,35.0%,568,Immune,117,1548,1548,367,367
Defense,106,106,106,106,106,106,106,106
Aldrich, Devour...
higher = harder to bleed?
the calc shows E on sharp and D on blood 
yes
so pretty hard?
but as long as there's a number they can bleed
to proc
yeah, the luck scaling is better on blood, that's what I said
am I blind
im gonna play on bleed, and beat abyss watchers with it. and then ill decide if i use sharp and no bleed, or bleed infused
considering how much abyss watchers move around, it's unlikely you'll make them bleed a lot
they're also really easy to backstab so that's less bleed buildup too
ye ik
wait...
now i realised
if yo uhave 74 bleed in stats, and abyss watchers has ~600 points in that, that means i have to hit 'em that many times, for 74 each hit to reach ~600?