So I'm actually having this same problem on Windows atm and I'm just curious if anyone knows anything about it. I see it a lot playing VRChat.
My setup:
Quest 1
AMD 7900xtx GPU
AMD 7800x3D CPU
Windows 11
https://steamcommunity.com/app/250820/discussions/0/651440877420482980/
When viewing complex 3D models, the VR display on the headset freezes, unless the SteamVR HUD (e.g., performance overlay) is visible, When frozen, the game continues running fine on the PC (ALVR preview not frozen, inputs work). Looking at simple geometry (like walls) doesn’t cause freezing, Latency increases, bitrate drops, and client-server ...