I can no longer use this as my code won't compile:
chosen { zmk,matrix_transform = &five_column_transform; };
I've seen this, and it compiles, but it screws up my layout:
chosen { zmk,physical-layout = &foostan_corne_5col_layout;};
I've had a look at some info around dtsi, but am not sure if that is the right way to proceed.
Is there a simple correct way of updating my code, or is there a more involved method now?
Is this on account of the Corne v4 release?