#Revised Backpack [WIP]

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fierce zephyr
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New custom backpack screen because why not chill_cat

Implemented features

  • sheet-based inventory items list
  • item categories (aka tabs): All items, Ranged weapons, Melee weapons, Clothes, Consumables, Grenades, Quickhacks, Cyberware, Quest items, Junk, New items, Favorite items
  • each items list record shows item name with generic icon, equipped state, favorited state, type, tier, price, weight, effective DPS (for weapons) and quest flag state
  • all vanilla backpack functionality: tooltips and comparison, items activation / equip / drop / disassemble etc.
  • asc/desc sorting by click on related sheet column header
  • toggleable quest flags
  • items preview

Planned features

  • more actions for items filtering: search, checkboxes to show/hide selected tier
  • more actions with displayed filtering results: mass disassemble, mass junk
  • suggested: additional column for weapon effective range (and other stats?)
  • suggested: additional column for toggle junk
  • suggested: ammo-type filters for weapons (maybe)

Release date
Soon enough I hope

If you have any QoL ideas about what else could be added then feel free to drop it here fuzzothink

wet current
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would be nice to have more columns for the weapon stats, so you could sort by damage/range/etc

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might have to make the preview smaller to fit more data

fierce zephyr
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Yeah, thought about that too peepoCoffee range sounds useful, dunno about others like attack speed or reload speed

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Don't want to add too many weapon-specific columns though but guess that can fit one or two more

lean gorge
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A friggin search ๐Ÿ˜ญ

echo fog
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๐Ÿค” i wonder about an option to replace the original backpack button

fierce zephyr
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It's easier to keep it standalone without replacing anything

echo fog
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oh ok

slender lark
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Would be nice to have filters by ammo type for ranged weapons. I.e., all weapons that use handgun ammo, all that use heavy etc. This mod does this already: https://www.nexusmods.com/cyberpunk2077/mods/16565

Nexus Mods :: Cyberpunk 2077

Adds ranged weapon type filters to the weapon equip and backpack menus -- Handgun, Automatic, Long Range, and Shotgun

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Would such mods continue to work? I assume not because you're using a new pane entirely. It would work with the old one.

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Is the final column (!) a selection box that will work with mass disassemble/junk? That would be really cool and a good alternative to your Mark To Sell mod.

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I think you should stick with the SkyUI joke/reference for you tab's name ๐Ÿ™‚ CyberUI? UIPunk?

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Will the mod provide a way to override the Backpack icon in the main Inventory screen to come directly to this page? (Oops, already mentioned)

slender lark
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The Type column is really intriguing - some tabs, like food & drink, are a cluttered mess and being able to sort by Type would make it easier to, for example, sell all alcohol

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The game's default sort types aren't very complete, IMO.

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Will we be able to use this screen with the sell interface? Shops and drop points?

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It's very exciting to see improvement in this area ๐Ÿ™‚

fierce zephyr
slender lark
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Another (joking) suggestion: BackPunk ๐Ÿ™‚

slender lark
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Makes sense. But I wish we could just replace the game's backpack completely with this redesign!

fierce zephyr
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You can mass junk things and then sell with vanilla UI ๐Ÿ™‚

slender lark
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yeah, for sure - and your interface makes mass junking much easier to do and visually comprehend

final sparrow
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Will there be an option to switch between this and the standard view on the go?

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Never mind! Just saw the video

tough urchin
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This is huge, great job

formal spindle
fierce zephyr