It's time for another round of cyberware.
My goal here was to create low- and mid-cost cyberware implants that interacted with each other somehow. To accomplish that, I've added a new stat for the Interlink Attunement System which every installed Gemini II implant feeds into. Using that stat as an Attunement helps turn each implant into something noteworthy as more cyberware gets installed. I'm hoping it gets someone inspired to really invest in the set as I release more updates; the Interlink rating will go as high as 40, but this first release only has enough juice to get it to 10 or 11.
I've also decided to lower the Cyberware Capacity cost as the tiers increase. Since so much of the Cyberware's oomph is coming from the Attunement, I wanted to provide some motivation to upgrade.
This is also my first real endeavor into redscript, so I'm pretty happy that I got the bonus to Cool skillchecks working. I did a little round of shadow-boxing in my office when I got the results I wanted.
It's just the first installment, but I'm still interested in suggestions or critiques.