#Modular Military Mask - ArchiveXL
1 messages Β· Page 8 of 1
nice π
I teased my super project 
Where? π
lmao
Link?
Good thing you arenβt making a male V version π
Well not about missing out on the unitard
However on female it will look amazing 
I have slight confusion
There's more items in this mod
Those are just half of them
It wasn't 3 months in development for nothing
One is useful for male
The rest female only

Male v users are used to being left out itβs ok
You are one of the few modders who almost always makes male v versions
So still very appreciative
i tried believe me
but its just not possible to convert this male V and have it look good
i know some people would wear it
No worries at all. It be like that
But this clothing was designed specifically for female
Tariq and I were messing with some cod models that would be hard to make work on a female body. Goes both ways
everything works on a female body, if you don't mind that the female body turns square-shaped
that's ok
What models in particular?
ballistic vests mostly
if you have boobs and waist, you turn into something vaguely club-shaped
True, I feel like you could shape them properly with some Blender magic tho
not if you want them to be realistic, that's just not how bodies work π
a guy would look buff in hat
@nimble basin are your poses Nibbles replacer supported, btw? π
Hmm, I'm not sure I understand, traditional male body armor would be ill fitting on a female, but you can purpose build it to fit properly
there's not really male/female body armour though, it's unisex π
still makes her look fat rather than buff π
And what's the purpose of Nibbles poses? I haven't really looked into any of them tbh
that you can use them on NPCs in photo mode
which is pretty neat π
I just couldn't get it to shape well to female V
in order to get the shoulders in the right place the mesh had to be stretched so much that it looked terrible
ahhh
but there are plenty of cod models designed for their female bodies that would look great ported to Cyberpunk
yeah, okay, that's a different problem π
That's what I thought you were getting at u_u
You also may have an easier time with low profile plates, like jpc lookin stuff
like this young lady for example
but so many better male options
problem is a lot of these rips are a nightmare to work with
Why's that?
lmfao
split by material
my beloved
Edit mode and then Mesh > separate > by material?
yeah
Is there any advantage to using a Nibbles replacer over AMM? 0.0
Hmmmm
Even facial expressions? The way I'm understanding it just seems like another way of doing the same thing
yeah, like V
Replace Nibbles in Photomode with NPCs from the game, now with awesome AMM integration for easier and more fun use!
try it out
Now that's completely worth
That megapack of expressions is great, but it makes me sad that it only works on one character
That's the reason why I started making a mask 
Replacer can do it, I'm pretty sure
incredible
Let there be light

707 already got back to me, but what did ya'll think of the poses? Worthy of asking your vpers for photos? I can also add some more that match the theme if ya'll have suggestions
I'd actually love me some idle poses
like, holding weapon, passing weapon, cleaning weapon
unless you want to focus on the action part of it
and I absolutely think so
Those fit in my view, I will add
maybe throwing/catching, too
as in, throwing somebody else your spare iron
or sitting around, being bored, doing the pistol spinny
(I'm giving you ideas because I love the premise btw :D)
ty ty ty

that gif
It's the exact moment you go from fucking around to finding out, colorized
That's a very positive take, I love it
Did something happen with force_FlatFeet tag after latest AXL update?
It is not functioning anymore
Feet are in lifted position. It worked previously, I just updated AXL
rip
Well, the modpage is like 95% done. I worked on it all day today. Just a few more stuff tomorrow, some verifying and it's all finished
But u have the mod already 
I WANNA SEE THE PHOTOS
Ahh
yesh
I got a little more than last mod around 70 I think
People struggled 
I can understand though, I too struggle to preview boots
Yeah it's very rare you see people show off shoes in normal shots
It's mostly upper body
I enjoyed it though, I like challenges
But you can probably tell which photo is my first and which is my last very easily
I got a lot of good photos still though, however people did a good chunk in framings that I couldn't quite collage together for banners
Like, horizontals or square
I need vertical shots for my modpage elements
That, and I also want people to take Pic of their character not just shoes xd

But I'm done with shoes for now, this mod is literally the only military boots you'll ever need
Are you sure tho
Now that's drip
The military crocs would be something though
idk if that last photo is real, but that shoe is used
How would I get my vpers to shoot them, that'd be a challenge on its own
lmao
I'll keep in mind the crocs for the next april 1st
Next up, I'll see work on the bodysuit and holsters
The suit is gonna be massive, I'll try to break picture record with it
I know my vpers will love itb
707 already got back to me, but what did ya'll think of the poses? Worthy of asking your vpers for photos? I can also add some more that match the theme if ya'll have suggestions
Did you fix the guns?
I fixed everything today
But Mana had some good suggestions, so I'll add those very soon
And your helmet suggsetion too
More poses?
Yes, so far it's gonna be these: Throwing Mag/Weapon, Passing Weapon, Cleaning Weapon, Spinning pistol, Walking With Helmet
Well after all is done send to me and let's see
You need to make these amm and nibbles replacer too
Ideally retargeted for male as well but that can come later
What's red
They're already amm, never worked with nibbles but I don't expect it's too hard
Oh, it didn't send lmao
Ah lol
After that, you can get on veegees server and I'll tell her to give you access to post in the mods for preview channel
Vpers will pick them up
Most important, is to use their vp 
You don't have to go overkill like with my modpages
I kinda do tho, this is my first major mod
But I also don't wanna wait too long for it to be perfect
But, we talk about this before you post the mod for preview
Ye ye, I should be all done either today or tomorrow
I go do the zzz zzz now
Alright mayne
Gn gn
have a good zzzzz

ya those are the perfect military boots
Some tacticool sneakers could be cool too. For a future mod
I saw 3DMA had some, but not sure how good the model is
3DMA models are elite
but Van's are def not a military shoe
would be cool for a streetwear style though
I'd wear those thangs on anything
Oh I would to
I could cop em. Iβm homies with the 3DMA guys they hooked me up with some discounts
My boi out here connected
I'd be interested for sure
I was looking for some good high tops for my mil outfits but they're all a little too stylish or colorful
feel free to do a remix of my chucks
walking with helmet like it's a little basket full of flowers? 
or the traditional elbow carry?
equipment ex irl
Ladies and gentlemen
The modpage is 100% finished
I just need to click the publish button
I wanna see the struggle
Place your bets now how many bozos won't see they neeed new AXL
and they will comment
Hopefully works with vtk feet too
What about Fenyr screenshots outfits?
meanwhile
What's your bets on that one
oh damn i swear i saw these before
you did not, I just made them π
no no, something very similar
there are many heels on nexus
ahh π no, those were a port...
That's great tho, there aren't really a lot of regular stockings around
I figured I might make a pantyhose edition too
eventually
will probably release that one as a second mod though π
Disclaimer: I also have no clue which 1.14.x axl i need so i linked the latest 
I haven't updated anything yet 
I don't even wanna say how long I was using the preview version of your helm after it dropped
I was gonna do it this way, and possibly an underarm carry too
But first I need to learn how to do custom props 
that I can teach you
make the pose? π
Oh yes, I've ogled this extensively, I should have been more specific
I meant actually attaching a prop to a pose
But maybe it's better to have them separate so people can move them how they like
ahh
I much prefer that, because otherwise I always have to yeet the prop π
I mean, both are cool
egs deee
Yeah, that makes more sense to me, I can just release the props meant to be used in it as amm objects
I'm trying to make poses that reach people on a spiritual level
no idea how that's gonna go over ingame π
lmfao
I sent this to another friend of mine and she said the same thing
I'm just telepathic I guess
This is gonna be the base for my weapon cleaning pose
;D
One hour left 

feels good man
Yessss

That teaser tho
lmfao

which picture? π
Yes, you will know

incoming comments asking what mods Fenyr is using
even tho 90% of them are public mods that have been on Nexus for months/years
100% of them are
egs de
Guy has unimaginable skill to mix them up and hide all the clipping with lighting and shadows
very cinematic though
I like my scenes dark too, but I need to get better at lightning them
among other things
well, this project should be 100% finished, unless i really missed something somehow
Thong variant next pls
yeah!!
THE PEOPLE HAVE SPOKEN

I don't think the guys downloading GS disabler knows what they're downloading 
I put it optional to not screw up with some pants
Whatever, not my fault, description is full of info
egs de
It disables GS of the boots
yeah π
Were you serious about this btw? 'cause I'm about to do this pose
No worries if not, I'll just add another prop helm
ye sure
How would you wanna go about it though? Like would you prefer to have a prop version hosted on your mod page that I direct ppl to or?
Just include it your mod fuzed to the pose
Hmmm
Would you be against me having it as an amm spawnable? I'd want people to be able to adjust the props used as they need to
yah

preview photo 46 energy emote
absolutely do both π

I am excite
I was just gonna have all the props be a manual affair, but I need to stop being lazy
you can simply upload two versions of the pose pack, one with props included and one without
otherwise, I think you can yeet the props via RHT
Like have two categories I mean
yeah
I don't know diddly about the firey tools
I need too tho, still wanna fafo with the arasaka tower fog
?rht
Don't ask what you can do for RedHotTools, ask what RedHotTools can do for you! (Just kidding. Don't ask, read the wiki page.)
o very good
Damn look at this UNIT
Behemoth went to the gym
And chugged 3 ton of protein
did any of us win the bet btw?
Yeah he did
nice π
My finger is on the pulse of all Nexus users, I know how they think, how they feel, I understand their fears and aspirations
I pity you
Hmmm
I believe I have one more hurdle in the way of me finishing this mod, but I'm not too worried about it if it's too much work
I wanted to add all the colors from the military helmet onto the prop version, but imma keep it og real with you, I'm not typing that all out by hand 

Is chatgpt with the file upload tier the only option for speeding this up?
i have no idea how this would work
I'm not trying to do anything too crazy
I just want all the helmet colors, the nvgs will be the same color on all
Er
nvg lenses
Aight well, what else to port
wot about that exo
That one requires quite some work
sad
why not use resource patching?
yeah im not weighting that

100% a meme
some pants maybe?
What is that exactly?
you have one mesh with materials/appearances, and use AXL to patch that into all other meshes
what exactly is the issue?
I'm just not understanding how it all connects I think
But I'll mess with it a bit before bugging you with more questions
let me show you an example
0.0
Crye G3βs
the files in the box are the only ones with materials
the other 9000 files in the project don't
yw π
got model?
Iβll have a looksie
It's pretty simple
You find good candidates models
You show them to me
If I see them port worthy then I greenlight them
And from there you either buy them for me or convince Grovac



Well view it this way: I'm not charging the porting process for these
Normally when someone commisions an item, they must come with the model and pay for the porting process

Oh I'm not complaining 
It looks extremely nice
and came with all needed out of the box
https://www.cgtrader.com/3d-models/character/clothing/crye-precision-g3-combat-shirt-marvelous-designer nice details
Yeah see
You can basically forget about these models
unless you want to roll the roulette with your money
Yeah that's what I was talking about, seems like you wouldn't even be allowed to do that
most good stuff is actually not cheap
True fuggin facts
I had a friend show me someone sellin cod rips the other day too lmfao

Didn't even retexture them
If the model is good, the only thing I don't like is that it only has the cuffed sleeves
nvm
It has 3 variants
but the shirt is like oversized sleeves
on the very low end of polygons
keep in mind the boots had 82k polygons
this thing has 10k advertized
For the price, I'd say this one is not worth
btw for pants, look for ones without any pads on knees
Those will probably be like that, even though the pads are removeable
Oh, they're actually on and off on that model
https://www.cgtrader.com/3d-models/character/clothing/uf-pro-striker-xt-eagle-gen-2-combat-pants-marvelous-designer this guy has some nice niche stuff but it just looks so sus lmfao
no retopology rest in piss
same for the second

I'd be willing to roll the dice though, if you could give me an assessment within the return window 
o
Yeah all his stuff is like that
if it doesn't say poly count
What does that mean? The mesh is too high quality to really do anything with?
mmm sheit
no poly count (or at least a picture with the wireframe polygons) then not worth even looking at
If you buy it and it comes looking with half a million polygons for a crest in the pants, then yeah

Yeh I've been looking around
Stuff be niche
idk why you wouldn't even post a poly count tho
that's like
the most basic shit
yeh
https://www.cgtrader.com/3d-models/military/military-character/soldier-diver-drysuit damn that's heat
oof
this one might be too high poly
it also doesnt have retopology
sad
bigger rip

now that's different
All the real ones I see are kinda bulky or from that youtube guy lmao
but I like the look of these
this one is also kinda bit on the low end of polygons
previous one was the best so far
Also gloves could be a thing
this is the only model i saved https://www.cgtrader.com/3d-models/character/sci-fi-character/gloves-military-combat-soldier-protection-camouflage-safety
https://www.artstation.com/marketplace/p/BV2mK/gloves-mechanix-m-pact-military-govles these were the best i found when looking for gloves
but no uvs
bigger problem is no poly count

it looks like no retopology too
everything is modelled in 3D
small details like on fingers would ideally be on normal map
you only need 1 for a screenshot
Yeah def one of the best I've seen
I was looking for real gloves though, maybe there are better options outside of that
Technical level wise, this is the best, looks the best, and is probably the cheapest
and maybe if i can convince my friend, he could cut a hole for the port
but that's just an extra
That would be kinda sick
i already have this with my other sad wip gloves
i don't really feel like refitting that project
https://www.cgtrader.com/3d-models/character/clothing/tactical-gloves-001 what exactly is wrong with scans tho, just a very messy mesh?
And sad, why not?
This is a 3DMA one
for one, this
this is the UV

v sic v sic
Yeh I def wouldn't pay that for it, but maybe if it was good wait for a sale
sad
The ones i linked is the best of all, you'd need to find something to match that
Well damn
If that glove i linked goes on sale, instant buy

i dont have the time to start another project
maybe in a week or two
so just keep an eye out on that glove, price is already very good
or look for other
but must be similar to that
technical wise
I'll see, I'm not really a fan of the design honestly 
Do I look like a modder TO YOU
Never
I'm about to be an eb giga tetra b omega booty modder after looking for these military assets
Stuff is scarce
Well now that you have it you could make more helmet poses, get more use out of it
I don't thhink holding it by straps is the ideal position though
xddd
Is only joke of course
Would you rather it be held like in the photo?
I can do this too easy
Yes, and maybe just crumble the straps inside
Hmmm
Isn't there a way to hide parts of a mesh through amm? I think it was for chunks tho
It'd be sicc af if I could do that instead of making two variants, but if I have to it's not the worst thing
i think the straps are a whole another mesh file
It is, I'm just trying to think of ways to be efficient, not sure if that method could be adpater or something
a d a p t e d
damn, english

it aint as bad as me
sometimes i think the sentence faster than i type
and i end up eating whole words
coupled with my amazing keyboard that sometimes eats letters. or also duplicates them
my keyboard is on the way out too
and my mouse
unless that's just a feature of yours 
I'd really like for this rifle to work with my photomode poses, I have a silly idea for a stopgap, but I'm not sure how feasible it is
Do any of you know how possible it'd be to have a weapon recognized as another type, but still retain all its features? For example, have an Ajax be recognized as a handgun, but keep all its animations and whatnot
Yeah, pretty sure you'd just change the $base..?
Hmmm, I've been playing with this for a bit and the behavior is quite strange
Changing the $base to a pistol's just replaces the whole model with that pistol, like the rifle never existed
I was able to get a pistol to use the Ajax's animations, but I'm not exactly sure if that's because I wasn't cleanly transfering between mods or not
I'm sure I'm doing something silly, I'm gonna make it an actual pistol and see what happens
Hey Mana, does Psiberx take new slots for EEX anymore? I could really use Left/Right Arm slots for sleeves
I dunno, ask!
https://docs.google.com/document/d/1mqpD8AwgyTBmtLLvxU-K_4kB90hNvrX_Th9CNFz5V6o/edit we did make this, I have no idea if he ever built that in or not - I didn't follow up
Equipment Ex Slot Review mainly what slots are needed and how they should be placed relative to each other~psiberx If you feel as if you can contribute, drop manavortex a discord message! Current Slots See https://github.com/psiberx/cp2077-equipment-ex#outfit-slots By section Head/Face Has ...
Yeah but this would be a lot of work, it's like reworking the whole thing
yeah - I didn't follow up on anything 
so feel free to take your question and the document and hit up psi?
I don't think he has the time to do all this
But maybe he could add 2 arm slots for now
I'll ask about the arm slots
I think I've stated over 30 times to users and I descriptions they can hold F to change slot
But I'm talking to brick walls
And the sleeves I have are separate
They conflict with glove or accessories slots that I know people use. So Das why Id need 2 more slots 
ask?
Yej
Nexus comments moment
@nimble basin you still have those goggles link
The ones that were 1 million polygons or some shit
yesssssiiiiir
send
no

Oh rly now
but i can fix
For this? I doubt it, it's niche
But I can double check soon
I haven't looked at paid goggles tho
https://sketchfab.com/3d-models/pbr-tactical-helmet-ad5de2de22af429cbcaf2a96e3520b80 these might be an option too if those don't work out for whatever reason
But the quality is lower
But they are designed around your helmet too, so
good?
Sheit, sheit
They might need to be bigger for accuracy, but it looks good
You could do a goggles over helmet version too, but idk how hard that would be
They are quite thicc
Let me see if I can find some better refs
we don't have this model
they are chonky, just the helmet making them look small
Damn
I swear I posted refs earlier but i can't find
These look good to me though
Hm
Idk how accurate that fake head is too, imma ask a friend if he can photograph them in Tarkov
Well either way they're not getting bigger than this
not sure why it's so hard to find them on ppls face
They're barely touching the head
And any higher, as i said, would require me to bend them and i don't want to bend the model
it would look rly curved too
strap placement good?
Looks fine to me
Hm
Do you know the correct way to get alpha'd stuff to show ingame?
Like with regular textures
Alpha?
Yes, like see through
turn on isMasked and use transparency
Like this?
It made everything invis, which is odd because it shows fine in the preview window
I will try again'st
hwat are the other values?
Oneee moment
If I open wkit right now my game is gonna crash lmao
These are the two objects I'm trying to alpha. The glass seems to be behaving like it should, it doesn't appear at all, but the reticle is just completely gone
I tried these with and without enableMask btw, it's just off now since I was testing it
do you want something half-transprent? or?
For the glass I'd like it to be full transparent, the reticle is this though:
then you should use a glass material rather than metal_base


Okay, in my defense, I tried that with the decal base first, but I didn't know about the mask option 
Thank you for your service
does anyone of you want to test those, btw?
Of course u_u
will give it another spin, should be good to go in the next 30
where did copy relative path go?
Hmmm, I'm kinda confused with this now, the reticle doesn't seem to show under any settings
except in the mesh preview window
Darn, i almost made an AXL item from scratch in the first try
I can never do these first try

maybe it needs to be on top of something else that isn't glass

that actually works out though since it should only be visible from one direction
I'll give it a shot, if it doesn't work, its fafo hours
I appreciateeee
I think I can have everything ready for preview today
socks
Should axling attachments be the same as usual since they don't seem to have visual tags?
weapon attachments*
I think so
wear padded pants π
Novel idea, I will try to slide them on between lashes
I think it means well, it's just trying to keep me inline
I have a mod which touches ammunition values or something, and I don't know which one is it. 
I want to limit amunition because carrying 2k pistol rounds breaks my immersion

how can i figure out which mod touches ammo
Would you like to borrow my pants
is there an ammo limit in the vanilla game?
with no mods
Well I fucked around
My ammo is now 1

immersed
pspsps
Ok I keep fucking around and I'm getting some results
Now all my ammo is 100
Starting to get immersive
Ok i think I cracked the code
Why would you break it, I thought you just figured it out?
Now it's time to think of lore accurate spare ammo count for my girl
20 pistol rounds, 10 in, 10 spare
8 sniper shots
i dont use shotguns, so 0 on that
I sometimes use a rifle
1 extra clip
https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators/modding-guides/items-equipment/adding-new-items/weapons/new-iconic-weapon-tutorial-for-dummies I'd bet it's somewhere in here
But idk exactly

Ok so the SMG i like
is called Saratoga
Having it be limited to 20 pistol rounds is quiite cringe
that's not even a full clip
And you know what would make it evenn more immesrive? that discard ammo on clip reload

could be done with a wee bit of scripting, I bet
A mod already exists
Anyway so im trying to change ammo but it doesn't seem to work. In theory this should do it
Y'all know wtf is problem? 
Ah hm. it appears the ones i spawn work
but the ones i craft don't
The craftable ones have different base or something
yeah
Ah hm
Didnn't know
my keyboard is amazing
I want to punch it
Damn but how do i figure out what to edit then
Legendary recipes
uh, track the items?
I found the recipe for it, but it doesnt contain ammo stat
well uhm, this?
Ah wait i found another thing
This must be it

oh dat did it, let's go

wow, insane modding
pls document 

for craftable, you modify this
I know, insane
I didn't see this


Well i also need to do it for my other SMG
the uhmmmm
uhhhhh
Idk its name
Now I have decided i want to add more dmg to my stupid ass smg that needs an entire clip to take down a guy
How to do

add a multiplier?
yea
Well I shall do that then
how to do this part
you can also restart it
Is that what reload all mods in cet does?
Ahhh

GOD bless region select
What's the difference between !append and !append-once
I always keep mixing it up, google it, it's standard yaml 

ok i see how it is
Its literally fuck around and find out
Ok so I want to modify my little shingen to make it immersive and balanced 
Anyone else using this smg? I think it's very cute
No? Guess y'all use big guns

Vee gifted the MK5 to Goro
"A cat bringing fish from the neighbour's pond"
I love the Shigure
When I went through my first run, I played almost exclusively with a suppressed revolver 
I know, I was just saying that's the one I like
Ah that one is built like an ump5
I don't remember how I ended up with the Headsman (Headmaster? Huntsman? You know, the shottie) , but it was fun n the Placide bossfight
o
I did misread that though, I thought you said "anyone else using smgs?"
Is that an iconic revolver? :O I can't even remember the names of them anymore lol
Haven't played in SO LONG
I used an Overture tho
the Headsman? No, it's that ridiculous shotgun π
It went so nicely with speedware
just point-blank
two slugs in the face
Poor Placide never stood a chance lmao
(also, we dyed it pink)
sad day for hims
Vee double-tapped him, just to be sure
because fucking zombies
zombies are very voodoo
Kinda sad that they never, you know π
Where does your lore disconncet from the main story
lmao
the first time when I sent Goro along on the Hellman gig
and then when Johnny came with to Arasaka Tower
and then after the Devil ending :3

they won't run
They might, after they see the way I murder .yaml

Well
I've gotten as far as this (adding iconic weapon mod that doesn't work)
But the rest of the stuff works
Idk why the stats description doesn't show up, the iconic one
It was going too smooth
Was bound to get stuck somewhere

sad
U did weapon mods no?

Well it's not stats, that I am trying around, but the iconic mod description
I got stuck here in guideb
Lemme see
I'm not exactly sure, but I'll probably get to messing with it at some point
How do I make a custom skin for this
I already achieved what I wanted anyway
Which is higher damage so this thing doesn't shoot popcorn
But now I want to color it
https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators/modding-guides/items-equipment/adding-new-items/weapons Probably this, but I'm not sure
I haven't messed with the iconic guide that much
same
@nimble basin but did port a weapon yes?
Yes
I skipped that section for now, not rly sure which one is the right one
One child per model, lifetime license
you don't say and nobody asks?








