#Modular Military Mask - ArchiveXL
1 messages · Page 7 of 1
she'd deadass wear leggins with those 
Same, same
But you tell me how to make GS work in reverse
Because i put shrinkwrap on it and it ain't workin
I dunno
I was asking Grovac our man
I have no idea, I can't even get GS to work normally on my npcs 
I was busy with modding 
lmao
looks good
They rly do



Ready for kicking some DOORHOLES
and all outta doorholes
true
smh, asking me this question like you don't already know how to do this after playing with that holster



ahahaha
The problem is the holster works ONLY in reverse
Hmmm
I'm not trying to poop on your boots btw, they look wonderful the way they are. I'm just curious for my own good now
I'm jk too dw
I don't know how to make that work, trust me i tried because i wanted to have it like you want
It took me so long to realize that the pants I thought were going over boots were just clipping instead
lmfao
https://www.cgtrader.com/3d-models/character/sci-fi-character/gas-mask-scifi-protection-futuristic-fantasy allso for you @nimble basin

this one is so cool too but its mighty expensive https://www.cgtrader.com/3d-models/character/sci-fi-character/cyber-helmet
True
I think I'd like it better if it didn't have the mask filter looking things on the side
I gotchu
https://etc.artstation.com/projects/J6lXR if only this was available
daMN
It's perfect right? But doesn't seem to be up for dl or even sale
it's alright, not very agressive looking
but definitely good
like, it looks a little crude
Hmm
Preach
I mean, finding a good exosuit would be really hard
Yeah it's kinda niche, especially the thinner looking ones
sadly only thin ones would look great in cp
because you know if you have your inner skeleton replaced with cyberware
well
no one is against
activision doesnt care
but i dont know how to rip
if you rip for me i port it
Damn, that's concept art, wonder if that made it into the game
I may be able to acquire some
advanced warfare
Future Warfare, Black Ops III, they all have futuristic settings
I've lost count too
its exactly this
Damn really?
looks like a good slim model
if you can rip it (make sure you rip it in an usable state lmao) i can port
I'll seeeeeee

its the same pic
No no, this one
Forget the exo


yesz
I was about to say, don't get too excited 

Imma give it to you
aight
You guys are cookin in here damn
I'm just struggling 
There are so many sick cod models out there
True facts
That's his lbv that I was trying to fit around fem v lmao
I think I understand how to do it now so I'll revisit it eventually
It is kinda facts that modern soldiers don’t blouse their boots anymore. But I do like the bloused boots in Cyberpunk. I think all the pants models look better bloused usually
the guy in the second pic be using these exact model
some of them have elastic straps though which server the exact same purpose as blousing
Imo, blousing seems more advantageous to me
Oh definitely I’m talking from a straight visual perspective
It depends, both are still in use though and look good
I just wanted an excuse to share drippy Ukraine war hitters
What would be more fitting for cp then
you only have urban and desert
Urban ops, from what i remember but i may be wrong, use mostly bloused
desert not, to get more ventilation in there
I’m no expert but from what I’ve seen with modern combat pants they usually rock them over the boots. But visually I like pants bloused in Cyberpunk regardless
Well in theory i can do both except it just doesn't work
like using EEX to manipulate GS score
you can put pants over and in depending on your pref
but the over part ain't working
Yeah idk what the proper way to go about it is, I always just messed with eex and thought it was working lmfao
Like
I just confirmed this is possible
these boots
in middle slot
outer slot
and it would clip in both cases
look at reference with no boots
I'm so close to figuring this out
I can feel it

damn i copy pasted the settings from those dlc boots but it still doesn't go over
i would need a GS expert
i feel like im sitting on the solution of this thing
so close to perfection
damn im kinda mad now

xd
@crimson heart is big smart he might know

ah yes, i cant import materials in blender again, cool. what is this time?let's play the spinning wheel gamble game. is blender the issue? is the mesh the issue? the json list? is my depot fucked again? my money is on depot
honestly i wouldn't be surprised its the depot again
it has a tendency to do that
oh no, i think its failing to export the material list due to dynammic materials :(
because not dynamic material export works
Maybe Mana can confirm
mana and seb are working on fixing dynamic material exports
though you should have these conversations in a chat that we can actually easily see
Ok damn, well that's good to know. We use this chat for well, literally every random chatter we have it's like 5k messages here. Most of the issues I have is just my skills issues rarely it is a real issue like in this case
well yeah i see that. we would much prefer you have it in a more appropriate channel
but that said
we're working on it and it should be in a nightly soon
Well again, I didn't know if this was a real issue, or my skill issue. Obviously no one likes when people report their own skills issues as bugs, hence why I said maybe Mana can confirm before I start asking in other channels.
90% of things that didn't work for me, were my fault
you'd be surprised how many of the larger cyberpunk modders out there have dm'd me directly because of a silly fault of their own, or because of a bug in wkit. but we won't know and can't help if you're too afraid to ask
(sometimes though wkit bugs are my fault too 😄 )
I'm never afraid to ask, but ive just had encountered this, regenerated the depot and see it had no effect so gave up and went to bed
I would've still tried things tomorrow were if not for you to confirm this was a problem
Before asking around
🥱 I have a somewhat working implementation, but Seb is fixing it up for good
Is it going to be published today you reckon?
I finished the boots completely, just icons left and mod is done
Well i took the iconns ingame, it's just 28 boots
Aight, well I will definitely need the materialo for blender icons regarding the holster, im not taking 100 pictures ingame anymore
take 10 and photoshop
Presto wanted to make a script for that 😂
awesome
So you wanted to take a preview?
yeah, if you want? Can do tonight 🙂
I send you
as in, 3 or 4 more hours
Deadline is 21st
ahh, enough time to procrastinate then
I'm promising nothing, but I'll try

Hey Mana I have question
I noticed weird shadows happening on certain pants that get tucked inside boots
I assume this is because of their shadow mesh not being affected by GS
Anything I can do about it?
Well, what im saying is, is the issue of my boots or vanilla game
vanilla, I think?
Well then there isnt much i can do
Ah you'll see for yourself
If you have weird shadows on where pants would clip were it not for GS
But what i mean
you know vanilla stuff
has a visual mesh and a shadow mesh
visual mesh gets GS-ed while the shadow one does not
=> weird shadows
Can you post a screenshot of what it looks like? This shadow thing
And it’s only when wearing certain pants?
Da, pants that would normally clip without GS
I am vey confused by this, what does it mean?
@rigid timber Your holsters have GS no? can you show me a screenshot of the ent file? Basically i want to see the score you assigned to it
Mine still work in reverse

I’m still in bed but will check when I’m up
It's just saying if it's a character ent, you should be fine. If you're working with an item ent, it will likely not work in the game
It's a clothing item ent
I'm unsure what's going on, something is definitely wrong because I have a strap that is the same color across all variants (should be unique to each)
I saved all files and this is the only warning I get although I don't know what's supposed to be corrected
Yeah the message could be better
This warning is probably unrelated to my texture issue
yeah this looks to be the latest update mana made. it's definitely an error in the code. you should be fine

Right so the holster situation is cringe
I tried and tested a bunch of things
Seems like GS gets activated only in Legs Outer and Middle slots
The thighs slots have no effect
feel free to update the warning?

So my compromise is that I'll make a general refit useful for my pants annd other medium thickness pants. Then I'll have GS addon for this incase people want to use the holster with cargo pants
ill also have another optional refit for skin tight, this is for female only
male V users will have the usual standard refit
I havent seen a male V running around in boxers with skin tight holster anywhere, have you?

No.
Do you want to protect yourself, or deal some damage?
dam
I'm going dual holsters
true
there's a wetsuit in ep1, isn't there?
absolutely

Hey Mana I have a weird asf bug on my hands - I swear this only happens to me. So I made dual holsters, one for each leg, but get this - when I equip one alone it works, but when I equip the second one, the previously equipped one disappears invisble. Any idea about this? File validation says nothing
Ah wait I might've sniped the problem
Ok yes I did
The problem was to not have the same name across mesh.ents
i had the same name on the other mesh.ent component name
Would be too much hassle to make it check just inside the project files? eh well, 99% it's just me having these issues
cuz i make stupid mods with 300 items in them

now ik what causes this issue
It's pretty much impossible, yeah
because I can't tell which components are supposed to replace each other and which aren't
e.g., if you have an fpp ent or app...
One of my vp-ers is asking if she can update archivexl and tweakxl to latest updates to shoot my mod, but she didn't update the game to latest version, are AXL updates backwards compatible?
no
ah got it thanks
Nothin' to be sorry for
I should have known anyway because I saw you talking about it using features introduced in the new version
@nimble basin Some excellent action pose references here https://www.cgtrader.com/3d-print-models/miniatures/figurines/40-us-marines-soldier-figures
these are figures, not poses, but refs look mega good
I have this same issue
GS won’t work in thigh slots
These are pretty neat, ty
well i dont know what it could be
Ya I gave up on trying to figure it out
I've been thinking of doing something controversial
You see, every one of my mod carries the same library of colors and camos in their archive
This kind of stuff I change and tweak almost on every mod
It would benefit me greatly if I'd split all my textures and custom mltemplates in a texture library mod
First up I'd significantly reduce the size of my mods
Down to less than 10mb each
yeah, I've also often toyed with that idea
but it's hostile to people who want to drill open those mods
But how would it be received?
If they have my library of colors installed, shouldn't be
You fetch the files same way
Ah that honestly I doubt it, the main focus of my mods is matching sets, why would someone want to mix a single item from let's say the arctic set like the vest, and have the rest of it original
It's the thought of adding another dependency to my mod that scares me xd
Cuz u know nexus users
I think I'll put a poll up or a comment asking for general opinion
Like, it would really help me. To have my textures separated. I can maintain them much easily and if a change happens I can change it across the whole set by modyfing a single file
idk, because people™️?
What causes that method to be painful for edits?
if it's a big help for you, do it
it would be easier
Because i use the same spandex file for example
for both pants, my vests, etc
You want to change the pattern across them all, well, now you have to do it on each of the mods
but with this change you'd only change it in the library
Mana is saying if someone would want to change the pattern from a set on a single item
And use that changed item with the rest of the original set
But i really doubt it someone did this
because you know, the whole point of my mod is matching sets
Ill put a comment up on my next mod asking about this
if the majority is fine then ill do it
if they're not, ill do it anyway

lmao
@nimble basin pet project for you?
https://sketchfab.com/3d-models/heavy-vtol-gunship-86d336e0fa6f40329de8cda4a71d8a17
Based on an universal airframe concept, the Heavy VTOL gunship, commonly nicknamed Luftpanzer, is the configuration designed specifically to carry out ground attack against fortifications, infrustractures, and in the case of orbital combat operation, against capital ships. With a crew of 2 and an onboard small living quarter providing reasonable...
Free model
That's kinda cute
Sick
Just for looking
Not for buying
It is quite sicc
it has exactly 1 million polygons

impossible to port
At most 250k
like upper limit
Oh really?
well
Imagine you want to port a gunship
250k gunship, you spawn 4 and you have 1 million woth of polygons
https://www.cgtrader.com/3d-models/aircraft/helicopter/chinook-mh-47 this is a nice looking model, the textures are not very good though
the game will die
Lmao, well rip
Yeah
i mean
lmao
its complete waste to purchase vehicles
if the intention is cp porting
you can only have them as props
I saw someone flying around in a Valgus, not sure what mod they were using tho
ah hell, imma try it now lets see
That might actually be worth looking into
I always wanted to fly one of those choppers
The nails tho 
The unmaintained one seemed to be fantastic from what I saw in videos, but I never used it personally
Maybe that one can get there too
Oh yeah I got the chance to try it
It was excellent
Very natural
so sad
proper flying physics
Did it let you use weapons?
hmmm
Mana confirmed the author moved away from cp
and i think that mod was also like, hard to maintain?
I know she said something about this too
The source code is on github but i dont think there's any bright minds that can do this
The ones i linked?
Well if you make a full pose pack
I can assign my VP army to help you out with previews

Hmmmm
There isn't really a less is better here when it comes to poses
I may do 10 if it depends then, I'm gathering too many side projects lmao
Like say, the 40 poses from that thing i sent
It also kinda sucks because you can only use handguns as props properly
as far as guns go
subleader added rifles in his pose pack, so it is possible
I have it, unless he's made a recent update those are all manually posed
Anything outside of handguns won't show up
therifles spawned automatically
AM I DUMB
check
I swear on your life they are not there

I'll make this a main project actually, I'm motivated now
Going to aim for 20 poses

Damn I wanted to do a vault, that's a good ref
search battlefield and click on images
#4 goes very hard too
theres gonna be lots of good shit
This, as a matter of fact, was what I wanted to be my first mod
Bf4 poses
Where are they 
If your just taking random suggestions I’d love some mantis blade poses for male v
I quickly switched to clothing
so that never happened
Sad
I want to keep the theme of this pack firearms related, but if you remind me later I can make ya a few
We need more of those definitely
That's what I'm talm bout
That's okay
I like the high ready rifle cus I feel like it won’t clip into the plate carrier when posing
Or the one handed rifle for the same reason
Holding it up makes things easier for sure, but maybe I can import some of the armors for a better fit
That would be awesome
But I understand your not making poses for my benefit of course
I also just wanted an excuse to send more drippy Ukraine war bois
Hey Mana, just for a clarification thing, the names in the .csv file are the ones that go into the yaml entityName field?
yea
Got it, gracias

Yesterday I asked if Axl is backwards compatible to which you said no, this translates to my mods now only working on version 2.12a(?) of the game
I will need to write that in compatibility section
Or is it 2.12b now, idk what that razer mouse update version is 
uoty
I will delay the holster release to 1st June
I just can't finish it in time
And handle 2 modpages at once
rip
Hmm, I have a random question
Have ya'll ever had Steam just like.... delete all your non-steam games? 
Wtf 
For real man
I don't use steam
Incredibly based
Mine is gog too, but I run it through Steam just because
Can't have steam delete all my games if I delete steam first 
Only game I played actively through steam is Terraria
Terraria goes hard, I haven't finished it yet tho
I finished many times, same with minecraft, both are favorites
Very good
nope, never had that
unrelated: I just put those boots on to take a screenshot 
they have the same component ID as my shirt
I'm crying
mmmmm
Present and future me both thank you
Very minor I used your template moment 
I just changed it for the shirt as well 😄
I will change it in release
There's a little mana in all of us, it's fine
speaking of which
🥹
WELL WELL WELL
verigud/10
This is 100% final? I grab this one if it is
ok 
better
Gracias 
I think I'm going to finish my pose pack before doing screens, because I enjoy stress

Diamonds are created under great pressure
but the same water that softens the potato boils the egg
Hey Mana, what's the minimum AXL version requirement if I use Dynamic Materials and Apperance Expansion
You noted 1.13.0 on your rope mod, but did that chunkmaterial thing exist on that version? it wasn't in the guide at that time
So that's why I'm asking
I'm not entirely sure. It might be that you need 1.14 for that
for the better 
I was on 1.14.0 when my feet bugged out

Is that the previous version?
nah there 3 more versions
Oh okay, I was trying to see from the file archive but it only shows 1.14.0 there for some reason
oh man am gonna have comment problems with this mod
Yes you are
cuz this literally works on 2.12a

True
Does it look like I play the game
I have no idea rly tho
It actually is ii checked cyberware armor
I wear what looks good when I do play too
I trust in my aim
who cares if I can be one tapped
Same
Oh, what do the values look like there?
Well for example fortified ankles gives 35
Ahh
i dont thiink boots would be as strong as cyberware
sure the materials of the boots can dampen stuff
but not as much as cyberware
I mean these do fortify your ankles tho
Yes, and with the way they look, nobody would dare shoot at you
it would pobably still be mostly useless if you stepped on a mine
At least not at your feet, they'd want to preserve the shoe for themselves, so honestly the armor value doesn't even matter

Dang i forgot that there are mines in cyberpunk
nicceeeee
If I can channel 1/16th of your patience, maybe I can finish today 
🤞
Yes I'll retarget them
Now your even more of a hero for using a Yu-Gi-Oh gif
egs de
Hopefully that works out though, I haven't retargeted anims before to be used ingame
I hope it works but it’s a bit hypocritical for me to ask for male V compatibility since my own mods don’t have female v versions…
TRUE
it's a lot of work :/
Even for accessory type stuff? Like a vest or belt?
oh, I meant retargeting anims
Ohhhh
Is it? I've only really had issues with fingers so far
Though this was with outside animations, so I thought ones actually made for 2077 would be easier
Ahhhhh
these were particular hell
mmmm, and I guess you weren't using the ik stuff either
I 100%
Would not have the courage to do this without IK, I did a few poses before I found out about it and the luster faded very quickly lmao
Fingers crossed 😄
niiiiice
Although to pull something like this you need to make them AMM compatible
I did, but I may hold off on these because they were my first time playing with IK and they have some errors
you'll fix them eventually
I was going to use your bdsm ropes to make the fast rope appear coiled at the bottom, but I realized halfway through the scene that I forgot to install the mod 

It was a sad day in the kingdom
Almost halfway done
I'd be honored if any of ya'll would take some screens u_u
And I can do that
I'll be done today for sure, at least with the fem v variants. Down to the last 6 poses, but they're multicharacter
Hmmm, random question, but has anyone considered making dropdown menus for the photomode ui?
maybe I'll look into it again. would be scripting-heavy
It would be quite siccc

What's new 
More dynamic axl features? yes please
Wait thee is something I haven't seen
What is this
This is some advanced shit
So I read this
I take it with this, I can just do 1 mesh, then every other "refit" mesh can be "patched" with the data from the main vanilla mesh, so I don't have to copy paste materials in it?
yes
IKR 😂
But what did the new update do
It's already full of all dynamic features 
You know
This type of axl clothes are pain for NPV users

Unless can you apply dynamic stuff to NPVs?
of course you can
This is the real reason why I haven't done an npv yet, waiting for the brains to make that into a one click process
might not be so feasible, because either you custompath everything, or people have to install all the dependencies by hand
rip
Resource patching -> can i leave the materials, appearances and localmateribuffer arrays completely empty?
yeah
And what are the new dynamic visual tags
ah, I think that refers to the footstep sounds
But what was wrong with them, they are working on my custom boots
You just needed to re equip, is that what he fixed?
yeah
rip my ankles
Rest
Hmmm but there is also resource linking, now what's this
Aren't they doing the same thing?
Ok so resoure patching solves the copy pasta of materials in refit meshes
but resource linking does what exactly, I still need to make the mesh, name it properly so it gets picked by the refit selection and add it to my project somewhere
you make pants, and refit them for ebb, ebbp, ebbprb, ebbbbqwtf and ebbomg
instead of five meshes, you just have to include one
Like what... all in one?
Is this 2077
Wait, I don't get thiis part 
I make meshes, done
Then I put one in my project, the vanilla refit
How does the other come into play
ahh now hold on a second
I see what's going on
hmm yes, this is very good
I would've needed this for my armor
Basically what's going on I can use the same "shoulder" mesh for all booba sizes
currently I DO have the same mesh, but its an actual file duplicated with appropriate tag
this linking, eliminates the duplication if im using the same mesh
Now i see
Yep, implementing this too

yes 😄 But
when you don't include a refit for a custom body, then it'll always show the basebody mesh
Well shit I suspected this but I wanted to play it safe on that mod
Ok but then we are back the question
Because this serves the same purpose then
im still trying to figure out why i'd use linking, if i use the same refit for both vanilla and rb, then just having a single base_body mesh does it already
Would any of you like to give me feedback in a few hours? They should be pretty solid sans some minor bugs
It's also quite a few so I'm not expecting you to go through them all
No worries if not, and I'm not in a rush, just hmu if you're dr. pheelin it
I've been diagnosed with clinicl depression 20 years ago, it won't get better 😂
I just hang on
mood: 100
Two Bengal kittens will move in here in 27 days
kitten-proof the patio
they'll be 12 weeks old at that point, but that doesn't mean that they won't yeet themselves into the bushes



I mean, they will absolutely survive that because the little fuckers are tough, but neither me nor the spouse feels like trying to chase two super-curious and super-agile mini predators through the neighbourhood 😄
so we are going to imprison them indoors
One-year old Bengal kitten, Koru, tears around the house. Here are some unbelievable shots of her in action. She even fetches her favorite toy.
lmao
I don't blame you
Kitty cam when tho? u_u You know, for our entertainment their safety
I didn't even know those existed until I hung around at the kernel level for a little bit
the spouse is not in favour
sadge
Well done soldier
30 something poses
and I still have to find out how to do the male ones and perfect the ones I have
I'm making it into a mod now tho, I'll share it with ya'll soon u_u
No worries! Not in a rush at all
I was only pressed because I wanted to make a few to go with scorps boots
Hopefully they're decent, I was trying to make them more realistic than showy, so hopefully they're not too bland lmao. But I'm not sensitive if ya'll have any recommendations
Oh yeah, boots deadline extended till thursday 8AM EEST
veri sicc, veri cool
200+ materials
axl updated again 
yeah! more bugfixes

sheit
uit's good
that's drip
Can anyone download the boots? Or are they just for approved vp’ers rn?
Just for my vp-ers
My poses are almost ready to test if you'd like to help u_u
They're only femv rn tho
I can make a female character and do PL start
I’m watching the playoffs rn but I can after
No rushy
Hopefully these aren't too rough, some known issues are
-Floating/clipping the ground a lil, had to move the hips around to get the right foot position and I didn't do such a good job putting them back 
-Head position, I tried not to touch them too much since in the past its caused awkwardness, but for some I know I will have to. Most instances can be fixed manually tho
-All gun positions are slightly off 😬

Also for all the rifle poses, they were built around the Ajax, if you use that it should fit perfectly. Anything else, ymmv
Ya'll can be honest with your feedback, I thought a lot of these looked better on paper, but maybe it's because i've been staring at them too much lmao
And no public photos yet if you don't mind u_u I'd like to make sure these are good before showing them off
Posting here is okay tho
🙈
Yeah it's public
Everyone can see ths
The fact that we use as our personal GC doesn't mean it's private 
I know
but I didn't think that many people looked
O ye you gotta fix the gun positions
apply transforms?
Just do that to the weap bone? 0.0
no,t o the prop
Hmm, let me give it a shot
It didn't seem to work, just select the armature and apply all transforms right?
But I'm also not using any props, I imported one into blender to pose around the weap bone
yeah, that's what I meant, I thoguht maybe that had an offset...
I tried to keep it extremely simple for my smooth brain 
fair, fair
Maybe I'm going about it the wrong way in Blender? I'm simply importing the weapon mesh, parenting it to the body armature (specifically the weaponright bone), then rotating it 90 degrees so it faces the right way
that should be it afaik
And to actually pose it, I move the weapon bone until the gun fits in the hand, then wrap the fingers around it
I mean, I don't know. maybe ask in #animations? I've never tried to do that...
I will go forth
That's so baffling, I thought maybe the gun posing template I made was wrong, but I attached the gun on a fresh template and my anims copied over perfectly
did you share a file yet or did I imagine that?
The poses? :O
yeah
Yes I gave them to you u_u
idc what ya'll do with photos anymore, I don't think they're that bad off
pop off
right!! DM
found them 😄

0.0
ready for a night in town
Excellent
It was hard work to make @warped dome's armour look mismatched 
also I need to go somewhere else, the light up there is horrible...





go ahead, just roll in the dirt why don't you
asymmetry rules

not sure if you can use this because it looks pretty much like a standard pose, and for the other one, the lighting just plain sucks 😦
I need to get back to this
Take your time u_u I don't even have a deadline yet
that'S great 😂
I know exactly what you mean, I went back into the game immediately after I was done to try and take photos and it was very painful 
yeah 
Apologies in advance to the male v audience
My super project will not have male V versions
You will get something out of it though
But not on the scale femV will
sus

My version of a super project didn’t have a fem v version tho so I can’t be a hypocrite

You haven’t revealed this super project yet have you?
One is a vehicle
I believe
The other is I assume clothing
That is the extent of my knowledge

You'll find out when I'll tease it
And I'll tease when 90% of it is done
Both super projects
I shall be as patient as possible

I mean npv makers mostly 🤣
Yeah
ehh, they need to learn how the dynamic system works
personally, I'm glad to teach everyone :3
Hmm, that is today innit 
It's kinda tomorrow cuz i fucked up and put friday instead of thursday

but tomorrow at 8 AM EEST
Damn shame dude, I was totally ready
TIME
It will probably surprise you to hear that I did not port tabi shoes for Goro
yes
and make poses
17 hours
well let's see if my math is right
we gettin there tho

based mathematician
damn sick
let me know what's final
My vp-ers tag me in final shots
Alright
wtf now garment support is working both way and correctly










