#R18 (suspended)

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sharp bone
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ahh variables themselves got ya

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hmm Its not giving me that

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The whole world render thing I cant create

sharp bone
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Yeah I cant get it to let me do anything

steady glacier
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didn't fix it

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not sure why it's broke for me

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even if it is a conflict on the save, I've only ever used weather probability and blade runner rain on it

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both of which are disabled

acoustic sandal
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Almost there the damn sun and then I'll show you what values I used

inner tendon
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holly...

steady glacier
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cause he changed fog and shit

acoustic sandal
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No! I spent the day working on it and I will upload it to GitHub soon, there are still things to do

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sun has destroyed me

steady glacier
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Ah ok, was just wondering

steady glacier
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also yeah the sun, scattering, and fog/volumetrics seem like the biggest hurdles right now

steady glacier
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that looks super nice

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game looks so much better with that sun pos

acoustic sandal
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But there is still a LOT to be done!

steady glacier
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Yes, of course. :)

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good job though man

acoustic sandal
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This is 07:00 AM and I need to figure out how to keep the same look for the hours ones until 12:00

steady glacier
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hmm ok

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sounds difficult

acoustic sandal
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This game is a mess

steady glacier
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haha yeah

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I'm still wondering how the hell you guys can get that old light scattering code to work

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I feel like that's one of the biggest aspects of the demo

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gunna need a response from CDPR

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or someone that knows their shit

acoustic sandal
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If know how to increase the brightness of the sky to make it a little more light blue that would be great,
but you can't increase the atmosphere alphas or you'll fuck everything up
CDShitRED

steady glacier
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lmao

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I have no idea how to mod any of this shit

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but it sounds very tempermental

inner tendon
steady glacier
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yeppers

acoustic sandal
steady glacier
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this sounds like a job for you

sharp bone
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Ill check but I think mine covers all of them. Either way when I get up later Ill see if I can improve them a bit

steady glacier
sharp bone
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I did all the road textures that popped up in wolven kit. Same thing I did with the clouds which I lightened them up.

steady glacier
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it's funny how simple some of this stuff is compared to other games I've worked on, like New Vegas

sharp bone
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But ill check and see if there are some like or patches textures I didnt do. Little things but I think I got all the Major ones

steady glacier
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fair

sharp bone
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Also right now before I lay down im going to post up a light cloud version of my mod. The normal one when combined with their values in r18 is covering the whole sky with clouds

steady glacier
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yeah I noticed

sharp bone
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so non r18 can use my normal one. The light one use with r18

steady glacier
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yep

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that's actually for the better, means the clouds can be even more white, like the demo ones

sharp bone
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But the mod right now for r18 is so good that I cant wait for L3X4r's tweaks cause I even went back to 4k no rtx lighting cause it doesnt need it.

steady glacier
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yeah fr

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I still use it just cause I can

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but even without it, it looks great

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I wonder if it'll work with RTX once they figure out the 2018 light scattering

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it might not

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which if not, that's fine, because that scattering will make it look just how it looks in the demo

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which looks incredible

sharp bone
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Idk that is a good question. I guess it depends how much the game is setup to calculate rays bouncing. But seeing as how good the reflections are in rtx. I think the lighting system will be ok. Might use some more fps though.

steady glacier
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no other mod has tried using that code yet

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because nobody knows how

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except for CDPR

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when I say light scattering, I mean like this

sharp bone
steady glacier
steady glacier
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since it was implemented way before the game had RTX

sharp bone
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Will find out hopefully

steady glacier
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indeed

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I just really hope they get that working

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it looks so damn good

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the way the light bounces off of characters and shines onto hair and shit with that line of code working properly is so juicy

sharp bone
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And yeah RTX itself just debut after E3 that year. Crazy to think about

steady glacier
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they prob had to redo like all the lighting for RTX

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at that stage

sharp bone
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Yup for sure. Maybe hence alot of the changes. Would even affect non rtx cause of changing the base as well

steady glacier
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yeah that's also why I think it may have changed so much

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over the years

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just wish they would have at least been consistent with the original 2018 style

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it's pretty clear a lot of the assets and world were heavily influenced by that demo and subsequently the lighting

sharp bone
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Even 2019 would have been good to aim more for the final product. It had some 18 stuff still in there as well. But before release they just changed everything from color scheme to layouts etc.

steady glacier
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yeah exactly

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that's why when you look at the world with lighting like this, and all the assets, it just looks right

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cause it was designed around lighting like this

sharp bone
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When I saw 2019 I ledgit thought most of that would be final product. I mean was only a bit over a year later for release. Cause had new and old stuff in it. But literally none of it became the final product lol. First Playthrough I remember I tried to hack the bot to punch the guy out and thought cause of my level I couldnt do it. But nope just wasnt there lol

steady glacier
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yeah I'd argue the 2019 shit was a lot less representative of the final product than the 2018 demo

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like I was re watching the 2018 demo, and so much of it is legitimately the same as final

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aside from visuals and placeholders and stuff

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like the script is all the same

sharp bone
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very true

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And stuff from 2018 is actually hidden in the files. I dont think Ive seen anything from 2019

steady glacier
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yeah

sharp bone
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There is data for 2019 intro. idk what that is and have no clue how to look at it.

steady glacier
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like, I love the 2018 lighting, I think it was the absolute best version of the game, same with it's HUD and UI, but other aspects are really shit and were almost all changed for the better. The 2019 version is just kinda meh, I don't even think I remember anything from it

sharp bone
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I think thats it and something for crowd

steady glacier
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yeah

sharp bone
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I did like 2019 alot for what looked like great additions for quality of life. But 2018 set the fantastic base and 19 just added. So I feel the same way. But also I like to mix the 2 when I can cause I feel like thats how it should have come out

steady glacier
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fair

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I do like some aspects from 2019 better, but not many

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final version made a lot of improvements too though

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so idk man

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they all have their own perks

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I just prefer 2018 the best I think

sharp bone
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True and yup

steady glacier
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and with the modern visual upgrades that vanilla has, along with all the placeholders being removed and shit, I think vanilla with 2018 lighting and hud is the best way to play

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and a few balance mods

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and shit

sharp bone
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Like if it wasnt for whatever they did to the color gamut. The Lighting they have now for stock is actually pretty good. But just the damn color is like too sharp idk hard to explain. But also hate the color choices for the stock UI. Its all over the place

steady glacier
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the vanilla game looks like if you took the 2019 build and then applied a really shit clickbait reshade to it with like 20% sharpening and a greenish filter

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like honestly

sharp bone
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there we go. Exactly

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Described it perfect

steady glacier
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I just don't get why they deliberately did that

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when the E3 lighting from 2018 is totally feasible to do

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and looks so much better

sharp bone
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Its a recent change also cause I dont think colors were like that around like 1.3 or so of the game. Cause I wasnt bugged by it and now I cant stand it.

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But also the lighting back then was ass. So I guess normal Cdpr one step forward two steps back with some things

sharp bone
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God I feel so sorry for those people lol. Pc wasnt perfect but thank god that was my first experience cause was alot better lol

steady glacier
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lmfao yeah

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I played launch week and had barely any issues

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thank god

sharp bone
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yup

steady glacier
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a lot of annoyances, but no major issues

sharp bone
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Yeah usually nothing a reloaded save couldnt fix

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Alright Im off to bed. Talk to you all later

steady glacier
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Yeah you too man, good talk and ty for making R18 even better

sharp bone
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Thanks just glad to be able to help at all.

lofty thistle
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fart

inner tendon
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@lofty thistle what's your time zone?

lofty thistle
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MST

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nearly 7 now

inner tendon
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oh

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alright

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that explains why you push out updates when I'm half in bed ๐Ÿ˜‚

lofty thistle
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okay

inner tendon
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How's the current build?

lofty thistle
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still likke the last one

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I need WolvenKit to let me add variables

coarse sable
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Only possible with older versions?

coarse sable
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Oh, yep, just had to scroll up.

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I have 1.5, so if you still need that, I can probably do it.

acoustic sandal
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I think the right thing would be to force the sun to change its position via script

sharp bone
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That would work

acoustic sandal
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I'm doing what I can in the old env

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Wip broken env

sharp bone
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ohh very nice

acoustic sandal
sharp bone
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Those env things still blow my mind lol

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Yeah sure message me

sharp bone
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Ok alot of the patches are like dark grey with some black asphault around the edges. Ok im going to start working

acoustic sandal
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We need to remove the tracks

lofty thistle
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@acoustic sandal

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you can update to 1.6 now!

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you can add variables now

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wait for nightly and update!

acoustic sandal
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Oh, thx

sharp bone
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Nice

acoustic sandal
lofty thistle
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oh my godddd

sharp bone
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Ooooooo my goodness

lofty thistle
sharp bone
lofty thistle
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can you give me the env so i can merge with my current values?

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I could finally add distant fog albedo

sharp bone
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Im glad it started working Null.

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What did it take?

lofty thistle
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just wolvenkit update

sharp bone
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Was I doing something wrong or my version wasnt working either?

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Oh ok nice

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thank god

lofty thistle
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I could've done it at any time using JSON but it would've taken literal hours

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too much time

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oh but it is way too bright

sharp bone
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Oh so I was making life hard on myself trying to mess with env as json. Good to know now lol

lofty thistle
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@acoustic sandal do you know how to make the sun bigger and hide it?

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like how you said, HIDE THAT BALL

sharp bone
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Really is intense isnt it

lofty thistle
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i want it to be MORE intense

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right now you can see the sun clearly

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IRL you can't

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neither in 2018

sharp bone
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Oh true I didnt even see that the sun is visible there. Yeah not use to seeing it in CP lol

acoustic sandal
lofty thistle
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thx

steady glacier
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big ball

steady glacier
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null should add a mechanic where if you look at the sun, it actually burns your eyes irl

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realism

sharp bone
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ugh forgot how long it takes to pack a bunch of files

acoustic sandal
sharp bone
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Ooooo

acoustic sandal
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What will give the biggest impression of the demo are the roads, that's why we need the roads

sharp bone
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Yeah Im going to try out what I did now after its done packing. And see if I need to make more little details or not

acoustic sandal
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I'm still studying a possibility of the sun
In the demo, the sun was at the 07:00 am position in the final game and demo is 17:00. They changed it because they're too boring

steady glacier
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this is demo

acoustic sandal
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Demo is 17pm

chrome ore
steady glacier
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yes

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he did

acoustic sandal
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Yeah I think we're gonna need a script for the sun :/

steady glacier
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script sun

acoustic sandal
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For position

steady glacier
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wait so is POOP3R considered the best e3 lighting mod currently?

lofty thistle
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modus likes it

steady glacier
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sorry if thats a silly question

lofty thistle
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R18 is pretty nice ;)

steady glacier
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ngl with POOP3R the enviornment is really dark at night

lofty thistle
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yes it is

steady glacier
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does r18 suffer the same issue?

lofty thistle
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no

steady glacier
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then i shall try r18

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thanks for the answers

lofty thistle
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R18

steady glacier
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where can you find r18?

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i cant see it on nexus

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only r19

lofty thistle
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github

lofty thistle
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@acoustic sandal can you give me your sun colors?

acoustic sandal
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Are in the 2018 env, any of them

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LightColor

lofty thistle
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no differences?

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you haven't modified them?

acoustic sandal
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I didn't change anything there

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I will never forgive myself for not backing it up! Now I don't know how to change the sun position

lofty thistle
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it is latitude

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I said it didn't look very good, but it did work

acoustic sandal
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Not works for me

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I've never done anything scripted for this game, I don't even know where to find them,
but I believe the sun would be better changed either in the script or in some time file

lofty thistle
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Hmm

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did you change in both LightDirection and LightArea

sharp bone
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Im repacking to see if I fixed the issue. But still need to find what controls the tire marks etc. I found some textures im looking at. It might be meshes but I have never messed with those before.

lofty thistle
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well lexar, can you just send your files over?

acoustic sandal
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Not finished yet, I'm fixing issues

steady glacier
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compared to this one, anyway

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:)

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I NEEED light CATTERING

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SCattering

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AWWWWWWWWWW

lofty thistle
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ask cdpr

steady glacier
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k bet lemme call up pawel

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NCPD GET ON THE GROUND MOTHER FUCKER

sharp bone
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hehe

lofty thistle
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hmm

steady glacier
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what if the police overhaul just makes it so more cops spawn behind you?

lofty thistle
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@acoustic sandal technically latitude cannot physically be more than 90

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or -90

sharp bone
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But concrete not so much

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Im going to keep messing with it

steady glacier
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cause maybe that'll indicate how it was done properly before

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idk

sharp bone
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Yeah I did already. Asphalt looks exact and got the patches to be a dark grey.

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Concrete I might just have to go more grey to try and hide the tire marks cause I cant figure out where those are.

steady glacier
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nice

steady glacier
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it'd look better

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if possible

sharp bone
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Yeah If I could find them

steady glacier
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yeah

sharp bone
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@acoustic sandal what do u think of the Asphalt ones

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Ahh crap. They are meshes

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I looked up road dirt and its a mesh so I assume tire marks are as well

steady glacier
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That's annoying

sharp bone
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I will try but cant gurantee anything. Blender is still a big learning experience for me

steady glacier
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It shouldn't be TOO hard

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I bet you can do it

sharp bone
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for now Ill just adjust Concrete color

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And take my time on the other stuff

chrome ore
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man holy shit i just realized we're in a forum thread right now, discord got forums. Nutty to think about

sharp bone
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yup

steady glacier
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nutty

lofty thistle
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going to sleep early

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im fuckin done

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exhausted

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hell im thinking of cancelling the project for a little

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good thing is lexar is working on it

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if he can figure something out, i'll get back on but for now im all out of ideas

steady glacier
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but seriously, just take a break for a while

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no need to rush

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@sharp bone I actually noticed the road marks aren't in the demo

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so I don't think it'll matter if they are removed

sharp bone
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Yeah I want them gone but just might be beyond me to do

steady glacier
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so there isn't a way to just like

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delete them from the directory?

sharp bone
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Not that simple. Atleast I havent figure out a way to delete anything using wolvenkit. I assume for safety it keeps all the original files

acoustic sandal
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Now i need works in 12:00 and figure out the sun positioning solution
Fog has been changed to have the same colors as the demo

steady glacier
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Wowzers

acoustic sandal
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Also played with the clouds (The LOD of this game is horrible)

steady glacier
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lol yeah LOD is so fucking bad now

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I was playing yesterday, and prop LOD is like a 2 inch difference from being rendered or not

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it's so immersion breaking

acoustic sandal
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I think there is a mod to fix this, no?

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LOD PS2

steady glacier
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Yeah there are mods, I just think it's stupid that it needs to be modded

sharp bone
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Finally getting somewhere

steady glacier
sharp bone
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Yeah I have been going through a bunch of stuff and still going to tweak more. But now I also have an archive full of junk but finally found a file that had the black patchwork in it. No luck still on the Tire Mark decals

steady glacier
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well at least you're getting close

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it's a process of trial and error ig

sharp bone
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yup

steady glacier
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me when you finish roads

acoustic sandal
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10:00 am is not so bad

steady glacier
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yeah, looks alright

acoustic sandal
steady glacier
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that fog recoloring definitely helped

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the stuff in the background looks a lot more like the demo now

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before it looked too washed out and kinda redish

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it had no depth

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now it looks almost just like demo

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in that regard

acoustic sandal
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It cost me 10 hours

steady glacier
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worth it

inner tendon
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holly shit

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you guys are just on another level

acoustic sandal
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What doesn't help much is the texture of the streets, but I hope Skater manages to bring in some great work!

inner tendon
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Wish I could help somehow

acoustic sandal
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Texture maybe?

steady glacier
inner tendon
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texture? Well the problem is that I have no experience in modding cp yet. If somebody teaches me and sends me yt vids to start I'm in

sharp bone
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Im learning myself so its taking me some time. But Im getting there. Actually think I just found the tire decals

inner tendon
steady glacier
sharp bone
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@inner tendon Once I finish these up yeah I can show what I did for basic textures. I still havent learned meshes yet though

acoustic sandal
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CDPR could easily bring the demo look if they wanted, without having to change that engine

steady glacier
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true

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which is what makes me so angry

steady glacier
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that vanilla looks shit

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because it's not even like they cut demo looks out of necessity, they just did it to do it

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lmfao

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only thing that actually requires any big changes is that light scattering thing

acoustic sandal
acoustic sandal
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Interesting, if I delete all your variables in expossure, it gets a little browner

acoustic sandal
steady glacier
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Yes, they look awesome

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But you got night in that area really close

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to demo

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already

acoustic sandal
steady glacier
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holy shit

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that's actually so close

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this is why I love R18, because you get the demo lighting and all the good stuff from it, while also retaining all the visual upgrades the base game has over the demo

acoustic sandal
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I will try to find a solution for the sun, but so far, no luck

steady glacier
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You'll figure it out

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I got faith

sharp bone
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yup still looks really good

steady glacier
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yeah but now it's getting to the point where it's almost indistinguishable from the demo

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at least in those specific screenshots at night

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in that scene

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could've fooled me

acoustic sandal
inner tendon
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l3x4r

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is it on github?

acoustic sandal
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Not

inner tendon
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okay

acoustic sandal
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still working on it

steady glacier
# acoustic sandal

This scene is also accurate but there isn't a point in really comparing since the demo version had different geometry with sunlight coming through the building

sharp bone
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Ok im going to tweak just a couple things then Ill post up what I did but wont be final. Im starting to get tired

steady glacier
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Yeah dude you can always continue tomorrow

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don't push yourself too hard

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at the end of the day, it's just a game

inner tendon
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Nah fam...
//A simulation//

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๐Ÿ˜‚

steady glacier
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RTX

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โ„ข๏ธ

steady glacier
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this is the next generation of gaming, watch as we downgrade the lighting while also making it somehow harder to run despite looking 10x worse

inner tendon
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rtx fucked up

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im sure that's why they redone it

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but i just cannot understand why they changed the 2019 version

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cause that used rtx

steady glacier
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only thing that may have been incompatible with the demo lighting is that light scattering thing

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other than that, it works perfect with RTX

inner tendon
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na-ah

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you don't get it

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they redone the lighting because of rtx

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to look good

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better for them

steady glacier
#

bruh that doesn't make sense though

inner tendon
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not because it didn't worked

steady glacier
#

demo lighting looks great with RTX, way better than vanilla lighting with RTX

inner tendon
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it does, rtx makes lights shine

timid hemlock
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The chromatic aberation is a tad much atm and night is a bit well dark. Just figured I should let you know (you prob are). also the rain is extremly visible (white raindrops all over).

steady glacier
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the CA is how it was in the demo

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and rain yeah that'll be fixed

timid hemlock
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yikes

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then CA was a bit to intense in the demo ๐Ÿ˜›

steady glacier
timid hemlock
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ah

steady glacier
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I'd just say, turn it off

inner tendon
steady glacier
#

CA at 4k looks a lot clearer and way more like the demo

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at 1080p it looks too blurry

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and over the top

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because it wasn't designed for 1080p

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it is indeed very strong at 1080p

timid hemlock
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ye, I am playing at 1440p and its a tad much. shame really, as it does look good

steady glacier
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they probably would tweak it in the main mod, but it's trying to replicate the demo as close as possible

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so

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๐Ÿคทโ€โ™‚๏ธ

sharp bone
inner tendon
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๐Ÿ˜‚

sharp bone
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yup I saw that earlier lol

steady glacier
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this trend of making everything into UE5 has gone too far

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I've seen so many shit videos of tech demos using store bought assets very poorly remaking games

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in UE5

sharp bone
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Thats console people for you. Not to sound like an elitist cause I grew up on the consoles in the 90s and early 2000s and have my ps5 for well what is timed exclusives now which I dont mind and actually thank god lol. But yeah they hear a new term that they have no idea wth it means and they go crazy and run with it like a dog with a new toy. And all the other dogs run after it also. Wondering what is this new thing? Must be good if he is running with it. Best way to sum up some morons on Youtube lol

steady glacier
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Yeah fr lmao

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It'll die out once some real UE5 games release and people realize it's just a very powerful engine rather than some shitty demo maker

sharp bone
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Also Pc people just know better. Cause yeah have to be somewhat knowledgeable in the first place lol

steady glacier
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when in reality consoles are very limiting

sharp bone
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Yeah

timid hemlock
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I am assuming that a lot of correcting of shadows/gamma etc are still being worked on, but figured I would showcase this. Interiors can be still be a bit too dark. Especially night time (interior and exterior).

inner tendon
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yooo

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somebody test out the limo scene with dex

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that would be a very great comparison

steady glacier
steady glacier
timid hemlock
steady glacier
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That's my job

sharp bone
steady glacier
#

damn that looks exactly like demo

random owl
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Scrumptious ๐Ÿค

sharp bone
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Thank you. It took so much cause each texture would react different in different areas and Lighting etc. And had to wait 20 mins or so each time for WolvenKit to pack.

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I think its pretty much final. Unless someone can find for me the tire track decals that are super hidden somewhere. I found dirt and oil stains and everything but the tire marks.

steady glacier
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It's very good skater, sorry wolvenkit takes so much time

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And yeah, I'll let you know if I find any issues

sharp bone
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Ok thank you

steady glacier
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once R18 is in a more complete state, I'll do a full playthrough with your roads

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so I'll see

random owl
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๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿค@ positively scrumptious

sharp bone
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Speaking of problems. Forgot I wanted to post this. Found an exposure problem with the No Tell Motel. Latest update by Null. Havent tried with L3X4R's build

steady glacier
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yeah the most recent build is outdated

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check when l3xar uploads his

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and see if it's fixed

sharp bone
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Yup will do

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I also messed with stuff like Gravel textures and made them more dark and noticeable like in the first shot I put earlier. I think its a nice touch how you can see them now built up against the curb and paths leaving parking lots and stuff.

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Also messed with some sand and dirt stuff but havent left Watson yet to see how it is. Ill do that later.

steady glacier
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nice, not sure if they show any dirt in demo though

sharp bone
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Should just be the edge of road stuff that got tweaked

inner tendon
#

can somebody tell me why my quest tracker doesn't go up like for skater? To the top right

#

everything is the latest

#

using lhud+e3 hud

dreamy arrow
#

unrelated but if you have the blue_subtitles and blue_dialogs archives then delete them, they are not needed anymore and make stuff red instead

steady glacier
dreamy arrow
#

thats character creator right?

#

that thing is split into 5 or 6 individual fucking inkwidgets

steady glacier
#

do you plan on remaking like literally every aspect of the ui including that though?

#

at some point

#

just genuinely curious

dreamy arrow
#

depends if i have any sanity left

steady glacier
inner tendon
steady glacier
#

bro that isn't demo accurate

#

update the hud

dreamy arrow
#

i knew i should have said to remove those 2

#

on nexus

steady glacier
#

clearly

dreamy arrow
#

those 2 archives were a bandaid fix

steady glacier
#

new color goes hard though, good job spicy

inner tendon
#

but i need the blue subs tired gunthink

dreamy arrow
#

they are blue

#

as i said

inner tendon
#

for me, it's grey

dreamy arrow
#

whatever

steady glacier
#

solution is to disable subs

#

clearly

inner tendon
#

solution is to have a non modded sub

#

clearly

steady glacier
#

sub user

#

๐Ÿค“

inner tendon
#

SUB

#

But fr

#

cp has nice looking subs

#

one of the best

steady glacier
#

yeah but I don't wanna turn the game into a book

#

to me they are just distracting

inner tendon
#

who said that i read them?

steady glacier
#

lmfao

#

for me it's hard not to

#

considering they become the focal point every time they change

inner tendon
#

sit closer

#

or

#

sit further

steady glacier
#

or just don't use subs

inner tendon
#

S-U-B-S

steady glacier
#

NCPD pulls you over and immediately opens fire

undone grove
#

Overwise it'll look weird in a lot of areas

#

RT lighting can help, but still

lofty thistle
#

No

#

you can change sun position

undone grove
#

Huh?

#

I know

lofty thistle
#

latitude parameters

undone grove
#

I'm talking about GI

lofty thistle
#

I guess you are kinda right

#

the game looks weird at different sun positions

steady glacier
#

well if anyone can do it properly, L3X4R and you can

#

it'll prob just take a lot of tweaking

#

like anything

lofty thistle
#

no

undone grove
#

I'm curious what "RT override mode" will provide... There is a chance that lighting with this mode will be fully dynamic without pre-baked GI clusters

lofty thistle
#

youโ€™d need to recalculate GI

lofty thistle
#

iโ€™ve seen nothing from it

#

also I think the idea of DLSS 3 sucks in the first place

undone grove
#

Yep

lofty thistle
#

just use some stable diffusion ass stuff to make the supersampling even better

steady glacier
#

honestly sun pos isn't the end of the world, the main thing is just getting the general look as close as possible, sun pos is really only good for taking comparison pics and making tweaks based on that

#

imo

lofty thistle
steady glacier
#

pretty sure lexar was fiddling with it earlier and said he spent like 10 hours getting it right

#

so idk

#

something to test

lofty thistle
#

wish we had that live env mod

acoustic sandal
#

@lofty thistle look at this, it might help with clouds and sun base\materials\beyondblackwall_sky_raymarch.mt

steady glacier
#

ok so

#

R13 when?

random owl
#

๐Ÿคฃ๐Ÿ˜†@R13 when

acoustic sandal
#

Maybe this for sun?

steady glacier
#

@sharp bone honestly the road marks seem realistic in the game, just keep them

#

it'd make sense considering NC is a massive city

sharp bone
#

True and they arent on every street so yeah.

steady glacier
#

yeah for sure

acoustic sandal
#

Discovered how to change the color of water! Now I can make it the same color as the demo lol

timid hemlock
#

Has the build with better shadows/darkness been uploaded yet?

sharp bone
#

Unfortunatley @acoustic sandal It doesnt work. But I have an idea to try.

acoustic sandal
#

Added two new original 2018 variables to the environment

sharp bone
#

Nice

steady glacier
sharp bone
steady glacier
acoustic sandal
#

Know what would be cool? lock the visual of the environment from 17:00 for all other times until 16:00

sharp bone
#

That what I was thinking. But have no clue how that would work

acoustic sandal
#

We can try our luck on the env or study the time

#

base\gameplay\game_time.curveset

sharp bone
#

hmmm that would be sweet and could also help my population mod since density is adaptive to time of day as well

#

I have got to run and do something real quick. Ill be back and I think I have an idea what to do with the clouds.

acoustic sandal
sharp bone
#

What time are you trying to lock in. Around 5pm?

gray glacier
#

Guys I found the hidden E3 Flying Cop Car I think.

#

In the E3 Content located on base/vehicles

#

I looked into the ent file

#

And the mesh for it seems to be deleted

#

I'm not sure if it's that

#

I am talking about this car maybe

sharp bone
#

Hmm interesting. But the whole texture is gone? Just the path is left?

gray glacier
#

The mesh

#

Is gone

sharp bone
#

Ahh ok

#

Hmm

gray glacier
#

I'm currently looking foward to it

#

And trying to help restore this masterpiece maybe if it's possible enough

#

But for the mesh

#

I'll have to recreate it

#

Or dig deeper

sharp bone
#

If you can that would be incredible.

gray glacier
#

Yuuup

sharp bone
#

Been finishing small things here for the most part. But everything has been coming out great

gray glacier
#

Ikr

#

Also I think I found the taxi that was unused from the E3 2018 trailer

sick sable
gray glacier
steady glacier
#

If the police overhaul adds dynamic maxtac deployments from AV's, you guys may be able to restore AV's

#

with that flyable vehicle overhaul thing

#

bit of a reach

#

but maybe

gray glacier
#

There's proof that they deleted the flying cop car from the teaser trailer

steady glacier
#

that thing was sick as fuck

gray glacier
steady glacier
#

dunno if it's lore accurate though

#

plus it looks more like a heli

#

than a car

gray glacier
#

Model mesh (Gone)

steady glacier
#

damn

gray glacier
#

The mesh was supposed to be in the Police_av folder

sick sable
gray glacier
#

That's what I'm looking foward

#

Rn

#

I also see the Zodiac Boat

sick sable
#

?

#

Zodiac boat?

sharp bone
#

The mesh has no properties once so ever?

gray glacier
#

That's what I'm also researching

sharp bone
#

Would have to be a complete custom mesh if thats the case

gray glacier
#

Cuz this is the first time I'm digging into the E3 stuff

#

And also first time modding

sharp bone
#

Yeah there is some good stuff in there and same

#

Well not first but im not as experienced as others

gray glacier
#

Same

#

Zodiac boat does have a mesh tho

#

Basically an inflatable boat

#

3 meshes check

#

But this

#

Aaaand they put the av_police to the quest folder

#

It was supposed to be a main police vehicle

#

Aaand also there is that one folder that says To_be_removed

#

Most content from the E3 Demo

lofty thistle
#

see if you can find any .effect files

#

or .mt

steady glacier
#

v male naked

#

man_child

inner tendon
#

why soooo many e3 trailer files?

#

bruuuh

gray glacier
#

There is one .effect file is johnny_glitch_e3

steady glacier
#

the man_child one is my fav

inner tendon
#

i want to open them soo badly

#

to see them what are those

gray glacier
#

This is what man_child looks like

lofty thistle
#

HAHHAHAHA

inner tendon
#

this was the kid in the trailer

#

WTF

lofty thistle
#

implant them young

#

oh itโ€™s a headset lol

inner tendon
lofty thistle
#

yup

gray glacier
steady glacier
# gray glacier

the 30 year old manlet with a nintendo switch strapped to his face, tuned to reddit

#

man_child

#

โœ…

lofty thistle
#

show us naked_v

gray glacier
inner tendon
#

bruh @steady glacier

#

i just realised

#

after YEARS

#

Watch the E3 trailer for Cyberpunk 2077 โ€” the role-playing game of the dark future from CD PROJEKT RED, creators of The Witcher 3: Wild Hunt.

Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future โ€” Night City. You play as V, a hired gun on the rise, who just got their first serious c...

โ–ถ Play video
#

go to 1:29

#

focus on that spot

#

and watch the vid

#

it's in the middle of the screen

gray glacier
inner tendon
#

BRUH

#

even the trailed had lod poppins

#

fog/volumetrics/lod issue

#

0:54

#

bruh

#

why did everyone ignore these?

#

it was there

#

all along

#

these were the hints

#

of what happened / what's to come

gray glacier
#

Lemme know you guys wanna see more

inner tendon
#

i want to see those e3 trailer files

#

there's a lot of em

gray glacier
#

BRUH EVEN slacker_kids are the same as man_child

inner tendon
gray glacier
#

This is how lover_ma.ent looks like

steady glacier
gray glacier
#

Dude! NO FUCKING WAY!!! risitas risitas risitas

#

Asian_ma and lover_ma looks the same!

#

Diner_wa and Asian_wa have no model mesh

steady glacier
#

lover asia ma

#

deez ma

#

I love how these files have like no real structure or organization within file names

#

again, clearly this wasn't rushed

inner tendon
#

Direct visual and feature comparison of Cyberpunk 2077 's original gameplay reveal in 2018 and the final retail product released in 2020.

This product was provided for free by GOG - an owned subsidiary of CD Projekt. Everything discussed in this video is from my own personal experience with the title in its current state on the PC platform.

...

โ–ถ Play video
gray glacier
#

E3_trailer_ma wa mf and mb have no model mesh at all

inner tendon
#

when i first heard that gay voice in the retail when the av came i literally facepalmed

#

your thoughts?

gray glacier
#

I had a blank reaction

inner tendon
#

what does blank mean?

gray glacier
#

No reaction

inner tendon
#

hmm

#

understandable

gray glacier
#

Dude. 3 E3 folders on the open_world and community folders

inner tendon
#

what if cdrp left these intentionally?

gray glacier
inner tendon
#

like for modders?

steady glacier
#

โœ…

inner tendon
#

in the demo ? yeah

#

in the trailer?

#

fuck no

#

heck, if they would pump out a game with those graphics i would give it a 10/10 today

#

just look at the faces

gray glacier
#

This is how bouncer.ent looks like

inner tendon
#

AHAHHAHAHA

#

what are those legs?

gray glacier
#

His legs are like a stickrisitas

steady glacier
#

the demo has really shitty assets and a ton of placeholders

#

retail looks way better

#

on that front

gray glacier
inner tendon
steady glacier
inner tendon
#

e3

steady glacier
#

the cgi one?

#

yeah no shit

inner tendon
#

no

#

the 2018

#

one

#

with v and quadra

gray glacier
#

Community_templates folder

#

And for E3 2019

sharp bone
#

Yeah there is alot of e3 stuff just hidden away

steady glacier
#

yeah

inner tendon
#

that's not cgi

#

that's ingame

steady glacier
#

it definitely isn't playable either way

#

and the assets in the trailer were created for it

inner tendon
#

it was in engine but with better assets

steady glacier
#

so it may as well be cgi

#

I mean it was basically just an in engine cgi trailer

#

but yeah it looks incredible

gray glacier
#

Found a demo_2017

inner tendon
sharp bone
#

It was an artificial enviroment basically built just for the demo. Not the actual open world of the final game

#

Demo.env?

gray glacier
#

Ahh shit

sharp bone
#

hmm

#

Im going to look at that

gray glacier
steady glacier
#

2017 demo

#

holy shit

#

R17

gray glacier
#

E3 2018 Weather

steady glacier
gray glacier
steady glacier
#

damnnn

gray glacier
steady glacier
#

Can you figure out anything about light scattering?

sharp bone
#

It has nothing

gray glacier
#

Expand it

#

Where it says world environment definition

steady glacier
#

light scattering, we need it, from the 2018 demo, it's the thing that makes sun look really pretty and scatter against hair and clothes and shit

#

but we dunno how to implement it

#

or how it works

gray glacier
#

Looking foward to it

steady glacier
#

well if you can figure anything out about it

#

in the files

sharp bone
#

ahh ok it does

steady glacier
#

cause rn we are relying on a response from CDPR

gray glacier
#

It's scatterlight.ies

inner tendon
#

the 2018 demo is there, i feel it

#

it's like a fcking lego

steady glacier
gray glacier
#

Has 127 samples

#

And how can it be implemented?

#

That's also my question

steady glacier
#

exactly

#

that will be key to replicating the perfect look

gray glacier
#

Ok so samples, are they editable? Yes

steady glacier
#

hmmm

gray glacier
#

So my guess is to edit the samples

#

And figure out what's using the file

sharp bone
#

see if you can find e3 bk2 files

#

Videos

#

See if we can find those scenes they cut

sharp bone
gray glacier
steady glacier
#

we need dem pretty lightrays boi

sharp bone
#

Aww damn thats it.Yeah I saw that one earlier

gray glacier
#

Aww hell

#

There's only 4 bk2s

sharp bone
#

Maybe someday we can find them. I combed over scene data before and didnt see any

gray glacier
sharp bone
#

Yeah

#

If the video existed could play it after V goes to sleep at the start of the game. And then change her spawn point for after the video ends and atleast restore that.

gray glacier
#

Guys

#

There is also medium scatter

sharp bone
#

Ahh so original light settings then before rtx

#

There you go @steady glacier You were correct

gray glacier
#

Guys wanna see more E3 files?

sharp bone
#

Sure you are finding more then ive found

gray glacier
#

The files I've highlighted are also E3 files

#

All these scenerids are E3 files

#

Also this

#

Also where it says E3_prototype_mask

gray glacier
steady glacier
#

I wouldnt mind no RTX if it looks as good as it did in demo

gray glacier
gray glacier
sharp bone
#

is this better for the clouds @acoustic sandal

gray glacier
sharp bone
gray glacier
sharp bone
#

@acoustic sandal Instead of stretching the texture I left half of the Transparent Cloud texture uncolored and that is what stretched the clouds wider.

gray glacier
sharp bone
#

Actually stretching the textures made then into giant circles prob cause of not matching defintions

gray glacier
#

Aaaand that's all the E3 files I can find

#

Shit was never easy but I did it

#

For yall

sharp bone
#

Thanks very interesting stuff

gray glacier
#

Happy modding maybe

sharp bone
#

Hopefully. We will see

gray glacier
#

Phew

#

Also what if I told you the AI is also editable

sharp bone
#

Either way I greatly Appreciate it and will save these to look up later if i want to try and mess with something

gray glacier
#

You can edit their reactions

#

Their inventory

sharp bone
#

Oh Inventory nice

gray glacier
#

And make some npcs gangers

#

Or cyberpsychos

sharp bone
#

hmm

gray glacier
#

Or make the NPCs fearless

#

So if you hit them

#

They attacc

lofty thistle
#

@acoustic sandal

#

weekend, woohoo

#

can you send over your 2018 stuff?

#

gonna add to github repo

#

doesn't matter if it's finished, I just wanna play with it too lmao

acoustic sandal
lofty thistle
#

@sharp bone

#

OMG

sharp bone
#

ok Glad you all like. Ill Pack it and post it here

acoustic sandal
#

When I get back from the doctor, I'll take a closer look at the pictures.

sharp bone
#

Ok cool

#

The clouds only work with R18 along with your alls values. Normal game my other cloud mod is needed to enhance the clouds

sharp bone
#

Actually found the 2020 lut from the first year the game came out. Its still got the green crap but colors arent all horribly sharp.

steady glacier
#

a little

#

@gray glacier knows the detes

lofty thistle
lofty thistle
#

think he's at the doctor's right now

sharp bone
#

Yeah he said he will be back in a bit

coarse sable
#

What's the obstacle with scattering, specifically? Can't reinsert the value, something like that?

steady glacier
#

or how to get it working on modern build

#

it will be incompatible with RTX

coarse sable
#

I crammed it back in, set it to something really high, and well, it does something alright

random owl
#

Glad to know that it's not RTX compatible ahead of time.

lofty thistle
#

I don't think that's right

lofty thistle
#

HOW

#

SIGJSKHJ,HJDFGKHFGS

#

]UJHJDFOYHKEFGP;LHUJGFDOHBLS

#

J KOHIFHKGGF;PUJ

#

WHAT?

#

@steady glacier

steady glacier
#

idk lmao

lofty thistle
#

he

#

just set scattering

#

you're supposed to be excited

steady glacier
#

e,

#

ez

coarse sable
#

Maybe. Need to make sure this isn't some bug that's somehow unrelated. Gonna set it back to 0.

lofty thistle
#

how

#

okay

#

please do

steady glacier
#

he cracked the code

lofty thistle
#

in the simplest way possible

#

let us see ther esults

coarse sable
#

Uh, well, seems it isn't that simple. Setting it back to 0, or anything for that matter, now crashes the game. Have to figure out why.

lofty thistle
#

well

#

just tell me how you did it

steady glacier
#

he failed the code

lofty thistle
#

no he didn't

#

the game is just too stubborn to accept the code

steady glacier
#

ik im just kidding

lofty thistle
#

CDPR will not let us make E3 before they release "SUPER E3 MODE OVERHAUL E3 2018 E3 E3 E3 E3 E3 E3 E3 " dlc

steady glacier
#

I think they'd just rather forget about the e3 shit

#

tbh

coarse sable
#

I used 010 Editor, and alphaZomega scripts. I inserted a new string, 'scattering', duplicated absorption, changed the duplicate to use scattering, and set a value high enough to ensure I'd see changes, which was 10. Booted up the game, and took that screenshot.

#

It of course didn't look like that before I inserted the value.

steady glacier
#

well, we are getting somewhere

#

interesting solution

lofty thistle
#

how 2 insert string

coarse sable
#

You have 010 and those scripts?

lofty thistle
#

yes