#Postprocessing stopped working in latest alpha

1 messages · Page 1 of 1 (latest)

gray holly
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Hello Needle,

I just do the update of my needle, from 3.27.3 to 3.32.24exp;

It resolves some of bugs on my project (for example desactivating collider, hide it, if you show it again it doesn't work anymore, now it works correctly)

BUT, now my volume doesn't work anymore in my scene :

How can I resolve it ?

subtle patioBOT
undone path
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Hi, I'm currently looking at postprocessing. We havent changed anything in our code regarding this - just updated a minor version of the postprocessing package

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Will let you know if I have any more info

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For debugging you can add ?debugpost to your URL and toggle post effects on and off via "p" on your keyboard (and you'll get some more logs in the console)

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Postprocessing stopped working in latest alpha

gray holly
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Oh yes ok, it works the p key change the render

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But when I change my post exposure, nothing change :

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I try 0.6 2 and 20, no difference

undone path
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I can reproduce this here