Hi all... it's entirely possible that I'm massively overthinking this. I've been trying a tonne of stuff that's probably way more complicated than is necessary (and none of which has worked anyway 🙃 ) so am shouting out here to ask if there's a way to do the following.
I have a video in my unity scene that plays via a Playable Director (which is started by the user clicking a button). I'm trying to find a way to 'reset' the video when it's finished playing, so that instead of either 'holding' or 'looping' it simply goes back to its beginning and stops, to await being restarted (if required) by the user repeating the button interaction.
Any advice will be gratefully received, as always 🥰 ... the struggle is real (video reel 🤣 )