#Scene Setup errors with complex custom scripts (RealSense SDK)

1 messages · Page 1 of 1 (latest)

queen spire
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Hi!! I getting problems installing a extra software I did try from suggested file and from Unity Asset Store but error is still happening, I would be very thankful for any help!!

flint frost
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Toktx is not being installed from Unity's Assetstore - you just need to click the button to download the installer and run that. Toktx is only necessary to make production builds for distribution.

What problem do you have?

queen spire
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Problem is that I cannot play

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There is an error

flint frost
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I can not help you if you dont show the error or send more details.

queen spire
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I investigate and is for Tokx

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I am trying reestarting pc and run agaun

flint frost
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Did you set the Lightmap Encoding to Normal Quality?

queen spire
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Yes I did

flint frost
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Are you currently using the webgl build platform?

queen spire
flint frost
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Can you check the Lightmap Encoding setting for Standalone?

queen spire
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I have no that needle icon

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I already changed

flint frost
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Can you try switching to the standalone platform and test if that works?

queen spire
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Yes, of course, I go to tell you in a moment

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Thanks!!

flint frost
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EXRLoader error

queen spire
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Yes, that is my error

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I changed to Standarlone and problem still happening

flint frost
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Can you open the browser console (F12) and screenshot/copy the whole error with stacktrace?

queen spire
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Yes

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This is

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My scene is very heavy and I believe that is no converting to glb format

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I need to fix Toktx problem

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I dont know if I am diong well things

humble nest
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Could you go to

  1. File > New Scene > Choose the Sandbox (Needle) template
  2. Press Play
    just to check if it's an issue with your setup or your particular scene?
    Thanks
queen spire
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Ok, I go to try

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Problem is of my scene

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I go to take this like a reference

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I go to study documentation

humble nest
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Cool, at least this works, so your setup is fine.

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Would you mind sending the scene that does not work via
Needle Engine > Bug Report > Zip Scene?

queen spire
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Yes, I go to

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Thanks for your awesome support!!

humble nest
queen spire
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Yes, it is compiling

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Now is send

humble nest
# queen spire Now is send

It should open your Explorer with a .zip file. Please send me that zip file 🙂 it's not automatically sent.

queen spire
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I go to see where is located heh

humble nest
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Console should log the path, e.g.

Created report file at C:\Users\herbst\AppData\Local\Temp\221117-083941\SomeSceneFile.zip, please send to the Needle team for debugging purposes

queen spire
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Can I send to you a Wetransfer link?

humble nest
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Sure

queen spire
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Ok, it is uploading right now

humble nest
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Thank you!

queen spire
humble nest
# queen spire This is https://we.tl/t-07c6KEoXze

This project has compile errors. The Realsense SDK has missing dependencies it seems. After removing the Realsense SDK folder, the scene exports fine and doesn't display any errors in the browser.

I added an OrbitControls component to the camera and moved the camera somewhere where I can see the scene.

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(1) You'll probably want to bake lighting, the scene currently uses 47 point lights with realtime shadow maps, which is pretty slow even on desktop machines, yet alone mobile.

humble nest
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(2) The scene has ~7500 Draw Calls (individual things being rendered), uses > 3 GB of GPU memory and is generally way beyond any performance recommendations even for desktop apps.

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(3) Seems you turned "Smart Export" on for your MyScene gltfObject, would recommend turning that off for now since it's experimental.

queen spire
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Thanks for your awesome feedback

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Realsense is for volumetric videos projection but new we don't need it because we go to use other technical

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I removed Realsense but error is still

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Now is running, this is a great step

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Thanks!!

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New I want a first person player with gravity, excuse me, your support is very nice

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Thanks!! I go to investigate

humble nest
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Our samples repo contains a third person character controller sample that I recommend you check out