#WebAR close X not visible on iOS with WebXR Viewer
1 messages · Page 1 of 1 (latest)
Hey, it is a known issue: https://github.com/needle-tools/needle-engine-support/issues/81
Using the bike demo from here https://needle-bike.glitch.me/ On IOS the X button in AR doesn't show and the bottom UI to change bike colour/animations doesn't show. Works fine on An...
Okay so it looks like it is a WebXR Viewer not supporting DOM overlay issue, though it is listed as a supported feature.
Any recommendations for camera space UI without DOM overlay? I guess world space parented to camera, but as noted before it has issues. Is there a way to adjust the size based on canvas size/orientation changes?
It did work if I remember correct. Do you remember @copper minnow ? I tried debugging this few days ago but didnt find the issue yet 😦
Yes its not a good solution right now because of the layouting
Will take another look. WebXR Viewer is weird, in some cases they report inconsistent things but then they work and vice versa. I also thought we had DOM overlay working at some point.
I checked the bike sample and the on screen bar is missing, which I guess is DOM overlay
Yes, and exactly that was working at some point unless my memory tricks me really bad
Is a pain Apple are so far behind with WebXR, all our users are using IOS devices 😂