#Fix Bot Economy

283 messages · Page 1 of 1 (latest)

short patrol
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I've been thinking about this for a while, and I've come up with this solution. Maybe some people won't like it, but are there any other ways to fix it?

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Current Problems:

  • Shards price - 2.300 Credits Ea (+130% compared to a year ago): Very high demand, Very limited supply.
  • Too many rare shiny pokémon (L/M/UB) are being generated from crates, especially during crate buffs.
  • Credits constantly enter the economy, but they rarely leave it. Instead, they just move between players through trades, market, gambling etc.

Negative Impacts:

  • The high price of shards makes crate openings less accessible for most players and increases speculation. Also buying crates or items with shards outside of buff events is no longer worthwhile, since shards cost more than double and the rewards are still the same as before.
  • The excessive generation of rare shiny pokémon decreases their rarity and market value over time.
  • Credits continuously circulating without leaving the economy leads to inflation, further driving up the prices of shards, pokémon and other items.
  • Overall, the game economy becomes unstable, making it harder for both new and existing players to progress fairly.

Goals:

  • Stabilize the price of shards, making them more accessible and reducing speculation.
  • Preserve the rarity and market value of rare shiny pokémon.
  • Create a healthier game economy by providing ways for credits to leave circulation and preventing inflation.

Proposals:

  • Remove crate buff events or greatly limit them.
  • Introduce a shop where players can buy shards with credits (e.g., ~1100 per shard) to stabilize their price.
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Expected Results:

  • Shard prices are currently controlled by admins/devs due to the extreme inflation in the game, the price will stabilize around a fair value (~1000 credits), making crate openings more accessible. Encourages players to spend their shards confidently without having to wait for buff events.
    Once shard prices are stabilized, we can consider making the shop temporary or limited-time, like an event, if needed.
  • The rarity of rare shiny pokémon (L/M/UB) will be preserved, making them more valuable and desirable over time, while their market value will stabilize, preventing drastic drops caused by excessive generation during buff events.
  • Credits inflation will be reduced, helping stabilize the value of shards, pokémon, and other in-game items.

Impact on Donations:
A shard shop stabilizes shard prices and the game economy, allowing players to enjoy the game and contribute to its support.
Prioritizing a stable and fair game economy benefits players and donations in the long run, rather than focusing solely on increasing short-term contributions.
Donations can still be encouraged through exclusive items, skins, or limited-time perks.
Many players will still choose to acquire shards through donations, as not everyone has enough credits to buy them through the shop, and direct purchases remain a convenient option.
We must also add that currently if someone wants to donate to reach 10 million credits they will only have to donate $40 because of the high shards price (2300c), compared to a year ago which was exactly $100 (1000c). This also discourages the purchase of shiny rares through donations due to inflation: $60 for a shiny legendary would be the equivalent of 15m credits.

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Please select VerifyGreen or Error , if you dont agree, explain the reason and if possible other ways to solve the problem.

dim kiln
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  • Impose a limit on how many shards you can buy through the shop each week/month or something.

  • Crate buffs could be limited to events.

pallid flume
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My reasons for no but some I do agree with but ultimately I had more no’s than yes’s

  • devs and admins don’t really control the prices of shards that’s players doing
  • yes I agree with making buff less good, but again it’s always been a pay thing
  • economy will always fluctuate not matter what we do
  • markets always full of messed up prices nothing new
  • shards will always cost same with astral if it’s free with credits that’s also gonna mess with economy
    Basically no matter what you do there’s always going to be something happing with economy weather they take things out or replace that etc
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But I do like the idea just needs more thought

dim kiln
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It is interesting how you think admins control shards prices when I've never bought for 2k and say to everyone I won't buy for more than 1.2k each also.
The players set the 2k each at the start of buffs because of demand and it stuck.

dawn ibex
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selling shards for credits then it will be same like credits overflow after few months shards will also overflow

dim kiln
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Imposing a limit on how many each player can buy in a period will limit that though

dawn ibex
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and bot dont runs for free it also needs cost

dim kiln
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So it circles around to the fact no matter what is done people find ways around to gain the most for themselves

dawn ibex
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if they are getting for free

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they will wait and collect it

wooden condor
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lowk it seems interesting but yah it's just annoying that too many ppl sell for high more and more it was 2k two months ago now it's 2.3/2.4k

I try to sell for less but if everyone sells for higher than me it's annoying and i don't always have shards :(

Just if everyone starts to do like me it would be goated sus

dim kiln
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Maybe just do a strike ...
All players stop buying for 2k, don't buy unless they sell for 1.2k each, soon enough the sellers will have to come down or they sell nothing

short patrol
vocal quest
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ig shards count can't be increased but something can be done about preserving rarity of shinies ig

dawn ibex
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sell it for

dim kiln
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Ik

dawn ibex
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1.2K and all

dim kiln
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Was just a suggestion for buyers

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Don't buy unless they sell for that

short patrol
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I don't think it's ever happened in 5 years that the shards went above 1.1/1.2k

pallid flume
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I used to sell for 1k but if you sell lower then you get flippers

dim kiln
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I'm just saying that if everyone stops buying at 2k + a shard then it will have to come down until people agree to buy and sell for less

dry seal
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buff catching

dim kiln
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Flippers are a huge reason inflation happens

pallid flume
short patrol
cloud thistle
dim kiln
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They all buy something for A and expect to sell it for 20%

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And it goes round and round

dawn ibex
dim kiln
dawn ibex
short patrol
dim kiln
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It's just a mindset, if everyone says no I'm not paying more than 1.2k a shard then the sellers have to budge

pallid flume
dim kiln
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Otherwise they sell nothing

short patrol
dawn ibex
short patrol
dim kiln
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But if they can do that, why would anyone donate

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And then if you set a limit on how much you can buy, they will use Alts to get more

short patrol
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i asked some donors about it too

dawn ibex
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shards will never come in shop

short patrol
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for example cookies said he prefer credits over shards

dim kiln
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Because he wants to stay richest in the bot

dawn ibex
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ppl already get shards from raids, rtd, daily tasks, etc

dim kiln
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There's a fair few ways to get free shards yeah

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Especially during Adv

short patrol
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donors would donate for skins, limited time perks, exclusive stuff

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not only shards

dawn ibex
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mostly shards gets sell

short patrol
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also where would they get bal to buy shards in the shop

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currently they buy shards through dono, sell them and get credits

dim kiln
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There's lots of ways to earn bal

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There is something that needs doing I think yeah, but I don't think shards are ever coming to the shop

short patrol
dim kiln
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Because it's their preferred way

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It's easy for them

short patrol
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thats what im saying, donation is easier for them

dim kiln
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But if you don't donate then there's plenty of ways to earn

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Just

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Slower

vocal quest
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tbh when comparing real life economy with this .. when farmer cultivate something, he is the originator but he doesn't fix the prices , the things that happen is the demand and wholesaler/retailer decides the prices ..so the economy should decide ..just the thing we can do is restrict the count of rares and shinies and not fix price of shards ourselves in credits imo

dim kiln
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That's what I'm saying, the players openly pay 2k + a shard

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If they stop the price comes down

short patrol
dawn ibex
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its too rare still

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normal shiny are still gets without any buff

short patrol
dim kiln
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Which is why the price holds

short patrol
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ive literally seen blade getting 10+ in 1 minute

dawn ibex
dim kiln
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Ik

short patrol
dawn ibex
short patrol
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to understand how much the spawn rate is

dim kiln
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Then it's a case of imposing a limit on the number of rares possible per 100 crates during a buff or something.
That limits it

short patrol
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i prolly missed some messages above, so what would be the solution for shards?

dim kiln
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Like 2 / 100 max possible... Not guaranteed

short patrol
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the problem during buff is only that there are too many shiny rares, just this

dim kiln
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Shards prices are controlled by the players, if they're willing to pay more they will continue to sell for more

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Start a union with the players 😂

short patrol
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so I don't have to make anyone buy them

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ok

dim kiln
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First act is don't buy it they're above 1.5k each

short patrol
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i used to sell for 1k when they were 1.5

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but it was useless 😂

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there is always someone who can't live without them

dim kiln
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People need real life experience 😂

short patrol
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id say removing or limiting buffs would be a great start

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coz what they do rn is holding shards for a month and buying crates during buff

short patrol
dim kiln
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So it's pointless

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Limiting the buffs somewhat would be helpful and perhaps tweaking the output

short patrol
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I think no one bought the character except me and beefy

dim kiln
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8 people have it

short patrol
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8?

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who

dim kiln
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Yeah

dawn ibex
dim kiln
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Or with 3m

dawn ibex
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mostly

dim kiln
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Or some ag

short patrol
dawn ibex
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so they can buy it it they want to as perm

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in subscription it if its expire

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then the charactre is gone

short patrol
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ic

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@dawn ibex is this right tho?
"currently if someone wants to donate to reach 10 million credits they will only have to donate $40 because of the high shards price (2300c), compared to a year ago which was exactly $100 (1000c). This also discourages the purchase of shiny rares through donations due to inflation: $60 for a shiny legendary would be the equivalent of 15m credits"

short patrol
dawn ibex
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and about pokemons if they pay real money for pokemon why they will sell it for just cr

short patrol
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for example if they need a shiny necrozma, they will buy $40 dollars of shards, sell them for 10m and find one

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instead of paying 60

short patrol
ornate nexus
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I know many would hate my honest suggestion but I think its not the price rate of shards thats the problem, raising the rate of shards would actually solve the price of shinies and such.

Instead, make an effort to raise the price of redeems to 40k.
** reduce the spawn rate of shiny legendary, shiny shadow legendary, and rate of high level of legendary monster from deluxe crates. **
Reduce crate buff event but keep that event by 5 month once so that players would still buy shards.

Consider adding shiny mons from normal pokemon through raids.

Reduce higher IV rewards from raid more.

That would keep the shard price lower automatically, since deluxe crate are mostly from donators.

Increase chance from gold crates and diamond crates.
(that would gives more votes and activeness for your server)

Able to breed shiny mons by lower chance at 1%.through shards or something

That would encourage player to actually play more and browse more possibilities,
Stay fair even though donators would still donate for deluxe crate and other buffs.

short patrol
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the only thing that worries me is the buff events, we can also reduce the selling price of the shards without having a shard shop, but if in 5 months there is a buff again the price goes up again

ornate nexus
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That would keep the server active

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At the same time shard would be fairly useless for rare shinies and legendaries unless the donator overpay for 5month

short patrol
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so it was useless

ornate nexus
short patrol
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the main problem are buffs obv

ornate nexus
dry seal
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no one buys redeems nowadays because shiny hunting a legendary SUCKS

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its waywaywaywaywayway cheaper to straight up buy one

short patrol
ornate nexus
dry seal
ornate nexus
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What we need to do is to balance the rate of shinies and rare ivs, battle state mons

ornate nexus
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Increase gold crate rate and diamond crate rate which isnt related to deluxe crate.

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Let f2p, donators and server activity active by voting and actively participate the bot by still giving chance with breeding items and raid items itself.

Yall forgeting this but at same time you shuld consider donator aswell because that keeps the bot stay alive for all f2p player.

dawn ibex
ornate nexus
dry seal
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rewards for catching quest SUCK

short patrol
short patrol
ornate nexus
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Also might be fun and increase low level legendary price if we have recycle system.

Use 100 monster to get new IV and stats monster.

10 shiny for new stats.

100 UB might get better IV, if bad luck its still gonna be random 20% but it will have chance to get - 10 or 90%
This can reduce overflowing market, people reduces dump or release pokemon and actually increase and make use of useless iv monster, more use of redeem too.

slender kite
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reduce the buff events

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maybe 1 buff event every 3 months, in this way the price of shards will be under control and then people would be encouraged to buy shards more without having the need to wait for buff events

short patrol
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too many shiny leggies

ornate nexus
dry seal
short patrol
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maybe for crates buff reduce the rate of shiny rares and increase ivs for non shinies

dry seal
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the rewards for those SUCK

short patrol
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ah

slender kite
dry seal
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there’s probably like 10 people who realize how hard it is to actually complete them

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js to get 100k

short patrol
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the only bad thing is that common pokes are not in deluxe crates, otherwise could have made the 90 ivs easier to find during buffs

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if u do it only for leggies it would drop their rarity

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or it could be like this.
Deluxe Buff:

  • shiny rares
  • chance of finding common 90 ivs
  • increased ivs for non shiny leggies/myths/ubs
  • 2x Credits
  • 2x Shards
  • 2x Redeems
cloud elm
short patrol
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they were never added in crates

dry seal
slender kite
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tbh regarding the credit overflow situation, we can implement some Credit Sink ideas

cloud elm
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Reducing the buff frequency will allow shard prices to drops to a steady and fair price

short patrol
wooden condor
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also plz do smth on duel reward ohn

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it'll help

cloud elm
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I think with the buffs
Newer players should have a better chance at the rarer stuff and items then the people who have been around longer

short patrol
cloud elm
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So they get a higher drop % chance of the rare shinys or -10/+90ivs

short patrol
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yep

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also how do u code this

cloud elm
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It’s would be easy to detect the alts

ornate nexus
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Whats wrong with that?

dry seal
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☝️🤓

short patrol
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ur watching people talking about pokemon economy btw

dry seal
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L ragebait

cloud elm
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We are just trying find a way to even out and fix the economy due to the unholy inflation with shards

slender kite
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I'll just delete messages not relevant to this thread so that we don't change the topic

cloud elm
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The state the economy is currently is, is massively unfair for newer players

slender kite
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what about introducing a shard storage fee?

short patrol
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for example?

slender kite
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to reduce the massive shard hoarding

cloud elm
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The longer they hold shards the more they get charge for it?

slender kite
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you're just collecting shards over and over again, waiting for the buff so you should pay credits to store those much shards

cloud elm
wooden condor
slender kite
dry seal
slender kite
cloud elm
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I was thinking an increase just so people can’t pile them into someone who has millions and they can pay the same price over and over until a buff happens

ornate nexus
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I dont think charges shuld happen. Some people actually pays for shard and probably cant sell

slender kite
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ok tell me one thing, how difficult is it for free to play players to earn shards

ornate nexus
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Jst reduce buff events and rates for deluxe.

dry seal
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yeah i dont think shard storage fee should be a thing

short patrol
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thats some of the current prices, to give an idea
Deluxe Crate - 57500 Credits
Shadow Crate - 184000 Credits
Redeem - 92000 Credits
Shiny Charm - 115000 Credits
Deluxe Raid Card - 460000 Credits

slender kite
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ic

cloud elm
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Or, could you implement a shard cap for whenever there isn’t a buff active or upcoming?

slender kite
ornate nexus
dry seal
short patrol
cloud elm
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That’s higher then most common shiny base prices

dry seal
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which happens very often

ornate nexus
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I dont think charging with credits as penalty shuld be part of it, considering inactive players aswell

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At the same time players could just abuse buying crates and store them even if penalty involves. We need to think of that aswell

slender kite
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so the main problem is shards

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and the massive overflow of credits

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and shinies

ornate nexus
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Hence the best solution is just reduce rate of shinies from deluxe crate
Reduce buff events

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Increase gold and diamond crate rate

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U cnt buy them with shard

dry seal
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rate of shinies without buff is bad no?

ornate nexus
short patrol
ornate nexus
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But reducing would be good

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Because 60$ per leggy for p2p

slender kite
dry seal
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i remember opening like 20k shards worth of deluxes and got maybe 1 shiny in 25 crates

slender kite
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through some tasks

dry seal
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no rares

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this was pre buffs

cloud elm
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Would potentially removing the ability to buy shines via donations be a shout

ornate nexus
short patrol
short patrol
ornate nexus
slender kite
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and bot needs costs to run

cloud elm
ornate nexus
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If there are no one to donate

short patrol
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or skins

cloud elm
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I was just throwing ideas out to see what people thought

ornate nexus
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People are able to pay 1000$ for weird states shinies and Ariz must only eat potatoes everyday if we take that advantage away

short patrol
cloud elm
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Yea I have baby Zac shiny and wouldn’t plan on selling it ever

short patrol
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for example cookies bought the 1/1 mewtwo skin

cloud elm
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Maybe they could remove the ability to buy custom pokes and skins like that if it ever gets to the point where people will buy em to just sell

cloud elm
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So far from what I’m reading
Adding a shard cap seems to be a decent idea to restrict the mass hoarding and overflow of shards

ornate nexus
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I agree

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Or make that disgusting trade active again.
25 shard each trade

cloud elm
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So there’s a shard price per trade?

vestal crescent
ornate nexus
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It was super annoying

vestal crescent
ornate nexus
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But on a good side, no one had massive shards unless donators or someone really dedicated
Bad side overflow chats if they allows bot2 command

cloud elm
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I think between 25-75 is a good reason depending on trade sizes

zealous vessel
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buff catching!!

wooden condor
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Buff dueling rewards is only good option

keen hinge
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removing the minimum 60% iv from the last shadow buff is a good step ahead

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i agree with too many buffs happened in short time, doing it twice in a year in SHORT NOTICE (like 1 day... not 1 week) imo is better so people will have shorter time to try to flip (still doesnt resolve hoarders tho since we cant control other ppl belonging)

heady sleet
short patrol