Hiho, amazing map design BUT.
Second and third floor are disgusting, almost impossible to pull 8monsters, meanwhile first floor is outstanding when it comes to pulls.
Nonetheless, monsters there are too unbalanced when it comes to fighting them, one of these monstrous hookmasks just casually stunlocks us for 4s (bloodlust mechanic but slower), there are multiple of them on pulls and I myself got into something like 6 or 7 seconds long stun which resulted in death, 680spelldef 670 wep def doesnt give me anything against them, If I had to compare it to skorns or winterborns, this spot is atleast twice as hard but worse in terms of rewards, winterborns are easy to pull easy to kill duo 2 dps, skorns same thing except for 30 minutes long voyage, this spot is overloaded with slows, def shreds, antiheals (35%), stuns with 6sqm push or just stuns.
(third floor on screen, useless af, second same, first floor top)
also it was tested in teamhunt of 4 and then 3
I agree it has to be this way so it forces teams to play with healer, but damage wise it's already giving us signs to have healer, but why tf this spot has that many stuns.


or whatever this second one was named
