#Swaggy Grand Prix

1 messages · Page 1 of 1 (latest)

opaque hornet
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I'm making a series of race maps! I'm still trying to figure out the best process, but I want to place them on top of existing levels and make interesting paths through the background objects.

coarse crypt
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Sounds super cool !

near crypt
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Love the idea

remote mason
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Pretty sure a couple people on here got a map generator. That generates a standard map from like the UEE data or something like that. Might be an option.

opaque hornet
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The entire background is level loading, but I was starting to rebuild collisions manually. I'll probably revisit that in a smarter way

remote mason
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Huh that’s weird. When I level loaded some stuff the collisions were there. I think the only one I had to created was the floor for spawn. Because I was level loading through kismet. (I’d guess)

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Ohhh collisions outside the area….

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That makes sense

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I think ghost made a blender level builder… could make your collisions in there so you have a reference

shy kraken
remote mason
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Did you need help?