lets start by saying what annoyed us the most.
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endgame portal ending like 7-8 seconds before time was over?
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(Scaling) Hearthguard seems damn op with proper gear, me and a buddy think he was blue equipped and me purple, fought a solo hearthguard with purple gear, we stood no chance even tho we kept stunning him and lets be honest i had alot of damage gear as lightningcaller and landed tons of combos on him. I dont know if its the class that outperforms the better gear, because it seemed like we just got charged with no tactic and we have killed most people pretty easy but no this purple hearthguard (cptclaw) i know his a good player but it just seemed crazy that charging two people who kept stunning you should make you win easy.
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Solo buff? after the incident with this player, we thought that maybe the solo buff should scale down the better gear you got, because all those extra stats and 40% extra healing is crazy when you have good gear. I mean it would probably have been better for me to run solo with my purple gear. So i think you should either remove it when people get good gear or scale it down. It makes totally sense that the solo people have it in the beginning when they dont have gear or bad gear.
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Potion limit on entering lobby, this is again related to the player, we also found out he was running with a full inventory of potions to stomp people, maybe there should be a limit on lets say 12 potions? just a thought
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Quests, they need to tell you who you should deliver them to after completion and also perhaps alittle more direction, some were good and said you can find this boss in the north east side. or this guy is in the elven ruins.
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player number, It would be nice to enable perhaps 3 man parties again? but if you did then maybe only make it 3man lobbies or 2man. Had some buddies who wanted to play but didnt want to play solo.
There is probably more, but it was nice to play again, would love more long playtests.
/Wilffio
