Hi. In this type of game, trade between players as well as the whole economy are very important things - in my opinion. Therefore, I come with the idea of auction house as a system of trading between players. Trade chat as it is in dark and darker only makes me nauseous, that's why I am in favor of introducing an auction house. Of course, there must be restrictions such as 15lvl account to be able to trade, you can put up a maximum of 10 items and auctions would last 48h. Here you can use the system of buy now and auctions where people bid on the price (this can work nicely with mega cool and expensive items). In addition, 10/15% trade fee to add a small deflation system to the game, removing a small amount of gold from the game.
#Trade between players - Auction House
1 messages · Page 1 of 1 (latest)
No. Auction houses only lead to non-stop hackers because they have a place to make money and control the market. They can then RMT by selling top tier items for real cash through a 3rd party service. Trading and auction houses shouldn't exist at all in these games honestly. Only leads to hackers and RMT.
Well this is unavoidable. Nevertheless, I prefer the risk of rmt than a game without trading between players.
Until now, every game of this type(extraction looter) had trading between players and everything was ok. There was one game without trading and it was closed: the cycle: frontier
Not true, simply check at Albion online who is very successful at it. Also Dark and darker in the extraction genre. There is no hackers and yes there is some RMT but at a insignificant scale. The player based economy makes the overall game so much more exciting and addictive that the RMT side of it is nothing to be too much worried of
Dark and darker has an insane amount of hackers and RMT, and Albion online isn't even the same genre.
Player trading in extraction games has to be done very very carefully imo
It also allows complete sets to be built in a way that over stacks specific stats to an unhealthy state
Which further increases the disparity between good items and bad, and ends up making any item without X stat useless. Dark and darker is a prime example - no weapon damage stat? Throw it out
Albion is/was one of the biggest RMT games out there, they had to release their own p2w option (buy ingame money for real life money) to combat that.
hahaha you have 0 idea what your talking about you don't even know the definition of p2w (pay to win) !
nice try to ragebait mate
Albion online has a huge rmt problem holl season have been bought. Not to mention the multiple rtm scandals in the top tier guilds. And yes Albion online is pay to win. Why do i now i had guild mades that just bought the best gear + fame to fame up(Why do you think tome of insight are in the game) and run that in pvp scenarios. And yes maybe your one of those that says whit skill you can beat them but do you now what funny part was we where a gank guild
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