#[Released] GFX Suite (Graphics Utility | Skybox Manager | More)

125 messages · Page 1 of 1 (latest)

vocal ginkgo
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A mod that aims to change various parts of the graphics pipeline in the game as well as give players more control over not only the final look but all sorts of settings.

It's my first mod, so if there are any issues please let me know ^^.
I am pretty sure you will run into issues when using other graphic mods at the same time (I haven't tried this theory out yet).

The mod has some very opinionated defaults and is definitely more tailored towards higher end PCs, but you are free to change anything around to your preference. I'm also very open to any sort of suggestion.

By default you can toggle the window with the = (equal) key which can be changed in the control settings.

Full Post and Feature List: https://www.beamng.com/threads/gfx-suite-graphics-utility-skybox-manager-more.100512/

Latest Release: https://github.com/ToniMacaroni/GfxSuite/releases/latest

desert vine
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Finally a graphics mod 😭

granite ginkgo
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wishing I had a GPU rn

vocal ginkgo
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[Released] GFX Suite (Graphics Utility | Skybox Manager | More)

tight vault
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Yippie!

random mortar
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looks like horizon 2 in a good way

somber chasm
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Reshade needed?

vocal ginkgo
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No external mods like Reshade are needed. The provided screenshots are made entirely with the mod as well.

fervent condor
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Underrated work. Keep it up, would love to see more effects and presets too.
Lots of fuss around having rain based/wet maps, maybe some work in this area if there isn't already?

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Also, when installing the mod, I know it prompts you to delete the shader temp - maybe in the popup an option/way to open the path to that location or even do it auto if the user selects to..

vocal ginkgo
fervent condor
vocal ginkgo
fervent condor
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Only thing I do notice is with SSAO values

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The higher screen space AO value the more I see this odd quaility effects on lighter coloured objects with more reflectivity

vocal ginkgo
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The "grains" you see should be bigger with the "High SSAO Samples" ticked off (and smaller with the box ticked on). Although even with "High SSAO Samples" on the effect can be strong if your SSAO radius is set quite high. If the effect is too strong, keep the SSAO radius around 1.5 (the game's default).

fervent condor
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Yea I think this was using the Cimema preset and I did notice the grains are improved when that sample rate is high

vocal ginkgo
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Technically having the samples high is always preferred. But the vegetation far away tends to look better with low samples as it hides the flat leave cards on trees and makes the grass look "lusher".

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In turn it doesn't handle smaller details on near objects well (like the car)

shut notch
wooden prairie
vocal ginkgo
vocal ginkgo
# wooden prairie reshade makes the game look worse 99% of the time

Reshade is an incredible project. The issue comes from the fact it can only edit the final output image, so it will draw over everything (including the UI). Reshade also doesn't have access to the hdr values (so it can only work with the low dynamic range) as well as any game specific information like the sun direction.

fervent condor
vocal ginkgo
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I've added adaptive sharpen, some quick buttons for supersampled screenshots and fixes. I'll probably add the popup thing you mentioned and release a new version.
As for future plans I still want to add more things that would be impossible with reshade like foliage SSS and contact shadows. I've been putting these on hold for now, since some shader uniforms that I need aren't coming through (and since they are bound on the C++ side it's a lot of trial and error). Adding some more look dev controls for the sky box is also on my list.

rugged vortex
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is it supposed to break bloom?

vocal ginkgo
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break bloom in what way? If the effect is too strong or too subtle, you can configure it under the bloom section in the main settings tab.
Keep in mind the mod comes with it's own tonemapper, some of the game's options might not work.

rugged vortex
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the emission isnt as strong to where it blooms anymore

tired mountain
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thisll kill my 4090 and im all for it

vocal ginkgo
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Or do you have any mod installed that modifies the lights?

onyx scroll
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this mod literally humbled my computer 😭

dusky scarab
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Yello, does this mod have a direct affect on performance with AI on

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My specs are i7 13650HX and a RTX 4060 8gb

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Could someone please check? Thanks

vocal ginkgo
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Depending on what options you change the mod can affect performance. Your specs should be enough for the default. If not you can try lower the shadow quality and/or turn "high ssao samples" off.

fervent condor
dusky scarab
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Aight, thank you 🙂

pearl quiver
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@vocal ginkgo can you make just skybox Manager version

onyx scroll
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I would love to see other people's presets in the future

vocal ginkgo
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I can keep that in the back of my mind, although I wanted to invest less time implementing user interface stuff and sharing features, but more graphic effects (at least for now).

vocal ginkgo
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GFX Suite v1.2.0 Released

Changelog:

  • Added supersampled screenshot feature to the interface.
  • Added adaptive sharpen.
  • Added global toggle for the mod.
  • Ability to explore the temp folder on new mod version.
  • Fixed fog being overwritten when using some environment options.
  • Increased max values for lod and foliage density.

Download: https://github.com/ToniMacaroni/GfxSuite/releases/latest

vocal ginkgo
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GFX Suite v1.3.0 Released

Changelog:

  • Added skybox converter to in-game menu.
  • Improved tonemapper.
  • The color and brightness of custom skyboxes can now be changed.
  • Added optional opacity mask for adaptive sharpening (to keep foliage soft and help with aliasing).
  • Added settings for cloud coverage and sky color modification (for vanilla sky).
  • Added reflection and color settings for ocean water.
  • Added "Photorealism", "Photorealism Overcast", "Photorealism Afternoon" profiles.
  • Fixed some settings being overwritten when exiting the big map.

The "Photorealism" presets aren't meant to exactly be "eye candy" but rather result in natural colors.

Download: https://github.com/ToniMacaroni/GfxSuite/releases/latest

vocal ginkgo
lean shoal
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absolutely amazing work, the quality on those screenshots is unbelievable

vocal ginkgo
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glad you like the project ❤️

light sluice
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how to install this

lean shoal
short cave
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@vocal ginkgo holy shit, this is wild. i'm gonna have to take a look at what you're doing here 👁️

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is there any chance you'd allow for me to use this in carp?

vocal ginkgo
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Thanks I appreciate it ❤️ . Not quite sure what you mean by use it. Taking inspiration or snippets from the code, absolutely. It's open source under the MIT license. Or do you mean taking over the whole project? 😅

short cave
vocal ginkgo
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Ah I see. Yeah sure. Maybe I'll just add an about page in the future which links to the og post.

jaunty badger
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um... what did I do.. and how do I fix? smilethumbsup

vocal ginkgo
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might be the tint setting

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set it to white

jaunty badger
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is already. I installed the updated version and it randomly did this. Im not sure what I did.

vocal ginkgo
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have you deleted the %localappdata%/BeamNG.drive/latest/temp/shaders folder before starting the game?

lean shoal
jaunty badger
vocal ginkgo
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Very nice. I might look into some rain effects at some point.

craggy halo
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ooo

vocal ginkgo
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⭐ directional contact shadowing ⭐

fervent condor
onyx scroll
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nicee 🔥

honest sand
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Used this mod to make this

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This mod always works amazing work

misty ocean
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Is there a way i can not put this in the mod folder?

cunning lintel
pearl quiver
short cave
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Is there a toggle on/off button/public function for the whole mod?

lean shoal
jaunty badger
# cunning lintel how do I get the blur and stuff?

If you're asking about the motion blur, this should help. I've always done it this exact way.
https://www.youtube.com/watch?v=sTqKSr62ktE

Here's a quick tutorial on how to add motion blur to you BeamNG screenshots without using mods! 👍

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honest sand
pearl quiver
honest sand
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and there’s a list

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Scroll down and you will find photo realism

jaunty badger
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I really am enjoying this mod a lot. :)

teal storm
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weird bug where things in reflections are pink/purple and blue, other than that the mod looks great.

vocal ginkgo
vocal ginkgo
vocal ginkgo
vocal ginkgo
short cave
vocal ginkgo
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That's weird. Can you send a screenshot from the italy map (Citta Vecchia spawn point) after you toggle the checkbox?

lapis scroll
pallid grotto
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Really nice mod for pictures, but for normal gameplay still need polishing 😇

vocal ginkgo
queen flicker
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very very good mod On_Fire

honest sand
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this used to be a want now its a need for my screenshots

pallid grotto
vocal ginkgo
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SMAA and FXAA combined will definitely make the image blurry, that's why it's not an option in the vanilla game. Adaptive sharpen is there to counter this a bit but can indeed lead to artifacts. Blobs in the shadow are usually caused by AO (see this #1292527375028064276 message)

misty ocean
granite ginkgo
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ugly

honest sand
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Not just lights

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But I’ll forward you to the message in dms

misty ocean
cunning plume
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Is there a way increase fps? After installing i lose about half of my frames. Is this normal?

vocal ginkgo
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The default profile is tweaked for high fidelity and can cost quite a lot of performance on lower end systems. I'm probably going to add a performance friendly profile in the future. For now try reverting the settings (in the profies tab). Otherwise lower settings like shadow quality and turn off high ssao samples in the main tab.

honest sand
misty ocean
honest sand
misty ocean
barren imp
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im trying to upload some custom skyboxes but they arent showing up ingame? ive refreshed the converter UI many times and relaunched but nothing is happening

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any help?

vocal ginkgo
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you put the files into 0.33/screenshots/gfxSuite/skies when it should be 0.33/settings/gfxSuite/skies

barren imp
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ah my bad then

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thats the folder that the converter sent me to lol

vocal ginkgo
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oh you are right, my bad

lapis scroll
misty ocean
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  1. Does this still work in 0.35
  2. Is there a place for community made presets?
narrow hatch
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Something I didn't know I needed

drowsy seal
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id say make emergency lights brighter

woeful lotus
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@vocal ginkgo any cfg preset?