#[World Editor Extension] Road-edge Generator

18 messages · Page 1 of 1 (latest)

topaz cosmos
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Dear Community,
I am pleased to present you yet another lua extension for the World Editor:** Road-edge Generator**. As the name suggests, it offers World Editor users a one-click solution to generator road-edges for DecalRoads placed in the level.

This extension was created because I got fed up with the fact that there wasn't a possibility to automatically place edges next to your decal roads. Do you also want to save hours of manual work to place road-edges on both sides of your decal roads? This is for you!

The extension is available here: https://www.beamng.com/threads/release-world-editor-extension-road-edge-generator.98175/

young tapir
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nice work, should help a great deal

obsidian canopy
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is it also possible to make decalroad road markings with this ?

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because making double yellows manually is horrid

topaz cosmos
topaz cosmos
dawn bluff
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Also this is possibly the greatest map helping tool ever. Great work!!

steep field
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That's cool, it'll come in handy for my map.

topaz cosmos
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Thank your very much!

cold juniper
wary mesa
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could you possibly add an option to offset the edge? it would make road lines possible with this and save even more time, still an amazing tool tho as is scroat thank you

obsidian canopy
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i used to do it that way and then just forgot that

wary mesa
topaz cosmos
topaz cosmos
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Update is out:

  • Added start fade and end fade parameters
  • Added option to randomise node placement
  • Clarified tooltips and interface
  • Road-edge width can now be a decimal value
summer echo
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Great work!! Thank you!