Moscow Raceway is an FIA-approved motor racing venue in the Volokolamsky District, Moscow Oblast, Russia. It is located near the villages of Sheludkovo and Fedyukovo, about 97 km (60 mi) west from Moscow.
https://cdn.discordapp.com/attachments/1220085583859290193/1221831178324152360/msc_raceway_preview_new.jpg
#[WIP & Beta] Moscow Raceway (AC Port)
104 messages · Page 1 of 1 (latest)
~ The Lore ~
Moscow Raceway is a racetrack located in Volokolamsk district of the Moscow region, near the villages of Sheludkovo and Fedyukovo, withing 77 km from Moscow. It has been Grade 1 certified by the FIA, which allows it to hold competitions of any level: from national series to world championships in auto and motorsport and Formula 1 stages.
The circuit totals 4070 meters (max. configuration), with the width ranging from 12 to 21 meters. The start-finish straight line width is 15 m, the elevation change is 22 meters. The track (Grand Prix configuration) consists of 15 turns, 9 left and 6 right. The longest section is 873 m. The maximum design speed for Formula 1 cars is about 311 km/h. The racetrack goes counterclockwise, which is not common for circuit motorsport.
The presentation of the project and the laying of the foundation stone of the circuit took place on October 1, 2008, but soon due to the crisis, the construction was suspended. It resumed in June 2010 and in the summer of 2011 the project was accomplished.
On July 14-15, 2012, the official opening of the circuit took place, as part of the Renault World Series stage. The opening ceremony was attended by world champion Alain Prost and track architect Herman Tilke.
The circuit hosted DTM, WTCC, the World Series of the FIA GT, the European FIA GT3 Championship, the Superbike World Championship, the Russian Series of Circuit races and many others.
~ Arthurs of the mod ~
Me - perting
SMP Racing - Original Arthurs
This mod will be released when it is finished. Currently it is just a boring AC port, no PBR hq textures, nothing interesting. A lotisf planned for this map, including getting the permissioning from the Arthurs of the Original mod
BeamNG
MOSCOW RACEWAY
Ported from here -> https://www.racedepartment.com/downloads/moscow-raceway.50441/
[ATTACH][ATTACH]
~ The Lore ~
Moscow Raceway is a...
yeah im planning it to do after this map
YEESSS
This looks promising
It's available in Robert's server.
?????
what in the bloody hell even are you talking about
@hot ferry please unfollow the thread and advertise random shit somewhere else🙏
avg danny
not a problem 4me
its waboll e34 adapted to wagon mod
I was not advertising anything.
Arthurs of the mod
Looking forward to release
Love the idea of a Russian race track.
Kinda unrelated but public ETK mod? (I just realised there’s the same question above, mb)
bruh more people are interested in the etk than the map 😭😭😭 me included 😭
Ok but the layout is cool
Same 😭
a
and im pretty sure most people doenst know its a real track
whomp whomp
beton 
[Near Release] Moscow Raceway (AC Port)
i will release it today and start working on igora drive
Cool!
Кайф, а Ред ринга нормального нет случайно для порта?)
а автодрома шушар нет нигде случаем?)
Пока что от него планирую трассы портировать https://www.overtake.gg/downloads/authors/muvz.1451865/
OverTake (Formerly RaceDepartment)
ух ты
у меня все нормально
Только одна проблема была с текстурами но из-за другой карты
Сейчас попробую кэш почистить, может нормально будет
i luv you jaa
Нет, как я и думал проблема именно в отсутствии материалов
Может ты их с другого архива брал или не закинул в конечный вариант?
кстати точно такая же проблема
@pulsar solar @native gull @torn cliff apparently there are shitton of console issues with the materials
i did not have them since i had the mod unpacked
it is mostly the games fault since it created the materials automatically
i will fix it today
Ну я по названию понял)
попробуй распаковать мод в менеджере и кинуть в mods/unpacked/java688_mscraceway/levels/msc_raceway/art/mscraceway/ с заменой
Я наверное ошибся, папку арт не перекинул
Спасибо
не
у меня было куча проблем с архиватором в игре
если сработает то выпущу фикс
Круто
hooray
even though there are now no trees
because the model corrupted when i packed it in mod manager
Na taz pake go pokataem
hello people
i have patched the issue with missing trees mesh, it was due to mod manager corrupting some of the files of the mod when packaging
https://mega.nz/file/zyZXCb7C#80UDFlX3TRmMqsk80vheFCJxuKhjMDFQpvHCCBXBBOE
Notice that the map is 2x+ larger in file size than it used to, since it was now packed manually and not using mod manager
I am a russian and I love this map
Лучший
@next bison @pulsar solar @torn cliff @native gull @hot ferry i am is have working on igora drive
would yu do sochi sometime
yeah probably
azuu/z31 already ported sochi
is it relese though