#[WIP] Ibishu R (1973-1994)
88 messages · Page 1 of 1 (latest)
**The Ibishu R is a small open wheel race car from the 70s to early 1994, it is based of a Elfin 620 Formula Ford from 1973 **
-The car has around 200 hp, featuring a 1.5L F4 engine
*-The car is gonna have 4 configs, those including: *
Base: just the basic version with 127hp for beginners
National: A faster variant with around 150hp and better aero
Regional: Faster then the National with around 180hp
**Cup: The fastest one featuring a additional Rear Spoiler and 230hp for the most fun! **
The car has scratch jbeam and node structure!
Lookin forward to this one forsure
And its nice to have an older open-wheel car too
looks fully sick, can't wait for that
new open wheel? nice
i need help with alot, anyone down to help me?
oh, i cant help with that :(
😦
thats in the main jbeam iirc
About the production years
the wheel rotation might be broken because the origin isnt in the correct place
Is it really 40 years with the same body type?
is it the position of the wheel too?
as in it rotates strange?
kind of
try resettign the origin
origin to center of mass?
how does that work
you do that in blender
also imma look into it but rotation angle is somwhere in the main jbeam as it is a prop
like surfce or volume?
try both
im sorry i cant
we can continue in dms if you want to not fill up the chat
sure
shush
*shit
Small Update!!
-added materials to chassis and body
-fixed engine props
- fixed rotation steeringwheel
-jbeam updated
-rollbar is now working
New update about to arrive!
:D
** # Time for an Update!!! **
** # Update: **
-Added National Engine (1.8L F4)
-Added National Exhaust
-Improved handling
-Made body more exposed for more realistic look
-Added a Steering Box to the chassis
-Re-worked body Jbeam
how do i update the pics
there gone
the gauges looks like the one from the piccolina
then why no texture/material?
shouldn't they have texture/material since they are from the game?
Idk the mayerials aint working, u could help if you want?
the only thing i can do for beamng is make low quality skins and use logic
ok
you have to use the main.materials dude
you have to tell it the textures are in the picollina folder
how are the materials defined inside blender?
the names for the materials should be the same ones and you need to have a materials.json file in your cars files if you dont have that yet
Ibishu r thread is ded
but not the ibushu r project ?
*** # Im continueing this mod!! ***
YAY!
where can i update the pics?
just post them in a new message
?
what do you mean update them? do you mean post more images of progress?
should be able to edit the message i think...
copy image link
and post the new image links
let me demonstratehttps://media.discordapp.net/attachments/1078683805390479431/1215844956812611604/image.png?ex=65fe3adb&is=65ebc5db&hm=ff5b60cc581173a867a741356c84c11b56f2b226f92abd8328f3e23063c1435f&=&format=webp&quality=lossless&width=513&height=437
and you can edit the message and place new image