#[WIP] 1980s Racing Pack
1 messages · Page 2 of 1
Already in game lol
YESSSS
Yes
This looks pretty sick
finna slap the HKS, Taisan, and Calsonic livery on the Pescoupe 😎
I already got a build ready
KRWs🤤
Can we get a jagermiester livery for the bolide
There’s 1 Bolide Club race
Not on the regular grid tho
Just 1 special single make race
oh ok
Could we please please get a miesterbäiter livery
Please
For bolide and/or etk i
miesterbaiter is wild
Is this gonna be in the repository
Yes
Hopefully soon. Trying to figure out custom racing traffic for multi class races and I have to do a much of text editing for descriptions and such
Ok can I play it without AI rn or do I gotta wait
Gotta wait
Nothing is released yet besides a few of the custom tracks on my Patreon
On the note of patreon:
Might be a good idea to send a link to your patreon here
Its not in the first message or your discord desc, only on the desc of your videos on yt
Pretty sure its allowed
I got the Belasco 400 Final stint endurance race figured out after much headache. Requires a bit of manual setup to have the right Ai traffic cars but multiclass racing in BeamNg is allot of fun
And incase you are curious about the Lore
(offical game paint scheme btw)
The race is back after a 15 year Hiatus since 1975 and the first race held on the brand new for 1990 GP circuit
For its 20th running ofc
(May or may not make a 1956-1975 Belaso 400 on small island USA btw)
If I ever get around to making a 60s/70s pack
https://youtu.be/6TDT7spTCTE
Decided to record some testing footage for you beautiful people tonight. So here's the full WCUSA Endurance race from start to finish.
Here is the full onboard video of the final stint in the Belasco 400 behind the wheel of the Ibishu 200bx Touring Car. Grab some snacks and enjoy!
(I am racing a custom AI set with custom cars that will be released soon)
If you would like to support: patreon.com/TrackBroseff
It is 31 minuets long so just be warned lol
Maybe get some popcorn or something idk
(And depending on reception and once my new rig comes in I might do more stuff like this but with live commentary talking about the race and things)
15 laps is 31 minutes?
It’s about a 2 minute lap
So yeah
And I would’ve made the race longer but the Wendovers run out of fuel
are they running fuel cells or fuel tanks
Tanks. I didn’t have time to make a cell
Definitely on the list for future though
Just to balance all cars fuel runs
I should say the Wendover and Legran use the internal derby tanks
Same capacity tho
I’ll have to retest then
Either way I think the players 200bx only has like 1 more lap of fuel in it
Yeah multiple cars run out around the same point lol. Though for the earlier gens since they have less power they last longer
Thanks!
ah ok
im glad to see the legrans be a competitive car for once and not just an obstacle on the track
im watching the video rn and you did some pretty good driving for being on controller
Wouldn't it just be better to make pitstops?
If I could, I would
There’s no way to make the Ai to do it anyways even if I could implement it for the player
will there be a livery like the bmw 2002 turbo?
Imma need more description than that
Theres thousands of liveries for that car
That car is also about a decade too soon lol
i think it could fit as like a retro livery for the I series
yeah, the I series look similar.
Mirimar would fit that really well but its from the wrong country lol
@austere knoll pin a message with your discord link, i dont think people are seeing it much.
wait you have a discord link?
Discord link 1: can't be sent here I don't think
2: I can't pin messages last I checked
But yes I have a discord
you can pin messages in your thread i think
I can DM it to you if you'd like but it'll also be in the description when I publish this mod or any other mods in the future
you could always put the link in your bio too
you should be able to, also wdym it cant be sent?
True thats a good point
only against the rules if its unsolicited which it wouldnt be cause its for your project
it should be fine if this is fine
worst that happens is a mod deletes it
cool
Its in the header message now
I think discord might not allow server links in bios
Idk
ive seen people who have them
maybe
Only 2 things left on my list:
Jbeam and some descriptions. Getting close

beautiful. they should hang this in the guggenheim.
Yee
Thought it was really interesting it was in game when you pointed it out
So I had to make it
no turbo overheating issues?
Has an oil cooler so it didn't in my tests
maybe if you run it flat out on a highway it might
mine had an oil cooler too and i still had overheating issues
i was also running a stage 2(?) block but it was only a stage 1 turbo
There are now 4 things on my list. It keeps expanding 😂😂
It’s like Medusa. Finish 1 item I realize there’s 2 more lol
Now it’s just Map info for the new map, Jbeam, packaging the mod and a quick tutorial on how to make the endurance races work
Everything is functional essentially just not polished
Gentlemen and women. It is time. Officially now into Beta testing!
https://drive.google.com/file/d/1gt7RjGHht3jT3VdceyI14-s-lGrxVIHs/view?usp=sharing
This is my first car mod so I expect things to go wrong, PLEASE let me know anything you find no matter how small so I can fix them before uploading this to the repo
Thank y'all and enjoy! It's 5 a.m. so Imma go to bed and I'll be back in a few hours
[BETA] 1980s Racing Pack
This will also be helpful for those interested in the endurance races
fr bro, can't wait for it to be on the repo
not sure if this is just an issue on my end but the 1989 seaside race has a base covet on the grid
also not sure if it's just on my end
ai has a pileup at t2 at the seaside circuit
scenarios are gone after installing the mod
Getting rid of those pileups? No way! Better reduce the frequency of such events happening.
This gives me Gran Turismo 2 vibes. Imagine if we see such feature.
honestly I think we should all admire my perfect aim
Yeah.
the west coast race and the italian street race both nothing added to them except checkpoints in time trial (no barriers, no brake markers etc), seaside does.
the historical hirochi raceway has no option to start the time trial either. and as another person pointed out scenarios are gone
i started the time trials from the main menu, and i dont know if thats what caused the issue
I’ll look into it for sure. Not a clue in the world why the scenarios disappear. Thank y’all for testing it out
I’ll have a look into it. Probably just the config not reading correctly
gen1 legran estate does too
I have a few other issues aswell
wcusa street (not sure about belasco 400) a base covet spawns
belasco 400 ai drive backward son the circuit (might just be me not setting up correctly)
hirochi raceway gen 1 race has a default config i series on the grid
Yeah the configs for whatever reason didn’t all transfer properly. I’m sure it’s just a mod packaging issue as they work fine on my copy but I’m making a list and I’ll be working on it all today
is there like, any walls to the street course in wcusa?
There should be and they should work in the races
But when exporting it I messed up the time trial
yeah cant find it
I’ll add it to the list of fixes
you should say that in this btw
what should i have as the spawn group?
i mean this
Traffic
ohhh
waittt
one second
i see now
i was just lost
andd your a stock legran in the first street race
Rip. You can manually choose your car at least for the races
should be able to at least
how?
At the start there should be a “use provided vehicle” toggle
Well that’s annoying that the only race it doesn’t work with is the broken one lol
only for 86
most of the cars crash here
in the 86
and the walls dont show on the 86 either
aaahhh
That’s really annoying I’m sorry
And the Ai crash because the custom driving line I made for them also ties into the prefab with the walls
oh
believe i found the issue
its false on the 1983
one second let me test
wait
do i have to unpack to make a change or
Yes
damn
Also that was set to true last I tested it lol. I guess I saved it improperly when editing text files
ah
@halcyon pond here
seems like a skill issue to me.
guys please do time trials with me🥺
Updating everything today so hopefully time trials will work. Once they do you are going down 😂
Gen 1 @ Norte first?
https://drive.google.com/file/d/1Opwxm-ycRJLPzK_0K_dKol81o2GH2wDp/view?usp=sharing
New version with less bugs 🙂
Note: Italy and WCUSA Gen1 races might put you into the wrong car. I know the issue now and it will be fixed next update.
But all other known issues are fixed I just forgot to double check that one
is the street course fixed for the time trial?
Should be yes, I had not previously included the prefab folder just because of an oversight
yipee
Challenge accepted
I know you’re gonna knock the socks off me but I’m accepting
Perfect
Italy Gen1 any car
Ok
(This is a good way to test balance as well)
That would make it more fair true
I left a config in the time trial channel that you guys are free to use
im down for that
currently redownloading the mod cuz update
And I assume it’s best 1 lap yes?
yep
1-5 yeah
I think I just about have a 1:35.9 in it
But thats like absolutely sending it and getting very lucky with brushing the walls
what car
Gen1 LeGran Wagon @ Norte Street
walls dont have collision 😭
you just didnt hit it hard enough
Yeah thats the right one
Norte Street circuit
And the walls are there but do not have collisons???
That is wacky I have never seen that before
I wonder why lol
Have you tried restarting the time trial?
have already
That is really strange
i take back what i said this integrity check is gonna take 8 hours
You can set it to infinite
its been 8 hours
valve train damage is killing me
Haulin aaa
bros moving
That will be fixed with next update for sure. But if you shift at 6500 it’s 👌
I run first person and that’s right when the light comes on
yeah i 6600 is the most itll rev to
im sending it way too hard into T3 where the grass is
this little spot is lethal
Yeah that kerb was killing my tie rods
im going too fast into that corner
i think i might have an advantage because i literally have no collision on the walls
i was cutting that prty deep
maybe
Probably
i also cant drive fwd legrans to save my life
Chopsticks do you have wall collision?
That’s wack as anything that it’s user to user
I think so
ok
The regular FWD suspension setup with racing parts
yeah so live axle
Ya
this track is tighter than monaco
Makes the rest end rather lively
love that little like
idk how you guys are getting sub 40s
Yeah it’s a tight one lol. Hence why they canned it for saftey after 1988
esses before that 180 turn
oh ok
very fun tight and fast (thats what she said erehahah)
My favorite is T1/T2 down the hill
Street circuit corkscrew lol
its fun but im too tired to do a tight street circuit
im using wheel btw
That’s completely reasonable lol
yeah
Noice. I’m surprised it’s not breaking your wrists over the bumps Lmao
same
i have a low FFB as i have logi g920 (my shifter literally fell off one run)
its definitly breaking my wrists
You also have no walls to bounce into and hit lol
real
Damn yeah that’s murder
seaside
Italy Airport in Gen3 s?
Seaside Italy works for me
thats fine
any gen 3?
Let’s try the Wendover
alright
ok
laps work here+ i have colision
this car has such an odd power curve for being NA
its fine in 2nd up until 3400rpms when the rear tires just spin
im also 20 seconds slower than my pessima
I ran a 1:08.814 but forgot to screenshot 😦
T1 is killing me
I'm not sure how much faster I can go. Absolutely sending the last chicane lmao
WCUSA Uptown Circuit?
Pessima Gen2?
sur
im hitting the Long circuit in one of my touring cars
your gen 3 pessima is actually just as fast on the straight just not as fast on launch
Issa turbo so it bogs hard
how much boost?
I shoulda specified, non quattro Gen2
Stock GTz trubo iirc. Not sure the exact amount
cause my VTCC pessima is only running 12psi
I think its similar
it shouldnt be bogging on 9 psi cause mine on 12 doesnt bog at call
it just wont pull in 4th
WCUSA Street Circuit might be broken. I think I accidentally linked it to the GP circuit
oh
uptown was dogging me out with the intense changes in altitude
dont have collision with the uptown one either
clear your cache
@sudden hornet standard sorry
thanks, did standard earlier since you didn't Answer
yeah sorry bout that
lmao
ive been sitting at my desk for like 5 hours doing literally nothing
real
I've yet to try historic hirochi
I'll do that and any others I missed tomorrow after school
historic hirochi raceway stops loading and freezes at 40% loading roads
hit F5 to restart
also clearing cache didnt fix the wall collisions
Yeah I’m not sure why you have that issue
Do you by chance run really low graphics?
only the norte street circuit
and hirochi raceway historic gets stuck on loading roads 40%
wait
i think i just found the issue
yep
this shouldnt be capitilized right?
It should be
Though the one for Italy is called deco.prefab.json
At least that was its name when I packaged it
this is what norte (the one that doesnt work)
is
and this is the airport (the one that works
When I packaged it out it was called deco.prefab.json I’m 99% sure. Try renaming it to that maybe
Yeah idk why they aren’t deco.prefab
That’s weird
sorry for the ping but could you send a screenshot of what the contents of the norte street circuit folder
i dont mind the ping and sure lemme boot the game up
you wouldnt believe it but i have no clue what im looking for
use the explorer and this directery
i just need to see if yours is any different
i did allat and all i found was a JSON file
send a screenshot of the directory
this?
italy, timetrial, then 001-nortestreetcircuit
huh
thats weird
wait
ima remove the old xero speedring file
mayb thatl work
imagine if thats the issue
mmm nop3
btw found this
Yeah that’s all good. When making the street circuit I put those in separate folders for organization under the one prefab
Same thing
is it the same thing for everything else?
Yes
damn
okudai special covet doesn't seem to show up in the config list
👍 Noted I’ll fix it
Historical Hirochi doesnt want to load for me, not sure if someone else is having same issue
Same for me
Yep
Odd, I’ll look into it
same
https://drive.google.com/file/d/1X_ubUHUUToz51wVY8rz_EDaCh-TzPF3y/view?usp=sharing
New version. Historic Hirochi FPS fix tbd because anytime I tried to delete trees and reload the map it crashed my game.
ETKi hasn't changed because I still could not replicate the tests and the Turbo also overheats with the stock race config so its just an accurate result of 80s tech and lots of power
As always let me know about any issues. Hoping to get this on the repo soon once all the bugs are squashed
https://drive.google.com/file/d/1jHzQDTGAD7xTbJYyPIqi3IxwvE9lE4TC/view?usp=sharing
Final beta version. If no bugs are found I'll begin the process of repo uploading
is historic hirochi fixed?
Yes
YESSS
ill let u know if i find anything
Thank you! 🙂
historic Hirochi is FUN
2 things after the first race, are the walls in belasco supposed to have no colisions, and i think giving the player slower cars would make the racing feel much more enjoyable, since i find that im in 1st by the end if the 1st lap
They are supposed to have collisions yes, had the same problem with Italy and it’s on a user basis and I really really wish I knew why
i have the same issue, havent tested belasco after the new update
And yeah the Ai are not fantastic. Wish I could make them faster. But you can also always manually select a slower car if you so choose
i wonder if re downloading it will fix the walls
next update as a little test to see if it fixes anything you should uhh uncapital the prefab after the main
i have a feeling that might fix something
That’s for WCUSA street circuit yea?
Interesting
Because this is the packed file structure
Not sure why or how it would rename itself
huh
And last time I shared a prefab with mainPrefab.prefab ir broke the entire mod when I uploaded it to the repo
So idk what to think lol
the stock covet is still in the 1989 belasco race
could you perhaps send your specific copy of the mod in a completely new drive?
Thats what I have sent here
oh
The packed folder I have just uploaded to drive
Do the walls have collision in the ai races?
one second lemme see
Rip. I'll figure it out
the belasco endurance race crashes my game idk why tho
Thats interesting. Was it a one time thing or every time?
Because sometimes the game will derp out and spawn in all 20 traffic cars when its only supposed to spawn 2 at a time
Interesting. I'll look into it
Not sure what would cause a full crash like that
yeah no error message or anything
could be a mod conflict or something since i have 400+ mods installed and active
just confirmed that i have no colisions on italy either (norte at least)
That is puzzling. Thank you for testing
also all the ai is in stock bolides in the bolide cup
walls at the airport are very much real and will destroy your car
All the same 👍
10/4 I probably forgot their vehicle group
Odd that the airport walls work. I have an idea why now at least
ive been pointing out a lot of flaws, but i just wanna say that this mod has some of the best racing ive seen in beam, particularly the covet cup
Yeah in beam the slower more grippy cars the better the Ai are at driving them.
Which is unfortunate because those are often the most boring cars to lap solo
But the Covet cup race is fun
https://drive.google.com/file/d/1f91CCu2L3vMycc1N-BuJ07aB0SgkmYVd/view?usp=sharing
Collisons should be working on the street circuits now, Stock Covet appearing in races issue is fixed and the car groups for the Bolide challenge have been re imported
Happy racing!
hello, i can't remember but is there a config pack for cars assosciated with this, i remember having it on my previous beamng install
and i also noticed that the legran, and etk i series are in stock ocnfig in the historic racetrack
It’s all in one
Which generation?
Bugs are being squashed, the street cars showing up should have all been fixed but it is certainly possible that I missed one in one of the 20 races
https://drive.google.com/file/d/1N3pPk2VWP6-zQGTC4__rOVOJw4qvBlZB/view?usp=sharing
Last version before full repo release (Probably)
how can I access the races?
In the base game maps
historic hirochi and norte is so much fun
the little bumps in the track
I have yet to figure out a way to make them into scenarios
you did a good job
Thank you! I'm glad you enjoy it
yeah the tracks are great!, i've tried the italy ones
do you know what your next mod will be?
Xero Parklands 1.2 Update, and then a Oval + Roval map
And something between those two that needs more planning before I announce it
hot
man i wish i could spawn in the time trial walls in the maps so i can do some screenshots
You can take screenshots during a time trial. But sometimes the checkpoints are in the way
If you go into the prefabs folder you might be able to drag them into your scene tree and have them spawn
oh
I’m not sure though never tried it. But it’s worth a shot
Yes mod itself, level, art, prefabs
Then put it in I think the 0.29 levels, art, main
i just drag these?
Copy em but yes
alright
wait in documents beamng or main beamng?
by main beamng i mean the steam folder
In the BeamNg 0.29 folder. Pretty sure that’s the documents one
all i see is this
If the file structure doesn’t exist go into F11 on the map and move something and the ctrl Z it and the file structure will auto generate
Yes that’s the right one
And make sure you save it. You’ll know if it works because the little BeamNg logo won’t be on the map on the selection screen
theres no art folder, i go into the wcusa folder and its only main
As y’all have probably seen 0.30 is out! This shouldn’t effect my mod at all so the plan still goes ahead that I’m going to upload it to the repository today and then it’ll be a week or so until it gets verified
If anyone has any problems with the mod now that we are on 0.30 let me know asap
Happy racing!
Yep double checked patch notes and we should be all good. I’m still going to test everything today but I don’t see why anything would be amiss
pretty much a lot of races
1983 hirochi there is a covet i think
It is 👀
Not for this pack
But maybe for an older car pack or just a stand alone thing
If there were more 70s cars it would be sick to see a 70s pack
Maybe u could get some Modders to allow u to use their cars to fill out the grid
60s/70s pack I want to do at some point for sure
We have a good few cars (Pickle, Mirimar, Barstow, Moonhawk, Bluebuck)
So I could probably make a decent grid just with stock vehicles
Yeah maybe just 2 with a 60s and a 70s grid
Idk yet
I have allot more things in the pipeline lol
bored so i will try and beat this
or not
literally synchroniser damage every time
i think i perfectly shift
guess not
They updated that today
yeah
Gotta hold the button longer now
[Awaiting Approval] 1980s Racing Pack
Officially posted on the forums wooop woooop! Now just to wait for the approval process to happen lol. But for now its on to the next project!
Hopefully goes smoother than last time lol
Which is ??
Waiting for approval right now but it’ll be called 80s racing pack when it’s approved
What's the next project 🤔
Ohhhh
Xero Parklands 1.2 update
And then a Oval + Roval map similar to Daytona
I have more stuff planned as well but nothing as concrete
Cool, just messing with your head. I know this stuff takes many hours no rush, I love those clueless posts when people say build this car or track so I can drive it next week !
You’re all good brother I appreciate when people are interested in my future projects
But yes it is funny when people beg for certain mods in a ridiculous timeframe
Looking forward to trying this mod, you might want to call out Jimmy Broadbent he'd be all over this !
I mean I would not complain if he gave it a review at some point lol
Or just streamed it or whatever
I think it could be funny as one of his videos or streams with how chaotic the races can occasionally be
Awaiting approval😭
Is it on the ingame repo tho?
yes
Yep it’s out now! I’m away at the moment for a proper announcement and post but I will change the title
[On the Repo] 1980s Racing Pack
[RELEASED] 1980s Racing Pack
Can anyone provide a concise order of the rounds for all the racing seasons in the mod? Because I want to race them in chronological order (For example, italy is round 3 in 1983)
I’m not home atm but I will be making a schedule when I do get home
iirc Automation test track was round 1, Industrial/Xero round 2, Italy, Hirochi, WCUSA
beam AI doing Beam AI things
Such a good mod sadly let down by Beams AI....
Only so much that can be done lol
I love the chaos seen here. Unfortunately, my PC cannot handle it.
Rip. You could turn down the car counts but then there’s less chaos
Yes, I see.
We know 3-4 laps is doable, after that it's hotlapping
3-4 if you’re in a slower car and trying to have a race
I wish they used the flee AIs awareness so they wouldn’t just plow you at any chance given
Oh I did lol
Oh I see
Nvm
I’m not sure if there’s a difference between the glee and racing Ai but I do have their awareness at maximum
Flee Ai will try not to get close to you if they can so they’ll go wide to avoid hitting you
Hotlap Ai WILL hit you if you’re on the racing line and not infront of them
Gotcha that’s interesting to know
figured that out the hard way
do you have outlines for the racing surface for hirochi and regular hirochi (alternate path included)
just wanna see whats the main layout differenr
The classic circuit is in the regular map but it has since been converted to public farm roads
Should all largely be the same but there are some minor differences in camber, bumps and of course scenery
Brown roads are the classic circuit
someone didnt exit the pits safely...
https://www.beamng.com/resources/1980s-racing-pack.28425/
Repo link! Happy to have mod 2 be officially out
Next up is a competition patch to balance lap times and fuel consumption amounts for online competition. Probably some more suspension and general tuning as well just to improve handling
But as always if you have any concerns or complaints I am all ears
I don't know why when i activate this mod the scenarios dissapear
I tried clearing cache and integrity check but nothing
I really love this mod so it's sad that i have this problem
As above
Yeah noted. Not a clue in the world why that happens if I’m honest
Soo f*cking annoying that I get taken to the very bottom of the post when I click onto it
Otherwise I have to scroll all the way up
Thank ya
1980s racing garage. Figured y'all would enjoy the picture
Mod updates hopefully soon btw so if you have bugs you have found lmk
Heh, I used to do a workshop in this place too. If need be I can share my save from Italy where there are two workshops
Dang that looks good!! I gotta add some lighting to mine
touring car permissions revoked
"Skill not found. Resetting to base model"
@austere knoll where can I find the races?
On the maps themselves
thanks!
whats the last version btw
is it on the repo
or is it the drive u posted earlier
oh cool just saw that thanks so much
[WIP] 1960s Racing Pack
Gavril has recently been spotted testing their new SP400 in the home of Civetta. I wonder what this could mean.
👀
Decided to use this thread for my next pack. Also will be updating the 80s pack shortly (within the month)
YOOO WHAT
The Scintilla Americana exists (Scintilla that looks like a GT). Maybe in Beam lore they worked together as Ford Gavril initially wanted
this looks amazing, good job man
Hell yeah my man
oh word! i didn't know this
https://lordlichi06.gumroad.com/l/scintillaalt?layout=profile
You can download it for free here
Civetta Scintilla AmericanaLore:In 2022 Gavril Colaborated with Civetta to make a special edition "facelift" of the ScintillaFeatures: Facelift parts for the scintilla and a custom modeled V6TT Engine:Facelift Front bumperFacelift Fenders w/ HeadlightsFacelift Rear End (Accesible via Americana Rear Rnd Support)Only Quarter Panels Facelift Rear E...
just put 0 here
ok thanks
Track broseff never stops cooking
real
if you want more info, he usually gives more frequent updates on his server
(link can be found in my bio)
Yooooo, a lore-friendly GT40, let's go!
Cant wait to oversteer into a guardrail and die instantly 😍
Jokes aside that looks hella nice
By chance would there be a 2000s version in the future?
I understand if not but gimme hopium
Nah likely not. Creating modern cars is much more difficult lol (+ classic racing is my jam lol)
Is a 1960s Civetta planned as well for some 1960s racing stuff?
We will see. I don’t have as much data or existing material for a Civetta one so it would be more difficult
A Ibishu and Autobello are planned though
And potentially a Bruckell
All fair
Do you plan on making more custom cars for the pack?
Will have some 60s touring cars too but those will be mostly vanilla parts
Yes. Probably 3 more
How finished is the gavril?
20% at most
Has no doors, exhaust, PBR materials, custom interior or any of the customizable parts
It’s just a body, engine and chassis atm
a ferrari to go with the gt40 would be fire
Maybe something like the Ferrari 330P with the 4.0L V12?
Will there be a lotus cortina thing
Only touring cars will be based on default vehicles
Functioning bodywork coming along
Ooh
Is it based on the first Ford GT40?
am i the only one that honestly expected a separate map for the uptown street circuit and norte street circuit
Yes. Mk2 version will happen too
They are two circuits?
Ohhh yea nah they are in the default maps lol
yeah i found that out shortly after installing the mod, but eh, atleast we got a historic hirochi raceway
Also note that in the video there seems to be a custom Italy map being used.
But all those bystanders and tents are not on the original map, that´s why I thought so.
I believe he added those in for the time trials and races, but I am not sure
or its the millie maglia mod which is a time trial
It is it’s own map copied from Italy with racing assets added
Based on the Targa Florio
Is there any plans to add a WCUSA Street Circuit over by the coastal roads/hilly area of the city? Like one layout for the Gen 1&2 cars and one for the Gen 3s?
Already have one 🙂 (it’s for the new 70s touring cars though which are upcoming)
One step ahead of everyone it seems lol
the one under water
different coastal
Oh no I meant the long curvey road on the coast of the main city with the area that feels heavily inspired by San Francisco.
The like China Town area I guess you could call it
Ohhh I see. No plans for a circuit there yet
I see. Could possibly help out with such a thing if you'd like.
Well the current uptown track does go through ChinaTown but not down along the coast
that road could be good for a circuit...
the one that goes through the forest?
oh wait nvm i know what you mean
Hey! i may be dumb, but how do i race against AI on the racetracks?
The mission markers in the maps themselves. There will be at least 2 races per location
It’s not in scenarios or anything
ahh ok, i searched in the scenarios but not on the real map... thanks, also i very love your mods, keep up the work
Thanks mate! Hopefully you enjoy getting to race the Ai now 🙂
Guessing the next one is a 90s pack if that ever happens?
If so then that would mean we finally get more super touring type cars
More likely it’ll be a modern racing pack with GT4s and TCRs but that’s a ways out
Super touring would be a 00s pack prolly but we don’t have any cars that would fit besides the Pessima
Would be interesting to see what you have in store for the future ngl
(it's gonna be really cool, trust me)
Racecars are cool
Big facts
Huge facts, actually
Anymore progress?

Broseff, this just track pack & car configs or races ?
this has races, car configs and tracks
But the races don't work ?
they should? do they even show up?
AI are clueless
All of the above
That’s a beam issue unfortunately can’t fix that
Mannn I need to get back on the grind for this car
(Map is an in progress update of Xero Parklands)
hot
Please continue cooking
🧑🍳
Imagine demolishing a racetrack just to turn it into the world's most boring sport known to the universe
nooo
I kinda hate the rich people who buy these classic supercars and never drive them
I somewhat understand why they dont drive em much since older supercars tend to be more fragile
laguna seca moment
Goddd can’t wait, this is gonna be awesome
real
Now its 1
it works if you put 0, trust me
K
this is not his current focus, at the moment, some of his earlier maps are getting revamps
iirc xero and lonestar are getting revamps currently, then italy rally mod will be next, and then an update for arctic circle, and then maybe this? @austere knoll correct me if i'm wrong
Probably something like that. We shall see how much time I have
what, is the mafia after you or something? 😂
👀
"You don't have much time left, track"
Please develop that car
that thing looks so awesome
like it just wants to attack the track
Speaking of the GT40...
I want a colourable version of this livery.
Paintable liveries are definitely planned but I need to do allot of work before I get to that point
Alright.
How are the map remasters coming along?
yeah, he posts updates in there
Saw you post on his behalf and assumed it had been posted somewhere else prior haha
yeah lol
Do i gotta download the mod from the forums or the in game repo? I’m not sure i couldn’t find it in game but might just have been wrong
this mod is not released yet, it is still WIP
Wait huh wasn’t it released? Or has this chanel changed theme wasn’t it like 80s racing pack earlier?
I’m confused from this now
I’m sorry i’m no good with these type of chat can i somehow get up to the top of the chat to read the info there?
I think he converted the '80s mod thread for use with the '60s pack.
the '80s pack is on the repo.
also on the beamng website
you can find it by clicking on another one of his mods, and clicking on his name
Gotta scroll a while unfortunately. But all the released stuff is on the repo under “1980s racing mod” I’m just reusing the thread for my next era based racing pack
Correct
Oh okay yeah now i get it thanks :)
While I am still working on the 60s race cars here is a very soon update preview to the 80s racing mod 👀
5 new BX versions as well as a new Covet and Bolide on the way.
1 New track
Minimum 3 new ai races
hell yeah
👀
Is this the new track in the picture?
Yessir. 1988 WCUSA street circuit proposal
Probably won't have any races as in the cannon I decided they stayed at the uptown circuit until the GP track opened in 1990
Also, Group A R32 anyone? (1992 Gen4 spec car)
https://youtu.be/nCRE6ysBYxA?si=LcHGDJ6xF0QG_qF8 Here is a lap of the track. Would work well for a Formula E type thing too
A custom-made modded short street circuit lap in the ports of Belasco City. The track is 1.2 miles long and takes inspiration from Surfers Paradise, Longbeach, Macau, and Monaco. Best taken in slow cars.
Mods in the showcase: 1980s Racing Mod: "Quattro Touring Car" Pessima
I like how the track rubber looks oh so realistic!
yooo that is sick
ngl without that awkward chicane i feel like it could work for a Indycar thingy and more
Street car GTT BX. With AWD and 296hp
AWD is fully modeled with Tcase, driveshafts and half shafts
Data is adapted from the iSeries 🙂
Finally found this thread 😃 knew it was here but just had to scroll for a little bit
Any news?
News is good things come to those who wait
Bros a philosopher
Nah
I'm just saying "it gets worked on when it gets worked on" in the nicest way possible
Progress is coming along slowly.
1970s based “Spearleaf GP” is done
22 mile Targa Italia is mapped out
Small Island Circuit is mapped out/planned
60s Hirochi raceway is in progress
60s automation GP is planned
—————————
Now what I want from y’all; I need car suggestions. Keep in mind if at all possible I want to use modified default engines with modified default chassis/suspension
Here’s the current planned/dream list (none of these are remotely confirmed)
2L+ cars:
Gavril SP400mk1 : Sportscar : Gavril 4.8L V8 : Ford GT40 Mk1
(Bolide based)
Gavril SP400mk2 : Prototype : Gavril 6.9L V8 : Ford GT40 Mk2
(Bolide based)
Peregrine F2.0 : Prototype : Bruckell 7.3L V8 : Chaparral 2F
(Bolide based)
Bruckell Speedhawk : Sportscar : Bruckell 6.2L V8 : Corvette GS Prototype 1966
(Moonhawk based)
——
-2L
Ibishu R220II : Prototype : Ibishu 1.9L I6 : Nissan R380II
(Downsized old bolide base)
Mira R220 : Sportscar : Ibishu 1.6L I6 : Prince R380
(Downsized old bolide base)
Civetta Fiamatta : Prototype : Civetta 2.0L V8 : Ferrari Dino 206 S
(Downsized old bolide base)
lore Porsche : Sportscar : Autobello 1.5L F4 : Porsche 904
(Downsized old bolide base)
———
-1.3L
Autobello Velocemente : Prototype : Autobello 1.3L F4 : Abarth 1000 Bialbero
(Piccolina based)
Cherrier C110 : Prototype: Autobello 1.1L F4 : Alpine A210
(Downsized old bolide base)
Lore British car : Sportscar : Ibishu 1.3L I4 (Pigeon) : Austin Healey Sebring Sprite
(Miramar based)
———
Unused engines
Bruckell 5.0L V8
Gavril 5.8L V8
1.5L MR covet i4
1.3L FF covet i4
Engines can/will be rebranded visually to match the correct manufacturer 🙂
———
With suggestions keep in mind it’s meant to be 1965-1967 LeMans/World Sportscars
also if you are a vehicle modder and are willing to help the project lmk. My ambitions are currently above my skill set
Idea for cars that share chassis is to have the chassis be one car menu wise and then you can pick the config which would be the front and rear bodywork + engine bits (could even mix and match)
Very cool ideas
Do you need any images of the Sprite engine, I've got a bunch because me and my dad are restoring one
Never hurts! Would be much appreciated :). That and maybe some good pictures of the suspension
Thanks much! @leaden palm
hopefully the bot gave thanks
Is it alive?
Progress is coming along slowly
Ooo
I can send them here if you want or I can send them via DMs
But I don't have many of the suspension
Send em wherever you feel is best
But next time I'm working on it I'll get some
Got them here
The rear body actually is part of the chassis
Sweeeet thank you. Miramar suspension/chassis should be perfect for it I think so long as I downsize the wheelbase
Thanks @leaden palm
No problem, glad to help out
Dihatsu P5 and Shelby Daytona added to the list of cars I plan to emulate
Lola T70 added to the list
That should be all. Hopefully at least one standardized chassis and a few configs can be done by the end of the year
Yes. Hopefully customizable (so having numbers be a different part selection)
This project is years away from full completion to where I want it to be
And of course colorable too
You want to make that ?
More the T70 mk1 not Mk2 but yeah
Just to let you know this is the Sprite MK.1, the Serbing Sprite was modeled off a MK.2 and had an upgraded engine
Good to know! I figured it was based on the Mk1 and didn’t really check any further.
Did they have the same suspension setup or was that different as well?
I'm not too sure, never seen a mk.2 or a Serbing model
Some of the rear suspension
Sweet thanks much. Looks like the Miramar Race suspension will be a suitable stand in?
Should be, I'm not too familiar with it though
helo i hear you are gt40ing
Out of curious why not release the cars individually once you're done with them instead of doing all at once with a pack
It’s a standardized chassis so that’s 90% of the work. I may look into releasing each chassis one by one though. Not sure
But once I have the chassis done then the bodywork will come faster
Looking forward to it 💯
it better be
ive seen too many people dip out on finishing a MK2 mod
if you ever have any questions about the MK2 im always willing to help
working on my own at the moment
👀
That looks sick!!
Automation I suppose ?
idk if its just me but when i try loading up a race on italy doesnt matter wich one it spawns me at the airport outside of the race track
same for westcoast it spawns me in the paddock where the race start point is
also for some reason it rips off my exhaust and opens my rear doors when i start it. but it immediatly ends it self again
bc im "black flagged"
doesnt work on any map even after clearing cache and reinstalling mod nothing helps
Noted. I’ll fix the races eventually
I want to redo allot of the 3D modeling to be better too tbh
What i found out is that you need to change the racer count to like 6 or maybe 7 didnt try
But the tracks are fun asf icl
Yeah they changed the way races grid; but that also means I can add more than 9 opponents for those that have PCs that can handle it 👀
[WIP] 1980s Racing Pack
Updating all the cars with new tires and new builds
Races will be fixed an updated as well with support for up to 20 cars

These liveries are by @glossy girder
Centerlug wheels have been added to all the touring cars too 🙂

hehehehehe
looks great
getting ready for the beamng bathurst 1000 with these liveries 🔥
Early 90s Bathurst1000 would go hard