#[WIP] 1980s Racing Pack

1 messages · Page 2 of 1

glossy monolith
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if you make this livery I will go nuts]

austere knoll
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Already in game lol

glossy monolith
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I forgor

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Yo this mod is insane/is gonna be insane

austere knoll
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All good you’re not the only one who did lmao

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I appreciate it!

glossy monolith
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congrats man you are doing gods work lmao

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The Fartin livery goes hard

modest rampart
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YESSSS

glossy girder
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Yes

stark stump
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This looks pretty sick

rotund cradle
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everything looks so good

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cant wait

surreal wigeon
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finna slap the HKS, Taisan, and Calsonic livery on the Pescoupe 😎

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I already got a build ready

sage nymph
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KRWs🤤

grand finch
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Can we get a jagermiester livery for the bolide

sage nymph
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is the bolide on the grid?

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oh yeah it is

austere knoll
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There’s 1 Bolide Club race

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Not on the regular grid tho

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Just 1 special single make race

sage nymph
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oh ok

grand finch
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Could we please please get a miesterbäiter livery

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Please

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For bolide and/or etk i

austere knoll
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.

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Already made it

grand finch
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Oh nice

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Alright

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The miesterbäiter livery

sage nymph
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miesterbaiter is wild

median sorrel
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Is this gonna be in the repository

austere knoll
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Yes

median sorrel
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Ok

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When will it be 100% done

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It looks really cool

austere knoll
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Hopefully soon. Trying to figure out custom racing traffic for multi class races and I have to do a much of text editing for descriptions and such

median sorrel
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Ok can I play it without AI rn or do I gotta wait

austere knoll
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Gotta wait

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Nothing is released yet besides a few of the custom tracks on my Patreon

median sorrel
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Ok cool

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Well I look forward to the completion of this

clear jackal
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On the note of patreon:
Might be a good idea to send a link to your patreon here

Its not in the first message or your discord desc, only on the desc of your videos on yt

austere knoll
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Wasn’t sure if it’s allowed

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So I didn’t

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But I will if it’s allowed

clear jackal
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Pretty sure its allowed

austere knoll
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I got the Belasco 400 Final stint endurance race figured out after much headache. Requires a bit of manual setup to have the right Ai traffic cars but multiclass racing in BeamNg is allot of fun

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And incase you are curious about the Lore

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(offical game paint scheme btw)

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The race is back after a 15 year Hiatus since 1975 and the first race held on the brand new for 1990 GP circuit

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For its 20th running ofc

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(May or may not make a 1956-1975 Belaso 400 on small island USA btw)
If I ever get around to making a 60s/70s pack

austere knoll
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https://youtu.be/6TDT7spTCTE
Decided to record some testing footage for you beautiful people tonight. So here's the full WCUSA Endurance race from start to finish.

Here is the full onboard video of the final stint in the Belasco 400 behind the wheel of the Ibishu 200bx Touring Car. Grab some snacks and enjoy!

(I am racing a custom AI set with custom cars that will be released soon)

If you would like to support: patreon.com/TrackBroseff

▶ Play video
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It is 31 minuets long so just be warned lol

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Maybe get some popcorn or something idk

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(And depending on reception and once my new rig comes in I might do more stuff like this but with live commentary talking about the race and things)

sage nymph
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15 laps is 31 minutes?

austere knoll
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It’s about a 2 minute lap

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So yeah

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And I would’ve made the race longer but the Wendovers run out of fuel

sage nymph
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are they running fuel cells or fuel tanks

austere knoll
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Tanks. I didn’t have time to make a cell

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Definitely on the list for future though

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Just to balance all cars fuel runs

austere knoll
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Same capacity tho

sage nymph
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interior fuel cells only hold 8 gallons

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fuel tanks hold 12 i think

austere knoll
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I’ll have to retest then

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Either way I think the players 200bx only has like 1 more lap of fuel in it

sage nymph
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oh ok

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either way im excited to see the tracks youve been cooking up

austere knoll
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Yeah multiple cars run out around the same point lol. Though for the earlier gens since they have less power they last longer

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Thanks!

sage nymph
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im glad to see the legrans be a competitive car for once and not just an obstacle on the track

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im watching the video rn and you did some pretty good driving for being on controller

glacial plover
austere knoll
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If I could, I would

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There’s no way to make the Ai to do it anyways even if I could implement it for the player

cinder egret
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will there be a livery like the bmw 2002 turbo?

austere knoll
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Imma need more description than that

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Theres thousands of liveries for that car

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That car is also about a decade too soon lol

cinder egret
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it just looks so good.

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i series?

sage nymph
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i think it could fit as like a retro livery for the I series

cinder egret
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yeah, the I series look similar.

austere knoll
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Mirimar would fit that really well but its from the wrong country lol

cinder egret
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@austere knoll pin a message with your discord link, i dont think people are seeing it much.

sage nymph
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wait you have a discord link?

austere knoll
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Discord link 1: can't be sent here I don't think
2: I can't pin messages last I checked

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But yes I have a discord

sage nymph
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you can pin messages in your thread i think

austere knoll
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I can DM it to you if you'd like but it'll also be in the description when I publish this mod or any other mods in the future

sage nymph
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you could always put the link in your bio too

cinder egret
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you should be able to, also wdym it cant be sent?

austere knoll
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Against server rules

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90% sure

austere knoll
sage nymph
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only against the rules if its unsolicited which it wouldnt be cause its for your project

cinder egret
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it should be fine if this is fine

sage nymph
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worst that happens is a mod deletes it

austere knoll
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Its in my bio now

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And I'll include it in the header in a sec

cinder egret
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cool

sage nymph
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👍

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im not seeing it

austere knoll
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Its in the header message now

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I think discord might not allow server links in bios

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Idk

sage nymph
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ive seen people who have them

austere knoll
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Might be a nitro thing

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Who knows

cinder egret
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not me

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lol

sage nymph
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maybe

austere knoll
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Only 2 things left on my list:
Jbeam and some descriptions. Getting close

cinder egret
austere knoll
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All 27 Configs

cinder egret
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beautiful. they should hang this in the guggenheim.

sage nymph
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nice

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and you made a 3000Ti TTSport

austere knoll
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Yee

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Thought it was really interesting it was in game when you pointed it out

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So I had to make it

sage nymph
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no turbo overheating issues?

austere knoll
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Has an oil cooler so it didn't in my tests

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maybe if you run it flat out on a highway it might

sage nymph
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mine had an oil cooler too and i still had overheating issues

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i was also running a stage 2(?) block but it was only a stage 1 turbo

austere knoll
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Now it’s just Map info for the new map, Jbeam, packaging the mod and a quick tutorial on how to make the endurance races work

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Everything is functional essentially just not polished

austere knoll
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[BETA] 1980s Racing Pack

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This will also be helpful for those interested in the endurance races

sudden hornet
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AOAH

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can't wait to try this when I get home from school

ember ridge
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fr bro, can't wait for it to be on the repo

snow sedge
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not sure if this is just an issue on my end but the 1989 seaside race has a base covet on the grid

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also not sure if it's just on my end
ai has a pileup at t2 at the seaside circuit

indigo lintel
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scenarios are gone after installing the mod

stark stump
stark stump
snow sedge
stark stump
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Yeah.

slender yoke
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i started the time trials from the main menu, and i dont know if thats what caused the issue

austere knoll
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I’ll look into it for sure. Not a clue in the world why the scenarios disappear. Thank y’all for testing it out

slender yoke
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oh yeah and the legran sedan gets overrev damage

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i forgot which gen tho

austere knoll
snow sedge
snow sedge
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wcusa street (not sure about belasco 400) a base covet spawns

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belasco 400 ai drive backward son the circuit (might just be me not setting up correctly)

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hirochi raceway gen 1 race has a default config i series on the grid

austere knoll
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Yeah the configs for whatever reason didn’t all transfer properly. I’m sure it’s just a mod packaging issue as they work fine on my copy but I’m making a list and I’ll be working on it all today

sudden hornet
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is there like, any walls to the street course in wcusa?

austere knoll
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There should be and they should work in the races

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But when exporting it I messed up the time trial

sudden hornet
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ah

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i cant find the support for the cars in the vehicle groups manager

austere knoll
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Should be called Gen#support

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Wait

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No

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😂

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Gen # support

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There we go

sudden hornet
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yeah cant find it

austere knoll
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I’ll add it to the list of fixes

sudden hornet
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oh

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wait

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nvm

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i see

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its this ?

austere knoll
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Sweet 👌

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Yes

sudden hornet
austere knoll
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Does it not show in the regular vehicle groups menu?

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Is it a layer deep?

sudden hornet
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what should i have as the spawn group?

austere knoll
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Depends what race you are doing

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Either Gen1,2 or 3 and then support

sudden hornet
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i mean this

austere knoll
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Traffic

sudden hornet
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alright

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yeah the walls are still not showing for the street course

sudden hornet
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ohhh

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waittt

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one second

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i see now

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i was just lost

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andd your a stock legran in the first street race

austere knoll
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Rip. You can manually choose your car at least for the races

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should be able to at least

sudden hornet
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how?

austere knoll
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At the start there should be a “use provided vehicle” toggle

sudden hornet
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nope

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only for 1986 and 90

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wait

austere knoll
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Well that’s annoying that the only race it doesn’t work with is the broken one lol

sudden hornet
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only for 86

austere knoll
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Hmm

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I’ll look into why that is

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Very odd

sudden hornet
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most of the cars crash here

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in the 86

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and the walls dont show on the 86 either

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aaahhh

austere knoll
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That’s really annoying I’m sorry

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And the Ai crash because the custom driving line I made for them also ties into the prefab with the walls

sudden hornet
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oh

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believe i found the issue

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its false on the 1983

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one second let me test

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wait

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do i have to unpack to make a change or

austere knoll
sudden hornet
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damn

austere knoll
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Also that was set to true last I tested it lol. I guess I saved it improperly when editing text files

sudden hornet
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ah

sage nymph
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@halcyon pond here

cinder egret
austere knoll
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It’s not

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It’s just Ai following the wrong path

sage nymph
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guys please do time trials with me🥺

austere knoll
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Gen 1 @ Norte first?

austere knoll
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Note: Italy and WCUSA Gen1 races might put you into the wrong car. I know the issue now and it will be fixed next update.

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But all other known issues are fixed I just forgot to double check that one

sudden hornet
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is the street course fixed for the time trial?

austere knoll
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Should be yes, I had not previously included the prefab folder just because of an oversight

sudden hornet
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yipee

sage nymph
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I know you’re gonna knock the socks off me but I’m accepting

sudden hornet
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i will join aswell

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tell me the track and gen and ill hop on the TT

sage nymph
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Perfect

austere knoll
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Italy Gen1 any car

sage nymph
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Ok

austere knoll
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(This is a good way to test balance as well)

sudden hornet
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i feel like

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we should all do the same car

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itl be easier to tell whos faster

sage nymph
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That would make it more fair true

austere knoll
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Wagon LeGran?

sage nymph
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I left a config in the time trial channel that you guys are free to use

austere knoll
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other server

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😂😂😂

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Unless this server also has one

sudden hornet
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currently redownloading the mod cuz update

austere knoll
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And I assume it’s best 1 lap yes?

sudden hornet
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yep

sage nymph
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1-5 yeah

austere knoll
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I think I just about have a 1:35.9 in it

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But thats like absolutely sending it and getting very lucky with brushing the walls

sage nymph
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what car

austere knoll
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Gen1 LeGran Wagon @ Norte Street

sage nymph
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ok

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are we doing 1 lap or 5

austere knoll
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Best lap

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do as many as you need

sage nymph
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ok

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give me a little bit and ill drop my results

sudden hornet
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walls dont have collision 😭

austere knoll
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Bro what

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I have never seen that issue before

sage nymph
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you just didnt hit it hard enough

sudden hornet
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btw im doing the one with the ETK on the cover

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is that the correct one

austere knoll
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Yeah thats the right one

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Norte Street circuit

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And the walls are there but do not have collisons???

sudden hornet
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but yeah the walls dont have colission

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yes

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they are there

austere knoll
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That is wacky I have never seen that before

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I wonder why lol

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Have you tried restarting the time trial?

sudden hornet
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have already

austere knoll
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That is really strange

sage nymph
sudden hornet
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can only do one lap even tho laps is set to 5

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so ima just do 5 tries

austere knoll
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You can set it to infinite

sage nymph
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its been 8 hours

sudden hornet
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rehahhayha

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1:34.4

sage nymph
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valve train damage is killing me

austere knoll
sage nymph
austere knoll
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I run first person and that’s right when the light comes on

sage nymph
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yeah i 6600 is the most itll rev to

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im sending it way too hard into T3 where the grass is

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this little spot is lethal

austere knoll
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Yeah that kerb was killing my tie rods

sage nymph
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im going too fast into that corner

sudden hornet
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i think i might have an advantage because i literally have no collision on the walls

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i was cutting that prty deep

sage nymph
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maybe

sage nymph
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i also cant drive fwd legrans to save my life

austere knoll
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Chopsticks do you have wall collision?

sage nymph
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yeah

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is the wagon running live axle rear?

austere knoll
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That’s wack as anything that it’s user to user

austere knoll
sage nymph
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ok

austere knoll
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The regular FWD suspension setup with racing parts

sage nymph
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yeah so live axle

austere knoll
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Ya

sage nymph
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this track is tighter than monaco

austere knoll
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Makes the rest end rather lively

sudden hornet
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love that little like

sage nymph
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idk how you guys are getting sub 40s

austere knoll
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Yeah it’s a tight one lol. Hence why they canned it for saftey after 1988

sudden hornet
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esses before that 180 turn

sage nymph
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oh ok

austere knoll
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The esses are terrifying lmao

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It’s like a rally stage

sudden hornet
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very fun tight and fast (thats what she said erehahah)

austere knoll
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My favorite is T1/T2 down the hill

sudden hornet
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yeah

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i found the perfect way to not bounce on that

austere knoll
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Street circuit corkscrew lol

sage nymph
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its fun but im too tired to do a tight street circuit

sudden hornet
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im using wheel btw

austere knoll
sudden hornet
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yeah

austere knoll
sage nymph
sudden hornet
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i have a low FFB as i have logi g920 (my shifter literally fell off one run)

sage nymph
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its definitly breaking my wrists

sudden hornet
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also its old

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like

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5-6 years old

sage nymph
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ah

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im running a T300RS so its trying to kill me

sudden hornet
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lmao

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murder

austere knoll
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You also have no walls to bounce into and hit lol

sage nymph
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real

austere knoll
sudden hornet
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should we do another TT?

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west coast perhaps?

sage nymph
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seaside

austere knoll
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Italy Airport in Gen3 s?

sage nymph
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or west coast

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yeah

austere knoll
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Seaside Italy works for me

sudden hornet
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thats fine

sage nymph
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any gen 3?

austere knoll
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Let’s try the Wendover

sudden hornet
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alright

sage nymph
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ok

sudden hornet
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laps work here+ i have colision

sage nymph
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this car has such an odd power curve for being NA

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its fine in 2nd up until 3400rpms when the rear tires just spin

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im also 20 seconds slower than my pessima

austere knoll
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I ran a 1:08.814 but forgot to screenshot 😦

sage nymph
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wow

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that was also my first time driving that car

austere knoll
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The key is the final chicane

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Gotta turn in WAYYY earlier than you think

sage nymph
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T1 is killing me

austere knoll
sudden hornet
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what track next?

austere knoll
# austere knoll

I'm not sure how much faster I can go. Absolutely sending the last chicane lmao

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WCUSA Uptown Circuit?

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Pessima Gen2?

sudden hornet
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sur

sage nymph
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im hitting the Long circuit in one of my touring cars

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your gen 3 pessima is actually just as fast on the straight just not as fast on launch

austere knoll
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Issa turbo so it bogs hard

sage nymph
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how much boost?

austere knoll
austere knoll
sage nymph
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cause my VTCC pessima is only running 12psi

sage nymph
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so 9psi

austere knoll
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I think its similar

sage nymph
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it shouldnt be bogging on 9 psi cause mine on 12 doesnt bog at call

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it just wont pull in 4th

austere knoll
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WCUSA Street Circuit might be broken. I think I accidentally linked it to the GP circuit

sudden hornet
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oh

sage nymph
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uptown was dogging me out with the intense changes in altitude

sudden hornet
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dont have collision with the uptown one either

sage nymph
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clear your cache

sudden hornet
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alright

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which one?

sage nymph
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@sudden hornet standard sorry

sudden hornet
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thanks, did standard earlier since you didn't Answer

sage nymph
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yeah sorry bout that

sudden hornet
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nah it's fine

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everyone has a life

sage nymph
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nah😂

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i just didnt look at the server for like 2 hours

sudden hornet
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lmao

sage nymph
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ive been sitting at my desk for like 5 hours doing literally nothing

sudden hornet
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real

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I've yet to try historic hirochi

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I'll do that and any others I missed tomorrow after school

sudden hornet
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historic hirochi raceway stops loading and freezes at 40% loading roads

sage nymph
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hit F5 to restart

sudden hornet
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also clearing cache didnt fix the wall collisions

austere knoll
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Yeah I’m not sure why you have that issue

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Do you by chance run really low graphics?

sudden hornet
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no

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normal

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with goodies

austere knoll
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Yeah no clue

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That’s really strange

sudden hornet
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i honestly really dont wanna do a deep clean cache

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ill do it later if i have too

austere knoll
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Yeah I’m not sure what would fix it

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Do you have the issue with any other races?

sudden hornet
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only the norte street circuit

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and hirochi raceway historic gets stuck on loading roads 40%

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wait

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i think i just found the issue

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yep

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this shouldnt be capitilized right?

austere knoll
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It should be

sudden hornet
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the others that work dont have it capitilized

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i also mean the first prefab

austere knoll
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Though the one for Italy is called deco.prefab.json

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At least that was its name when I packaged it

sudden hornet
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this is what norte (the one that doesnt work)

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is

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and this is the airport (the one that works

austere knoll
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When I packaged it out it was called deco.prefab.json I’m 99% sure. Try renaming it to that maybe

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Yeah idk why they aren’t deco.prefab

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That’s weird

sudden hornet
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ughh i dont know how to unpack it

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one second

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figured it out

sudden hornet
sage nymph
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i dont mind the ping and sure lemme boot the game up

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you wouldnt believe it but i have no clue what im looking for

sudden hornet
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i just need to see if yours is any different

sage nymph
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i did allat and all i found was a JSON file

sudden hornet
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send a screenshot of the directory

sage nymph
sudden hornet
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no thats not it

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the directory is the stuff at the tippy top with these (>)

sage nymph
sudden hornet
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quickrace

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wait

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go back to

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80s_racing

sage nymph
sudden hornet
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gameplay

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then mission

sage nymph
sudden hornet
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italy, timetrial, then 001-nortestreetcircuit

sage nymph
sudden hornet
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huh

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thats weird

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wait

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ima remove the old xero speedring file

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mayb thatl work

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imagine if thats the issue

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mmm nop3

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btw found this

austere knoll
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Yeah that’s all good. When making the street circuit I put those in separate folders for organization under the one prefab

sudden hornet
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ah

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what about wcusa?

austere knoll
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Same thing

sudden hornet
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is it the same thing for everything else?

austere knoll
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Yes

sudden hornet
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damn

snow sedge
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okudai special covet doesn't seem to show up in the config list

austere knoll
#

👍 Noted I’ll fix it

clear jackal
#

Historical Hirochi doesnt want to load for me, not sure if someone else is having same issue

pseudo tinsel
#

Same for me

torpid mural
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Yep

austere knoll
#

Odd, I’ll look into it

austere knoll
#

As always let me know about any issues. Hoping to get this on the repo soon once all the bugs are squashed

austere knoll
sudden hornet
#

is historic hirochi fixed?

austere knoll
#

Yes

sudden hornet
#

YESSS

wicked shale
austere knoll
#

Thank you! 🙂

sudden hornet
#

historic Hirochi is FUN

wicked shale
austere knoll
#

They are supposed to have collisions yes, had the same problem with Italy and it’s on a user basis and I really really wish I knew why

sudden hornet
austere knoll
#

And yeah the Ai are not fantastic. Wish I could make them faster. But you can also always manually select a slower car if you so choose

wicked shale
sudden hornet
#

i have a feeling that might fix something

austere knoll
#

That’s for WCUSA street circuit yea?

sudden hornet
#

and italy

#

norte

austere knoll
#

Interesting

#

Because this is the packed file structure

#

Not sure why or how it would rename itself

sudden hornet
#

i mean in the

#

time trial

austere knoll
#

Same thing

sudden hornet
#

huh

austere knoll
#

And last time I shared a prefab with mainPrefab.prefab ir broke the entire mod when I uploaded it to the repo

#

So idk what to think lol

wicked shale
#

the stock covet is still in the 1989 belasco race

sudden hornet
austere knoll
#

Thats what I have sent here

sudden hornet
#

oh

austere knoll
#

The packed folder I have just uploaded to drive

#

Do the walls have collision in the ai races?

sudden hornet
#

one second lemme see

wicked shale
#

only tested in ai races

#

and it didnt for me

austere knoll
#

Rip. I'll figure it out

wicked shale
#

the belasco endurance race crashes my game idk why tho

austere knoll
#

Thats interesting. Was it a one time thing or every time?

wicked shale
#

ive tried twice

#

both times it crashed

austere knoll
#

Because sometimes the game will derp out and spawn in all 20 traffic cars when its only supposed to spawn 2 at a time

#

Interesting. I'll look into it

#

Not sure what would cause a full crash like that

wicked shale
#

yeah no error message or anything

#

could be a mod conflict or something since i have 400+ mods installed and active

#

just confirmed that i have no colisions on italy either (norte at least)

austere knoll
#

That is puzzling. Thank you for testing

sudden hornet
#

heres whats in mainprefab

#

dont know if theres anything different about yours

wicked shale
#

also all the ai is in stock bolides in the bolide cup

#

walls at the airport are very much real and will destroy your car

austere knoll
austere knoll
#

Odd that the airport walls work. I have an idea why now at least

wicked shale
#

ive been pointing out a lot of flaws, but i just wanna say that this mod has some of the best racing ive seen in beam, particularly the covet cup

austere knoll
#

Yeah in beam the slower more grippy cars the better the Ai are at driving them.
Which is unfortunate because those are often the most boring cars to lap solo

#

But the Covet cup race is fun

austere knoll
#

Happy racing!

river lake
#

hello, i can't remember but is there a config pack for cars assosciated with this, i remember having it on my previous beamng install

river lake
#

and i also noticed that the legran, and etk i series are in stock ocnfig in the historic racetrack

austere knoll
#

Bugs are being squashed, the street cars showing up should have all been fixed but it is certainly possible that I missed one in one of the 20 races

austere knoll
indigo lintel
#

how can I access the races?

austere knoll
#

In the base game maps

sudden hornet
austere knoll
#

I have yet to figure out a way to make them into scenarios

sudden hornet
#

you did a good job

austere knoll
#

Thank you! I'm glad you enjoy it

indigo lintel
#

yeah the tracks are great!, i've tried the italy ones

sudden hornet
#

do you know what your next mod will be?

austere knoll
#

And something between those two that needs more planning before I announce it

sudden hornet
#

hot

sudden hornet
#

man i wish i could spawn in the time trial walls in the maps so i can do some screenshots

austere knoll
#

You can take screenshots during a time trial. But sometimes the checkpoints are in the way

sudden hornet
#

nah i mean using reshade

#

cant do slowmo in time trials

austere knoll
#

If you go into the prefabs folder you might be able to drag them into your scene tree and have them spawn

sudden hornet
#

oh

austere knoll
#

I’m not sure though never tried it. But it’s worth a shot

sudden hornet
#

where are the prefabs folder?

#

mod itself?

austere knoll
#

Yes mod itself, level, art, prefabs

#

Then put it in I think the 0.29 levels, art, main

sudden hornet
#

i just drag these?

austere knoll
#

Copy em but yes

sudden hornet
#

alright

#

wait in documents beamng or main beamng?

#

by main beamng i mean the steam folder

austere knoll
#

In the BeamNg 0.29 folder. Pretty sure that’s the documents one

sudden hornet
#

all i see is this

austere knoll
#

If the file structure doesn’t exist go into F11 on the map and move something and the ctrl Z it and the file structure will auto generate

#

Yes that’s the right one

sudden hornet
#

alright

#

ill do it later

austere knoll
sudden hornet
austere knoll
#

Main, then art? Possibly?

#

I’m not home rn but when I get home I’ll check

sudden hornet
#

no

#

it goes to mission group

austere knoll
#

As y’all have probably seen 0.30 is out! This shouldn’t effect my mod at all so the plan still goes ahead that I’m going to upload it to the repository today and then it’ll be a week or so until it gets verified

#

If anyone has any problems with the mod now that we are on 0.30 let me know asap

#

Happy racing!

#

Yep double checked patch notes and we should be all good. I’m still going to test everything today but I don’t see why anything would be amiss

river lake
#

1983 hirochi there is a covet i think

sudden hornet
#

the new island on wcusa would be good for a street course imo

#

looks very fun

austere knoll
#

It is 👀

#

Not for this pack

#

But maybe for an older car pack or just a stand alone thing

sudden hornet
#

honestly i think a stand alone map would be best

#

as a more modern street course

wicked shale
#

Maybe u could get some Modders to allow u to use their cars to fill out the grid

austere knoll
#

60s/70s pack I want to do at some point for sure

#

We have a good few cars (Pickle, Mirimar, Barstow, Moonhawk, Bluebuck)

#

So I could probably make a decent grid just with stock vehicles

wicked shale
#

Yeah

#

Ig if u only want one grid not 3 like the 80s pack you’ll be good

austere knoll
#

Yeah maybe just 2 with a 60s and a 70s grid

#

Idk yet

#

I have allot more things in the pipeline lol

wicked shale
#

True

#

And players can use the mods they use to add to the grid if they like

austere knoll
#

Yeah exactly

#

That would definitely work

sudden hornet
#

or not

#

literally synchroniser damage every time

#

i think i perfectly shift

#

guess not

austere knoll
#

They updated that today

sudden hornet
#

yeah

austere knoll
#

Gotta hold the button longer now

austere knoll
#

[Awaiting Approval] 1980s Racing Pack

#

Officially posted on the forums wooop woooop! Now just to wait for the approval process to happen lol. But for now its on to the next project!

#

Hopefully goes smoother than last time lol

austere knoll
#

Waiting for approval right now but it’ll be called 80s racing pack when it’s approved

tall cedar
#

What's the next project 🤔

austere knoll
#

Ohhhh

#

Xero Parklands 1.2 update

#

And then a Oval + Roval map similar to Daytona

#

I have more stuff planned as well but nothing as concrete

tall cedar
#

Cool, just messing with your head. I know this stuff takes many hours no rush, I love those clueless posts when people say build this car or track so I can drive it next week !

austere knoll
#

You’re all good brother I appreciate when people are interested in my future projects

#

But yes it is funny when people beg for certain mods in a ridiculous timeframe

tall cedar
#

Looking forward to trying this mod, you might want to call out Jimmy Broadbent he'd be all over this !

austere knoll
#

I mean I would not complain if he gave it a review at some point lol

#

Or just streamed it or whatever

#

I think it could be funny as one of his videos or streams with how chaotic the races can occasionally be

ember ridge
#

Awaiting approval😭

ember ridge
#

Is it on the ingame repo tho?

sage nymph
#

yes

austere knoll
#

Yep it’s out now! I’m away at the moment for a proper announcement and post but I will change the title

#

[On the Repo] 1980s Racing Pack

#

[RELEASED] 1980s Racing Pack

ember ridge
#

LETS GOO

#

BUT

#

IM NOT HOME😭😭

wispy coral
#

Can anyone provide a concise order of the rounds for all the racing seasons in the mod? Because I want to race them in chronological order (For example, italy is round 3 in 1983)

austere knoll
#

I’m not home atm but I will be making a schedule when I do get home

#

iirc Automation test track was round 1, Industrial/Xero round 2, Italy, Hirochi, WCUSA

knotty sable
fickle pendant
#

beam AI doing Beam AI things

tall cedar
#

Such a good mod sadly let down by Beams AI....

austere knoll
#

Only so much that can be done lol

stark stump
#

I love the chaos seen here. Unfortunately, my PC cannot handle it.

austere knoll
#

Rip. You could turn down the car counts but then there’s less chaos

stark stump
#

Yes, I see.

tall cedar
sage nymph
#

3-4 if you’re in a slower car and trying to have a race

#

I wish they used the flee AIs awareness so they wouldn’t just plow you at any chance given

austere knoll
#

Oh I did lol

#

Oh I see

#

Nvm

#

I’m not sure if there’s a difference between the glee and racing Ai but I do have their awareness at maximum

sage nymph
#

Flee Ai will try not to get close to you if they can so they’ll go wide to avoid hitting you

#

Hotlap Ai WILL hit you if you’re on the racing line and not infront of them

austere knoll
#

Gotcha that’s interesting to know

sage nymph
#

figured that out the hard way

sudden hornet
#

just wanna see whats the main layout differenr

austere knoll
#

The classic circuit is in the regular map but it has since been converted to public farm roads

sudden hornet
#

i notice t1 seems different

#

is anything else different

austere knoll
#

Should all largely be the same but there are some minor differences in camber, bumps and of course scenery

austere knoll
sudden hornet
#

oh wow

#

thats much different

#

didnt expect it to be that much different

sudden hornet
#

someone didnt exit the pits safely...

austere knoll
austere knoll
#

Next up is a competition patch to balance lap times and fuel consumption amounts for online competition. Probably some more suspension and general tuning as well just to improve handling

#

But as always if you have any concerns or complaints I am all ears

rough mica
#

I don't know why when i activate this mod the scenarios dissapear

#

I tried clearing cache and integrity check but nothing

#

I really love this mod so it's sad that i have this problem

tall cedar
#

As above

austere knoll
#

Yeah noted. Not a clue in the world why that happens if I’m honest

stark stump
#

Soo f*cking annoying that I get taken to the very bottom of the post when I click onto it

#

Otherwise I have to scroll all the way up

austere knoll
#

Thank ya

austere knoll
#

1980s racing garage. Figured y'all would enjoy the picture

#

Mod updates hopefully soon btw so if you have bugs you have found lmk

rugged cipher
austere knoll
#

Dang that looks good!! I gotta add some lighting to mine

torpid mural
#

no touring car for me ig

snow sedge
#

touring car permissions revoked

glacial plover
glossy monolith
#

@austere knoll where can I find the races?

austere knoll
#

On the maps themselves

glossy monolith
#

thanks!

#

whats the last version btw

#

is it on the repo

#

or is it the drive u posted earlier

austere knoll
#

Repo

#

Thankfully hasn’t needed any updates since I posted it

glossy monolith
#

oh cool just saw that thanks so much

austere knoll
#

[WIP] 1960s Racing Pack

#

👀

#

Decided to use this thread for my next pack. Also will be updating the 80s pack shortly (within the month)

rigid bone
#

Gavril VS Civetta

#

comin to local cinemas in 20 minutes

sturdy harbor
granite slate
# rigid bone Gavril VS Civetta

The Scintilla Americana exists (Scintilla that looks like a GT). Maybe in Beam lore they worked together as Ford Gavril initially wanted

clear jackal
stark stump
granite slate
# rigid bone oh word! i didn't know this
Gumroad

Civetta Scintilla AmericanaLore:In 2022 Gavril Colaborated with Civetta to make a special edition "facelift" of the ScintillaFeatures: Facelift parts for the scintilla and a custom modeled V6TT Engine:Facelift Front bumperFacelift Fenders w/ HeadlightsFacelift Rear End (Accesible via Americana Rear Rnd Support)Only Quarter Panels Facelift Rear E...

#

just put 0 here

rigid bone
#

ok thanks

copper holly
#

Track broseff never stops cooking

cinder egret
#

real

cinder egret
#

(link can be found in my bio)

kindred hedge
viral herald
#

Jokes aside that looks hella nice

#

By chance would there be a 2000s version in the future?

#

I understand if not but gimme hopium

austere knoll
#

Nah likely not. Creating modern cars is much more difficult lol (+ classic racing is my jam lol)

kindred hedge
#

Is a 1960s Civetta planned as well for some 1960s racing stuff?

austere knoll
#

We will see. I don’t have as much data or existing material for a Civetta one so it would be more difficult

#

A Ibishu and Autobello are planned though

#

And potentially a Bruckell

kindred hedge
#

Ooh, a bruckell

#

Is the 1960s racing pack based around 24 hour of lemans cars?

viral herald
#

Do you plan on making more custom cars for the pack?

austere knoll
austere knoll
sturdy harbor
#

How finished is the gavril?

austere knoll
#

20% at most

#

Has no doors, exhaust, PBR materials, custom interior or any of the customizable parts

#

It’s just a body, engine and chassis atm

sturdy harbor
#

Ah dang

#

Still glad we getting some le mans cars other than automation stuff

cinder egret
kindred hedge
#

Maybe something like the Ferrari 330P with the 4.0L V12?

copper holly
austere knoll
austere knoll
#

Functioning bodywork coming along

kindred hedge
#

Ooh

stark stump
#

Is it based on the first Ford GT40?

soft wagon
#

am i the only one that honestly expected a separate map for the uptown street circuit and norte street circuit

austere knoll
soft wagon
#

i meant map lmao

austere knoll
#

Ohhh yea nah they are in the default maps lol

soft wagon
steady stump
clear jackal
#

pretty sure thats the vanilla map

#

when you click "m" it would be at the bottom

steady stump
#

But all those bystanders and tents are not on the original map, that´s why I thought so.

cinder egret
#

I believe he added those in for the time trials and races, but I am not sure

clear jackal
#

or its the millie maglia mod which is a time trial

austere knoll
#

It is it’s own map copied from Italy with racing assets added

#

Based on the Targa Florio

clear jackal
#

ah cool

#

im guessing thats going to be a new time trial?

hazy onyx
#

Is there any plans to add a WCUSA Street Circuit over by the coastal roads/hilly area of the city? Like one layout for the Gen 1&2 cars and one for the Gen 3s?

austere knoll
hazy onyx
#

One step ahead of everyone it seems lol

austere knoll
#

I assume you meant Spearleaf Island

#

Unless there’s a different coastal hilly area

cinder egret
#

different coastal

hazy onyx
#

Oh no I meant the long curvey road on the coast of the main city with the area that feels heavily inspired by San Francisco.

#

The like China Town area I guess you could call it

austere knoll
#

Ohhh I see. No plans for a circuit there yet

hazy onyx
#

I see. Could possibly help out with such a thing if you'd like.

austere knoll
#

Well the current uptown track does go through ChinaTown but not down along the coast

cinder egret
#

that road could be good for a circuit...

#

the one that goes through the forest?

#

oh wait nvm i know what you mean

split burrow
#

Hey! i may be dumb, but how do i race against AI on the racetracks?

austere knoll
#

It’s not in scenarios or anything

split burrow
#

ahh ok, i searched in the scenarios but not on the real map... thanks, also i very love your mods, keep up the work

austere knoll
#

Thanks mate! Hopefully you enjoy getting to race the Ai now 🙂

viral nest
#

If so then that would mean we finally get more super touring type cars

austere knoll
#

More likely it’ll be a modern racing pack with GT4s and TCRs but that’s a ways out

#

Super touring would be a 00s pack prolly but we don’t have any cars that would fit besides the Pessima

viral nest
#

Would be interesting to see what you have in store for the future ngl

cinder egret
viral nest
#

Racecars are cool

austere knoll
#

Big facts

cinder egret
#

Huge facts, actually

copper holly
#

Anymore progress?

austere knoll
#

Been busy with hosting my rally competition and updating all my maps to PBR

#

So no

indigo lintel
tall cedar
#

Broseff, this just track pack & car configs or races ?

clear jackal
#

this has races, car configs and tracks

tall cedar
#

But the races don't work ?

clear jackal
#

they should? do they even show up?

tall cedar
#

AI are clueless

austere knoll
austere knoll
austere knoll
#

Mannn I need to get back on the grind for this car

#

(Map is an in progress update of Xero Parklands)

clear jackal
#

hot

austere knoll
copper holly
#

Please continue cooking

austere knoll
#

The millionares got a hold of it. It shall never see the track ever again 😦

#

lol

austere knoll
viral nest
kindred hedge
#

I kinda hate the rich people who buy these classic supercars and never drive them

cinder egret
#

real

#

kinda?

#

only kinda?

viral nest
#

I somewhat understand why they dont drive em much since older supercars tend to be more fragile

stark stump
cinder egret
#

real

stark stump
granite slate
stark stump
#

K

cinder egret
#

this is not his current focus, at the moment, some of his earlier maps are getting revamps

cinder egret
#

iirc xero and lonestar are getting revamps currently, then italy rally mod will be next, and then an update for arctic circle, and then maybe this? @austere knoll correct me if i'm wrong

austere knoll
cinder egret
austere knoll
#

👀

cinder egret
glossy monolith
#

that thing looks so awesome

#

like it just wants to attack the track

cinder egret
#

that's what the GT40 did

#

that means he made it look right lol

stark stump
#

Speaking of the GT40...
I want a colourable version of this livery.

cinder egret
#

that would be cool

#

seems doable too

#

would just make use of color slots 1&2

austere knoll
#

Paintable liveries are definitely planned but I need to do allot of work before I get to that point

stark stump
#

Alright.

indigo lintel
#

How are the map remasters coming along?

indigo lintel
#

Oh

#

You got that from the discord, just realized

cinder egret
indigo lintel
#

Saw you post on his behalf and assumed it had been posted somewhere else prior haha

golden lintel
#

Do i gotta download the mod from the forums or the in game repo? I’m not sure i couldn’t find it in game but might just have been wrong

cinder egret
golden lintel
#

Wait huh wasn’t it released? Or has this chanel changed theme wasn’t it like 80s racing pack earlier?

#

I’m confused from this now

#

I’m sorry i’m no good with these type of chat can i somehow get up to the top of the chat to read the info there?

copper holly
#

The 80s racing pack is already on the repo

#

This is another pack he is working on

cinder egret
#

the '80s pack is on the repo.

#

also on the beamng website

#

you can find it by clicking on another one of his mods, and clicking on his name

austere knoll
golden lintel
austere knoll
#

While I am still working on the 60s race cars here is a very soon update preview to the 80s racing mod 👀

#

5 new BX versions as well as a new Covet and Bolide on the way.
1 New track
Minimum 3 new ai races

oak mirage
#

hell yeah

dusky oak
#

👀

steady stump
#

Is this the new track in the picture?

austere knoll
#

Probably won't have any races as in the cannon I decided they stayed at the uptown circuit until the GP track opened in 1990

#

https://youtu.be/nCRE6ysBYxA?si=LcHGDJ6xF0QG_qF8 Here is a lap of the track. Would work well for a Formula E type thing too

A custom-made modded short street circuit lap in the ports of Belasco City. The track is 1.2 miles long and takes inspiration from Surfers Paradise, Longbeach, Macau, and Monaco. Best taken in slow cars.

Mods in the showcase: 1980s Racing Mod: "Quattro Touring Car" Pessima

▶ Play video
steady stump
#

I like how the track rubber looks oh so realistic!

clear jackal
austere knoll
#

Street car GTT BX. With AWD and 296hp

#

AWD is fully modeled with Tcase, driveshafts and half shafts

#

Data is adapted from the iSeries 🙂

placid zodiac
#

Finally found this thread 😃 knew it was here but just had to scroll for a little bit

granite slate
#

Any news?

dusky oak
#

News is good things come to those who wait

copper holly
#

Bros a philosopher

dusky oak
#

Nah

#

I'm just saying "it gets worked on when it gets worked on" in the nicest way possible

austere knoll
#

Progress is coming along slowly.

1970s based “Spearleaf GP” is done

22 mile Targa Italia is mapped out

Small Island Circuit is mapped out/planned

60s Hirochi raceway is in progress

60s automation GP is planned

—————————

Now what I want from y’all; I need car suggestions. Keep in mind if at all possible I want to use modified default engines with modified default chassis/suspension

Here’s the current planned/dream list (none of these are remotely confirmed)

2L+ cars:
Gavril SP400mk1 : Sportscar : Gavril 4.8L V8 : Ford GT40 Mk1
(Bolide based)

Gavril SP400mk2 : Prototype : Gavril 6.9L V8 : Ford GT40 Mk2
(Bolide based)

Peregrine F2.0 : Prototype : Bruckell 7.3L V8 : Chaparral 2F
(Bolide based)

Bruckell Speedhawk : Sportscar : Bruckell 6.2L V8 : Corvette GS Prototype 1966
(Moonhawk based)
——

-2L
Ibishu R220II : Prototype : Ibishu 1.9L I6 : Nissan R380II
(Downsized old bolide base)

Mira R220 : Sportscar : Ibishu 1.6L I6 : Prince R380
(Downsized old bolide base)

Civetta Fiamatta : Prototype : Civetta 2.0L V8 : Ferrari Dino 206 S
(Downsized old bolide base)

lore Porsche : Sportscar : Autobello 1.5L F4 : Porsche 904
(Downsized old bolide base)

———

-1.3L
Autobello Velocemente : Prototype : Autobello 1.3L F4 : Abarth 1000 Bialbero
(Piccolina based)

Cherrier C110 : Prototype: Autobello 1.1L F4 : Alpine A210
(Downsized old bolide base)

Lore British car : Sportscar : Ibishu 1.3L I4 (Pigeon) : Austin Healey Sebring Sprite
(Miramar based)
———

Unused engines
Bruckell 5.0L V8
Gavril 5.8L V8
1.5L MR covet i4
1.3L FF covet i4

Engines can/will be rebranded visually to match the correct manufacturer 🙂
———

With suggestions keep in mind it’s meant to be 1965-1967 LeMans/World Sportscars

also if you are a vehicle modder and are willing to help the project lmk. My ambitions are currently above my skill set

#

Idea for cars that share chassis is to have the chassis be one car menu wise and then you can pick the config which would be the front and rear bodywork + engine bits (could even mix and match)

sturdy harbor
#

Very cool ideas

leaden palm
#

Do you need any images of the Sprite engine, I've got a bunch because me and my dad are restoring one

austere knoll
#

Thanks much! @leaden palm

#

hopefully the bot gave thanks

blazing nest
austere knoll
#

Progress is coming along slowly

terse wagon
#

Ooo

leaden palm
#

But I don't have many of the suspension

austere knoll
#

Send em wherever you feel is best

leaden palm
#

But next time I'm working on it I'll get some

#

Got them here

#

The rear body actually is part of the chassis

austere knoll
#

Sweeeet thank you. Miramar suspension/chassis should be perfect for it I think so long as I downsize the wheelbase

#

Thanks @leaden palm

leaden palm
austere knoll
#

Dihatsu P5 and Shelby Daytona added to the list of cars I plan to emulate

austere knoll
#

Lola T70 added to the list

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That should be all. Hopefully at least one standardized chassis and a few configs can be done by the end of the year

viral herald
#

good lord thats a stacked list

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are you planning multiple liveries per car?

austere knoll
#

Yes. Hopefully customizable (so having numbers be a different part selection)

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This project is years away from full completion to where I want it to be

austere knoll
glossy girder
austere knoll
glossy girder
#

Damn

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Still crazy

leaden palm
# leaden palm

Just to let you know this is the Sprite MK.1, the Serbing Sprite was modeled off a MK.2 and had an upgraded engine

austere knoll
#

Good to know! I figured it was based on the Mk1 and didn’t really check any further.

Did they have the same suspension setup or was that different as well?

leaden palm
#

I'm not too sure, never seen a mk.2 or a Serbing model

leaden palm
#

Where the steering column joins to the steering rack

leaden palm
#

Some of the rear suspension

austere knoll
leaden palm
#

Should be, I'm not too familiar with it though

robust cape
#

helo i hear you are gt40ing

austere knoll
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Indeed I am

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I am GT40ing all over

ember plover
#

Out of curious why not release the cars individually once you're done with them instead of doing all at once with a pack

austere knoll
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It’s a standardized chassis so that’s 90% of the work. I may look into releasing each chassis one by one though. Not sure

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But once I have the chassis done then the bodywork will come faster

ember plover
#

Looking forward to it 💯

robust cape
#

ive seen too many people dip out on finishing a MK2 mod

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if you ever have any questions about the MK2 im always willing to help

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working on my own at the moment

dusky oak
#

👀

austere knoll
glossy girder
rugged thistle
#

idk if its just me but when i try loading up a race on italy doesnt matter wich one it spawns me at the airport outside of the race track

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same for westcoast it spawns me in the paddock where the race start point is

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also for some reason it rips off my exhaust and opens my rear doors when i start it. but it immediatly ends it self again

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bc im "black flagged"

rugged thistle
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doesnt work on any map even after clearing cache and reinstalling mod nothing helps

austere knoll
#

Noted. I’ll fix the races eventually

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I want to redo allot of the 3D modeling to be better too tbh

rugged thistle
#

What i found out is that you need to change the racer count to like 6 or maybe 7 didnt try

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But the tracks are fun asf icl

austere knoll
austere knoll
#

[WIP] 1980s Racing Pack

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Updating all the cars with new tires and new builds

Races will be fixed an updated as well with support for up to 20 cars

dusky oak
austere knoll
#

These liveries are by @glossy girder

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Centerlug wheels have been added to all the touring cars too 🙂

glossy girder
dusky oak
#

hehehehehe

clear jackal
#

looks great

austere knoll
austere knoll
placid zodiac
#

getting ready for the beamng bathurst 1000 with these liveries 🔥

austere knoll
#

Early 90s Bathurst1000 would go hard

austere knoll