#modding-general

1 messages · Page 30 of 1

unique zealot
#

That should say enough, a trusted mod site wouldn’t be filtered

polar igloo
unique zealot
echo bolt
unique zealot
buoyant arch
#

Hello,does anyone know how to modify the wait time for delivery car? Mine crashed and I gotta wait 1.28 hours for it💀

crystal wraith
#

It’s not even that bad lol

urban warren
#

Hey, just got this game and super new trying to figure things out. I downloaded the Vehicle Parts Painting mod, and can't figure out how to use it. Should it fire up in the interface automatically? If it is not, is that particular mod not working currently?

chrome timber
#

<@&710084482031550547> 1371561066336747583 DM advertising might be a scam

red flax
#

are there any more mod websites other than modlands thats reliable?

tranquil acorn
waxen latch
steel monolith
#

Does anyone know how vanilla cars do brake glow? Is it a built-in feature now? Is there a "brake" material that takes car of everything or does it just use a glowMap?

ebon quail
steel monolith
#

Ok, so I don't have to change anything in my modded vehicle given I was using a glowMap too, correct?

unique zealot
restive falcon
#

Why did I get ghost pinged

normal bay
#

alr

so

can anyone please help me wth html

im tryna add an actual animated bootscreen, not just the image fading to nav
and ik, with gifs, its like.. sorta possible. but id need the gif to not loop

or instead have a video with autoplay but not looping somehow

idk

graceful blade
#

anyone know of some reaLLLY GOOD FREE MODS ARE?

outer nimbus
#

Sup. Where can I safely download some cool irl cars?

tranquil acorn
ember wagon
strange carbon
tranquil acorn
strange carbon
#

Wow judging me for playing a game i like wow

tacit halo
#

its

#

a game

tranquil acorn
#

yeh

tacit halo
#

you can also filter by released

tranquil acorn
#

you could also search ”beamng forums”

#

on google

tranquil acorn
tacit halo
tranquil acorn
obsidian bobcat
#

Does anyone know if royal rendering is good? Lowkey tempted

silver shuttle
#

In the early days. Nope, he was definitely a 'stay away from'. Recently however, some of his creations do feel pretty good

tacit halo
silver shuttle
#

^^^^

opaque magnet
#

Hey, I'm hoping some one can help. I'm trying to increase the number of large parcels that spawn, but I cannot for the life of me figure out what to modify.

I've been digging around the warehouses.deliveryParcels.json but everything I try either breaks it, or does nothing. Despite copying values from an item that spawns tons, I get none.

Any help would be really appreciated. I'm kinda frustrated at this point.

thick sky
#

can i add my own engines to beamng?

rustic haven
#

i need help with jbeaming, i'm using the jbeam addon for blender for some collision fixing, although, when i move the nodes down onto the mesh (lets say the hood for example), it works but in-game the hood gets deformed. i think it could be self collision? or soemthign else i'm not quite sure

#

and when i move it away from the hood, (to the point where it's not even close to it), the hood goes back to normal and doesn't deform

unique zealot
thick sky
#

how? i searched and i didnt find a way

unique zealot
#

https://www.youtube.com/watch?v=3JYEFXsiBOY despite the title, this is the same premise

silent tendon
#

how do i get traffic on a high way plz help

normal bay
#

@unkempt slate rlly sorry for the ping but i thought you may know how to help or someone who would help w animated boot screens

dmd u

bleak laurel
#

Anytips for custom engine or using other engina as a template. ive never made a custom engine

astral sandal
astral sandal
#

mb

tranquil acorn
untold vine
#

do you guys have good steering angle mods for the t series?

verbal silo
#

does any one know were you can buy a dodge charger for like police pursuits

unique zealot
#

ok i dont think they dont seeing as theyre the older ones but same thing applies

verbal silo
#

ok thanks i will check it out

desert panther
#

Hi, @steep schooner, can I DM you? It's to reach out regarding something for a mod I'm helping in.

steep schooner
#

Sure

lavish warren
#

I made fully working FPV drone

lavish warren
# lavish warren I made fully working FPV drone

I'm thinking of uploading it to the repository after improvements, but unfortunately, not everyone will be able to fly on the keyboard + mouse on it.
although now I personally control it calmly on the keyboard and mouse.

tranquil acorn
sudden pond
#

Does a No Texture Land mod exist?

tranquil acorn
sudden pond
#

I mean someone actually taking the time to making a place with no texture map with no texture cars

tranquil acorn
sudden pond
tranquil acorn
proven granite
#

werid request, can anyone make me something

#

I need an wall

unique zealot
#

be the change you want to see

proven granite
#

what?

unique zealot
#

if you want something made, its best to make it yourself

proven granite
#

I have no clue how to mod

unique zealot
#

learn

proven granite
#

To hard?

unique zealot
#

put your mind to it

proven granite
#

Would I rather wait 15 mins or 5 hours?

unique zealot
#

idk what would you

proud solstice
#

either pay someone or learn

proven granite
#

fuck no

#

pay someone

#

15 min job

proven granite
#

I made it, but its not showing up in the selector?

topaz storm
#

I'm planned to make Mitsubishi Mirage mod, but I REALLY DOESN'T KNOW HOW😭 it's confusing for real. Anyone here collab with me? Got the model.

#

sry for bad eng

tardy scaffold
gaunt crest
deep arch
#

Dm me if you do comissions and have decent skill at them, need something hyper specific done.

cold oxide
#

Lol no way that’s an issue, That must be a feature (Looking at Pig Family mod update log)

#

Pig causes instability

true swan
#

can anyone give me the filepath to the moonhawk 448 engine's model? i need it to test how big an engine i can fit in a car i'm working on

graceful folio
#
#

do i also need the main mod?

#

none of the trailers want to connect from this mod

unique zealot
#

that breaks rule 3

novel hornet
#

Damn fr?

unique zealot
#

get a demo version from the repository if ones available

novel hornet
#

Aight.

little portal
#

How can I prevent letting suspension arms mesh disfugure, when theyre essentially just a beam between the chassis and the hub? Currently I have their groups set as hub and chassis, since I couldnt think of another solution

#

Got it to work for a wishbone, making the nodes on the hub also the nodes of the wishbones, seems to need 3 nodes.

little portal
#

3 spaced nodes

true swan
#

can anyone give me the filepath to the moonhawk 448 engine's model? i need it to test how big an engine i can fit in a car i'm working on

unique zealot
#

yes it is

true swan
unique zealot
#

Unless it’s shared with another car but I don’t think it is

languid iron
#

has anyone been trying to add structured races to the online?

bold forge
#

@maiden scaffold Hello, are you the author of the Late Model Stock Car for BeamNG?
If so, could you please give me a permission for me to use that 3D model for a mod in Live for Speed? I would add you as the original mod author in credits

quaint iron
#

can someone help me with the agent traffic mod the menu doesnt open when i press the key for it

dry cargo
#

hi

little portal
#

What is the json bit for normal map strength?

velvet bramble
formal vine
#

yo if I just want to have custom configs on a server do I even need a mod_info folder if I zip up the configs

tight shuttle
#

no, mod_info is just for stuff from the repo

rancid wedge
old vault
#

anyone know why it behave like this?

#

i only got two beams connect to front subframe from body shell

little portal
#

And beamstrength

old vault
toxic widgetBOT
#

Gave +1 Reputation to @little portal (current: #728 - 5)

old vault
#

But the subframe falling apart caused by this? im not sure

ebon quail
shy veldt
#

i’m really new to beamng can anyone explain why when i try to use mods such as the segra it puts my camera into free mode and my car is left speeding off uncontrolled

shy veldt
#

is there no way to resolve this

quaint bridge
shy veldt
#

alright thanks

unique zealot
unique zealot
unique zealot
#

but thats a possibility

tranquil acorn
#

yes

shy veldt
#

how do you buy it then?

unique zealot
#

theres a link in the thread above

shy veldt
#

oh right

quaint bridge
languid iron
#

How many mods is too many in a server?

tranquil acorn
languid iron
# tranquil acorn 30 maybe

my buddy said about 35 so i thought i'd gauge by asking the community. i was in a server last night that had 80 and it was shiting itself

little portal
#

Is it possible to use the transmission directly as the torque output to the wheels instead of a diff?

unique zealot
#

only one way to find out

little portal
#

Yea fuck thay

#

Ill just put a 1:1 locked dif within the transmission

daring maple
#

do you guys have plane mods?

#

i already have some

old vault
toxic widgetBOT
#

Gave +1 Reputation to @ebon quail (current: #1287 - 2)

little portal
#

Is anybody else experiencing some textures turning red in the material editor or beam in general?

prime compass
#

Has anyone seen a (decent) Volvo 240/245 mod? There's a legran meshslap but I'm looking for a good one

dusk cipher
#

does anyone know how to show the thermal brakes

deep dirge
#

I can find my mod file for beamng, what do I do

lament tree
thin stirrup
#

does anyone know how ti get the beamng multyplayer mod

proven granite
#

b\

little portal
#

Is anyone experienced with the jbeam of the steering systems? I currently have a node on my front hub, and the outer part of my steering rack as a node on the chassis (for both sides ofcourse), but I have no clue how to make the steering work properly, and vanilla vehicles arent helping either

#

I tried setting up rails between the steering chassis nodes, and have 2 nodes connected to the hub glide over those, but couldnt get it to work. Probably skill issue

ember wagon
proven panther
#

on youtube

lunar lance
#

Difficult to give specific advice with no pictures of the actual linkage setup + examples of whats not working

little portal
#

Thing is they all have subframes

lunar lance
#

the bruckell nine has a very straight-forward easy to understand steering system, though i doubt your vehicle is solid axle so it cant just be copied over

#

useful for figuring out the torsion hydros at least

little portal
#

yea I think I got a plan, the problem was that I made the initial nodes the most outer part of the rack, but I see that its the outer nodes actually moving

#

Its a start, still janky but it works ish

broken stratus
#

Does anyone know how to contact Haiiiiiiiiiiiiii/Afaux (author of the different European parts mods, the LeGran by Civetta mod...)? Can't seem to start a conversation with them in the forums/repo (yes, I'm logged in), and I would like permission to use some parts from the LeGran by Civetta mod in my LeGran Sportcharger

upper veldt
#

anyone have any idea why some modmaps have a problem where if you do burnout (or in any way create smoke) it instantly starts to lag a ton, like goes from 100 to 10 fps. Clip for refrence, would be awesome if someone knew if its a problem with the map and would be fixable

https://medal.tv/games/beamng/clips/lts2uj7zoPMrG_FhL?invite=cr-MSxTWGosMzM4ODQ4Njg

Watch beamproblem by James M3E30 and millions of other BeamNG videos on Medal. Tags: #beamng, #beamngdrive

▶ Play video
jaunty panther
#

are there any vue tutorials/templates/mods?

tranquil acorn
jaunty panther
#

beamng ui-vue

grand arch
#

Is it possible to set up spotlights to match one of the three colors from the tuning menu? I have my glow maps set up to be changeable on the third slot, now I would like the actual color emitted to match as well

fickle moat
#

Where can i find the json file that contains ffb settings?

compact forge
west stump
#

How would I make my steering wheels automatically change color or material depending on which interior option is selected?

tight shuttle
#

skin system (make copies of the steering wheel material, suffixed with .skin.skinname)

west stump
#

alright?

compact forge
#

ok?

west stump
#

ok

jaunty panther
#

how to make text appear on screen using vue when you call it with lua, i dont want an ui app if tahts possible

compact forge
little portal
#

Whats that

brittle warren
#

looks like a really complicated way to edit engine jbeams

languid iron
#

yo, anyone know how i can use my own downloaded mod while i'm in a server? i'm trynna use the dsx mod

tropic sail
#

Last i checked they all had their css in one massive file tho so i assume its very much WIP. i think you can make your own tho

low cape
#

Hi guys, my goal is to make a mod that implements a calculation of the electric drivetrain using actual currents and voltages. I think currently the electric drivetrain is based on a given torque-rpm table that is provided in the vehicles electricMotor jbeam file (correct me if im wrong).
Im pretty new to this game, but im familiar with coding. Does any one of you know if a lua extension is the right way to approach this? or do you have a better method that i havent explored yet? 🙂

jaunty panther
low cape
#

ok so a new powertrain part would be in e.g. "sbr_electric_motor.jbeam"? just so that im on the right track. I thought I'd have to go lower level for that. Don't the files like electricMotor.lua grab the torque table from the jbeam files? And is there a page on the BeamNG docs highlighting all variables that I can use in that engine context?

little portal
#

Havent found docs on it but you can open the lua files and find variables in there

#

The jbeam variables are I believe at or near the end in the lua files

flat aurora
#

is there any way i can make the lighting material stronger? from lighting properties...

tight shuttle
#

increase the emissive values beyond 1

flat aurora
tight shuttle
#

material json

tacit halo
#

not exactly that same filename

flat aurora
vale mango
#

Hypothetically, how hard would it be to create a drivable (as in, details aren’t going to matter here, as long as it roughly represents the area) version of my hometown in BeamNG?

vale mango
tacit halo
vale mango
vale mango
tacit halo
vale mango
#

My towns back roads are kinda awesome ngl

tacit halo
#

you can probably learn but i cant give pointers i only know how ot make vehicles

vale mango
#

Ah ok

flat aurora
#

how do i increase the emissive lighting of an object (dae)?

mystic trail
#

does anybody know how to use the CDC trailers? I'm having a bit of trouble trying to hook a vehicle to the trailer

cursive tartan
#

just gave the bx a hood exit

jaunty panther
#

how do i reload js? F5 only reloads html, but not js or css

little portal
#

ctrl r

formal vine
#

Hey guys, there's one value I wanna change on a car. particularly on a sway bar. So I need to make my own part that doesn't overwrite the default part but goes in the same slot. What else do I need but the actual part? As far as I can see on the suspension that it goes onto it is referenced at "slots" and anything that would go on a "bx_swaybar_R" slot would be visible. But I added a swaybar jbeam with only name and the changed value but it's not visible.

Nevermind, solved it, it needed to go in the common folder

formal vine
#

uhh guys y the slider now longer but max value still same 😅

temporary glitch it seems lol

deep wren
#

Hi guys someone knows how to import the . Dts to blender I understand that the dts is an optimized version of the collada dae

tight shuttle
#

there is none, dts files aren't editable by any program

deep dirge
brittle warren
nova lark
#

any good f1 mods

little portal
brittle warren
little portal
#

Takes 2 seconds to find it

#

There is no point in locking

brittle warren
#

Except the fact the gltf expoter doesnt export anywhere clopse to ht efull file nor does it export in the correct orientation

little portal
#

Why are you telling people about the blender dts importer!!!!!!!

little portal
#

All the offset seems to be the same tho when youre in the empty map

brittle warren
#

Never was for me usually since the car spawns with the ref node in the center and some cars ref nodes are off center plus it exports too high because of the suspension on it. At least when i was using it.

little portal
#

Yea now that you say it

#

Not that useful when youre trying to get the original dts

tulip sapphire
#

hello people, does anyone know how to disable this temporal smoothing and leave only the raw I/O? (this is in combustionEngine.lua, line 1656)

tulip sapphire
tulip sapphire
floral mango
#

hi guys so apparently i created a v8 engine fully working but its soundless (has no sounds). is there any doctor here 🙂

minor gull
#

i got a question where i coud find some good tire texture?

minor gull
floral mango
little portal
floral mango
hard flume
#

What friend is that ?

wintry rain
#

hey, I need a mod that would make the incoming lights much more blinding, with a wide halo

#

have you seen anything like this --- to make night driving more difficult (due to getting blinded by incoming cars)?

hard flume
#

sounds like its already my reality

winged swift
topaz ledge
#

If anyone can help me make custom parts for BeamNG cars please DM me. I’m trying to learn how to make custom parts for cars that are already in the game because I don’t think I’m ready to start from scratch. And it might take me a while to respond because I don’t have notifications turned on.

compact forge
#

but it is pretty useful for modifying automation or other mods engine parameters without hunting for it. loads all vehicles in the mods folder

mint sandal
#

does anyone know how to fix the glass texture on a car? its not a No Texture but its not showing the glass. I'm assuming its because of the shaders (its a 2 year old mod)

west stump
#

can somebody explain how skin materials work for different interior colors?

#

like making the materials is easy but how do i make it so my steering wheels change material depending on the car's interior color?

misty tundra
#

do you guys have some good wheel packs?

odd wave
#

Is there way to turn off tire selfcollision? Big tire mod for T-series has rubbing issues.

covert hedge
#

HELP ME SOME YOUTUBERS HAVE SO MANY VERSION OF A CAR LIKE SP DUN... I HAVE 3 BUT THEY HAVE MORE THEN 30?

tacit halo
covert hedge
#

not only that brother

#

they have many other varient for other cars

tacit halo
covert hedge
#

i dont understand sorry?

tacit halo
covert hedge
#

wait thnx brotha

tacit halo
covert hedge
#

ok lemme see and thanks for your responce brother

umbral plover
#

why does my mods say active and i can see them in the repo but none of them show up in the car menu

little portal
#

How come the drivers camera node is referred to as dash?

pseudo birch
sudden hatch
#

Hey guys im looking for someone that can make custom build mods thanks.

#

Im a serious buyer

tacit halo
brittle warren
ember wagon
ember wagon
little portal
brittle warren
#

Somethings in beam are confusing lol for no reason

fast dawn
#

guys, is there a 2018 honda vezel anywhere?

topaz ledge
#

Does anyone have any YouTube videos that would help me learn how to add custom parts onto cars? That is fairly new because all the other tutorials that I’ve tried to follow. Don’t work out.

quaint bridge
drowsy hound
#

are there any good gta 5 maps?

tight shuttle
#

no

drowsy hound
#

Alright thanks

toxic widgetBOT
#

Gave +1 Reputation to @quaint bridge (current: #404 - 11)

bronze needle
#

What the dawg doin

#

I aint buyin anything

silver widget
# bronze needle

They're scams
Don't ever even respond to "private modders."

Even if they weren't scams I guarantee they are not of quality.

bronze needle
#

Yeah, even if they werent scammers, i'm still not buyin', i'm broke as hell

brittle warren
#

Normal modders dont dm you asking you to buy commisions lol. Noone does for that matter. I dont know why perople would even fall for that shit.

daring lark
#

Guys I need your help on how to make an mod I have recordings

#

I’m making an 7.3L powerstroke mod

fast dawn
#

Yeah bro it happened to me it’s a scam

#

He gave me a mod link to download and it was a outdated and bad quality omd

#

Mod and I lost 15 dollars

unique zealot
safe valve
#

does anybody have like race gt3 mods

#

of real vehicles that arent automation with sponsors

#

or LPM? all LMP cars ive seen so far suck

topaz ledge
#

does anyone in here know how to get the materials from other maps into my map I’m trying to make a map in auxiliary tutorial map or whatever it’s called and all I have is grass and beach sand and I copied everything from West Coast and everything went black and I tried changing the name from West Coast to my game name, but it still didn’t work. Does anyone have any idea how I can get more materials?

tranquil acorn
#

Importing a 3d model to beamng, how should the xxx.materials.json be layouted

narrow loom
#

So i copied the mesh flexbody text from the game file to a mod file for some tires and the mesh still wont show up

#

First time ive had this issue actually

#

Ive had brakes not visible when adding drift brakes to the semi

#

Any help would be greatly appreciated

tacit halo
wet basin
#

modded beamng in a nutshell: be in a police chase, get fined for "officer misconduct" and "abuse of power" while chasing a dude who just murdered 2 people on the highway, immediately get your car totaled by another AI cop head on, then the game crashes 30 seconds later and you lose the last 15 minutes of your life

gusty sand
#

hello

#

how do I download @tropic heath 's s10 mod?

brittle warren
ember wagon
young patio
#

all the cars sound boring. i want this.

ember wagon
#

yea boring thats why i added this in

tacit halo
ember wagon
crystal wraith
ember wagon
safe parrot
daring lark
ember wagon
daring lark
#

W engine sounds

#

I’m planning on making an 7.3L powerstroke mod with actual realistic sounds but I might be not able to make

daring lark
#

Chat I have acquired an wip mod

bronze needle
#

Speed

crystal wraith
safe parrot
#

My other automation cars don't do that

ember wagon
unique grotto
#

Keep Blender on 4.5LTS, 5.0.0 no longer has dae support

silent pendant
#

damn

runic quest
unique grotto
#

nope its ggs

runic quest
#

hm, well there are definitely ways to convert fbx or obj to dae

glass ice
#

thought i went blind when i didnt see the dae import

#

its just not there

next yacht
#

so what now go to older version?

brittle warren
#

Yea just search Blender 4.5 on google and install it steam wont auto update it.

#

That way you keep steam auto updates and have 4.5 permanently. If your worried about having the steram version for auto updates that is

next yacht
#

ok

hot lintel
old vault
#

hi guys, anyone know why my props act like this?

#

this is my jbeam

west stump
#

does anybody know how to add new slots to existing slots?
like for example, i'm trying to make new slots for my steering wheels so that i can add variable outer grip materials and steering wheel addons basically

ebon tangle
#

Just add a slots section to the jbeam

west stump
#

I tried replicating exactly this (someone else's mod) but it didn't really work

ember wagon
#

where is the old documentation for frictionclutch

ember wagon
exotic plinth
stark pulsar
#

if I multiply all nodeWeight values with 0.2, do I also have to multiply beamDamp and beamSpring values with the same amount or do I have to do something else?

tight shuttle
#

that only really applies if you're reducing node weight (to avoid instabilities)

brittle warren
#

Also applies when adding weight

ember wagon
exotic plinth
little portal
#

Maybe something like making the first beam optional

brittle warren
#

Should be able to if you make the beam optional yea

little portal
#

And having a stiffer beam in said part

toxic widgetBOT
#

Gave +1 Reputation to @brittle warren (current: #7 - 263)

brittle warren
#

That way you dont get console errors if jt cant connect

radiant basin
#

ive tried over and over i cant get it to show up

#

is liveries different for the diana???

#

like wtf

tulip dome
#

So I’ve been messing around putting other suspension on other cars.

I cannot for the life of me get this to move forward to align with the wheel wells of this cyber truck.

What type of offset am I meant to do and where in the suspension mods jbeam?

I’ve tried multiple offsets on the slot types and the flex bodies and when I add them it just disappears that part

tulip dome
toxic widgetBOT
#

Gave +1 Reputation to @ebon tangle (current: #405 - 11)

molten beacon
#

Im a masters studetns trying to create a virtual driving school on Beam NG for my research but im a civilo engineering so no idea of programing does anyone is interest in the project or know about a mod thats already created for a driving school, I tried to creat it by my self or to modify existing mods but everytime I try the mod appear on beamNG but dont work no UI no mission IDK what I do wrong even when I try to put an exisitng mod manually on BeamNG it dont work

tulip dome
quaint bridge
tulip dome
#

I’ll make sure to include you 🙂 legal name?

quaint bridge
timber flax
tender orbit
hallow jacinth
#

Any lua wizards able to advise? i want to create another version of the standard games 2 step, except making it on a bind of my choice, and apply a percentage of the "load" metric to the engine to simulate the timing unadvance (it wont let me say the other thing) and boost building of the real thing, just want to know if this is even possible and i assume once i understand it i could do it myself fairly easily

summer lichen
#

is there a stunt motor mod that works anymore?

tawny venture
#

anyone willing to make a mod pls? im willing to pay(less than 30€?)

quaint bridge
loud aspen
#

how do i get BeamMP?

crystal wraith
little portal
#

Or atleast a working prototype

hallow jacinth
weary carbon
#

I made my first thing ever in blender

#

I made an old Ford wheel with one of my friend's wides

tacit halo
weary carbon
#

These are the real ones

weary carbon
toxic widgetBOT
#

Gave +1 Reputation to @tacit halo (current: #34 - 111)

crystal wraith
# weary carbon

If you want something to do or a challenge, you could do these hubcaps, as far as I know they’ve never been made ingame ever or atleast not publicly

What you made looks good though

tacit halo
#

those look like alloys 100%

crystal wraith
tacit halo
weary carbon
#

I could try making those

crystal wraith
weary carbon
#

Yeah

surreal sage
#

idk which to do next

halcyon gorge
#

yo

ember wagon
stoic wadi
toxic widgetBOT
#

Gave +1 Reputation to @hot lintel (current: #1912 - 1)

tacit halo
stoic wadi
#

nvm im going back to 4.2

west stump
#

I went back to 4.1

#

I don't think steam has 4.2

crystal wraith
#

Can’t imagine 5.0 being super revolutionary or something

#

I stay on 4.5 and another version of 3.6

crystal wraith
west stump
#

I've used 4.2 before as well

tacit halo
#

im probably going to keep 4.5.5 LTS

tacit halo
#

some uv stuff but its not very big iirc

crystal wraith
#

Yea

hot lintel
stoic wadi
#

the file weighs 1kb

hot lintel
# stoic wadi dae model exported wrong

well, this shouldn't happen... 😅
mind telling me what settings you used, and what you selected in the scene?
if its a bug it needs fixing, if its user error it need more documentation and saveguards to avoid it.

stoic wadi
#

I guess this is a problem on my side

hot lintel
hot lintel
stoic wadi
#

give me second

#

yes i still have it

#

i think we need to continue in pm

hot lintel
toxic widgetBOT
#

Gave +1 Reputation to @stoic wadi (current: #1912 - 1)

ember wagon
#

is inertia automatically calculated on beams from just the weight alone?

#

it says 1.85kg so thats enough the rest is automatically calculated?

cinder ginkgo
#

how do i get widefap to work

tacit halo
opal marten
fresh crypt
#

anyone can dm me a link for fwd slicks or welds

quaint bridge
tardy scaffold
flat holly
#

Im the first person ever to submit an update a working mod update on mobile

glad tree
#

Hey guys how to add police lights to a random car in beamng

west stump
#

any idea why my steering wheel slot completely disappears when adding new slots to it?

broken stratus
#

I may be wrong, but when I added a new slot, I had to create a new jbeam file for the different parts that would be available on said slot

west stump
#

yeah i tried that too, but the issue is that my steering wheel slot disappears as soon as i add new slots under the steer slotType

west stump
#

oh I just noticed Skul

broken stratus
#

Ah, yeah. It's always the smallest typo, had that happening some times. Glad it's fixed

#

Also, if I'm reading correctly, you're adding skins for the steering wheel using slots?

west stump
broken stratus
#

Well, hopefully is fixed by adding the missing "

west stump
#

hope so

radiant basin
hoary ibex
#

this should be changed to vehicles/bx/t6/t6.color.png as that is the file path for and name of your skin

mighty mesa
#

Is there a mod to get rid of that tan piece of the fender behind the bumper

radiant basin
toxic widgetBOT
#

Gave +1 Reputation to @hoary ibex (current: #1912 - 1)

west stump
tacit halo
#

I've redone the oiling system since it wasn't accurate ( your dry sump should not be on top of your engine), I have also remodeled the oil tank, added a catch can and a whole vacuum system for said oil vapours, along with new headers and an ITB system, the old headers are scrapped, since they don't work with the oil pump placement, so I will also need to touch up the turbo stuff

left swallow
#

since version 5.0, Blender no longer supports DAE import/export. Maybe I'm missing something and the developers have released some kind of add-on for this?

brittle warren
#

Nope just continue to use 4.5

distant pendant
distant pendant
tardy scaffold
shut pollen
balmy stirrup
#

Any moderators around?

#

Someone could have sent me a message about the wrong link before obliterating the forum and giving me a mute 🥀

brittle warren
#

What happened lol. And your best bet is to get ahold of support on the actual website as the discord is seperate.

balmy stirrup
#

So everyone was confused about getting a rubber duck instead of the Toyota J70 they downloaded

brittle warren
#

Oh lol thats funny. You def shouldn't get a mute for that shit lol. What a joke.

merry totem
#

@wooden crypt where can i get these mods?

west stump
#

😭

unique zealot
#

bro pinged john beamng

ebon quail
#

someone got this error message before? when trying to spawn traffic

patent jackal
#

Guys I need someone to make me an engine sound. Actually 3 of them lol

patent jackal
brittle warren
#

Noone gonna help you especially when you say no i wont pay before anyone even offers lol. Sounds arent easy and noone teaches how to make them perfect its litterally all up to you.

patent jackal
brittle warren
#

Looked at how the game does it. You can also look on google and there are some forum posts from a while ago with instructions on how to do them at least the beam side. The beam side is easy. Chopping the audio into usable chunks is the hard part.

cursive tartan
#

how do i access GELua in the vehicle lua (i need core_environment.getTimeOfDay())

dull mist
#

I'm new to map making, does anyone know why the decals on the road architect end even though they are set to go the full length of the road?

radiant basin
lofty sage
#

Hey,
does someone know how can i create vehicule textures ? like police cars from differents dept. is there a way to do it like on photoshop and i import the file to put it on a car?

also, when i change the configuration of a random car why can't i put every type of motors?

for exemple on the roof accessory to the sirens, i ca'nt put the lightbar i want and it's different on every cars some of them have 5 differents lightbars and some like 15

radiant basin
#

i thought i did untill i did on the bx and it wont work

#

i might be able to help a bit

calm nova
#

Ive been having trouble exporting my own models to beamng. mainly that textures are ignored or changed by beamng, i have a dark green material with max specularity in blender. in beamng its almost just black, and another material which is metal gets ignored completely by beamng so it just shows up as blank, any tips? first two images are blender, last one beamng (for some reason the insulators have no texture at all but ik how to fix that)

twilit wyvern
#

Hi can anyone fix this mod I payed for

unique zealot
#

what mod is that?

#

dfa pack?

twilit wyvern
#

Rhinos 80-97 ford pack

#

I payed 5 usd for this on patreon

unique zealot
#

ok you definitely got scammed

twilit wyvern
#

Yah

unique zealot
twilit wyvern
#

Yeah next time I will

unique zealot
#

these ones just ruin the reputation of them

twilit wyvern
#

Can you fix the textures there like corrupt

#

I had someone look into it and they said this

unique zealot
#

thats the modder's responsibility

twilit wyvern
#

That’s what they said the modder that made it has quit

unique zealot
#

and he still has it up?

#

jfc

twilit wyvern
#

Yeah

#

I own a brick nose irl this mod has the best Bricknose ford

torn ember
#

how do i get beammp to work

hoary ibex
#

wait how do i send files

#

nvm figured it out

#

@radiant basin i did it for you drop this into your mods folder and it should work

minor rampart
#

How would i make headlights not pop up.

dusky stump
#

are there people who make simple mods that take commission to make them?

radiant basin
toxic widgetBOT
#

Gave +1 Reputation to @hoary ibex (current: #1301 - 2)

tawny venture
shut dagger
#

does anyone know a drift cam mod

tacit halo
proud solstice
#

idk what a drift cam is

dusky stump
brittle warren
# dusky stump yes please

Do not trust bro. They posted the same thing to you and another person looking for commisions they are 100% a scammer. Noone in the beam community willingly tells people they do commisions.

dusky stump
toxic widgetBOT
#

Gave +1 Reputation to @brittle warren (current: #7 - 264)

brittle warren
# dusky stump ok thanks, why do people in beam not say they do commissions?

BEcause mods take a long time and most paid modders wich are the only ones who are actaully going to do commisions either have a way to contact them about commisions or dont do them at all as you have expactations and time frames. Commisions in beam are very very rare and anyone claiming to know a whole server who do commisions is a scammer because that doesnt exist. Its just well known in the modding sphere that anyone offerring commisions is a scammer.

fallen quiver
#

is there a way to add license plates to aircraft? i know it sounds kinda silly

#

but i want to use it to put a dummy inside of a plane using the agenty universal dummy mod which requires a license plate

#

i just want to know if its possible and how to do it

tawny venture
#

i dunno shit about car mods but the server does

#

its litterally about beamng mods asseto corsa mods and other stuff

tawny venture
#

its litterally an entire server\

tawny venture
golden gulch
#

so for some reason the pickup doesn't have a suspension front or back JBEAM

tight shuttle
#

those should be in common.zip since other gavrils use them too

#

same for the engine

golden gulch
#

thank you so much 😭

tight shuttle
#

np

golden gulch
tight shuttle
#

nodeOffset argument in the suspension slot

golden gulch
tight shuttle
#

it's something you have to add

#

should be available in the documentation

golden gulch
tight shuttle
#

oh right, forgot, the hubs already use nodeOffset so you'll need to use nodeMove instead

golden gulch
#

every time i add it it breaks the truck

hoary ibex
#

(example)

brittle cliff
#

anybody have any idea what I could do here? I'm attempting to fix a map and I'm going in damn near blind

potent portal
#

is there any way to fix textures on an old mod?

#

those are the only 2 missing textures

crystal wraith
#

So goto it’s material editor

quaint bridge
#

Oh and make sure to select the car once youre in the material editor

potent portal
#

wait if it has no texture and i remove that texture what happens?

west stump
quaint bridge
#

Its most likely a missing normals or something else since you can see the regular texture under it

potent portal
#

where to find normals?

tranquil acorn
potent portal
#

Download

#

And textures came in a seperate thing

tranquil acorn
#

you should br able to see

brittle warren
#

Well if they are baked with beam ng standards they will be .dds files and the normal will usually be something_nm.png/dds as they are converted to dds when baking

tranquil acorn
#

Maybe i shouldnt

brittle warren
#

No shit pngs work im saying if the mod was made right they wont be pngs and will be formatted for the texture cooker ie something_nm.png/dds. The repo also just changed the rules and all mods uploaded have to be texture cooked.

potent portal
#

yeah its a forum mod

lunar onyx
#

can i have help making a car i bought less powerful its engine sound also isnt great and the steerings a lil loose

tiny portal
#

can anyone suggest some good firetruck mods for me?

spiral pond
#

I do not know what category to post this, but I made a tool for batch converting PNGs or JPEGS to DDS.
It detects the nomenclature, and applies proper compression.
_b : diffuse maps
_n: Normal Maps
_m: Metallic
_r: Roughness

I uploaded it to my patreon, but it is a FREE download, in case you are interested. 🙂

tacit halo
#

go to Userfolder \current\temp\vehicles\your_vehicle\ and youll have the cooked dds formats in there

spiral pond
#

Does it also happens with environment props? I was seeing my CPU using some resources converting textures between frames.

tacit halo
spiral pond
#

Noice.

tacit halo
#

thats why it says "importing" when you put a new texture

#

see here are all the textures for my tuning mod

#

you just replace the pngs with the .dds files (dont even change the materials.json file)

spiral pond
#

Thanks! I did not know.

hot panther
#

License plate I modded into the game, idk how to put in custom letters and numbers but I don't mind

visual cobalt
#

does anybody have a zip with alot of good car trucks and non ui/game grahpics etc mods for beamng that could share with me?

umbral falcon
visual cobalt
unique zealot
#

modpacks really arent a thing outside of the sketchy mod sites and they dont ever have a mix of types, they only stick to one type of mod like vehicles

thorny oyster
#

does anyone know how to read conflict? like, see exactly whats breaking my game

gray sage
#

Can anyone help me with passing breakgroup states through outguage data? I've modified to include breakgroup states for windshield, fr and fl window but it doesn't seem to transmit the data, it's modified to send yaw, pitch and roll data which does work fine however...

#
  -- Breakgroup states (0 = intact, 1 = broken) 
  local function getBrokenState(groupName)
    local success, broken = pcall(function()
      return be:getVar(groupName .. ".broken")
    end)
    return (success and broken == true) and 1 or 0
  end
  o.windshieldBroken = getBrokenState("etk800_windshield")
  o.frontLeftBroken = getBrokenState("etk800_doorglass_FL") 
  o.frontRightBroken = getBrokenState("etk800_doorglass_FR") 
  -- Vehicle orientation (in radians)
  o.yaw = electrics.values.yaw or 0
  o.pitch = electrics.values.pitch or 0
  o.roll = electrics.values.roll or 0
end
#

currently modifiying the game dir/lua/vehicle/protocols/outgauge.lua

#
import socket
import struct

PORT = 4444  

sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.bind(("", PORT))

print("Listening for one OutGauge packet...")
data, addr = sock.recvfrom(2048)
print(f"Received {len(data)} bytes")

print("Tail of packet (last 20 bytes):")
print(data[-20:].hex())

try:
    w = struct.unpack_from("<I", data, len(data) - 12)[0]
    fl = struct.unpack_from("<I", data, len(data) - 8)[0]
    fr = struct.unpack_from("<I", data, len(data) - 4)[0]
    print("\nAs 32-bit ints:")
    print("Windshield:", w)
    print("Front Left:", fl)
    print("Front Right:", fr)
except Exception as e:
    print("Error reading as 32-bit:", e)

# Try reading as raw bytes
print("\nAs raw bytes:")
print("Windshield byte:", data[-12])
print("Front Left byte:", data[-8])
print("Front Right byte:", data[-4])

brittle warren
tawny briar
#

is there any obvious solution to the problem my friend cant join me just saying failed conection or something?

gray sage
toxic widgetBOT
#

Gave +1 Reputation to @brittle warren (current: #7 - 265)

hot panther
#

does anybody know how to make a modded license plate customizable

#

I figured out how to get the picture into the game but I don't know how to remove the numbers and letters and then place my own font

blazing harbor
#

I wanted to make that too but later I saw there is a mod for license plates from my country 😅

fallen quiver
#

so ive been making an a10 in blender, and ive separated the entire model into individual parts

#

but i have absolutely no idea where to start on jbeams, animations, textures, etc does someone have any tips for me

unique zealot
fallen quiver
#

this is my first mod, at least that im trying to make but i have all my parts and my dae file

unique zealot
#

don't make a full vehicle as a first mod let alone an aircraft

#

assuming you mean an a10 warthog

fallen quiver
#

what should i make then

#

to start off

unique zealot
#

any sort of part for an existing car like a bumper or d series upfit

gray sage
#

Should my custom protocol appear under the protocols section in the options?

rich wyvern
lunar onyx
#

can i have help modding this engine on a car i got

uneven bear
tacit halo
uneven bear
#

Right, and as I don’t have the skill I wanted to share this

tacit halo
#

and that model is way too highpoly for beamng so its not very useful

uneven bear
#

My bad

ebon quail
tranquil acorn
golden gulch
tacit halo
golden gulch
#

cant wait to figure how to move my front suspension back some

golden gulch
unique zealot
golden gulch
#

i dont have that for my front suspension and when i add it it breaks the truck

unique zealot
#

you need to add it in

golden gulch
unique zealot
willow torrent
#

Noob here but i thought i knew what i was doing. I downloaded a car pack it’s a rar file.
I extracted the rar then convert to a zip then drag that zip into current>mods loc. With the rest of my mods are in zip files But that seems to not work.
It’s car_pack zip in that is
• art
• mod_info
• vehicles

serene tundra
#

You need the folder structure of:

mod folder name > art > <target>
mod folder name > mod_info > <target>
mod folder name > vehicles > <target>

willow torrent
# serene tundra

That picture is literally amazing I’ll test in a sec thank you

toxic widgetBOT
#

Gave +1 Reputation to @serene tundra (current: #475 - 9)

wintry furnace
#

I was making a mod for the vivace and messed up, the mod is no longer in the mod folder but beam cannot find the model for the car. Any ideas?

queen wagon
#

hi how do i add a engine sound mod to a default car as traffic?

#

would me cool to add RKG mod to a default traffic car when it first spawns

gray sage
#

Can someone advise the correct way to send "breakgroups" via protocols? I had this in my lua ```lua

local M = {}

local timer = 0
local interval = 0.1

local dgReady = false -- deform system ready flag

local function init()
log("I", "MCM_SENDER", "Protocol init ok.")
end

local function reset()
timer = 0
dgReady = false
end

local function getAddress() return "127.0.0.1" end
local function getPort() return 6666 end
local function getMaxUpdateRate() return 100 end
local function isPhysicsStepUsed() return false end

local function getStructDefinition()
return [[
unsigned char windshield_break;
unsigned char doorglass_FL_break;
unsigned char doorglass_FR_break;
]]
end

-- SAFE deform check
local function deformBroken(name)
if not dgReady then return 0 end
local dmg = deformGroupDamage[name]
return (dmg ~= nil and dmg > 0) and 1 or 0
end

local function fillStruct(o, dt)
timer = timer + dt
if timer < interval then return nil end
timer = 0

-- Check if deformGroupDamage exists and contains something
if not dgReady and deformGroupDamage then
    if deformGroupDamage["windshield_break"] ~= nil then
        dgReady = true
        log("I", "MCM_SENDER", "DeformGroups ready")
    end
end

o.windshield_break    = deformBroken("windshield_break")
o.doorglass_FL_break  = deformBroken("doorglass_FL_break")
o.doorglass_FR_break  = deformBroken("doorglass_FR_break")

return o

end

M.init = init
M.reset = reset
M.getAddress = getAddress
M.getPort = getPort
M.getMaxUpdateRate = getMaxUpdateRate
M.getStructDefinition = getStructDefinition
M.fillStruct = fillStruct
M.isPhysicsStepUsed = isPhysicsStepUsed

return M

#

but i keep recieving false values - regardless if they are broken in-game

gray sage
#

on further testing it looks like my protocol is activating on the global end and not vehicle end regardless of the fact it should only be enabled when the "part" is added to the vehicle. Anyone have any ideas?

#

that's the mod, seems to be sending globally even though it's defined in the part jbeam as a controller, so should only be enabled once the part is on?

brittle warren
#

protocols are loaded at all times

#

at least from my understanding mine has always been

lean mountain
#

red_siren Any good rental karts or electric kart mods about? red_siren

gray sage
#

Ayyy camera system

wintry furnace
#

I also tried reinstalling beam

weak temple
serene tundra
gray sage
toxic widgetBOT
#

Gave +1 Reputation to @serene tundra (current: #441 - 10)

minor rampart
#

so uhh no idea why but speedo just white does anyone know how to fix it

minor rampart
west stump
minor rampart
#

any way that involved not deleting the mod ...

west stump
#

no

minor rampart
#

helpfull :/

west stump
wraith valley
#

Can sombody send me actually decent mods that have a good interiorpls

quaint bridge
crystal osprey
foggy crane
#

Hi, is there any mods that immediately cut your screen to black once you crash, or anything similar to that/

foggy crane
tranquil acorn
foggy crane
tranquil acorn
#

ig

foggy crane
tranquil acorn
lean mountain
toxic widgetBOT
#

Gave +1 Reputation to @crystal osprey (current: #290 - 17)

crystal osprey
#

No problem man

steep sphinx
#

Anyone wanna plau beamng? I mean the beammp mod by that so you might have to download it

twilit python
#

Is anyone here familiar with how textures work? I'm trying to make my dashboard and some body filler panels colour 2 instead of colour 3 which is the rollcage and interior sheet metal.

eager moss
#

He pretty much squeezes the last bits of life out of meshlaps that there is

#

Visually at least

little portal
bold forge
#

@maiden scaffold Hello, it seems like you are the author of the Late Model Stock Car. Could you please give me a permission for me to use that 3D model for a mod in Live for Speed? I would add you as the original mod author in credits. Thank you

toxic widgetBOT
#

Gave +1 Reputation to @maiden scaffold (current: #188 - 28)

tawdry scroll
#

how do i get the 4x4 mods and on the gta map or just 4x4 mods

maiden scaffold
bold forge
crystal wraith
restive fossil
#

tried fixing this thing's paint design slot but it only shows one livery💔

elder falcon
#

Livery idea

marble scaffold
#

Is there any gun mods for the beamling

eager moss
#

why

wheat moth
outer heart
marble scaffold
toxic widgetBOT
#

Gave +1 Reputation to @outer heart (current: #1303 - 2)

foggy crane
brittle warren
tacit halo
#

You can use it for code but it often messes up where that code should go , so it's useless

ebon quail
#

average chatgpt jbeam:
["lowbeam", {
"type": "SPOTLIGHT",
"attach": ["fr11r", "fr11l"],

"pos":{"x":0, "y":0, "z":10},
"dir":{"x":0, "y":0, "z":0},
"up":{"x":0, "y":0, "z":0},

"innerAngle": 0,
"outerAngle": 100,
"shadowSoftness": 0,
"shadowBuffer": 1,

"globalTranslation":{"x":0, "y":-0.158, "z":0.545},
"lightRange":50,
"lightBrightness":10,
"lightOuterAngle":30,
"flareScale":1.07,
"deformGroup":"headlightglass_R_break"

}]

unique zealot
#

i tried using it to help debug

never again, it kept spouting out bullshit after bullshit

its good for automating tedious tasks just as long as its tuned properly so it only works with information its given and explicitly told only to sort it but not generate more for example

#

and i also tried a local llm
never again either

stuck lava
#

Would anyone happen to know how to edit the chrome shiny-ness in PBR textures? Been trying to convert something to PBR and every time I do, chrome parts turn to this grey/silver colour. Tried looking at official documentation and that yielded no help so I am kind of clueless on what's going on. Can upload the textures if needed (or at least attempt to)

brittle warren
stuck lava
toxic widgetBOT
#

Gave +1 Reputation to @brittle warren (current: #7 - 270)

brittle warren
#

Does the mod have baked materials or are all parts just a single color?

stuck lava
crystal wraith
stuck lava
crystal wraith
#

Kinda looked like a gbody dash for a sec

stuck lava
# crystal wraith Kinda looked like a gbody dash for a sec

lol ill give you that one they look very similar, it's actually ADR's old honda legend mod from 2015, I decided to use it as a testbed for PBR material conversions to try and get my bearings on how the whole system works, which hence the conversation topic isn't going too well currently.

tacit halo
stuck lava
# tacit halo maybe not for this, but remember to apply world reflections to everything (dynam...

As far as I know everything is applied with world reflections already. I think its just a case of me using the wrong colour shades when converting materials, but it only seems to affect certain materials weirdly. I have converted the interior to PBR and that looks fine using the same method, but I am using GIMP so things may be set up differently in that I have no idea about as well, i'm not sure what to change though

tacit halo
stuck lava
tacit halo
#

Dynamic cubemap/dynamic reflections/world reflections

brittle warren
tacit halo
brittle warren
#

Lol same

#

Also its in advanced all layers

tacit halo
#

@stuck lava best way to make sure everything is up to spec is to check vanilla materials, make sure the roughness and metallic factor are set to 1 (otherwise the texture won't influence correctly) and to check vanilla textures for metallic and roughness values, or to get proper estimates of how they should be

#

Oh also if you are bored, if you double click one of the sliders that can only do 0-1 you can put any value in it, it generates some interesting results

brittle warren
#

IF yo uwant interesting results do negatives on the emmision values lol

tacit halo
#

And opacity factor too

brittle warren
#

Damn havent tried that gonna have to look lol

tacit halo
elfin glacier
#

hey guys just wondering if anyone can give me a quick run down on to get textures on a part .

stuck lava
# tacit halo If you are doing it via material editor, scroll to the bottom and there should b...

Yeah it changes colour shades when the reflections are disabled so it is applied. Regarding comparing to vanilla textures, I think that's what the problem is as due to this mod having some pretty strange textures in some files compared to vanilla textures and the fact I'm using GIMP and not photoshop (presuming that's what they use as its what's used in the PBR conversion tutorial) some things seem to be done differently so I can almost never get textures looking exactly like how they look in the tutorial. I tried converting the materials on another old mod and had exactly the same issue which also makes me think its something I've done with the textures rather than something with the original mod itself. I see what you mean by the interesting results also

tacit halo
#

Color you save as .color.png, black and white as .data.png and normals as .normal.png

#

The game generates them in the proper format and saves them in user folder/temp/vehicles/yourmod

stuck lava
# tacit halo Remember to use the texture cooker

I already had all the .color.png etc stuff set up but I decided to try and use the textures it generated, it loads a lot quicker but the issue is still there. I also did a load of different variations of materials to see what that did but that just made it worse. I noticed theirs also an issue of the black plastic pieces looking faded out also. I must have done some part of the conversion very wrong lol

brittle warren
#

They are 8bit srgb pngs correct?

stuck lava
elfin glacier
#

@eager moss hey breeks just wondering if your available to help me with getting textures on

serene crane
#

I need someone to make me a jbeam and put in game a brand new mod i alreadt finished the blender i am offering $

eager moss
#

First you gotta make a folder for the substance textures u exported

#

I like to make it in modfile_vehicles_modvehicle_textures. In there i then put a folder called whatever material i made, and inside that i put the material pngs or whatever

#

Then

#

Ingame, go to like gridmap or whatever, and open world editor. Then open a material editor window. In that, press add new material, put in the name for the material, the name of the material in blender, then setup where the material json file will be. I put it in the same folder as the texture pngs

#

Then, create the material

#

Then, in the tab for that material, switch it to v1.5 pbr, then go and map all the material pngs. Base colour, metallic, normal, roughness, and ambient occlusion. I think thats all u need. I like to turn metallic up to max for metal. Then, go down to the advanced settings tab or whatever its called, turn on reflections to level, then click receive shadows, and i like to enable double sided too

#

Then press the save button next to the material selection thingo

elfin glacier
#

I see thank you very sir

dense lagoon
#

despite the universality of the python language and the really extensive documetation on beamng.py, it can never seem to get that right either

#

I ended up having to learn another programming language as a result... douyin_pickingnose isn't this what AI is supposed to avoid? sad_hamster

tacit halo
#

if you run a custom model that allows you to add extra context, you can probably shove a boatload of documentation and examples and it would probably work better

dense lagoon
#

it gets so excited thinking about cars and everything that it begins to make up functions that don't apply to beamng 😭

tacit halo
dense lagoon
#

I also might get better results in english, do you think? my IDE language settings are automatic so I never changed them

tacit halo
finite relic
#

Is there any like real car brand in the repository

#

Not like exact but similar

unique zealot
west stump
#

just better

outer heart
brittle warren
#

And the offroader that was posted is also a real vehicle.

granite jay
#

anyone know this map from jaden williams?

urban tinsel
granite jay
toxic widgetBOT
#

Gave +1 Reputation to @urban tinsel (current: #1924 - 1)

urban tinsel
#

np

patent jackal
#

How do I fix this?

#

It always comes out looking the same with glass on the front left and pure orange on right

drowsy vault
#

is there a way to edit triggers like in a live viewer cuz ive been tryna get a trigger aligned for 30mins and it just aint doing it

daring lark
thick hawk
#

Very random, but does anyone know if the Base Detail Map on a material can have transparency? I'm trying to add a logo to a wheel, it has proper alpha and everything, but it works like a multiply blend mode thing, disregarding white and darkening the mat where it's black (because the transparent part is technically black). The logo itself is white.

#

The documentation states that the base detail map is RGBA, but it doesn't seem to be the case

golden gulch
eager moss
#

DFAs always fucked

#

It seems to break every mini update

brittle warren
#

It supposedly just updated so if yall dont have the dfa update maybe update it

golden gulch
tacit halo
#

but it got an update like 3 days ago

ebon tangle
#

Cause retro is too lazy to rename anything

tacit halo
#

since most mods with custom engine lua break most updates

crystal wraith
eager moss
#

Well

#

It needs to be updated like every second day lol

patent jackal
eager moss
daring lark
daring lark
#

Will the d series have the 5.7L hemi too?

ember wagon
daring lark
#

I lowk wanna see the d series in action with the 5.7 hemi

ember wagon
#

trying to work it

oblique dust
#

do yall have any good mod recomendations? im new to the game and just looking for a fun mod. TIA

ember wagon
patent jackal
daring lark
patent jackal
#

If got any help send in dms I can get to it when im available

daring lark
#

Maybe use the d series textures?

patent jackal
#

Im like completely lost

daring lark
#

Maybe join modding for dummies

patent jackal
#

Got it

#

And thats not nice lol

daring lark
#

I’m not trying to me mean but that’s the server name

patent jackal
daring lark
#

I have an mod but the textures on it are broken

patent jackal
#

Ive cleared cache

daring lark
#

(It’s my wip mod too btw)

patent jackal
#

What I did before for it to work was shift+n in editing

#

that worked before but not now

#

Ima clear cache 1 more time

patent jackal
daring lark
patent jackal
daring lark
#

Show me

patent jackal
#

still moving em but here is lows

#

Almost like the game is confusing headlights with brake lights

#

this is pickup_headlightsglass

#

I didnt even make a broken model lmao

#

Its just already so broke it ended up looking broken

#

Forgot I have this problem to

#

Its always slightly diffrent color

#

oh the hood is slightly diffrent to 😭

brittle warren
#

<@&710084482031550547> In multiple channels

patent jackal
brittle warren
patent jackal
viscid plinth
#

how do i use a map mod?

patent jackal
viscid plinth
#

what abt the ones in game

#

like i dont see any of my maps i want in my free roam

#

i want most wanted

#

@patent jackal

viscid plinth
#

@patent jackal can we call i wanna talk to somone im bpred

viscid plinth
#

Oh

rough quarry
# viscid plinth Oh

put your map zip files into either the mods folder if they dont show like that than place that zip into your repo folder directly this should fix your maps not showing up

brittle warren
#

Putting a zip in repo changes litterally nothing lol. IF it doesnt work in the regular mod folder it wont work in repo either.

orchid wave
#

Can anyone dm me and help me with my mod?? I got the 3D modeling part and texture part done just need help with the Jbeam and get it in game parts! I will add you as a creator of the mod

finite relic
#

Is there already a trophy truck in Beamng without mods

finite relic
#

Thanks❤️‍🩹🫰

bitter cradle
#

does anyone know how to make custom liveries in 0.37? i have tried almost every tutorial i can find and none of them work

violet inlet
#

Is it possible to gather data from built-in UI Apps?

west stump
#

<@&710084482031550547> make him british food

ember wagon
#

British food is not that bad innit

west stump
tough hull
#

can someone show me how to make a license plate mod because all the tutorials are confusing to me

wraith kelp
#

Anyone know a good solution to anchoring cars in place for maps so they dont move if they get hit

round saffron
#

does anyone know hot to set a default plate for a map?

slow tartan
#

are there any mods that add a shorter rear subframe for the bolide?

devout elm
#

yall

#

how do i put a v12 in a vw golf 4?

#

@stark briar help pls

golden surge
#

m*dland is bad

stark briar
devout elm
#

nope

stark briar
devout elm
#

only a 2.3

stark briar
devout elm
#

alr have it

#

but anyways

#

what should i pick

#

adjustable race ecu

#

or

#

sport rs ecu

#

?

golden gulch
#

can someone please help

unique zealot
golden gulch
unique zealot
#

show it in blender?

golden gulch
unique zealot
#

does it have any node offsets in the jbeam or anything like that

golden gulch
ebon tangle
west stump
# golden gulch

use the base rotation and translation to position it correctly

elfin glacier
toxic widgetBOT
#

Gave +1 Reputation to @eager moss (current: #587 - 7)

eager moss
#

Alg

elfin glacier
#

i just have one inquiry

#

if i were to yk make it change paint via the colour editor

#

how would one do that?

eager moss
#

I think turn on the instance checkbox?

#

Or something like that

#

Doing secondary and tertiary colours are harder

elfin glacier
#

alright i will check

#

it worked thanks mate

eager moss
#

If it doesn’t immediately work, maybe restart the game.

eager moss
elfin glacier
elfin glacier
#

like i clicked the save button but whenever i reload its gone?

elfin glacier
#

Nevermind my friend

#

i have fixed it.

queen dragon
#

does anyone have a pre 80-90s truck mod with a jbeam you can edit?? woud like to slam a truck but for some reason theres no good truck mods

lunar lance
# golden gulch

Its easiest to have the model at a basic 90 degree angle with the center exactly at 0, 0, 0, then use the rotation/translation in the props section to move it where its actually supposed to be

#

Its what vanilla cars mostly do

#

The model will attempt to rotate from its center point, which is probably 0, 0, 0 if you applied transforms, which is why it goes so far away from the car in the screenshot

errant sable
#

Anybody know what makes Satsuma 100 mods windows go black so that you can`t see outside from inside?

hard flume
errant sable
#

i got it fixed with clearing cache i think

bitter cradle
#

does anyone know how to make liveries for cars? or know where theres an up to date tutorial?

hard flume
bitter cradle
#

is it a yt channel?

hard flume
bitter cradle
hard flume
bitter cradle
bitter cradle
hard flume
bitter cradle
# hard flume Make sure you read and replace all of the blanks.

blanks....? i couldnt find the tutorial from the guy u were talkin abt and tried another one i tried before and got it into the game this time its just not showing what its supposed to at all the materials file is "stolen" from the vivace files and even the "json checker" says its fine im literally clueless lol

hard flume
#

Download this and watch the video, please.

bitter cradle
hard flume
bitter cradle
toxic widgetBOT
#

Gave +1 Reputation to @hard flume (current: #1928 - 1)

hard flume