#modding-general

1 messages Ā· Page 21 of 1

lament helm
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did chatgpt just did the modding for me šŸ’€ if this fucking works i will be scared

dry cargo
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Modding for dummys.

oak urchin
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What did you ask ChatGPT specifically?

lament helm
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funny thing the minimum weight is "11", lower than that, and the entire truck folds itself apart

oak urchin
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Yeah

brittle warren
lament helm
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is it on the same file?

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oooh found it, gotta make it lower?

digital temple
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Hi guys may someone of you could help me. Is there a working mod for 0.35.x that gives an LHD option for Ibishu Miramar ?

brittle warren
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so if you lower the weight by 10% lowere the damp by 10%

lament helm
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got it, guess chatgpt is going to have some work to do then 🤣

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its actually nuts that he did edit the file for me.

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lol AI is gonna takeover

brittle warren
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lol it can do some thingsw and i mean lowerting weight fpor it is pretty easy since there is a value called weight in the file

lament helm
cinder moss
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can some1 help me with adding pbr paint on my mod?

lament helm
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(i know the mods not finished)
but how am i supposed to import this to beamng? i mean this file had a lot of meshes and i just deleted everything excepted what i need šŸ’€

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or do i copy and paste on a file with all the parts?

ebon tangle
brittle warren
hushed lagoon
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i booted up the game for the first time in a while and totally forgot i was working on this forever ago c:

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i really should pick up where i left off some time soon tbh, been so split on a bunch of other things

civic sundial
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i dont get it

regal latch
dry cargo
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some help needed, probably with file formats. Mod doesnt appear in mod manager. I changed all jbeam parameters to match the sunburts (since this was taken from another car), but it wont appear

hushed lagoon
crystal wraith
hushed lagoon
crystal wraith
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Still, looks made of clay no matter what

hushed lagoon
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the car still needs the wheels, glass, interior, jbeam modified, etc

distant pendant
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needs modeled

crystal wraith
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yea lol

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Needs… bodypanels

quartz tendon
#

Anyone know any cool drifting maps? I Saw "tiny drift island" all over tiktok but they always linking up google drive with mods and idk if its safe

burnt turtle
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How do you go about adding modded engines to an Automation car?

night cedar
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if anyone would be willing to help, im trying to make a W1 style door and need some tips on how thanks

spare dune
burnt turtle
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I see.. yeah, i have no idea what i'm doing

verbal geyser
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hello, is someone able to help me put a engine from one mod into another?

tribal dome
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who tryin to send me a mod pack full of what they have im too lazy to get my own worrypepe

proud solstice
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no

acoustic solar
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very detailed bulb on my d5 remaster

desert panther
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How do I add something to your skybox? It always seems to redirect my addition to Shirakaba

cloud talon
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Wasn't there a mod that added AWS to the 200BX?

desert panther
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Idk

cloud talon
toxic widgetBOT
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Gave +1 Reputation to @desert panther (current: #116 - 32)

desert panther
quiet rune
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thinking of making my first mod idk what programme to use or what to even make

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i need a lot of advice

cursive folio
# quiet rune thinking of making my first mod idk what programme to use or what to even make

start by downloading blender, and importing a model from the game, like the d series or honestly whatever is your favorite, this will give you something to mess with and familiarize yourself with blender, {to get a model from the game just go to C:\Program Files\SteamLibrary\steamapps\common\BeamNG.drive\content\vehicles or whatever your game drive is on, just replace the C if its on a D drive or whatever, and open one of those packs, you should also get winrar, but windows zip program works the same, either extract the entire zip to your desktop, (dont put it in the vehicles folder) or just open the zip with winrar and extract the DAE to your desktop, and then import the DAE file to blender.}

quiet rune
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ill try that

balmy gorge
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Any flowgraph wizards in the Discord tonight?

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I have two questions hopefully I can get answered. 1) What's the best way to detect if a player has both put the car in reverse and then given it gas i.e. travelled in reverse? 2) If I'm setting up a scenario where players can't hit a physics enabled cone or barrel, what's the best way to detect it?

brittle warren
neon ember
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Hello I noticed that some .pc files have parts with the same nodes. Do they coexist together or are they just overwritten in the game?

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as far as I know nodes cannot have the same ID name

tight shuttle
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the nodes further in the tree overwrite the earlier-occurring nodes

neon ember
toxic widgetBOT
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Gave +1 Reputation to @tight shuttle (current: #248 - 14)

neon ember
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Hello as far as I know I have assembled all nodes, beams, triangles from my .pc files. here's example "adventure.pc" under "vehicles/atv" but the wheels arent assembled even though im sure i have assembled all the parts that are defined in the .pc file. Any idea if BeamNG handles the wheels separately? i made sure i assembled everything also from the common folder. are there any developers here that can help me with my addon?

indigo ermine
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Hi everyone. I would like to change some sounds that work with FMOD, like the skid sounds. However, after looking at the documentation, I have no information on the events that trigger the sound, or even the names of the sounds. Apparently it is technically possible.
Can anyone help me? Thanks FS_4pepe_pray

tidal summit
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Am I correct in thinking there only needs to be 1 set of nodes and beams ? I don't need 1 set for the chassis, 1 for the body, 1 for the collision mesh?

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Also, do the nodes need to be vertexes from blender or can i use x,y,z coordinates that line up better with frame rails or body lines, but aren't a physical point in the model ?

rotund star
indigo ermine
toxic widgetBOT
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Gave +1 Reputation to @rotund star (current: #1505 - 1)

winged lava
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how do I reset the current vehicle in lua

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there we go finally found it digging through the game code
spawn.safeTeleport(getPlayerVehicle(0), getPlayerVehicle(0):getPosition(), quatFromDir(getPlayerVehicle(0):getDirectionVector(), getPlayerVehicle(0):getDirectionVectorUp()), nil, nil, nil, nil, true)

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nvm it works but after a while it fucked up I guess

rotund star
gusty tinsel
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Hey, is there a mod to add a jet engine to the flyigeon (pigeon) mod?

gusty tinsel
desert dagger
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Is there any F3 mod that doesnt require to move it from files to the game but where you can just click Subscribe? Ive had one before but i want it again can someone help me?

topaz spade
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so i have a mod that replaces the default tow hooks with 85kg ones i made how would i go about making that j beam file its own mod

zenith pond
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Does anybody know of a MD series mod that adds a rollback, or if anybody is working on one? I find it odd that the devs never added one in, even though the d series, t series, and the van all have rollback configs

crystal wraith
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Doesn’t it?

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If not CDC makes one

zenith pond
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If it does, I’ve completely missed it. It has a flatbed config but not a rollback

topaz iron
zenith pond
compact pelican
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Hello people, i have a question, im making a license plate pack for BeamNG and i think the texture looks a bit odd sometimes, they tend to look to look really plain bright (not shiny metallic) when im on a iluminated scenario, i would like to know if theres any way to make it more shiny or theres any PBR texture for the license plates and how can i add them?

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for example

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the design loses a lot of color when they are supossed to look

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like this

empty flame
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How do i play Beamng multiplayer?

ebon tangle
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BeamMP

empty flame
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ja

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i launch beammp but it just loads vanilla beamng

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nbm im just stupid

bold epoch
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Can someone please help me whenever I download more than 20 mods my game deletes its own files and breaks the game completely making me have to delete all the game files uninstall the game itself and re download everything

brittle warren
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well are you downlo9ading the same 20 mods evrytime

feral falcon
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I'm tryina make an epic sprint car mod, I've made the chassis and bumpers and had it spawn in-game before but it won't even show up on the vehicle selector now 😭 anyone know how to fix this?

neon ember
rotund bison
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How can i install 2 sirens at the same moment without Beacon Light or Beacon Light Bar? I've tried to do it thought config file, but it didn't work.

fallow sundial
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Help me

cosmic spear
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are there any runaway diesel mods for beam?

crystal wraith
ebon tangle
distant pendant
ebon tangle
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Tom?

distant pendant
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toms been updating the blender jbeam plugin

ebon tangle
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No ive been using the addon that was posted on the beamng github or whatever

distant pendant
tidal summit
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How do I search the content files to find a specific .dae model ? I swear I've seen it in a fillman video but cannot remember

tidal summit
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yes

neon ember
toxic widgetBOT
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Gave +1 Reputation to @distant pendant (current: #54 - 67)

ebon nimbus
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anyone know these 2?

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a bit weird for accounts only created less than 6 months ask me do i want to commision them stuff

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they also in beamng discord but i didnt find their records

crystal wraith
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Just get payment before giving them the mod

ebon nimbus
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Lol I already blocked them, imma find how to unblock

distant pendant
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It's scams

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don't bother with it

ebon nimbus
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ok

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hmmm they evolved

distant pendant
# ebon nimbus hmmm they evolved

yeah i get like 10 of these a days, "hello I am experienced mod maker, i seen you "qoute a post from 1 year ago" and I think I can help you, then sends me generic blender stuff and never answers questions correctl.y

ebon nimbus
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lol

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scammer turns from egirl to modders🤣

crystal wraith
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I get this a lot too

ebon nimbus
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here comes another

distant pendant
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Whats going on?

ebon nimbus
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Use beamng modding as cover

hollow plover
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Why can’t I send messages in the 900 thread

dry cargo
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I want to commission a beamng map mod

distant pendant
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idt your ready for that tbh

dry cargo
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im never doing commissions for stuff

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too much work.

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and I wouldnt really care to make it. it would be for money not for enjoyment really

distant pendant
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yeah but do you think you can produce quality right now thats worth $$?

dry cargo
distant pendant
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time isn't real man

proud solstice
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the thread hit that limit

hollow plover
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I thought I got muted or something 😭

strong epoch
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my first time using blender (soliad grille for a rebadged legran im working on)

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based off a buick century grille

strong epoch
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well uhh

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not sure what i expected

shut pollen
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forgot to apply mirror? otherwise check normals. also apply transforms

crystal wraith
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Definitely normals

tacit halo
spark inlet
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does anyone know of any good modern engines for the t series

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like a cummins x15 or detroit dd15

hearty oak
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I get the error "vehicle is not compatible with decal editor". How can I make a car compatible with the editor?

rancid wedge
feral falcon
rancid wedge
wild chasm
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yall awake

mellow halo
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yo chat

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yall know any good mod websites?

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ive been trying to download mods but every site i try doesnt work

mellow halo
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well uh...

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thats the problem, most of them are mods of the ingame cars

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i want some real ines yk?

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ones*

topaz iron
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then use the forums

humble jackal
mellow halo
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oh alright

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thanks

solemn venture
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anyone know burnout paradise? Someone should make a mod which recreates the camera during driving/crashing

lost star
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hi, anyone have the last version of the beamng exporter??

ebon tangle
lost star
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Beamng Exporter for the latest version of Blender

ebon tangle
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that still tells me nothing

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are you talking about the jbeam editor?

lost star
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Yes, this

ebon tangle
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...ur looking at it

lost star
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That one didn't work for me, I thought it wasn't the updated one.

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I'm going to try to reinstall it

grim osprey
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woops wrong chat

distant pendant
# lost star

use the one on the forum and look for the last version tom posted

dense jay
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anyone know how to fix this? e36 by @eternal karma cleared cache and deleted old configs and version of mod. My friend don't have this problem i tried even unpack and nothing works here

stoic wadi
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Dynamic Decals isnt work. I did everything the same way as the developers, there are both UV layers, but Dynamic Decals isnt work correctly. For example, default skin from K-Series work correctly

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When adding an object to Dynamic Decals it does not display correctly and "goes crazy" as in the photo

tacit halo
stoic wadi
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In that case, I'll put it off until a brighter future.

tacit halo
stoic wadi
tacit halo
stoic wadi
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I'll leave it like this anyway. It works very strangely even though I did everything right

tacit halo
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i would wait until theres actual docs about it

brittle warren
stoic wadi
tired cradle
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Is there a method to adding custom parts right now without modifying main game files so it can be uploaded to the repo? Can I just add to the exhaust/intake torque tables somehow?

tight shuttle
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copy the jbeam to make a new part with the modified values

fossil slate
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Where did you get that mod from?

twin geyser
tired cradle
fossil slate
twin geyser
rose raven
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I found some broken textures on TrackPadUser’s Trackfab brawler, how could I/could someone let them know? On their own time, not trying to be one of those people who are really needy or annoying

tight shuttle
# tired cradle I mean to make new parts with individual torque tables that stack

depending on the part, you can use one of three modifier tables (intake, exhaust, and multiplier for internals), but there can only be one instance of each table in a given part tree - otherwise subpart tables will completely overwrite parent part tables

for anything more detailed, you'd probably need to define a copy of the base torque table that has a variable or component defined for each rpm/torque point in the table

toxic widgetBOT
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Gave +1 Reputation to @tight shuttle (current: #240 - 15)

tired cradle
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Do you know how to extend the torque curve beyond what it ends at? I’m looking at the long performance blocks and it adds a lot of HP to the end, it would drop at 7000 for example and with a stage 2 block it’ll drop at like 8500 for example

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Because messing around with my own curves I can’t seem to get it act the same

rotund ginkgo
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Hello, how are you? What equipment is needed to learn how to make mods for BeamNG?

strong epoch
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Anyone know why this would be happening?

ember wagon
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legran is fire

tight shuttle
hot pond
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Hello! I'm making Rivian R1S, I've installed Vivace differentials with simulated locks (drivingDynamics/actuators/electronicDiffLock), but I don't understand how to register lock control in dse_drivemodes, I want the differentials to be unlocked in COMFORT mode, and completely locked in OFF-ROAD mode, I'd be extremely grateful for your help!

toxic widgetBOT
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Gave +1 Reputation to @tight shuttle (current: #230 - 16)

tired cradle
wild chasm
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how do i save this

wild chasm
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why wont it show up

quartz tendon
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Has anyone used aitchgarage mods?

slender ravine
jaunty panther
slender ravine
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v12 200bx

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whhy didnt the main engine move

jaunty panther
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can you give me a bigger blender screenshot?

slender ravine
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hold on

jaunty panther
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CTRL+A and "All transforms"

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it should set the world pos to 0, 0, 0

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beamng doesnt handle anything else

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thats why it didnt move

slender ravine
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do you know any ideas for engine swaps

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still not working

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i cleared the temp

ebon nimbus
slender ravine
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is work now

ebon nimbus
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the engine is backwards?

slender ravine
ebon nimbus
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you know what imma send you a better model

slender ravine
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bro its in the right way i checked

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the spinny stuff is in the front and the manifold faces the right way

ebon nimbus
ebon nimbus
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and i know you put 2 engines back to back

slender ravine
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i just got filmans v12 and riced it

ebon nimbus
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ok

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its nice for beginner btw

slender ravine
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thx

ebon nimbus
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this is mine

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also based on pessima v6

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also going to be put into the bx

slender ravine
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oki

native hull
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What is closer to Toyota in game between Ibishu and Hirochi? Specifically for a truck

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I know Gavril has shades of Toyota there but that does not sound quite right

thick wraith
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Hi guys

fallen crow
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Helloo, im new to modding and i wanted to ask if it is possible to remove engine creep while still choosing the automatic gearbox selection in the jbeam transmission file and not change it to dctgearbox mode

tacit halo
slender ravine
exotic ruin
tacit halo
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hi

slender ravine
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how do i avoid it

exotic ruin
tacit halo
slender ravine
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hold on i was making a acustom hood in blender how is there a bend but no vertice

slender ravine
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io give up can someone just teach me how to make a hood with material-

timid iris
slender ravine
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oh okay

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why is my hood messed up

timid iris
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which part of it?

slender ravine
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the whole hood

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no material

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and theres a weird bulge

brazen totem
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Hello all,

I have been thinking about making a fiber glass body for the BX so wall taps in drifts are a little more realistic/recoverable.

For example whenever I wall tap with the grand marshal the rear quarter panel takes a significant amount of damage while I can continue to drift.

Any help on how to edit values of the vehicle body’s or making a separate destructible body would help as I am new to modding beamng.

tender barn
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["handbrakeDisengaged","event:>Vehicle>Interior>Handbrake_Electric>Electric_01_Unlock"],
["handbrakeEngaging","event:>Vehicle>Interior>Handbrake_Electric>Electric_01_Lock"],

Where can i find the sound clips or audio?

warm moth
exotic ruin
warm moth
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like dpmp

exotic ruin
exotic ruin
warm moth
exotic ruin
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Doesn't look bad at all

warm moth
exotic ruin
warm moth
exotic ruin
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looks like it has crazy power behind it

exotic ruin
exotic ruin
warm moth
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ill make more

exotic ruin
warm moth
slender ravine
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guys give me ideas for engine swaps

glacial forum
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Transversely mounted bastion v8 in covet

warm sphinx
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In the showcase your mods forum; when I re activate a post to showcase an update, does it still appear for everyone or does it go into a sort of pseudo ghosted state?

I just notice allot less engagement now than I used to get and I was wondering if that is maybe why?

The forum I am referring to is #1137647283207426098

shut pollen
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yeah it pops up pretty much as it was, even keeps the follow order for the post. discord isnt flawless though, sometimes it screws up and chucks the user further up or down the post than they should be when they check a reactivated post. that might affect engagement a little, but not terribly

warm sphinx
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Gotcha. Most of the engagement has probably migrated to my personal discord then šŸ‘Œ

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Might still repost to get new pictures at the front but idk maybe once the update is closer or out

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Thanks šŸ™‚

blazing plume
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I'm working on a Lua mod.
Does anyone know if Engine.Audio.playOnce('AudioGui', wav) should work? wav is a path to a .wav file, and I know my mod can write to this folder.
Do I need to do anything special to use Engine?

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Goal: play a .wav in game, as simply as possible. I can covert to a different format too if easier.

slender ravine
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how can i import the pessima partition or whatever veicles into the bx series

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i make a rear engined v12 swap but it looks weird that the v12 is just behind you

tight shuttle
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if you're referring to the police partition, that ain't gonna cut it
you're gonna need to modify the chassis model in the dae to add a firewall

slender ravine
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i just need it so that the engine is not weirdly behind you

tight shuttle
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yeah, that's still a blender job i'm afraid

slender ravine
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ik

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i can use blender

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just teach me please

tight shuttle
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i'm assuming this is the '88 pessima? can't quite tell from that photo

slender ravine
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thats the bx series

tight shuttle
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oh right oops, misread

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sorry, one sec while i throw a pic together

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a) starting with this section of the stripped interior mesh (bx_intcarpet_stripped_coupe)
b) using knife tool to cut where the firewall should be
c) delete faces (but leave the section where the windowsill is)
d) clean up diagonal edges by dissolving vertices and the two diagonal edge loops on the window sill

slender ravine
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im gonna try im a begginer i started 3 days ago

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if you can try dm'ing me the fae

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dae

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how do i use knife tool

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what next im done

tight shuttle
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oh

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here's a mesh you can add as a flexbody to the regular bx chassis

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mesh name same as filename

slender ravine
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the covet mid engine thing fits snug in the 200bx

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oh

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thx

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thanks @tight shuttle

toxic widgetBOT
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Gave +1 Reputation to @tight shuttle (current: #217 - 17)

slender ravine
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how do i make my custom slot type? im new at jbeams

tight shuttle
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you'll likely need to make a copy of the stripped interior part, with the only difference (other than the names) being an additional flexbody

slender ravine
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thanks

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praying that there will be textures

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where do i select it its not in interior or any part inside'

tight shuttle
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oh, did you give the actual part different names? (like bx_interior_stripped_coupe_mid and "Stripped Mid Engine Interior")

slender ravine
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oh wait yeah thanks

tight shuttle
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lol np

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yeah, if two parts have the same backend name, they'll conflict and neither will show up
and the frontend name is just for telling them apart

slender ravine
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ohhhhh thats why i just deleted a part my accident

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whenever i edit something do i have to delete the temp"

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YOOOOOO THANKS BRO

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thanks @tight shuttle

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can i just edit the firewall however i want?

tight shuttle
slender ravine
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like make it taller

tight shuttle
slender ravine
slender ravine
ebon nimbus
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there is a simplier solution

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rollcage

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fill this holl then you got yourself the simplify firewall

smoky galleon
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Hey! Im modding a version of eastcoast but have one problem. When i use terrain paint the material is green etc. Because of the Base texture. Searched of it but did not find anything that really helped med.

wild chasm
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rate my car

hoary badge
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im having issue with skinning currently, i was able to do my dashes/interior, actual skins even nitrous bottles but im having trouble with my trim. I want to add a blackout option and i have it setup to what i think is correct but its not working was wonder if anyone could point out a issue! thank you

the material name in blender is
cutlass_body_trim

distant pendant
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I always just make seperate trim jbeams instead of it being a skin

hoary badge
distant pendant
brittle warren
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I mean that's how real life is too lol they are separate pieces of trim

hoary badge
brittle warren
hoary badge
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the trim if removed will make a huge gap, why im trying to make it a skin

brittle warren
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So don't remove it make it a core slot so something always is there

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Or use material override instead of skins

hoary badge
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way too much work too double every mesh that is chrome. the same thing is achieved one is simpler for the user as its a one click solution

gusty escarp
brittle warren
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Bro u don't have to make double meshes with material override override

gusty escarp
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Material override is far more work than just using a skin

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Simpler = Better on beam

hoary badge
brittle warren
gusty escarp
hoary badge
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the alternative i need to copy and pasting like 9 jbeams that is more clutter and you would have to select each one individually

brittle warren
hoary badge
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dude to do material overide you need a new jbeam section

gusty escarp
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What if I told you RORO did the exact same thing clippers is doing EmotiShocked

hoary badge
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you have to select each individual trim pieces color

brittle warren
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Idgaf about roro lol no one here does

gusty escarp
brittle warren
# gusty escarp Why are you in his server?

Cause I used to join random servers lol and using skins for trim colors is a dumb way to do it when beams gives you a system that is extremely simple to change a material when the part is selected

gusty escarp
brittle warren
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Yes let me change skins just to change a trim color lol

proud solstice
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wait how is materialOverride harder to use than the skin system bngconfused

hoary badge
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i have the skin stuff setup

gusty escarp
hoary badge
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it works no issue with other stuff. i just want to know what i did wrong in my scenario. not a alternative

brittle warren
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U don't know how to use material override then

proud solstice
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materialOverride is way simpler to use

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I use components here but still

brittle warren
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Roro does it guys it's the right way to do It and nothing else even the system made by beam is right

proud solstice
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aren't his mods like quite highpoly

brittle warren
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Idk lol I don't use his mods anymore and def don't want to know if bro uses skins to change trim colors lol

hoary badge
# proud solstice materialOverride is way simpler to use

well you have multiple skins and what not. i have what i want to change all separated by a material which i would like to change with one press of a button. instead of going to each trim and selecting the blackout part each time. i could join them all in one jbeam but then thats more work for me to go in do instead of just finding my issue on my skin. i have my skin stuff already setup like every other thing. i just want to know what my issue is on why my skin is not working.

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i really want to know why because i always have issues with skinning i either get it or i don't and i'd to learn instead of having to ask people everytime

#

also thank you for opening my eyes to material override, nice to know that is a thing

brittle warren
#

Don't use a skin for non body parts and it will work you can make all the parts one jbeam and just assign each mesh to the right group in the flexbody sections so there are still attached to the right parts but you can change the color by just changing the one part

#

I will send a screenshot soon of what I mean so maybe you can take some inspi from it

hoary badge
proud solstice
#

materialOverride isn't as problematic as skins

#

nowhere near as much

hoary badge
#

fair. but i have only one issue out of the 10 skins i've done

proud solstice
#

and you could avoid these kinda issues in the first place using materialOverride

hoary badge
#

i still don't know what i did wrong

#

how would i learn to skin on bodys then?

#

can you just like tell me what is wrong with the skin? so i know

brittle warren
#

Yea material override is so easy it's not funny your very rarely gonna have any issues making it work cause all it does is tell the game to swap from this to this and dont need any color pallete maps or anything special or a second uv

brittle warren
hoary badge
#

nothing is wrong with the body

#

but i need to learn skins and how to trouble shoot them so i don't have to ask for help

#

what is wrong with my skin and why is it not working is what i need to know

brittle warren
#

Well skins have to use a specific slot and not just any slot name it has to be global_paint I believe that's why skinning other parts with separate skins people don't usually do plus if you didn't add the skin_trim slot to the trim jbeam it's not gonna show up cause u didn't show that I added that slot

hoary badge
#

i did this as a skin. but now know i could use material overide

brittle warren
#

I relooked and make sure your skin names and stuff are exactly right is all I can say cause it looks right but I'm on phone rn and not PC so I can compare to anything

distant pendant
#

i'd do it like vanilla beam does it

#

1 mesh, material overwrite, core slot.

hoary badge
#

can't find out what i did but i seem to have fixed it, i just redid what i did in like 2 minutes for the jbeam part of the skin and now it works
seems if the skin doesn't switch over its a jbeam issue not material

brittle warren
#

Yea unless it shows no material then it will be a jbeam issue not letting it switch

grizzled fjord
#

anyone have mercedes amg c class mods or like a super fast car?

brazen totem
#

ive got the .dae and the .jbeam in the correct folder now and beamng sees my mod but not in the parts selection.

marble oxide
#

how to get infection for beam ng?

slender ravine
#

why is my engine wiggly i need to move the engine

#

engine mount*

wild chasm
#

how do i fix this

#

yall awake or nah

civic sundial
#

im awake but i dont do any modding since i have no experience

summer vault
#

what is the issue exactly

wild chasm
summer vault
#

hows your skin jbeam looking

wild chasm
summer vault
#

does the console have any errors relating to the skin

wild chasm
shut pollen
#

missing a comma on line 9 maybe?

wild chasm
#

no

summer vault
#

but also not sure if that makes it invalid

#

it should say its unable to find the material or something then i guess

wild chasm
#

why wont the textures work

#

yall awaake

civic sundial
#

yeah i dont think there are many modders online rn

summer vault
#

hows your mod folder set up idk
i mean it looks all fine at a glance but something is clearly broken lol

#

also are you sure your materials file is even valid

#

no syntax errors and allat

#

if it was valid it should at least show the material in the material editor with the vehicle loaded regardless of if the skin itself works or is selected

dry cargo
summer vault
#

put your materials json thru a json validator or something

wild chasm
#

uhhhhhhhhhhhhhhhhh

dry cargo
wild chasm
#

uh

#

why does only the ccf.main.skin work

#

yall awake

summer vault
#

idk its hard to tell what exactly is the issue im not familiar with the ccf or the vela it could be a few reasons

#

have you ever used the material editor and saved the material there before you added the vela_RF skin

summer vault
#

it could still be looking at that old file then

#

if youve kept it in the userfolder

wild chasm
#

how do i make it look at the new file

summer vault
#

just get rid of the old one

wild chasm
#

in the mod folder

summer vault
#

no

wild chasm
#

where tho

summer vault
#

if youve used the material editor to save a material itll be in the userfolder

#

under the vehicles folder

wild chasm
#

i deleted the old file

summer vault
#

reload the game

wild chasm
#

reloaded the game

#

why ownt it wokr

summer vault
#

incorrect texture paths/names in your material

neon ember
#

can assets only be used in a specific level or can we have assets shared to all levels? currently I have some assets placed in level smallgrid via symbolic link C:\Users\hkunz\AppData\Local\BeamNG.drive\0.35\levels\smallgrid\art to the actual assests in D:\files\beamng\art but then they can only be used in the smallgrid level. In order to use these assets in ANY level, do i have to create a symbolic link in all other levels pointing to those assets or is there a common for all levels? if i directly do a symlink from C:\Users\hkunz\AppData\Local\BeamNG.drive\0.35\art then I can use them in all but the textures will be missing. So it only works if i symlink in each level folder

late meadow
#

hi i need help with ai decal road im trying to add ai road to this crash test map to crash vehicles with ai driving but when they see the crash block, they stop to dont crash how can i make them hit into the crash block without slowing down?

heavy swift
vestal marsh
#

im new to beam ng and want to expand the game what are some high quality mods i should download and play around with i noticed thay there arent as many mods in the game repository vs online or on the website

vestal marsh
#

Sick ok

spare peak
#

Kinda stuck and I don't know what I'm doing wrong at this point, trying to do vehicle specific functions & looking over the vehicles like the wentward & existing documentation, I seem to have everything set up correctly, nothing is broken in-game but I just cant seen to get the buttons to show up even though I have the custom inputs set up. I'm pretty sure I've implemented everything correct, so what could I be possibly missing?

tried reloading lua and just restarting my game but this is becoming such a headache and I've probably missed something small but critical

narrow sky
#

Does anyone know if someone here does custom mods? I've been wanting my project car in beam.ng for a while.

fickle moat
#

how do i get rid of interior muffling sounds?

fickle moat
sudden bluff
#

any skidsteer or any construction mods?

crystal wraith
neon ember
fickle moat
tight shuttle
fickle moat
#

yeah I'm trying to find it, I remember seeing it but I think its in the body jbeam?

gleaming falcon
#

the interior is for seating the driver its purpose isnt muffling noise lmfao

slow torrent
#

Can someone tell me how I can offset flexbodies without changing the nodes šŸ˜… do I just add "pos" argument, nodeoffset or sth completely different?

tight shuttle
#

you can of course omit the rotation and scale bits

slow torrent
#

bruh, I already had it right and was wondering why it didnt work... Forgot a } šŸ˜‚šŸ˜‚ thx for the help

proud sierra
#

can beam use shade smooth instead of auto shade smooth?

vestal marsh
#

Anyone have any good quality plane mods that work with controller

neon ember
#

anyone know how to update colors in a main.materials.json. like i have C:\Users\hkunz\AppData\Local\BeamNG.drive\0.35\levels\smallgrid\art\props\myasset\main.materials.json but when i edit the colors in main.materials.json they don't update in the game. i would have to close the game and then re-open the game all the time to get updates refreshed. is that the only way?

toxic lark
wild chasm
#

how do i move the engine to the front

wind salmon
#

Hi all, first post here. I'm trying to send a few additional powertrain parameters over UDP by creating a custom protocol in lua/vehicle/protocols, based on outgauge.lua. Most of that file pulls from the electrics object, but I want other properties that are not there. So far, I managed to get torque and engineLoad, which I found are properties of the drivetrain object.

But drivetrain.torque remains at 0 for electric vehicles and I need it to work especially with EVs. Does anyone know which property I need to tap into to get motor torque for electric vehicles?

wooden cryptBOT
#

Hey there! šŸ‘‹
It seems there is no characters on this server yet šŸ˜“
Reach out to the owner or the bot masters of this server to invite them here.

#

Hey there! šŸ‘‹
It seems there is no characters on this server yet šŸ˜“
Reach out to the owner or the bot masters of this server to invite them here.

#

Hey there! šŸ‘‹
It seems there is no characters on this server yet šŸ˜“
Reach out to the owner or the bot masters of this server to invite them here.

slow wyvern
#

EN: Hi, I have a problem! When making a skin I used UVmap, but it didn't overlap, so I tried to figure out where everything should be. But I found out, it automatically makes a mirror image, which I don't want and I don't know how to remove it. Can someone help? | PL: Cześć mam problem! Podczas robienia skina użyłem UVmap, ale ona się nie nakładała, więc próbowałem sam dojś do tego, gdzie co ma być. Ale odkryłem, automatycznie robi się odbicie lustrzane, którego nie chcę i nie wiem jak je usunąć. Ktoś pomoże?

toxic widgetBOT
#

Gave +1 Reputation to @gleaming falcon (current: #37 - 85)

fresh vector
#

Hi

Does anyone here know how to add halogen effects to existing mods?

hushed turtle
#

@grand creek <@&710084482031550547> Can I have access to showcase-your-mods please ?

gleaming falcon
#

$5 for a fucking car shredder?

crystal wraith
#

A wheel loader bucket with 2 spinning things

gleaming falcon
#

couldnt even bother to use OBS to record the demo video

topaz iron
brittle warren
inner heart
#

its not even good as a car shredder😭

opal steppe
#

Hi, I don't know if it's the right place or not, but does anyone have problems with gamers pickup parts? Every time I spawn a trailer or try to buy it on Carrer or even changing the d series frame to the trailer frame it gives me an error saying that the mod is outdated or it has a corrupted file, i already cleared cache and made a clean install of the game

high sky
high sky
#

I know they are already alot of m4 mods out there but i have yet to see a really fleshed out f82, should I try it

#

then again Ive never made a beamng mod before

crystal wraith
#

Then don’t try to make an entire car, pretty self explanatory

pastel hull
#

I don't seem to have permission

smoky knoll
#

what highway map has coolkidfrmbx beeen using

pastel hull
# crystal wraith Then don’t try to make an entire car, pretty self explanatory

TBF
That's 1 of the most used things especially in programming:
"Don't start by making your dream game"

Sure... But no
By making what I like I WANT to learn, I'll learn faster and I'll do what I like,while I understand that... I also don't think it's a good tip,in general

It's 1 of the most overused
Said this,this is a thought,correct me if im wrong

opal steppe
dry cargo
#

But yes that is a just stupidly expensive

pastel hull
#

I can link a discord in the mod page right?

tired cradle
#

ive taken it upon myself to list out every variable for the powertrain (minus a lot controller stuff) so i can see everything that can be adjusted. this was painful to make, if anyone wants to take it upon themselves to fill in the pages for what each variable does, let me know. i prolly wont be doing much of it lol. im still working on a lot of the tables
https://beamng.notion.site/1f2f84bf6fa4800fbf20d423c95940c3?v=1f4f84bf6fa480998b01000ceddbb0f0&pvs=74

beamng on Notion

Unofficial Beam.NG JBEAM Variable documentation

proud sierra
#

can anyone give a simple texture tutorial? i forgot how to apply image textures and every youtube tutorial is showing how to apply textures to objects, not cars

shrewd oyster
#

Can someone one help me with fixing a mod ?

pastel hull
#

I don't see anything wrong

shrewd oyster
#

Get the mod

#

And try using it

crystal wraith
livid forge
#

anybody have a working one of these 2 planes Leduc 0.22
Socata ST-10 Diplomate

tacit halo
pastel hull
#

(RK's engine mod, that's the one I mean by inspired by RK)

tacit halo
pastel hull
#

Still

#

You can learn by doing

#

But I do agree

#

Still,I think anyone can do anything if they want to do it enough (I mean stuff like programming,not flying)

distant pendant
#

How come some objects can turn of rendering and still by physically there while others you cannot adjust the ability for it to be rendered

zealous orchid
#

can someone make a Mercedes CLR

tacit halo
zealous orchid
#

BRUH

sharp pewter
#

where i install rims

#

threre is a common folder idk what and where

ember wagon
whole hare
#

Mod update to Universal Lava Skin coming soon, look out for v3.6

https://youtu.be/dbxT17gls0k

I've added 5 new skins which are animated

My Lava skin has been updated and now has Animated skins!
Heres a sneek preview! hope you enjoy the update!

Mod: https://www.beamng.com/resources/universal-lava-skin.26295/

Anyissue let me know.

Check out PedalHost for hosting your game servers!
https://pedal.host/ - Use code ASH30 on checkout to get 30% off your first 3 months!

My Streamin...

ā–¶ Play video
dry cargo
# shrewd oyster

I can make the new jbeam for you, but the model work is up to you

toxic widgetBOT
#

Gave +1 Reputation to @subtle arch (current: #1528 - 1)

dry cargo
shrewd oyster
#

šŸ˜šŸ‘

dry cargo
shrewd oyster
#

I will

glass loom
#

how can i make a custom engine management option? I tried adding one in the engine file, but it doesn't let me use it in game

tired cradle
#

Make sure it has the same slotType

tired cradle
gleaming falcon
copper latch
#

Can somneone help me replace the default transmission whine with a custom one?

tired cradle
copper latch
tired cradle
full wyvern
#

Why would you think I would know this, I have no idea

tacit halo
dry cargo
#

Real

rocky dagger
#

@tacit halo I love your mods, especially the etk turbo one šŸ”„

strong epoch
#

Does anyone know why this is happening? Its using the stock LeGran trunk and all of the same trunk information in the body jbeam

tacit halo
toxic widgetBOT
#

Gave +1 Reputation to @tacit halo (current: #51 - 71)

steep shell
#

i wish uk busses could be a mod {Enviro 200's etc}

tacit halo
strong epoch
tacit halo
copper latch
#

I mean

#

theres engine mods that replace engine and transmission sounds

pale night
#

hey guys , I wanna make some mods for sun burst , like some carbon fiber or forged carbon fiber mods , interior ambient light etc, how can I learn and how can I get 3d model of sunburst?

#

also wanna make some more cool interior stuff and aswell as batman styled side mirrors cuz side mirrors on sunburst are kinda meh

proud sierra
pale night
#

Hey thanks man, btw I have made model of sidemirrors , I am gonna make some more too and send yall the final look

#

thanks @proud sierra

toxic widgetBOT
#

Gave +1 Reputation to @proud sierra (current: #368 - 9)

steep crow
#

Hey, I want to add the rectangular lights/auxiliary fog lights to the utility bull-bar for the D-Series, but I can't find the model for the lights. I was able to get the bull-bar imported into Blender, but I can't locate the auxiliary lights anywhere.

rancid wedge
#

But I'd suggest just moving them with the jbeam, since that is how the vanilla game also does it

#

Just copy the lights jbeam from the other bumpers or roll bar and go from there

slender ravine
#

how do i use custom engine sounds, i wanna use the fr17 v8 engine sounds onto my f1 v12

ember grove
#

Does anyone knwo of a good audi rsq8 mod? I've been trying to search for a long time now. Thx!

wind salmon
dry cargo
#

im not even sure if its possible but is there a way i can acquire the decal editor asphalt_2lane texture

#

i need it for something bu tmy brain is smol

#

talking about this btw

tired cradle
#

Is possible to change the track offset in a jbeam option, I’m trying to make a body kit config

slender ravine
#

how do i mingle with sbeams i wanna make a v12

dry cargo
crystal wraith
crystal wraith
#

Then find its path

turbid sphinx
#

i just accidentally deleted my 137 mods and most are paid

#

uh

dry cargo
dry cargo
# crystal wraith Use material editor

i figure it out but ty for help i just went to a map that already had it as an actual texture look thru mamterial editor and searched it thanks anyway tho

toxic widgetBOT
#

Gave +1 Reputation to @crystal wraith (current: #162 - 24)

crystal wraith
livid forge
#

anybody have or know where to get the leduc 0.22 for beam ng drive?

distant pendant
fast panther
#

i made my engine manage to go up to 50000 rpm and now i cant accelerate how do i fix it

fast panther
#

i edited the ecu to go to 50000 rpm too why would it do that

slender ravine
#

how can i make custom engine sounds

#

not like in the jbeam i need a way for it to work with the sbeams

turbid sphinx
#

i cant get the paid mods again because my subscription ended

tacit halo
#

shoulda backed up your stuff

turbid sphinx
tacit halo
#

like just general file recovery software

tired cradle
#

Anyone good with jbeams wanna help me figure out why my tie rod and half shafts say they aren’t found in the console menu. The car seems to work fine but I can’t tell if something isn’t working

tight crown
#

Does anyone have a Boeing 767 Mod?

zinc zealot
#

Guys i know this is a modding server but does anybody wanna play beammp if they know it

hollow cloak
#

anybody know an awd or 4x4 wheel drive mode for the gavrel grand marshal or just some fun mods for it

zinc zealot
ebon tangle
gray hollow
#

i did custom moza r5 keybind icon overwrites to the beamng :D Dunno how well those work

slender terrace
#

Hello! I have just made my first mod and I am wondering how to take config photos that looks like the vanilla configs

tacit halo
livid forge
#

can anybody fix a mod for me please?

primal light
#

Hey :) Im making a mod that adds painted versions of the ETK 800 Xcsport cladding. I've made the normal side cladding work perfectly fine as it is a seperate part, but I'm having issues with getting the bumper cladding (which is a subpart for the bumper) to show up in game.

I can only find the SlotType (etk800_cladding_bumper_r), and changing the name of this obviously just makes the slot disappear, but I can't find anywhere else in the rear bumper file that mentions the cladding?

tight shuttle
#

if you toggle the console with ~, it should let you know if there are any part naming conflicts or jbeam syntax errors that prevent your mod part from showing up

primal light
#

Ah! The console said the cladding was being overwritten, and as such made it obvious that the bumper cladding (for some reason) is under the cladding file, and not the bumper file. Thank you so much! :)

misty rampart
#

Does anyone know a good f1 mod😭😭

quick lagoon
#

will anyone ever make a kart mod that looks like this. Here are my dream mods, any lmph mod that isnt automation, a realistic f1 mod, a kart mod like this, an indycar mod, and a realistic gt3 mod

quick lagoon
#

i know that one

quick lagoon
#

i do

#

but i wanna crash

ebon tangle
#

damn

#

well you better start learning how to mod beamng then

#

cause noones making that shit for u lmao

tacit halo
#

want something? do it yourself

quick lagoon
dry cargo
placid rover
#

is ther anyonye who knows is their a cvt mod that works after the latest update?

timber bay
#

Hi guys, I was wondering if it was possible to just copy & paste old sunburst ESC into bx. I replaced names in code and on the file ( sunburst -> bx), added edited file into bx content but it doesn't come up. any tips? thx

primal light
#

I made a mod that i want to upload to the repo, but obviously right now the mod just shows up as the .zip name and with no description or image in mod manager. am i supposed to add a description and image file to the zip or is this done when uploading to the repo?

dry cargo
#

@regal stirrup this probably not the best place to reach ya but anyway, ur 2.4k config pack is broken, when i use ur configuration sunburst it has an error loading vehicle. I tried this with just your mod installed and still same issue, just wanna let u know

ebon tangle
timber bay
ebon tangle
#

Yeah, that’s why it’s not working

timber bay
#

i changed bx_ESC from slots to bx_Mod and now it deos as Additional modification but i want it down in a list lol

timber bay
#

(tbh i was hoping it would work, I added bx front diff with same principal and it worked fine)

regal stirrup
#

U prob have mods or need to clear cache

#

Config pack doesn’t use mods lol

glass ice
#

how do fix no textures showing up whenever i put a material on a object? and if i dont put a material on a part in this car then it wont even show up

#

and its not like its missing a texture the textures im using on it is in the same folder as the vehicle

tired cradle
unborn mirage
#

yo surely someone has made a mod where you can convert any car to right hand drive or left hand drive, if it hasnt been made i reckon someone should

zealous leaf
#

Hi everyone,
I’m currently working on adding a Manthey Racing kit to the GT3 RS by Twixer. I already have the kit and all necessary files, but I’m having trouble figuring out how to properly integrate the kit with the car.
I’m looking for someone with experience who could assist me in installing the kit and making sure everything fits.
If anyone is interested in helping out or pointing me in the right direction, I’d really appreciate it
Thanks in advance

deep maple
pale mural
#

spot the problem

stuck vault
dry cargo
olive maple
pale mural
pale mural
#

only eagle eyed people will notice the issue

dry cargo
#

Alright I have a issue, I have some truck mods on the D-series model and the UI won't show up for it, the engine revs but won't drive, (I've checked all mechanical parts and it doesn't drive)

#

it's like no UI and stuck in clutch

pale mural
pale mural
#

have you tried safemode?

dry cargo
#

I've tried the clear cache aswell

#

Yup

pale mural
#

have you tried reinstalling the game

dry cargo
#

I've tried it

pale mural
#

i used to have a similar issue

#

with the upfit frame

#

there was a WHEEL MOD breaking the frame creating that exact issue you have

dry cargo
#

hm, what wheel mod?

pale mural
#

i dont remember but i found out by clicking list broken mods in the mod menu

#

saw one modified the upfit frame

#

and deleted it

dry cargo
#

alright I'll take a look at it

#

thank you šŸ‘

pale mural
#

no problem

pale mural
#

@maiden scaffold can i dm you regarding permission to use some of your assets? sorry to bother you

wind bane
#

does someone have a aston martin dbx mod

toxic widgetBOT
#

Gave +1 Reputation to @tired cradle (current: #1547 - 1)

timber bay
#

i didnt know which file was including the slots so just used "display names" in game veh config. bx_body_coupe and added slot inside. all worked, thx

maiden cloud
#

how to convert a car from Assetto Corsa or GTA to BeamNG.drive?

maiden cloud
#

What?šŸ˜‚

timber bay
#

prolly asking about converting 3d models from one to another

#

some of them might know

#

i was trying to convert from asseto to gta sa few yrs ago lol

#

(it worked but not textures..)

maiden cloud
#

Yes, exactly! I’m trying to convert a car from Assetto to BeamNG. Thanks a lot for sharing your experience — even getting it working without textures is impressive šŸ‘ If you remember any tools or tips, I’d really appreciate it!

timber bay
# maiden cloud Yes, exactly! I’m trying to convert a car from Assetto to BeamNG. Thanks a lot f...

I can't really help u much as that's not what I was doing. the way I learned to convert stuff from asseto to GTA SA was to look for specific tools. go to google and search something like "Asseto corsa 3d modelling", use keywords like: modelling, editing, export/import etc. just follow videos and try their ways, might not at first but u'll figure it out.

try this:

  1. asseto to blender

https://www.youtube.com/watch?v=xOjwAORSYnY&ab_channel=Verfassen

  1. blender to beamng

https://www.youtube.com/watch?v=JLozcVaaHTc&ab_channel=Spealer

Learn how to seamlessly import 3D models from Assetto Corsa into Blender with this step-by-step tutorial! Whether you're a game modder, 3D artist, or just a car enthusiast, this guide will show you how to extract, prepare, and import Assetto Corsa models into Blender for customization, rendering, or game development. Unlock the full potential of...

ā–¶ Play video

Today we go over how to import custom models with working LODS (Level of Detail)

Map Link: https://www.patreon.com/posts/68084579
Patreon Link: https://www.patreon.com/SpencerJohnson

Links You Will Need:

BeamNG Blender Template File - https://mega.nz/file/1QY1lDIB#iPzBS4BTMs8k80yPM4VV5O-uaEZh9c-jxpoXdOsqmAM

WinRAR - https://www.win-rar.com/d...

ā–¶ Play video
#

note: this is not exact or guaranteed guide

tacit halo
#

there is no video tutorial on how to properly make beamng car mods

timber bay
#

point is to export/import 3d models

tacit halo
tacit halo
#

you cant import a car mod

#

beamng is a very specific game with very specific needs that require very specific assets

timber bay
#

my point to him was to do research first, I mentioned that I haven't done it myself too

tacit halo
#

many times asseto mods are ultra high detailed and not optimized meaning beamngs deformation phisics wont play well and they will deform like a spike ball, so you generally cant even use asseto corsa models for beamng

dry cargo
tacit halo
tacit halo
#

you generally need to retopo the models or manually reduce polycount

dry cargo
#

Yeah. Can you add more nodes to off-set the high poly count or does that just make it as bad and kill framerste

tacit halo
dry cargo
distant pendant
#

other wise it'll create tears/ holes/ artifacts/ and other general model errors

ebon tangle
#

Also AC models need to be split into separate parts

#

Ive never tried porting AC shit but for GT7 bases processing the model to get it ready for beamng takes a while

#

Its not a drag and drop affair

tacit halo
#

that too

silver sluice
#

can someone help me remove this red stuff on the trueno mod

wet needle
#

what is a safe 350z mod

lost mountain
#

are there any mods that add dirt/mud/sand to vehicles when you are going off-roading? i’ve looked but i can’t find anything

crystal wraith
#

no

balmy pilot
#

@olive mantle can you check your DMs for me please? :)

deep maple
scarlet cedar
#

coming soon

mossy bane
#

Does anyone have a working Fox sprinter for beamng? so that every bus works and doesn't crash

twin furnace
#

Somebody should make a ram rho

mellow turtle
#

i want to start this message by saying i just bought beamng not long ago so im very lost right now. im trying to use the crazy contraptions mod and im having an issue where when i try to get a random vehicle i get a fatal lua error any fixes i can do

dapper maple
flint hornet
#

does anyone have a good video on how to UV map vanilla vehicles my mod is pretty much done but its on a full halt due to the uv not working.

#

underside of the uv is wrecked over side is wrecked.

ebon tangle
#

import one of the textures and work off of that

#

if the UV is truly fucked ur gonna have to remap it urself

foggy jungle
#

Is there a soft limiter mod for beam.ng so I put it on a car and it limits it to 4k rpm in p or n

quaint bridge
quaint bridge
flint hornet
#

its working out though.

golden niche
#

can i please get help in removing the smoke from the engine while keeping the smoke from the exhaust? ive been trying for nearly 3 hours and have gotten nowhere, and its pissing me off

mellow turtle
toxic widgetBOT
#

Gave +1 Reputation to @quaint bridge (current: #448 - 7)

summer vault
golden niche
#

figured as much, sadly not skilled enough to try that myself
ill jsut use the diesel or smack a hole in the oil filter

#

wont be nearly as much smoke but it'll be something

idle sonnet
#

Did exists a Treadmill mod for Beam NG?

twin furnace
#

Somebody needs to make a ram rho😭

fast hazel
#

hey, is there any channels filled with mods that i could download? 😁

signal shell
#

there was a .dox somewhere yea

#

i do not know how up to date that is but yea

fast hazel
#

alright, thanks šŸ‘

golden niche
#

no idea what imm doing but i think i found what was causing my exhaust steam yesterday
now i jsut gotta figure out how to emit just exhaust steam without emitting from both ends

golden niche
#

is tehre a way to add some sort of function to trigger the exshaust steam specifically without having to modify the base game's lua?

brittle warren
dry cargo
#

can anyone help me? i am trying to learn how modding works and i have changed the name of the engine and duplicated it so it should have 3 engines instead of 2 but it remains as 2 engines and i cant seem to find the engine i am looking for can anyone help with that?

timid raven
#

im having the same issue did you ever find a fix to this?

flint hornet
#

also what's the difference between materials and textures in beamng? kinda missing the basics

ebon tangle
#

materials assign a texture to a mesh

pale mural
#

anyone know how to get custom loading screens to appear from a modpack?

regal kayak
#

Can anyone tell me how to download a mod...

olive maple
dry cargo
dry cargo
brisk bloom
# dry cargo

I have downloaded mods from modland before... I feel I've just downloaded virues

dry cargo
ebon tangle
#

God the virus fearmongering is so irritating

#

The mods themselves cannot contain viruses, the only known exploit has been patched already

#

Also doing a virus scan would solve literally nothing because I can’t think of any antivirus software that is able to scan lua files

brisk bloom
#

I am never downloading from modland again ig

dry cargo
dry cargo
ebon tangle
ember wagon
mystic scarab
#

Materials keep driving me crazy
Why they are so non-intuitive ffs

tulip sapphire
#

hello chat
i want to modify this mod so that when i change it to LED headlights, the material of the headlights/glass turns into another specified material (e.g with a more blue-white tint), any idea on how i would do that?
(please tell me if i'm not being descriptive enough)

sick tiger
#

Is it possible to render the image on a window in a skin?

ebon tangle
#

no

#

at least not just a skin

sick tiger
#

rip

summer vault
#

it is possible

#

with just a skin

#

since you can override basically any material with a skin

sick tiger
summer vault
#

no

#

youll have to put it on the glass texture

#

then just make a skin material for the glass

#

using the same skin name as the paint material and itll work ez clep

thin hare
#

anyone wanna help me try to get 6.8L Triton V10 engine samples?

vapid quail
#

Racing stripes that make your car go faster?

topaz lintel
#

This gen of the Saab 900 would be cool to have as a mod

#

Especially in the coupe/fastback body style

warm steppe
#

How do people make realistic engine sounds for mods?

brittle warren
ember wagon
#

If GT7 still recorded the cars like this how does the mustang not sound like a mustang ingame hehe

#

0:00 - Intro
0:04 - Chase Cam
1:26 - Onboard
2:47 - Replay Fly-By
4:06 - Outro

Track: Circuit de Sainte-Croix Layout B
Evening - 20.10 - Sunny

Gameplay from PlayStation 5 in Prioritise Frame Rate mode recorded with AVerMedia Live Gamer 4K GC573
https://www.avermedia.com/event/4Kseries_pl/
https://www.avermedia.com/gaming/product/game_capture/l...

ā–¶ Play video
mystic scarab
#

Small wheels gang here?

silver sluice
#

hello, is there a solution to this issue on the ae6 mod

#

*ae86

cunning scarab
#

Does anybody know and good free tow truck mods?

#

i have 1 but its not enough

#

im looking for maybe a truck like this

lofty rivet
#

Hi enyone know where to get a free chevy sqare body? im new

#

Hey cash go to modland and type (tow truck) or (tow)

alpine musk
#

Is there any mod for the 1990 Mazda MX5 Miata?

sinful fog
#

Does anyone have any fun maps to play on?

silent pendant
#

thats a free one but it dont look like the one in that picture

steady plinth
#

sorry no

modest oracle
# dry cargo

like if they are gonna execute someone for stealings someones mod LOL

dry cargo
modest oracle
#

I dont but i download them from third party sites

#

but never got any virus tbf

#

and ive always checked them with virus total

dry cargo
dry cargo
modest oracle
#

ah

#

my pc isnt tweaking

dry cargo
modest oracle
#

bruh i download them of beamng forum

#

šŸ’€

#

and patreon

dry cargo
#

You litterally just said you download paid mods for free. dumbass

thorn jewel
#

🤨

#

Dont steal content, kthx and have a good day

modest oracle
#

i dont steal content

modest oracle
ebon tangle
#

What?

#

If its a paid mod and you dont pay for it thats piracy

#

Simple as

dry cargo
distant pendant
#

must be changin everyone to being a complete moron

worn fable
#

anyone here know how to work with reshade long exposure addon?

regal kayak
#

Can someone DM me the best formula one or formula 2 ect mod

lusty torrent
#

Whichever developer put these ducks into the west coast villa area just know that they've been noticed

pale dirge
#

is there a better way to setup a trigger's position? (The blue/green box that makes a door open/close)

rancid wedge
#

It also saves time if the nodes you align it to are on a flat surface

green thunder
#

anyone know where can i get mods for realistic traffic? like licensed cars :)

pale dirge
#

oh no... my computer hates reloading the car. so each makes the game unresponsive and takes 25 seconds to reload.

This happens to all cars, not this car's fault

winged ice
#

dose anyone know how to convert an assetto corsa map into beamng?

shy magnet
#

anyone know where the upfit for this comes from?

distant pendant
winged ice
#

Ya I’m currently working on that rn found I guy that has a 4 part series on it and it’s brilliant I’m gonna do the whole drift masters calendar

neon oxide
#

anyone interested by a blown headgasket mod for the Subaru Sunburst

topaz iron
winged ice
#

Also dose anyone know how to make body panels and rear tubes react more like carbon Kevlar like for pro spec drift cars I’m sick of sending it into walls and then the car gets yeeted

winged ice
#

Is that in the body jbeam?

neon oxide
#

depends

#

if its a car with quarter panels then its in quarter panels

#

in the beams section there should be a beamspring value, and the higher the value the stiffer it is

winged ice
#

Thanks man gonna convert a few tracks just to get my feet wet I’m new to blender and modding in general

neon oxide
#

ofc

night wren
#

yo does anyone here know how to make cars (like mods on modland)

summer vault
#

mass rename every part in notpead šŸ‘

proud solstice
#

fr

lilac river
#

Hello guys, so i wantet to mod some cars to the max with max turbo and a 8L v12 in a fiat 500 (ofc with mods) can anyone tell me how to do that? (It woild be great if there is an option so the car in unbreakable)

copper latch
#

question

#

how would i show/hide an image in the ui

copper latch
#

any ui devs? i want to make a ui app go over the entire screen

modest briar
#

can someone help me with something?

upbeat robin
#

how do i do realistic light textures like this? do i bake them in blender?

ebon tangle
#

yeah

near echo
#

given that you properly uv mapped the mesh

upbeat robin
#

Ive tried that once and i remember the texture always coming out black, im not sure what i did wrong

#

And i need to learn how to make headlights materials too

mystic scarab
crystal wraith
#

Buick road master mentioned

olive maple
upbeat robin
twilit python
#

What's the purpose and use for "slots2" anyone know?

#

What benefits does it serve?

tacit halo
twilit python
#

Thanks.

tacit halo
#

probably in order to update the functionality of slots further without breaking compatibility with older mods that dont have those optional things added

twilit python
#

Ok.

wheat copper
#

so I made a road in blender, but when I drive on it my tires blew and I get stuck into it after driving at any kind of real speed over like 30mph, it doesn’t do this for my land texture I have, what could fix this?

feral cove
#

can anyone help me make sure i installed mods in user folder

fierce surge
#

i cant find any good beamnp serves

proud snow
feral cove
crystal wraith
compact furnace
#

Hey, whats the best way to import modded cars into blender?
And to hopefully keep the textures onto it?

mystic scarab
compact furnace
#

Is there at least a easy-ish way to know what texture goes where?

twilit python
#

Anyone know where the driver cam node is defined in the Bruckell Nine? I've looked in every single file and genuinely can't find it.

mystic scarab
twilit python
toxic widgetBOT
#

Gave +1 Reputation to @mystic scarab (current: #308 - 12)

mystic scarab
#

I was ready to throw generic answers in you but it's really not there

twilit python
#

I'm making a body drop for the chopped coupe body.

#

I need to drop the driver cam to fit. It sticks inside the roof.

mystic scarab
twilit python
#

Same body, but about 5" lower.

twilit python
#

I'm making a Canadian Vintage Modified.

#

These guys.

mystic scarab
#

I'm making wheel pack šŸ™‚

twilit python
#

Hell yeah.

mystic scarab
#

Got a wallpaper worthy material in one

twilit python
#

Nice.

feral cove
twilit python
mystic scarab
#

But it is not defined in any jbeam in nine.zip

twilit python
#

Kind of?

#

I see.

mystic scarab
#

There are "dash" and "hood" definitions but not the "driver"

#

I am confused šŸ˜„

twilit python
#

Yes, exactly.

#

The driver cam is in the seat Jbeam. Which is in the common folder.

mystic scarab
#

Aaaaaalright

#

I'm happy that mystery solved
Jbeams work in nonlinear ways...

twilit python
#

I just looked at the code, and the camera node still isn't in there.

visual cobalt
#

imagine a mod that adds safety features like airbags etc, and call it [car name] SafetyFirst edition

lunar ridge
#

There have been...attempts at airbags

shut pollen
#

they deploy too fast for the engine to handle their collisions well, amongst other things

visual cobalt
#

oh

proud solstice
#

and the public ones are just airbag meshes with deformgroups triggered whenever the windshield breaks
which is absolutely bonk

visual cobalt
#

what if there was a mod that just spawned a lil inflated from the wheel

crystal wraith
#

That’s what he literally just said

#

Some mods include it but it’d be hard to have universal

hollow sundial
#

i tried copy pasting the entire file for a steering wheel not included in the parts, but it didnt work. how do i do so(for ex:trying to put a bastion steering wheel into another car)

tacit halo
#

And unlike other realistic things in beam, airbags really don't do anything

#

In free roam of you use 1st person camera they'd just be more annoying than anything else

proud solstice
#

fr

desert dagger
#

Is there any Formula E mod?

twilit python
#

Thoughts on the high rise intake?