#mods-discussion

1 messages · Page 232 of 1

latent ivy
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xD

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but I screwed up my testing the first time and he wouldnt let it down so I didnt even want to try again

flat gust
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ooo gossip in the beamng discord lmao

latent ivy
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is it gossip if its from stuff on the forums that you can see

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xD

twin zinc
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Okay the pigeon/wigeon vivace-E swap is at a point where it moves... but my guages don't show up and it doesn't go into reverse, which might have something to do with the fact I had to trick the game into thinking the motor is also the gearbox in order for the stock driveshaft to work. I've a lot of work to do lol.

latent ivy
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put the vivace dash in it if you haven’t already

twin zinc
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No I mean the UI gauges. They don't show up, asif theres no drivetrain in the car

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I may do that though, if I can

latent ivy
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Rim UwU

drowsy leaf
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wierd rim

latent ivy
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So, should I add a bit more detail to the middle, or?

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It has a Hub cap but it doesn't cover the hub

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Not sure why I did that, I just thought it looked futuristic

latent ivy
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Does anyone know where I can find (M5) E39 mods?

latent ivy
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Hehe Boiye

latent ivy
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any better?

drowsy leaf
reef flint
latent ivy
latent ivy
solar crystal
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i have a question to agenty

drowsy leaf
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i think hes not her

fiery bronze
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please give me realistic mods

drowsy frost
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Please shut up h_

drowsy leaf
sweet jetty
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Beamng website > mods

plush glade
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that is a huge generalisation

plush glade
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ok i saw this on the forums and i wanna educate some up and coming moders on subsurf

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it is almost always not a good idea to use it

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let me show you why

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let me use this as an example

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the model is currently not very high poly

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and i wanna make it a bit smoother in some areas

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this is what it looks like using the subsurf modifier

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it makes the polyflow of the object really messy and creates unfavourable shapes

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by making this manually you have nice controllable polyflow

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and vertecies only when you need them

obtuse oriole
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well then

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ive been trying to fix why the angles are working sometimes but in other areas are completely off

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this is what it should be, with the yellow line intersecting the green vehicle marker

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but in other angles it doesnt work

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so I decided, what if on the canvas that has the overflowvehicle markers, what if I put a line from the focus point to the border and rotate it with the same angle, perhaps that could help me find the issue

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and well

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it did

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its been focusing on the wrong point :P

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the red line and cyan circle should be where the player is

obtuse oriole
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still a little off

dense portal
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<@&710084482031550547> in russian but you can still tell its a scam

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it was gone as soon as i sent that lmao

frosty slate
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somebody want my e31 mod, and try to revamp it ?

plush glade
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no

halcyon summit
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anyone know of a good sc300 mod? All the ones ive gotten are broken.

barren mountain
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Does anyone have a bronco mod? I saw one before

shadow gorge
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the one you saw is a crappy hopper meshslap

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dont bother with that

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also made by mod stealers

barren mountain
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oh ok

sweet jetty
frosty slate
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No

drowsy leaf
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what is the state of the mod

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does it have pbr

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and what car is a e31

latent ivy
drowsy leaf
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do it yourself

latent ivy
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I am surprised we have not seen these though

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and the texas ones or whatever they are called

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these things

drowsy leaf
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🍚

sweet jetty
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Lol

jolly berry
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Why u need that

drowsy leaf
jolly berry
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Yeah true

frozen coral
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Yo someone now how to fix that

drowsy leaf
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normals are broken

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alt + n

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-> recalculate normals

frozen coral
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Thank it works MrCoffee_Happy

twin zinc
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Okay epic. BeamNG apparently isn't happy when you have part of your drivetrain named "gearbox" that isn't a transmission, I just made a new driveshaft that connects directly to the motor and it works

median sage
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someone make wigeon submarine

latent ivy
plush glade
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warning

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buggy

median sage
latent ivy
latent ivy
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Thank you very much

drowsy frost
safe geyser
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anyone good at car modding can make the opel astra F caravan from 1996? its one of my favorite cars

subtle cypress
drowsy leaf
latent ivy
safe geyser
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i never tried it

drowsy leaf
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get good

subtle cypress
latent ivy
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idk how the pillar thing is useful at all

drowsy leaf
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guy uses my rb and jz for his modland crap

sweet jetty
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😦

latent ivy
drowsy leaf
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sad

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at least on my newest mods i have anty piracy measures

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not good ones but yea

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they send a chat message telling not to reupload

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every time you reset the car

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thanks to @tired coyote for telling me

latent ivy
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you should be able to request a takedown, it is your mod after all

drowsy leaf
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i dont care

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those mods are shit

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and at least its not just reuploading

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once one of my proudest mods got reuploaded everiwhere

quaint flint
latent ivy
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I am not a lawyer but... you might be able to DMCA

quaint flint
last kelp
barren mountain
last kelp
frail juniper
whole ruin
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It's on page 3

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This is the reminder of who this person is. This joke will not go (it'll be posted time to time) until he redeem himself.

frail juniper
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weird

whole ruin
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Yeah he's weird (btw I edited that pic; the original base is iamthelaw105. The rest are modified)

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*made

tame crown
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ojay

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ok

lunar egret
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ok

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here no beluga

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bcs here we beamng

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also you not beluga

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you begula

safe geyser
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you mean tesla?

polar roost
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i think im in love with the RK'S engine mod

frosty slate
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?

whole ruin
frosty slate
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iamtheclown420

drowsy leaf
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^^

tame crown
shadow gorge
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shame it doesnt have engine models

drowsy leaf
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^^^^^^^

onyx widget
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nice grass

dense portal
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:arabtroll:

eternal vigil
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We need this car lol

latent ivy
eternal vigil
latent ivy
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any mod reco for new players?

latent ivy
gilded ridge
granite lodge
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fr

drowsy leaf
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wow

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so idiot

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@hasty pendant can you do something bout this guy

sharp granite
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Does anyone know of a Dodge Durango thats not on a 3rd party website?

light prawn
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Hey guys, I'm new to the BeamNG modding scene. How does this look so far?

modern stratus
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anyone know where i can find a lmboorginin adventador mod

latent ivy
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for a high poly thats fine, but maybe think about baking that out so you dont have to worry about possible spiking

light prawn
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Thank you!

latent ivy
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specifically here

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stuff like that

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when it bunches up like that it can sometimes cause spiking on deformation, what you can do is take that model and bake it down to a normal map, and just reduce the edges to like

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you also have modeled bevels, try to avoid that

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good for a high but bake it out

light prawn
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do I have to bake it, or can I just model it low poly and manually put the bevels on a normal map?

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It just takes a lot of concentration

latent ivy
light prawn
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I don't know, I just read in the beamNG documentation that I can just make the low poly objects (like the hood) then manually "model" the normal map in an image editor

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essentially just draw it

latent ivy
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how much 3d experience do you have?

light prawn
latent ivy
light prawn
latent ivy
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have you done any texturing in 3d?

light prawn
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Only like, tires.

latent ivy
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what program?

light prawn
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blender

latent ivy
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well I meant what program did you use to make the textures for it in

light prawn
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I just pull a tire map from images

latent ivy
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well with beamng being PBR now you will want to avoid that and use a tool like substance painter

light prawn
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Damn I gotta spend moneyy

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it's fine though

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I've been wanting that anyways

latent ivy
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if you are a student, its free

light prawn
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I'm not a student

latent ivy
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rip

light prawn
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welp

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I guess I gotta make this high poly then? since, I can't "draw" the bevels apparently.

latent ivy
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yes you will want to do the standard game dev high to low method

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you dont want the really tight grouping of spans like you had there, the rest was fine but those areas

light prawn
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ah alright, well at least you told me before I got too far into the project lol

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I like this car so I don't mind putting in the extra effort, I just didn't know.

latent ivy
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im assuming you have done basically nothing but cars for 4 years? xD

light prawn
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Yeah pretty much

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I'd pull out my old work, but it was on my old computer before it went nuclear. That and I didn't have much of an online presence.

latent ivy
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you got a portfolio or anything? artstation n whatnot

light prawn
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nah I just didn't post. I'd make things for myself mostly, didn't think to save anything until it was too late.

latent ivy
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what car is it btw? got any ref images im curious

light prawn
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It's a Plymouth Barracuda

latent ivy
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noice, looks like a beauty

light prawn
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it's my dream car

latent ivy
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well if you need any help feel free to ask here or reach out to me, 3D art is mah job so

light prawn
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Thank you I really appreciate that

frank kelp
light prawn
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You think so?

frank kelp
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yeah, topo looks pretty even

light prawn
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Thank you, and about the bevels, do I still need to make a high poly version of this to bake? I just recall reading that it's not necessary but apparently things have changed.

frank kelp
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hmm no not really

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you can use this mesh as-is without much trouble

latent ivy
frank kelp
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I haven't heard that before but maybe it does? Hasn't been an issue to me to be fair

latent ivy
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where they get really close together

light prawn
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I'm using the Barstow model as reference, I just notice the door gaps for example do not have edge loops, yet in game it appears to have a "bevel" even if the literal model does not

frank kelp
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they're not actually baked

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what the devs do is bake a full white diffuse map of their cars' UV map and run that through a height map to normal map tool

light prawn
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and they just bake the final model, not a high poly version?

frank kelp
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yup

light prawn
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I can imagine small parts like engines and tires have a high poly version, but not the body

latent ivy
frank kelp
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there is no high to low involved on the main chassis/panels mesh

frank kelp
latent ivy
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yee if you have an example im curious, I have never heard of this

light prawn
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and I figured since cars have so many variations, it would be unweildly to model each and every single variation in it's high poly form. Maybe for mods, but for an entire game, I figured it'd be more optimized.

frank kelp
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yeah as I said none of the base body stuff has high poly involved

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@latent ivy so it's just this ran through a normal map filter

latent ivy
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ohhhhhh I see now

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that does kinda make sense

light prawn
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but like, is engine parts baked?

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they looked pretty detailed

latent ivy
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I was thinking it was just... pure white lol

frank kelp
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yup, engines are baked

latent ivy
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but it would make the edges of those objects rounded

frank kelp
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yea

light prawn
latent ivy
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would be a bit annoying to uv unwrap and stuff but

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it would in fact, work well

frank kelp
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yup, gives this as a result

light prawn
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daaamnn ok, this makes a lot more sense to me now

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damn I have a lot to learn lol

frank kelp
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always worked pretty well from what I tested

light prawn
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Alll I know how to do is make polygons look like things.

latent ivy
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that is neat, wouldnt be as clean and detailed as a hand made bevel but you get 90% of the output for 25% of the work

light prawn
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Hopefully I can get my car in game soon.

frank kelp
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looked accurate enough for the devs :p

light prawn
latent ivy
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yee thats what I mean. gets you far enough that basically no one except some insane car nerd that goes 'hey this bevel on the hood is more rounded then a normal one' lol

frank kelp
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yeah exactly lol

light prawn
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At that point you might as well start modelling details like the piston rings and stuff

latent ivy
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you also would be unable to change the size of a bevel, if you wanted a more rounder one

frank kelp
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you can technically

latent ivy
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well it would either apply to the whole map or you would have to do some cut and paste work

frank kelp
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you just have to edit your base UV diffuse thing and blur the edges or soften them

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ah yea

light prawn
latent ivy
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you could do that, but its more guess work than precision stuff. I personally like precision but sometimes that needs to go out the window for game dev

light prawn
latent ivy
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I mean games like GTA do it all the time and whatnot

potent mirage
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just for understand - bevel like this is bad for beamng (optimisation i think)?

latent ivy
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most games do normal baking lol

light prawn
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they use the same chassis texture for literally every car

latent ivy
latent ivy
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one trick I know of is deleting the round bit and making the edges smooth ones, that makes it look the same but if its big the user may see a flat spot sometimes

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its one of the things where you would want to see how much your overall polygons are and if you can spare a bit

frank kelp
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you don't need a lot of geometry to make something look round

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a 3 sided cylinder still looks like a perfect cylinder from the side

latent ivy
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yee, a lot of games these days actually do bevels with a flat angled cut and make it smooth

frank kelp
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cut down on the geo and let the shading do the work

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heck even a single segment bevel can make stuff look round

potent mirage
latent ivy
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that is quite high, but I would not call it absolutely horrid. I would recommend dropping it if you can, since for reference the d-series with literally every part possible on it is 350k

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the body polycount is probably fine, the engine is really high

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assuming you mean the engine is 70k

potent mirage
latent ivy
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all engineS or just 1 engine is 70

light prawn
potent mirage
latent ivy
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yeah you really want to cut that down

light prawn
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good things engines are baked

latent ivy
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these days polycounts are less of an issue but low polycount is still good practice

frank kelp
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70k for an engine is pretty high

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I'm sure it could be baked down and look even better

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to be honest I think high to low baked meshes look better than just high poly ones lol

latent ivy
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for reference, literally every gravil engine together is 70k

frank kelp
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Alert maya viewport background

latent ivy
potent mirage
frank kelp
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the detail

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is real

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that looks awesome tho

latent ivy
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yeah it looks good but you can bake a loooot of that

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if I had to guess you probably have a lot of divisions on those cylinders 😛

frank kelp
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hell you might even be able to bake your already textured engine down to another one

light prawn
light prawn
frank kelp
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literally yes

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lol

potent mirage
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oh, and talking about optimisation

frank kelp
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yeah high poly meshes don't affect the FPS too much, it's more so about general optimization, looks, and (not valid in your case) better deformation

light prawn
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I've noticed that the lower poly a car is, the less impressive it deforms

latent ivy
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high poly stuff is one of those "it doesnt cause problems... till it does and then it causes a lot of em"

frank kelp
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yeah

light prawn
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Well it depends on the Jbeam too of course

lapis lance
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😦

latent ivy
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iv got a mod idea can someone make it?

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its a good idea

drowsy leaf
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no

frank kelp
polar roost
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casually doing burnouts in 3rd gear and having brake tempeature at 850 degrees lol

narrow onyx
latent ivy
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@polar roost that is not a mod, if you are posting screenshots they go in #screenshots

dense portal
#

beefis is a moderator now :ohdeargod:

latent ivy
latent ivy
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for a car

latent ivy
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oh cool

alpine rivet
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i wish there was a pessima coupe with a fwd layout to represent my celica as a lore friendly model for it 🥺

frank kelp
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make one then

latent ivy
vapid jetty
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someone make this plsssss

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I don't know how to mod

latent ivy
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this community doesn't like beggars

light prawn
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why is there so many

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I keep seeing people ask for stuff

latent ivy
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there are many lazy people I guess

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too many

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I mean juszt if you want smth then do it yourself

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And don't beg for stuff

gray otter
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hi all, just wanted to know if there were any good Japan maps already out there?

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I couldn't find anything on the beamng mods official page

latent ivy
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there's loads

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mostly on the forums

gray otter
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oh, duh

latent ivy
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just google it lol

gray otter
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cool, I'll do that, thanks

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can't believe I forgot to check the forums

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🤦‍♂️

obtuse oriole
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are you suggesting third party mod sites or just using google as a more accurate search engine than the one on beamng.drive

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cause I highly suggest avoiding third party sites

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as many of them contain viruses

latent ivy
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I wasn't saying that mate

obtuse oriole
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aight just askin

latent ivy
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google is better at finding things on the forums then the forums are

obtuse oriole
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yeah lol

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just making sure

latent ivy
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3rd party stuff is great for getting 'interesting' software installed on your pc

gray otter
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lol

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found a few Japan maps (on the forums!)

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thanks!

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I might have to jump into map creation...there is a specific place that I want to drive in, but it's super niche, so it would be a minor miracle if anyone had already made it

latent ivy
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can someone make a audi sq5 for beamng.drive

warm moth
latent ivy
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I cant

latent ivy
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just learn

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ok

outer bay
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does anyone know of an AWD mod for the miramar?

latent ivy
#

Does anyone have or is there any turntable mods anywhere

quaint flint
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what

latent ivy
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Do you not know what a turntable is

drowsy leaf
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you want this?!

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this is a vehicle simulation game

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not a music game

drowsy leaf
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ah

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no that doesnt exist

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and i showed you that cus when u google turntable that appears

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be more specific 🤷‍♂️

latent ivy
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I mean theres a piano in the game either or im not far off really am i

drowsy leaf
plush glade
#

we actually need that quite badly

drowsy leaf
#

^`

swift bough
stuck wyvern
#

who made the 8x8 off road truck

plush glade
#

@tiny mesa here

tiny mesa
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Thanks

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Okay, do any of you know where I can find a good 1950s style vehicles?

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Apart from default

exotic charm
#

anyone know of any decent kei truck mods like an acty or sambar?

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the sambar mod that comes with the agents mod pack is a pain to drive

gusty jay
#

Does anyone have a link to the car used in this vid. https://youtu.be/1VQM4fZOpA4

The CRAZIEST BeamNG Multiplayer Downhill Race EVER! 14 Person Crashing! - BeamNG MP

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▶ Play video
mystic kestrel
#

Has anybody here broke the game files for forza horizon 5 yet? I really want to use the foliage assets😂😂

buoyant nymph
#

i need help with this modding stuff, I have the jbeam modeled out but I'm stuck at this point

drowsy leaf
#

aadafsaihgdsfy

onyx widget
#

xD nice

lapis lance
quaint flint
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give

tame crown
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hot

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please make it higher poly for realistic looks

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10fps

robust coyote
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porsche

drowsy leaf
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who asked tho

latent ivy
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jesus christ what is this monstrocity lmao

granite lodge
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nah bro i bbd that shit

latent ivy
#

emoji

quaint flint
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lmao

tame crown
#

bruh

latent ivy
open quiver
drowsy leaf
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for sure

open quiver
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xD

tame crown
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That's beautiful

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Quality

drowsy leaf
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man that has got more nodes than 7 beamng cars combined

tame crown
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Ok but ngl that actually looks sick

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looks like the jbeam for some hyper speed car that can go mach 1

open quiver
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...maybe

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i know i have to reduce nodes, it was just to get something in game

tame crown
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And this looks like a spaceship lmao

open quiver
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the "car" was folding like a tissue and i tried to give it more strenght...now it's a black hole

tame crown
#

Lmfaooo

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does it suck in the entire map

drowsy leaf
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you are looking at around 100-250 nodes for that type of car

open quiver
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the pc explodes before i know

drowsy leaf
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just saying

open quiver
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thanks for the advice

granite lodge
latent ivy
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so many nodes lmao

open quiver
#

y e s

granite canopy
#

anyone know about a front aero option for covet that's not just the vanilla front lip? I've been looking for something like a front splitter for a log time for the covet

buoyant nymph
#

make one 🤔

glass gazelle
#

is there a source where i can download all mod cars

glass gazelle
#

no i mean cars like audi vw

granite lodge
#

just stick to the official site ballin

drowsy frost
#

This is modding discussion men

winter rampart
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imports whole model as jbeam

neat plover
#

Anyone here work with AngularJS?

latent ivy
#

how do i put mods in

sweet jetty
#

Just copy the zipped file into the mod folder

onyx widget
#

Ok so, I gonna tease you something.
When I'll have more time for modelling, I'll start something that nobody ever made
Hint: segment B sporty coupe

ionic nest
#

that's the one i'm waiting for

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i'm waiting for tons of hours for this thing to come out

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meanwhile there's also a matiz and i'm waiting for that too

shadow gorge
#

nice

ionic nest
#

time to bloat my mods folder again

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to the repo

atomic vigil
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is there a way to know what mod is causing broken texyres

latent ivy
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just keep disabling mods until the textures are fine or something

opaque socket
#

hi how can i change the position of the exhaust smoke i have my exhaust on the hood

meager arch
#

The position of the 2 last nodes of the exhaust determine the position and orientation at which the exhaust smoke exits

blissful token
#

best place for 3D models?

narrow onyx
#

sketchfab i guess

blissful token
#

thanks

narrow onyx
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i wouldnt reccomend it for beamng modding tho

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cause the models might not have correct polyflow/polycount

blissful token
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damn

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is there any other decent sites>

narrow onyx
#

I'd say your only real option is learning to model, but if your lucky you might find something good

blissful token
#

okay

open quiver
#

@winter rampart Not true, this is the original model [it's not mine] i'm not that dumb. Now i have a good structure, next step is make it sustain itself and not collapse

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Now it's better

light prawn
#

did you use all the modifiers?

open quiver
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the model is not mine, i just took out wheels, cockpit and remeshed it to have a good jbeam, i'll work on the model later

light prawn
#

I know I was joking

open quiver
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well guess the creator did xD

light prawn
open quiver
#

don't even know if it was made on blender tbh

blissful token
#

is there something thats in between low-poly and high-poly?

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like mid-poly or some shit?

open quiver
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well yes i guess, the modeler decides how the model is

blissful token
#

ok

light prawn
#

yeah like BeamNG models

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mid poly is my favorite, it's making a car look somewhat realistic with as little polygons as possible

#

it's an artform

open quiver
#

i agree

#

the model i'm working on it's taken from an assetto corsa mod, i guess every game like that have high-poly models. If you build the model from scratch you decide the "quality" of the model, modeling is not hard, it just takes lot of time and if you want to try modding you can't entirely skip the modeling part using prefab models, cause than you'll surely have to modify them and be able to use the program, so maybe start getting familiar with blender.

light prawn
blissful token
#

should i start off with a basic blender tutorial or go straight to a "how to model a car in blender" video?

light prawn
blissful token
open quiver
#

Do the donut

light prawn
#

I didn't do the donut

blissful token
#

this one?

open quiver
light prawn
#

When I first learned how to model, I just followed a super outdated car modelling tutorial, and modelled cars over and over and over until I got good

blissful token
#

okay

light prawn
#

it took me 3 years, but, more like 1 year since it was on and off

blissful token
#

@light prawn this tutorial?

light prawn
blissful token
#

thanks#

open quiver
#

The donut it’s a nice start not only for modeling but to learn the program but do what you would like

light prawn
#

and don't use all the modifiers

blissful token
#

ok

open quiver
#

xD and don’t directly export the model as jbeam

blissful token
#

how do i export it as a .DAE file?

light prawn
blissful token
#

aight

light prawn
#

you're not gonna make this car overnight

#

it takes time

open quiver
#

It’s simple, there’s the export function in blender and various format, there’s the .dae

light prawn
#

it takes thousands of hours to learn

open quiver
#

And thousands of mistakes

light prawn
#

thousands

open quiver
#

Know that also very few modders succeed to complete the mod

#

Others just meshslap and others give up

light prawn
#

yeah, but I really want one of my cars in game, even if it's just one, I'll be forever satisfied, I'll work on it all next year if I have to

#

which I probably will

#

so it's fine, it'll be a journey

open quiver
#

Yes, hope you succeed

light prawn
#

thanks! you too!

open quiver
#

Thanks

light prawn
#

@lean mason that is what I'm aiming for though, like if somehow I land a job making cars for a game, then that's like, goals. Even if I had to do a couple other things on the side, as long as I can contribute to the vehicular part of gaming, I'd be happy

lean mason
#

So yeah, you'll probably be doing a bunch of other types of models as well

light prawn
#

of course, but you know what, i'd rather model a car sometimes, then make garbage cans, than work in a grocery store lmao

lean mason
#

And also

#

Typically the larger the employer

#

The more specialized you become

#

So if you're gonna work for the guys at beamng

#

You'd be doing a lot more than just car modeling

light prawn
#

yeah that makes sense

lean mason
#

Because they're not as big as the guys at EA or whatever

light prawn
#

it's fine though.

lean mason
#

And also large studio stuff is extremely repetitive

light prawn
#

I mean, just getting my foot in the industry is already a goal

supple timber
#

you do know beamng has environmental artists and vehicle artists right...?

lean mason
#

I mean yeah you're probably right, my bad for not making it clear, but I'm quite new to the beam community 🤣

#

5 days now? Idk. I came here literally yesterday I think haha

lean mason
light prawn
#

I just gotta keep modeling

#

and the industry doesn't even have to be AAA stuff, I'm happy to work for independant studios too

#

I imagine now more than ever the more independant studios will be seeing a lot of business

#

since literally anyone can make a game

lean mason
#

Anyone can make a game, but it doesn't necessarily it'll be good or cohesive

supple timber
#

Fair enough just wanted to point out their our specialized devs at bng who work on vehicles or environments, then they do have some that cross over and do a bit of everything afaik.

lean mason
#

But yes, you can't deny the smaller studios are really catching on though

light prawn
#

I mean, ideally if I am at a level where I can model and put cars into games on a professional level, I imagine I'd be a little bit experience in other stuff too

lean mason
#

And it's most likely due to better communication, less corporate objectives such as merchandise quotas, etc etc

light prawn
lean mason
#

AHEM

#

g t a t r i l o g y d e f i n i t i v e e d i t i o n

light prawn
#

"ah yeah, just throw on a nice shader, and re-release it for full price, maybe cool fire effects, but we don't want to do the rest of the worrkkkk"

lean mason
#

Idk if talking about GTA in modding is good but

#

Yeah, technically speaking, the "definitive" editions are just the mobile ports, which by the way, were WAY worse than the OG games cus, well, mobile. I think San Andreas is the largest culprit. You should see the comparison videos between OG and definitive, it's depressing honestly

#

Features literally deleted from existence for no reason

#

And bug after bug after bug

light prawn
#

here's the way I see it. I'm glad I have the chance to live these games since I didn't have the chance too when they first came out, but the only reason they're good, is because the original games were good, what was "improved" was just lazy, they couldn't even bother to raise the polygon count on the cars.

lean mason
#

I mean San Andreas is San Andreas, a great fricken game. You can't change that. But side by side comparison really shows how lazy rockstar has gotten with rereleases, new content, and just cash grabbing in general

#

And well, rockstar wasn't even the one to port the game. Some random mobile developer has been doing it all

light prawn
#

GTA 6 better blow us out of water when it comes out in the retirement homes

lean mason
#

Like yeah, I never owned a PlayStation 2, so I didn't experience the OG. The OG I remember is the mobile version on my crappy phone. But looking back, it's just sad to see how much they fell from grace

#

GTA 6 better use jBeam 15 years from now if it wants any chances of impressing me

#

Car damage in V was intentionally nerfed from IV

light prawn
#

I want a game with beam ng crashes, but you also have a character than can get out the cars and shoot and stuff

light prawn
lean mason
#

Well

light prawn
#

literally no one else I've talked to really notices and I'm like come on, you can even see where the damage model cuts off in V

lean mason
#

When you fly at 250 mph into a wall

#

And you get a tiny Lil scratch

#

And no wheels pop off

#

there's going to be some major disappointment

#

I'm also looking at you Forza

light prawn
lean mason
#

Yes. I know the game is intentionally nerfed. It was a design choice. It's more arcade-centric than realistic

light prawn
#

but GTA IV still did it better

#

like I'd get it if it was like that from the beginning but it was not

lean mason
#

But it shows that they'd drop the shit people like you and I appreciate in IV, for easier shit that kids can play with in V

#

Because

#

Mommy credit cards

#

Also dms

blissful token
#

the guy in the tutorial im watching has an older version of Blender so I dont know which shit to press

austere radish
#

you can install an older version of blender

#

preferably the one used in the tutorial

light prawn
#

it;s not that different

blissful token
#

is there a difference between .msi and .zip?
I know about zipped files but not msi files

plush glade
drowsy leaf
#

a

#

he doesnt know how to jbeam

#

its his second attempt

#

my second attempt had around 300 nodes on an engine

wild raft
vast adder
#

Hey, can I ask a quick question

sweet jetty
#

Hi Inn0centJok3r

wild raft
#

Hi Green Civetta Bolide

vast adder
#

I am trying to save a version of utah that I edited in map editor, how can I save without overwriting the original

sweet jetty
#

Just wanted to Tell you that your mod is so cool

wild raft
#

Thanks <3

#

I made some other mods too

sweet jetty
#

😏

vast adder
wild raft
vast adder
#

So, just save?

wild raft
#

Yea you can just use the cache file to do whatever you want then

vast adder
#

I'm confused

wild raft
#

Or just remove it to restore the map to its default state

vast adder
#

save?

#

or save as

#

Sorry I am so confused

wild raft
#

Save as I’d say

#

If you want to do something with the map

#

Save just saves it under the current name

vast adder
#

okay

#

so if I go to save as what do I select for the folder?

wild raft
#

I can’t really help much there

vast adder
#

Do I just use the Utah folder?

#

Because I'm pretty sure if I make an new folder it breaks everything

wild raft
#

If you wanna replace your Utah with it, yea

vast adder
#

I don't want to replace Utah though.

wild raft
#

Then make a new folder in the cache

#

Under levels ofc

vast adder
#

What is the cache?

wild raft
#

The user folder
The place where altered files and new files are placed

#

Like
If you load a vehicle for example, the game will cache the model and create a much smaller and easier to load version of it inside the cache folder

vast adder
#

Im not really tracking, sorry, very new to all of this

wild raft
#

So that the next time you load the vehicle will take much shorter to load

vast adder
#

the folder in appdata?

wild raft
#

Yees

vast adder
#

save it to levels in there?

obtuse oriole
vast adder
#

saved it, attempting to re load it

#

appears to be broken somehow

wild raft
#

Im not a map maker so I can’t help much

vast adder
#

I guess I'm just failing to see why this doesnt work

#

it saved my terrain changes to my default utah map

#

wtf

#

I don't know what I have to do

drowsy frost
wild raft
#

😎

stuck wyvern
#

i downloaded the somewhat outdated man tgs but it wont show up in my list

#

i put in in mods and it put itself in the vehicles folder but it wont show up

open quiver
# drowsy leaf its his second attempt

Thanks for clearing that’s my second attempt, i know it’s still a lot of jbeam i’m not blind. I just wanted to make a funny post on how being a beginner i make mistakes (with the first video i mean, then i sent those two pics just to answer to them), but then people keeps pointing out my errors. There’s a learning curve, people don’t make right things immediately.
Explanation remaining in the context: i had the model by an assetto corsa mod, it was awful; i remeshed it an tried to have something in game just to see it. It had too many jbeams, and reduced them, now i want to work with values to make it rigid like actual metal.
Remember that lot of people just refuses to work with doing jbeams and meshslap

tacit marten
#

Hey guys do somebody know how does that splitter shifter with T-Series works? I´ve got installed mod but it seems to be broken for me or i´m just idiot because i can get only 9 gears out of 18 :/

surreal helm
#

anyone ever see an electric skateboard mod for beamng?

ionic nest
#

if anyone wonders about a fix for the Fait One i have it just for ye

#

where was it...

#

the fix's here it's just the mod but fixed

#

and yes it is called the Fait One, it is not a typo

tacit marten
drowsy leaf
#

abobinatUS

latent ivy
#

anyone trying to use the jbeam exporter ever 💀

obtuse oriole
#

aaa

#

when working on the improved navigation mod

#

I'd never of thought I'd need to do trig

#

(Math.abs(ovx - borderWidth)/Math.sin((180 - (angle - 90)) * Math.PI / 180) * Math.sin(angle * Math.PI / 180))

#

lengh of side/sin(angle) * sin(angle)

#

specifically the sine law

sterile charm
#

Hello

bleak elk
#

@untold stone no steering or nothing

#

no other mods too*

#

and ye i have arcanox core

untold stone
#

if it's set to Arcade, change it to Realistic and see if that fixes it

bleak elk
#

ah lemme try

#

nah doesnt work

#

theres no dials too

untold stone
bleak elk
#

oof

#

im playing on geforce now xd

untold stone
#

ah; whenever you get a chance is fine. just mention me here; you should be able to just drop the file onto Discord in a reply

bleak elk
#

i cant

untold stone
#

I'll need the logs to figure out where the script crashed

bleak elk
#

i play on geforce now so i cant access files and stuff

untold stone
#

is it your own computer? can you access them at a later time?

bleak elk
#

nah i always use geforce now

untold stone
#

I can't really do much without logs unfortunately; there's an infinite number of reasons that could cause it to not work

bleak elk
#

oof

untold stone
#

if you can get a high res screenshot of the game console (tilde key), it might show enough to give me an idea of what's wrong, but full logs are better

bleak elk
#

ehh the car works without the hybrid stuff xd

#

when i removed the hyrbid tc and changed it to standard tc it worked

untold stone
#

not sure, then 😦 sorry it's not working for you

bleak elk
#

np then

untold stone
#

the gearbox mode issue is the only bug/crash I'm aware of in the current version so I'm not sure what it could be

open quiver
# latent ivy *what is that*

A mercedes land speed record prototype, it fascinates me cause of the strange shape and aerodynamic and cause it could have been able to reach 750Km/h (466mph), being theoretically the fastest car in existence (even today) with an internal combustion engine. The car was commissioned by Hitler to show Germany’s power even in that competition but the war started and the story goes on. The original ever existed is in a museum in Germany. If you’re interested just search Mercedes T80.
I thought it would be cool to see it in beamng so I’m trying to do a mod of it, being my first one a lot of time will pass before it will be completed (if it will be), for me is a very interesting car due to those reasons.

celest mesa
#

anyone have a map thats like overgrown? ive seen threads iwth people adding bushes in roads and stuff as such but they rarely actually make it a mod

silent dune
celest mesa
#

yeah im doing that in jungle rock rn

#

oh crap 3fps

pure shell
#

is iRetr0x in the discord?

#

@fast drum hello, are you maker of dfa pack

fast drum
#

no i just yoinked his name lmao

pure shell
#

F

ionic nest
#

Alright people wish me luck because today i will try out russian mods

#

Don't worry because this mod author seems more trustworthy than NET_NUKA

#

Besides i'm in WorldOfMods

#

Oh, really

#

Yes i know that but i'm trying my luck

#

You know what? I'll give one shot

#

I'll seek on youtube if this is reviewed

#

If it is, then i'd be happy

#

Also i've witnessed a mod repost myself

#

the Vertex is on russian sites

#

You know what i'll take your advice

#

I ain't wanting a Trojan that changes Chrome to an Edge link for local milfs in your area

#

I wonder if the Drivers, Passengers and Loads mod still works under compatible mods

#

What i mean is if dummies sit correctly on supported mods

drowsy frost
#

What do you need to talk to him for?

latent ivy
#

I uploaded a mod to repo last night. Just woke up and it's vanished
No explanation of whether it was accepted, declined, still waiting...
anyone have an idea why?

granite lodge
#

creativity of all time

dense portal
#

⚠️

latent ivy
#

@dense portal whom is that directed to?

drowsy leaf
#

ask N0mN0m

latent ivy
#

Who else approves mods besides Car_Killer?

shadow gorge
#

synsol

shadow gorge
#

might be more

latent ivy
shadow gorge
#

yes iirc

#

but idk who it was

latent ivy
#

Did it get posted? Did you get an explanation or anything?

dense portal
latent ivy
#

oh

#

What are some of the reasons that an original mod would be removed?

#

It's not from another game

#

have you received a notification?

#

No!

#

It's just gone

#

No notification

#

not in repo

#

not under my name

#

It's the Gavril Spitfire, but...

#

most liekly needs to be approved first

#

But it would say awaiting moderation no?

#

i believe so, i haven't uploaded anything to the repo in years at this point

#

Ah

#

Cuz I know they weren't inactive...

#

I'm just wondering if it already exists and idk about iot

pale leaf
#

sounds good

granite lodge
#

its just that "sky-liner" doesnt seem very creative :ballin:
but mod is good

#

ballin

granite lodge
#

@lookarse i did advertising where is money

lunar egret
latent ivy
#

Any plans for some Dakar Rally mods?

#

That sucks

#

I hope some Mod Creators make some for BeamNG Drive

dry lake
#

you may not know it
but
this is the first message with brick rigs in it

fresh ermine
#

wow

#

I almost feel honored

meager umbra
#

congratulations

icy mesa
#

yo

#

how do i add more mechanical grip?

#

could someone help

frank kelp
#

Better tires

#

Better suspension geometry, shocks, roll bars

#

Etc etc

#

Anything non-related to aerodynamics

latent ivy
#

Does anyone know if someone has made a right-hand-drive D Series?

royal coral
#

hi guys

tame crown
#

hey

shadow gorge
#

no

#

@latent ivy remov

#

thenk

latent ivy
lofty garden
blissful token
#

does this 3d model look good?

#

too high poly/low poly?

gloomy olive
#

hum3d has bad proportions and its way too high poly

blissful token
#

damn

gloomy olive
#

your better off with a free 3D model or just make your own

blissful token
#

ok

latent ivy
#

I don't make mods

#

In fact I don't know how to make one

open quiver
#

you can always learn from zero

drowsy frost
#

Exactly

#

Just learn how

#

Theres plenty of tutorials

open quiver
#

Today i did the frame (i know it's too much jbeam ecc ecc)

latent ivy
#

My profession is downloading mods not making them

latent ivy
latent ivy
open quiver
# latent ivy what it it is I may ask?

"A mercedes land speed record prototype, it fascinates me cause of the strange shape and aerodynamic and cause it could have been able to reach 750Km/h (466mph), being theoretically the fastest car in existence (even today) with an internal combustion engine. The car was commissioned by Hitler to show Germany’s power even in that competition but the war started and the story goes on. The original ever existed is in a museum in Germany. If you’re interested just search Mercedes T80.
I thought it would be cool to see it in beamng so I’m trying to do a mod of it, being my first one a lot of time will pass before it will be completed (if it will be), for me is a very interesting car due to those reasons." i wrote it in response upper here

latent ivy
open quiver
#

thanks

latent ivy
#

i have no intention to make a mod

#

And I also don't have the time

open quiver
#

that's ok and you're right

latent ivy
latent ivy
lusty saddle
#

why is every saying the 1994 etk k series good mod

latent ivy
tired coyote
#

It's got everything scratch made

#

Model, textures, jbeam

latent ivy
#

DaddelZeit is right

#

it just is

#

wonderful

tired coyote
#

Lucas even made the suspension components from scratch, not even the Devs do that lol

#

They just reuse stuff from their other vehicles

latent ivy
#

JBEAM moment

latent ivy
#

why do you think that it's a bad mod?

lusty saddle
latent ivy
#

ah ok

#

seems like I missunderstood you

#

sorry for that

wooden bolt
feral rock
#

is there any mod for a train flatbed trailer?

onyx widget
#

Guys, where I can download ETK Z-Series?

granite lodge
#

dont look for it

#

its shit

drowsy leaf
#

in the bin

#

@girl

wild raft
#

What’s the Z series?

wooden bolt
#

Shitty mod from russian sites

drowsy leaf
shadow gorge
drowsy leaf
#

unedited too

#

man,,,,,,,,

wild raft
#

Oh god

feral rock
#

could anyone give me the link to the flying bolide? i cant find it anywhere

wild raft
#

It’s very outdated

drowsy frost
#

The hypber bolide you mean?

wild raft
#

I can provide a flying focus tho

feral rock
#

i know but i had good memories with it back in the day

wild raft
drowsy frost
feral rock
#

could you pass a link?

wild raft
#

No

drowsy frost
#

Not really, since i dont really have perms to release it

#

its mainly something ive done for myself

feral rock
#

bruh

#

found a link nvm

latent ivy
#

is there a mod that spinnes the wheels

#

something like this

onyx widget
granite lodge
#

it doesnt

#

whos dytastic

#

oh yeah no

#

he downloads mods from third party sites

#

the z-series is literally a z4 with a barely edited model and stock k-series jbeam

#

quality modding 2021

meager umbra
#

look for the wheel rollers in props

latent ivy
#

not like the one in game one that spins the wheels

lusty saddle
#

etk k series 1994 literally crashed my entire game when i crash it

pure shell
drowsy frost
#

Ah

dense portal
pure shell
#

Hey @frank kelp , loving your mod! I have a few suggestions if you are interested in hearing them?

frank kelp
pure shell
frank kelp
#

Before you suggest anything more, it's staying manual, rwd, and N/A only.

#

There will be no automatic and no turbo

pure shell
#

that was my only powertrain suggestion. i love the na engine its amazing.

#

i love how quickly it revs. really reminds me of miata/s2000

pure shell
near vector
#

What is the carkour map called made by SpencerJohnson

stuck wyvern
#

to download a mod do i put it in the mods folder right

#

extract or just copy and paste if so

#

anyone there

#

im trying to download the KamAZ 5460 if that helps

#

ok

#

just cop paste

#

mods or vehicles

#

k

#

should it work?

#

it didnt

jolly bane
#

Any dyno's out there?

limpid lichen
#

1990s k series

#

School bus

#

Ibishu chisai (may be outdated)

#

MAN TGS (slightly outdated)

#

Beaver amphibious vehicle

#

CH truck

#

CH classic

#

ETK truck

pure shell
#

go download dfa pack its amazing!

#

and the ETK Hybrid by arcanox

feral rock
#

why are there no train wheel mods for heavy vehicles?

#

like the t-series

#

or h-d-series

tall jacinth
#

anyone have any beamng mod recommendations?

drowsy leaf
#

you are in the right place

tall jacinth
#

: )

frank kelp
#

yeah that's pretty old

tall jacinth
#

wow there are a lottt of mods

#

and i dont even know how to install them in to my game

#

lemme look up a tutorial

drowsy leaf
#

thats why i dont update that one

light prawn
dense portal
drowsy leaf
#

its ol

#

d

#

not updating it

light prawn
#

actually the mod still works

drowsy leaf
#

the list

#

not the mod

light prawn
#

Well I was just saying, but idk when you made that list but that mod never had buicks, even when it was new.

tall jacinth
#

i cant wait to drive the iconic dacia sandero

drowsy leaf
#

i dont review the mods so i didnt know

tall jacinth
#

well iconic in romania but still pumped

lapis lance
lusty saddle
#

@frank kelp hey i think ur etk k series 1994 mod is good but can u add more configs

#

that will be very nice

frank kelp
lusty saddle
#

on the etk k series mod

frank kelp
#

yeah but what configurations

#

there are plenty right now

latent ivy
#

maybe this thing??

frank kelp
#

hell no

latent ivy
#

thank god

frank kelp
#

I'm not making that, way too much work

sweet jetty
frank kelp
#

I already spent like 5 months on the original

trim gulch
#

add drift steering plox

frank kelp
#

included in next update 😎

latent ivy
#

looks like a wagon doe

drowsy leaf
#

mine?

lunar egret
lunar egret
whole ruin
#

I don't like begging or bothering the modders, but maybe add a wider fender flares (front and rear), or a wide body variant. So it can fit wider wheels on the 94' K-Series.

latent ivy
#

im not a modder but i was thinking

#

it is possible to do a mod for the needle sweep?

#

it will be so cool

drowsy leaf
#

needle sweep?

#

the heck is that

latent ivy
#

hum like german cars speedometer startup

#

audi

drowsy leaf
#

ah so the going from 0 to rev limit at startup

latent ivy
#

yesssss

#

i dont know why but i like its so much

#

it well be cool like a mod

dense portal
#

for christ's sake

#

why so assertive

latent ivy
#

go make it your fucking self

#

I'm tired of beggars

shadow gorge
#

not even a "please" just "make it now!!!!!!!!!!!!!!!!!"

frosty dagger
#

i have a question regarding the possibility of a VR mod, because last time i had asked, i was told there was a limitation of having more than one camera in a scene at once, but i had just remembered recently about the built-in Local multiplayer, would it be possible to use the code to create another camera needed for Keyboard VR?

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multiseat, that's the name of it

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shit, forgot it wasn't splitscreen as i thought it was