#mods-discussion
1 messages · Page 130 of 1
or is it just a boyant mesh
does it just SNAP like a balloon skin and burst or does it bend
I wanna make things that BEND and squish realistically
that wont be what you want lmao
no but it helps me understand jbeam slightly better
the jbeam is a tube that has an extension on top and contains two boxes that resize according to how much buoyancy you want
it is far from what its like irl
simply because its too complex to properly simulate (and i was lazy)
I wanna advance on your attempt and help make it so cars SLOWLY become less boyant and sink at their own rates. if a door is missing it sinks like a rock etc but if you got a "better seals" mod or something it PLUGS the car so that part of the simulated boyancy drops to below whats the minimum and it begins to sink and equalize
you cant really do that unfortunately
anyone got a drag f150 mod?
because water doesnt interact with the jbeam in the form of enclosed spaces or similar
it just applies drag forces to nodes that are underwater
theres some funky stuff with pressure groups but i dont think multi-part conditional stuff would work
i guess you can add additional triangles that wrap around the entire interior, those should do the breaking if you break the door beams e.g.
no
explain tires?
i did in that message
the beams break which causes the pressure group triangles to also break
hmm
?
Anyone know how I could make a crappy electric to control a hydro that just moves at a certain frequency
OH IT DOES HAVE LIMITS
the wydra does break at a certain depth
idk what breaks first yet though
so theres little balloon j beam boxes that are what keep it boyant
little pressure boxes. thats cute
theres boxes that are like square balloon cubes
at a certain depth they break down due to occilations that cause the wydra to reset due to instability
anyone know why the rls mod causes my game to crash when i try to standard repair sometimes?
what is the best lambo mod
https://www.beamng.com/threads/2023-lamborghini-revuelto-remake.94332/
https://www.beamng.com/threads/improved-lamborghini-gallardo-v1-28.80412/
https://www.beamng.com/threads/lamborghini-aventador-2011-2022-kind-of-on-hold-for-now.92004/
https://www.beamng.com/threads/lamborghini-countach-0-146-update-revamp.90377/
Those
Original MOD from:https://www.beamng.com/threads/lamborghini-countach.23958/
[ATTACH]
Lamborghini Countach Revamp
This is the first MOD I tried to...
tysm
the issue is, tutorials on youtube both
a) use modland
b) literally dump mods in the contents folder
no do it yourself lazy
thx mate!
Gave +1 Reputation to @quick crow (current: #191 - 14)
janky Twincharged inline 6 i made
Im guessing non symmetric jbeam messes up the whole 3d model? As it looks like my car is a bit lobsided
ive tried finding one, but I cant
thats why I asked for help
anyone know what would be involved in making the sbr's plastic look a bit less sun dried / faded?
would there be any adjustments i can make to the roughness/metallic maps or even the material file itself?
i thought about getting into modding and i just want to say; thanks to everyone here who makes amazing high quality free mods, didnt even get to installing blender and i already gave up
does anyone know how to add stuff (specifically an global body of water/ocean) to a map using world editor??
I found this map really interesting in one of those car crashes videos ¿Does anyone know it or something similar? Heres the video.
https://www.youtube.com/watch?v=WUhdqejaRhQ
something something texas
River highway I'm pretty sure
I'll search for it
Yeah I'm pretty it's something like that
hello, not sure if this Q goes here. But my textures are buggin out on this car. I know its bc of another mod I have. I purged all the unneccesary mods and the ones i thought would cause the issue, but it still does it. Is there a way I can find what mod is causeing this car to break?? Any help is appreciated
Yo is improving to pbr as easy as changing the reflection type in the json or dae files or do you need to make new textures for pbr
Go to the material and upgrade the material from 1.0 to 1.5 pbr add in additional things as needed and set.
So it kinda is as easy as changing the json thing, what’s the additional things though
you need a normal map a metalic map an ao map a roughness map
K, do I make them in blender or a different program
I believe if you have your models textured in blender you can bake those maps in blender
How do I get realistic vehicles?
What do I do?
Search for a car you like, click the post. At the bottom of the first message of each post, there should be a .zip download
Then install it as a mod https://documentation.beamng.com/tutorials/mods/installing-mods/
(Manual installation)
i know this is late but why is mine not working (0.33 btw)
i did all of them right already
it did work but didn't appear in the garage editor
why isn't realistic headllights mod working for my vehicles?
i followed the steps in the mod description but it doesn't work for some reason
might be outdated mod
but i downloaded it from the mod repository yesterday
i thought that this is a mod used by many players so i didn't suspect that it would be outdated
if anyone can share a working mod for headlights for nighttime driving, it would be appreciated
This has to be the most beautiful and realistic scene I have ever made in BeamNG to date. What do you think? The textures are 4K PBR
too much contrast imo
lol
ya they broke it as of 0.33
looks pretty good
the textures look phenomenal dont get me wrong
everything else is good too
just uh..
eh,you get it
i wanna make a rebadged covet but dont know zilch about modding can somone give me some tips please
first get blender then find the covet dae and then remake the badges how you want
you would still ned to make a jbeam but model first lol
generally, how difficult is it to add road cars to beamng
i know adding jbeams is hard but what else
i want to mod for the game but i'm nervous to say the least
https://documentation.beamng.com/modding/vehicle/tutorials/basic_car_tutorial/ id start with a part for a vehicle first but heres a tutorial to start with for cars
appreciate it
Is there any mod that simulate adjustable ECU?
Something like Fueltech...
Is there a mod to bring back the og bx? Because there are some cool mods that only work for the old one
I believe someone posted it on the forums, just google legacy 200bx beamng or smth and then put it in the vehicles folder
thanks
Gave +1 Reputation to @dawn tiger (current: #72 - 38)
Thanks!
Gave +1 Reputation to @dusk gust (current: #327 - 7)
I don't know about that. It looks good to me
are engine torque units in lb-ft in the jbeam?
how can i tell what units things are in?
Hey all, hope the days is going well. Quick question, doesn anyone know of any good E46 M3 mods that are up to date?
does anybody know a 2019 ford f150 mod
How does the licensing of beamng code work exactly? Can i put a lua file from the base game to github?
I see i have to read up on bCDDL but thats a really depressing wall of text
i mean if u dont like to read it post it to chat pgt and ask it to summarize it
i skimmed through and i guess its fine as long as i include the license text with
i have not read it tbh so idk, but if i have big text to read that i dont like and i just need a few key facts i let it summarize
Alr
question out of curiosity: could textures be used to make these headlights a bit better? and how should i start? i have no idea how to texture headlights
is there a mod for a convertible ETK 800?
https://www.beamng.com/resources/etk-800-sedan-fastback-coupe-cabrio.590/updates
is outdated though, no others exsist
your light entities seem bugged, there's no dynamic lights being cast
are there any good BMW E60 / E90 mods out there?
Small question: does anyone know any engine sound mod that has a similar sci-fi sounding to this?
nope
Hello does mods affect other players in mp mode or just the player using it
Anyone know of a volkswagon golf mod? I have tried many but they domt work
Anyone know a creator who has these wheels?
BeamMP now only activates mods installed on the server. You physically cannot enable/disable mods while running BeamMP from it's launcher
How much tape does it take to hold a car?
Can we have tape in beam please
I gotta see this in a police chase if someones afk you can tape their car and keep it in place with enough tape in first person with the beamling
Itd be priceless for afk users
yo where do i download mods in here?
Just click on the car then click on the ground or a pole.... and-
Not in here. In the repository
yea but in the repository theres no good mods
The official repository in game... those mods are safest(hopefully)
ive got some mods, but i want a VS commodore and i cant find one
Forum. Mainly mods NEILOGICAl has used
Or other WELL known creators
Horochi ccf
Thats a high quality car mod
i have a bunch of mods from Aussie beam, they are safe but im just in need of some mods for aussie cars
the repository just doesnt have aussie cars which is really annoying cuz i like aussie skid pigs and there arent any
Im mentally extremely sleepy
I feel like they could add a nissan cube if they want as well
im talking abt like VLs and VS and VC and AUs and VZs and allat
They need a gif of me drifting a green jeep.... I hugely support this game and hope it develops well
STABS A GIANT KNIFE INTO A CUTTING BOARD
In one hand. Would you LIKE to ruin it for everyone on beam mp and beam ng drive by currupting the game with viruses. Or.
stabs the stick of a lollipop into the same cuttingboard
Would you rather help support mod makers and make beam billions of times better and exercise patience and calm and not beg for mods here and risk losing your pc to a bad person
This is solely up to you all entering here. Thats the choice each of you makes when you get a mod. Dont take it for granted and DOUBLE CHECK the mods safety.
Say safe out there all of you
Look up ( htown swangas ) on YouTube and you’ll understand why
Anyone know how I can delete this mod from the game? ive deleted almost every file of the car I can find but it still wont leave my vehicle menu
All im trying to do is upload the updated version of the g80 to my pc is there any other way without clearing cache?
Chec ur user folder or vehicles folder (if u added the mod there)
🧐
can someone hook me up with a 4x4 track that has rockcrawling and tracks
swangas 😎 to make a houston slab
thats the point of a realistic simulator, isnt it
i have fallen into this rabbit hole and this is the only one that exists for beamng afaik
kinda dated i suppose but good enough
Where did you put that mod in
He probably unzipped it and put it along with the game files.
bummer
do you know a mod
Neo h*e, just need dash, front door panels, center console
bro☠️☠️☠️
how do i locate a cars file, a modded car, if i lost the name for example
hypothetically i make all of my mods asdadsasdasd.zip and variations of that and now i need to find which one is which
could there be something in the editor that told me the name?
Orange truck
orange windows
Rip
i found going into the vehicles and clicking on player it tells u what the vehicle name is but only the vehicle not the zip
Oh
id bet a nickel that this uses stolen segra jbeam
i dont think it has good jbeam
because it probably wasnt made for that model
because its probably using the segra’s jbeam
smells like shitty meshslaps
Look the Chevy looks quality no?
Do you have any examples of those who do?
me
I mean jbeam pics
not of his mods
Oh I thought you were building mods
Where can i do you see all your mods? Do you have any website?
check my bio
Do you prepare mods according to a customer's request?
nobody does that
no I don't
if someone sells you on commissions, youre going to get scammed or the product will not be good
beamng mods take too much work to do properly to be commissioned unless youve got 10 grand burning a hole in your pocket
yeah dont trust that lol
definitely don't trust it
lol who's this
“custom mod delveopment”
lmao
10 bucks to get some ripped wheel models ported into beam
That really sounds too good, there is logic in what you say
Most of the people who advertise in these stores are primarily looking for support
it is too good to be true because theyve been pushing this scam for years
they literally rip forza wheels, put them in beamng and sell it for up to 20 bucks
iirc their camaro z28 was mostly barstow jbeam
90% of real car patreon mods are grifts
usually terribly done meshslaps
I do commissions but I just do custom subwoofers for cars not full blown cars or anything
and it tarnishes the reputation mods badly
particularly high quality mods
I don't think it has a good anything
My new 1970s Ford F150 mod should be coming out tomorrow "Automation Build"
it has good "no textures"
💀
WIP hybrid tesla mod pack (automation/beamng drive)
I know I won't be able to make this, but I found a road on West Coast USA that has a really good street track. If anyone has the time to make this, it would be a banger.
great job LMAOO
hey does anyone have a toyota supra mk4 mod i can download? thanks
anyone have any map mod suggestions? I dont have any maps and kinda getting tired of the standard ones ngl
also if you guys have any rlly good car mods that are of modern supercars (i.e. lamborghini, mclaren, ferrari, etc.) I would rlly appreciate recommendations
following
Mod idea: Beamling driver
Uses unicycle configuration but without the movement ball, and basically allows for having a physical driver in the seat
Vehicles file
Yeah it’s an old file before I knew how to do it all properly and now I’m trying to get rid of it😭😭
yo whats a good map MOD
there's many but imo there's only one that I would recommend: OGC 2, a full combination of WCUSA, ECUSA, Utah and Jungle Rock
The highway that's under construction in WCUSA was completed so now you have a full loop highway and all four maps are seamlessly traversable
k thank u
Gave +1 Reputation to @summer kiln (current: #275 - 9)
What mod am I supposed to disable here? I already cleared my cache and I have no intention of disabling one by one
go to mods manager and check which files are corrupted/interfering. I think theres a button for it somewhere on the right side
(could be wrong but oh well)
I can't even load into the map I wanted to load into to check
I'm not dealing with this BS right now, i'll check tomorrow
I saw a lot of channel post a expensive service
Everyone wants a lot of money every month
one of those is supposedly lifetime, the others seem to just generally be a higher tier with a few extra benefits for people who want to give more. not a great metric to use, would be better to compare the lower price that offers most of the typical benefits
Anyone know where i can get a working Garfield heights
Or a HUGE team that you know personally that you can work with on a project. Strength in numbers but only with people you know and trust
Its hard to get in touch with other mod makers or collaberate. I WANNA break that cycle and bring people together and see how that plays out and make some mods together with people and help troubleshoot things
I cant do mods on my own. Id need someone dedicated in blender that knows how to take art or a design and turn it into 3d 'efficiently and passionately'. Then id need to know how to get such an object and its respective parts and pieces into beam as one unit. If snowchains CANT BE DONE... I am all in on collaboration ideas for boats and planes etc. We can start with submarines if thats ok with anyone.
The reason im asking to collaborate is today along with every other attempt my computer overheated and started bugging out. I cant risk blowing up that laptop yet. But I cant just let myself sit and do nothing. I wanna be part of making mods one way or another.
If anyones interested in submarines let me know. Im a noob. I could use some help
So according to what to choose the service they offer and how to know which one is the best and fastest?
For example, I am interested in vehicles that you see every day on the roads, such as the Subaru Forester
Or a Mitsubishi Outlander
...so then what would you do in such a 'collaboration'?
Id try to be all I can be. I never really got asked this before but I know I do well leading groups of people. Idk yet if im being completely honest. What do you expect?
Well a collab would mean working together, but this just sounds like the other person would have to do all the actual work
No offense
Im limited by my temper and my devices at worst. My creativity and ability to help out and do my part are limited by the tech I use. Im not made of money so whatever I create needs to be decently optimized for everyones sake including my own. I WAS THINKING of creating a submarine that has gauges etc that work and can read depth.
Id try my best to pull myy weight. I do well in short bursts but it wipes me out but I dont cut corners. If I know how to help and my pc can handle it I will jump in. If im a helper of a project and troubleshooting and testing with others as a team id feel right at home. Im too hands on to let people just DO everything for me
Its midnight rn so im very tired and stressed out but tomarrow I might be hyper. Who knows. I hope I got energy but not too much energy.
flops tiredly onto my face
I bet you know im running on E atm.... im sorry.
Well again no offense, but if you're 'too hands on to let people just do everything for you', but you have no modding skills yet, a collaboration might not be the best of ideas.
Try getting to know the basics of modding yourself first, by making something simple like a new bumper for one of the vanilla cars. You can work your way up from there to projects that get slightly bigger and complexer each time.
That way you can learn piece by piece, instead of diving straight in to making something super complex like a whole submarine
Haha no worries, we've all been there ;)
I dont usually function that well. That step up exponentially thing isnt my favorite bit. Unusually im the guy that jumps face first into things out of a STRONG inspiration. Then it kinda stalls out but it leaves me with a decent enough experience to fix things the next time Im inspired. Within a group Id be the guy thatd make sure every bit works as it should testing it and then trying to break it i kinda wanna help design The hull of the sub rn but im to tired. Im scared of doing military suubs because if anyone knows how war thunder arguments go down. I might do something simple like a box with beveled edges so its KINDA round but more of a rectangular design. Wont be able to go as deeo but the physics would be super visible in third person even
You know those square eraser cubes?
Hmmm. Wait a minute wait. Maybe a suub that is like a narrow version of a pink eraser shape
It all starts with a basic shape and then it evolves in my head even when im this tired
The edges are angular... but something similar to this with small drone like thrusters on the four corners that can rotate forward and back with < AND > AND BALLAST that can be keybind + and -
The front end should be slightly angled so it noses down slightly the faster you go forward so you can save battery and focus on speed to dive and slow down to ascend at a certain depth I did notice... the wydra SINKS.... after a certain depth I need to research that phenomenon a bit
I... guess im research and design
And probably troubleshooting with functionality
You still here?
I do have SOME experience with things. I did design a monorail train and its doors and mechanics on my own with help with the code I salvaged to make vehicles from scratch
Well, a sub is cool, but as others said, I strongly recommend getting to know the basics behind modding first
Where should I start exactly
....maybe the best thing rn is sleep
Are you both gonna be here tomarrow to help guide me?
I do best with a 1 on 1 sort of thing. If people throw doccuments at me instead of teaching me I get so lost
you wont have much luck with those sorts of vehicles on patreon. the overwhelming majority of patreon modders just pump out hella garbage that just looks pretty. i would skip anyone that has a minimum pledge over 20usd/month, anyone with funky letters/alt fonts in their names and be wary of truck or drag modders.
there are probably a few other general rules like asking here before buying or whatever. even when you do find the rare quality mod it might be yoinked from someone else, you have to really be careful with that side of paid mods
You shouldn’t put them in there, there’s a mods folder for a reason as well as the warning in caps in the vehicles folder
heys guys, anybody know if theres a way to sculpt a terrain block to a collisionmesh?
I imported a .dae from blender of my local touge, but setting up roads to properly conform to it seems, impossible... so I'm wondering if its possible to create a terrainblock, and sculpt it directly to that, and build my roads and smooth the terrain that way?
Thank you very much for the guidance - I appreciate the reference and the desire to help, I will try to check again and if I see some kind of years of service page that might look good for around 10-12 dollars between then I will send it here in the group because I see people here who are willing to advise at least on this issue of the mother. The page is high quality or a fake
Gave +1 Reputation to @bronze shard (current: #121 - 24)
I'll be around to answer some questions about specific things if I have time, but for a step by step guide your best bet would be a youtube tutorial
The MfD server had good tutorials too, it's linked in this message: #community-announcements message
And the documentation can be very helpful too https://documentation.beamng.com/modding/vehicle/
yeah thats definitely just a d series meshslap
He always sends me all kinds of things. I might have signed up for his service, but I don't pay him any money
if it was really good, it'd be posted on the forums and for free
lmao
Hi everyone, has anyone had any problem with the repo D Series mod? I'm running in a couple problems and I don't know why it doesn't work..
the repo d series mod
When i try to add the repo parts, i get the "repo main long" option, which when i select it, it doesn't update anything.
which is not what it's supposed to be. It's supposed to be called just repo main.
There is a d series repo variant preloaded from the mod, and it has the repo main option.
I have no idea why in no d series i see the repo main option, but i se the repo main long. Has anyone had this problem, or knows how to solve it?
low quality roamer meshslap
delete this shit
considering modding anything as complex as what you want takes possibly multiple years of experience, you have to assume youll have to do everything by yourself with little outside help, because reasonably, nobody is gonna spend that much time helping
@deft kite bootleg mod, pls remove :p
https://www.patreon.com/posts/how-to-install-112571775 LMAO from this guys post 💀
the only thing you can read and its already against how you should actually install mods 💀
at least his name gives credit to his mods..
so true mate
1165 members too 
does anyone know anything about this?
Well with that mindset obviously not. If someone really thinks it is worth it and wants something out of it as bad as I do experience becomes a fun mistake filled journey
;-;
there are also tons of yt vids about this mod (even playing career mode with it) and no one has this problem..
he’s speaking from experience. beamng modding is not something someone can just dive into. its quite complicated and literally takes years to learn and be proficient in. there’s a reason why most of the biggest mods took as long as they did to come out. theo w’s ccf2 was like 2 years in the making, and had a pretty expansive list of people helping
and unless you can prove that you bring something functionally to the table, people will not be inclined to work with you
i'm 2 years in just learning to make parts/ suspensions/ addons. I still cannot jbeam properly.
Mod might be broken, updates break stuff
If the vids have been released recently, try opening safe mod and installing just that mod
i'll try this later. Regarding if it's broken, I don't think it's the case. There are comments under that mod from days ago saying that is works
then there may be a mod conflict
best contact the RLS discord, it's part of their overall career mod i believe and people are posting/ fixing issues there.
already deactivated all ;-;
just because it’s deactivated doesnt mean it wont conflict
do you have an invite?
do like lichi said and open in safe mode and install only that mod
thank you
Wanna work together? I wanna see just how inexperienced I am and if I really can catch up as fast as I think I can. What are you working on?
The word suspension did catch my eye.
https://discord.com/channels/710082165253079061/1301222240473583696
but i have nothing you can help me with.
It's not fun, trust me
it's a very basic mod and still takes months of development
And I have the gift(or not gift) of having Asperger's which helps with motivation most times
You know discouraging someone isnt a great way to make them useful. No offense. I find things like this funm frustrating af. But. Worth it in the end
So how did you start on the S10?
hes just realistically preparing you for how much is involved. Beamng is one of the hardest games to mod for and learning it typically takes 1-2 years to be a amateur at best.
making random stuff with jbeam is fun ¯_(ツ)_/¯
https://www.youtube.com/watch?v=nNqsS5a9XVM
I learned via this tutorial, and then the rest is just diving into vanilla files to see how things work
This tutorial guides you in making widebody fenders for the Wendover.
This type of video has been request by a few people and I finally got the motivation to make it today.
There is no sound in this video, if you want music then I suggest either Spotify or using another YouTube tab.
Let me know how good or bad the video is in the comments so ...
I can make a new car after just 1 and a half years
It took a whole year though (and isn’t released yet) and the body model and jbeam aren’t scratch made
Best modding tutorial
I used it too
well tbh I tend to do my learning while i'm on some scented greens
im not discouraging im stating the facts
so half of it sticks and half of it doesnt lol.
anyone know of how i can add hellraisers modular 4.6 ford motor mod/sound to another car mod non vanilla (99_04_sn95 mod in particular- its public so i could send the file)
if you stopped modding when you are high you might become good trol
hue hue hue
go into hellraisers engine jbeam and change the slot type to the vehicle you want to add.
luckily for me that isnt an option here since greens arent legal here
They said the same thing about blender but I ended up creating an entire character from scratch if I wasnt lazy id fix the fingers of that character by now.
Time ended up flying
But I enjoyed it.
i consider blender the fun part
that's good you have that mentality. I suggest start learning via the forums and vanilla files.
Blender is the fun part for me too
but yea ^^ do that
Now we are getting into info I will pay attention to
because your idea of making a realisic submarine i dont think is evne possible
yeah blender is the fun part. everything else is a drag
Mmmmmmm it might be but it may be a massive trial and error for a while
i just like modeling more since everything else is mostly repetitive tasks
I dislike the creation of textures lol
^
I always use existing textures
could you spoon feed a little of that via DM's?curious if i'd just be dragging and dropping files in one or the other folder so to say?
edit: i'd love to add hellraisers engines to some other vehicles aswell overall so if i learn it proper the first go round it would be great.
making stuff in blender is not my best skill, but jbeam is more fun for me
still repo main long, even in safe mode
luckily with me having learnt how to blender bake (i also bought bakewrangler) its now more incorporated into my blender enviroment and im starting to enjoy that
😄 want a fun project. lol jk
:3
Idk how hard Roblox modding is, but lua is definitely harder
I’d try learning it but I didn’t find any documentation on it
At this point a full submarine soinds easier to make than snowchains
I havent modded seriously in years lol
Why do I always forget replying?
i think my problem is just being shit at math, which is a problem when im studying to be a programmer, tho im slowly getting better at it
i've still gotta make a shortened frame/ running gear for the s10.
I UNDERSTAND lua. Slightly.
not cool, i'm on attempt like 15.
yea would probably be
but both things are VERY hard
I actually started to revisit my calculus yesterday lol
Is it as simple as grabbing it and unsubdividing a few loops then shrrinking the frame along that axis?
Or whats it called in blender?
no its not a colmesh
Whats a colmesh?
Collision mesh I think
Oh
just do Ctrl M and Ctrl T on a car in beamng
thats the """"""""""""""""""""""""colision mesh""""""""""""""""""
jbeam is a physics model made of nodes, beams, triangles and electrics
Lua is used to control the electrics (and more)
the beams are actually trusses but TrussNG doesnt sound nice
a what
Mmmmmmm~ I need more examples on that. If you got screenshots. Explain the screenshots to me real quick
as i said open the game and do
this
I just opened blender though to make the model or the outline of the sub cube
what is reccomended to most begginers is to modify something from a vanilla car, this means you most likely will edit an already existing 3d modeled part from a vanilla car, and you will just need to adjust the jbeam and probably no new textures
anyways im going to go back to NFSU2
And I’m waiting at the dentist for half an hour now
OK
It always takes forever
Take your time and enjoy
I don’t enjoy waiting
Welcome to my life
I forgot how to bevel in blender
This is gonna be 'FUN'
Control B
Thanks google....
You know that you can add cylinders if you want to model the submarine now
Probably better than bevels
if you’re still on the beginnings of blender, youve got a ways to go before attempting to make a full scratch built mod
i always box it out then add loop cuts and bevels from there
yeah cylinders can be annoying to work with
THATS WHAT ITS CALLED
LOOPCUTS THANK YOU
so far
i GOT A FUNNY feeling I may add a missile to this if I ever figure that out. anyone up for helping me make litteral torpedos?
Loop cuts.... mmmmmm
butter missile. 🤣
Fine lets name it that in beam ng drive
I needed a name. We can find a better placeholder later
need that as a beamling projectile like the weapons mod- could you imagine hurling sticks of butter at cars in game for fun? 🤣
Well this is supposed to be a 30 foot submarine so Idk about that but maybe butter colored torpedos for the fun of it
sub with missiles? well thats wild- now you've got me thinking how you could have literal sub warfare matches with projectiles in beam via beamMP 😂
i'm not well versed on beams buoyancy system with water but if ships work subs should work proper too i take it.
you can have airplane fights with some of the flying vehicles ingame
you are thinking of one of those battleship games not a car game
I will wanna toss this at one of my other discord friends because he just might be willing to help me design the interior frame etc
and the shape of the power unit
I happen to know a LOT about vehicles and how they are powered but.... never really wanted to use blender to make things like this but things change and now im doing exactly that
at this rate I could end up making beam ng drive blimps also
its just a simple flip of how buoyant things can be
blimps float in AIR. submarines are harder and way more dense
like WAY MORE dense
does this look batter structrurally ?
or this?
dude
stick to cars
especially for a begginer, breaking the bounds of what the game is design for is just a plain bad idea
ok but like
this game is design for driving land vehicles on wheels
planes exist. boats exist
its like turning gta5 into a management sim tycoon game
made by people with mich more experience than you and me
you have to be realistic not idealistic
well its not gonna stop me from trying
Submarines aren’t possible, not realistically at least because you can’t displace water.
Any submarine you make will have water on the interior still which will probably effect how they work
^^
I also think it would need a custom map. No BeamNg map has a detailed ocean floor yet
and i mean if Zeit which is one of the best modders in terms of coding wild stuff that isnt meant to be done couldnt fully figure it out, its very very unlikely that a begginer will be
This is indeed the problem
speak of the devil
Volume displacement just isn't a thing in beam
hi zeit
Neither air or water
Yeah. The water physics are good for driving through shallow bits or boating on top but driving in the water is weird at best
Also side note; the electric cars should probably break down when driving under water
under enough pressure NO SEAL is perfect
Tbf they would if electrics were to interact with water at all
ok but like the game doesnt support not having water inside of the vehicle
it does simulate crush depth
but it doesnt simulate water in itself
as zeit said, it cant displace water
Yeah. The batteries should have a similar system to intake level detection for combustion cars.
Hell some electric cars fry themselves with a heavy duty car wash 😂
yeah just make em last for like a few more seconds than an engine and make the "intake" damage permenent or take much more time so the water stops affecting the system
and maybe multiply power output by the damage %
Maybe make it like destroying an air tank too. Where the brakes all lock on to simulate the car going somewhat haywire
Could honestly be a fun mod to have realistic electrics
which is by far not the only factor that influences movement in water
im aware
I am also aware my design might begin to pancake at a certain depth
trying to add rigidity to the shape so its harder to burst open and sink
you are missing the point of what theyre trying to tell you
its not a design related problem
its a fundamental “game does not support this” problem
yes ^^^^^^^^^^
especially when you arent skilled enough to work around the problems that weve told you, in some cases because you arent experienced, in others, because its just not got a solution
Does anyone know good rolls royce mod? Pm me please
no
im taking a break now
I got further than I thought I would with the hull shape in blender
give me about a year or so and we will be ready to do some crazy rp with such a mod
given im nudged a little if i get stuck
this kind of diving head first into stuff does take it out of me
I will get there :3
eventually
(now if it was lua just adjusting variables to keep boiling water etc under control so you dont have an explosive burst that leads into an implosion..... yee)
soooooo who wants nuclear powered(much harder to code into beam ng drive) vs electric
batteries dont deal with pressures
Anyone has some meme/funny cars for beamng that ar NOT viruses?
https://www.beamng.com/forums/land.44/
you can look through here
Thanks
best mod 10/10
thx
is that sacrasm
IM up for an abstract design that isnt just a tube.. yes. its sarcasm I hurt myself yesterday and you guys bonking me over the head saying "do this this way".... its dragging me down a bit and I cut my finger open real bad earlier and am still healing. the thing with projects like this is you NEED a very ambitious person to push the envelope of whats possible in order for INNOVATION TO EVEN EXIST
you only live once and id rather be in a world thats changing and improving than one that stagnates
you guys do have experience i cant ignore. I will let you know where and how I got stuck so its more of an I told you so moment
just for you guys
idk i rather let a cut in the finger heal if its got any danger of infecting by doing stuff shrug
and we arent putting you down we are just saying things as they are
as much as i like being idealist, you need to be realistic too
I want to sort out the mods for the only fee I have seen that is worth it at the cost of 11 dollars is Spadie it has mods for Kia Sporage and modern vehicles that you see every day on the roads
I am waitin to hear back from a friend if hes willing to design an interior with me thats easy to roll around as a beamling in. you will be able to wonder around some... I hope. we will see how that turns out. ( the thing is you will have to be in the seat and not accidentally hit F because beam doesnt have beamlings that arent hyperbuoyant
and if many experienced people tell you you shouldnt do something, theres usualy a reason why we tellking you
I'll f$%k around and find out if thats ok with you all...
the beamlings / player object thing is buoyant, it will make your thing float more than it should
does that do that in a seat... as well?
I may have to double check ballast when I get to that.
dont buy his mods they are generally vanilla car code slapped on top of a real life vehicle, with bad deformation and doesnt drive like the irl thing
I wont do car mods because I wanna yeet myself down an uncharted path
if i crash into a tree... so be it
uncharted path because its not doable
we will see
there aint no see about it, you've already been informed the water physics are bare level workings
a void i will happily see if theres anything in
have you sank a car till tires implode before?
if the beam ng drive tires can do that, so can bigger objects. thats what im planning on figuring out
no because most if not all beamng maps dont even go that deep
my sub will maybe have a max rating as deep as 500 feet
idk how deep it can go it doesnt exist yet in beam ng drive
thats the fun bit. making the damn thing lol
are you serious? I didn't know, the truth is that it is the only one that offers mods of modern vehicles that you see every day on the roads like Kia Sorento or Kia Sportage
Its call NPC Cars
Normal cars you seen on the road I mean
yeah but like the problem is that water phisics are not enough to code a proper submarine
I like kia sportage
I drove it its kinda fun to drive
please dont buy those shitty mods, they overpriced, you can find better stuff for free elsewhere
make a cube, give it a pressure group and check what it does
no need to put effort in a model that you cant make work
Oh ya other than beamng forums/repo dont get mods
I have been through hell and back with roblox lua..... I know.... this is a huge superultra big challange for me but i wanna see what I am capable of. I am a destructive person that WANTS SOMETHING AND will figure out how to get there.. im like an ameba trying to find food-
thank you for pointing me in a direction
Gave +1 Reputation to @tired coyote (current: #66 - 40)
so do i go into a world editor?
I have the premium version car 1.6 turbo 2024 in black color and I really like it but I really want a quality mod for it that plays and it's hard for me to find
jbeam is text editor based json pretty much
no thats not how you jbeam
I am following you step by step
Very nice :D
I did make a video messing with the DEPTH that a wydra can take and it appears little balloons exist inside it that make it buoyant
4 of them i think
they break and thats what causes the wydra to explode and reset at a certain depth
yes we have indeed figured out that crush depth exists
mhm yes we know that, i dont know what you are getting tha
theres a tutorial in the mfd discord
ok....
unfortunately it uses nbe so its old lol
yeah and i got serious sensory overload again lol
it took me a YEAR to design my oc in blender
Yeah I tried his mods and there’s no quality control Some of them are actually good (by that I mean like 3 of them) and he has one of the biggest bias of any paid modder
what does that mean
theres a big difference between being able to model persons and living things and objects
i can model things like this, but tell me to model a rock or a human and i just cant
well . pressure affects all matter we are made of right? my point is I know the basics of blender at the least. if I can make it then the hard part will be coding the engine and thrusters and lights
there is a lot less moving parts in a submarine
right so
i want you to install this, then unpack it via the mods manager
the lines interesting to you are these
OK NOW THATS WHAT IM TALKIN ABOUT HECK YEAH LEMME SEE THIS
adhd go BRRRR
how do you access things like code
that simple?
oK I THOUGHT IT WAS WAY MORE COMPLEX
i want to pitch in and say the same
I can model more simpe vehicles but have me start making a beam vehicle and i dont know where to begin
did you read ANY of the jbeam introduction
nope because
...
oh my fucking god
....
breath
ok that literally means nothing
ive got aspergers and that doesnt mean i go haywire and just do random things
what are you fucking saying
Yes, it's not easy to find quality mods, there are a lot in the model, but most of them are garbage and the support is nothing
hmmmm....
why is it a bedrock block
Ye
thats the texture im assuming @tired coyote
It’s really hard to find good every day traffic cars
yes, because most people dont like to drive around boring stuff
Yeah I guess most the cars people find fun are boring to me
Yes obv
It is also important that the vehicle's mod be of high quality when it is destroyed and the experience be realistic. Its texture is also very important - you usually see disdain in many mods
mhm
Jbeam display options are in the parts editor under the debug tab at the top
ok
Yeah I don’t really care about the quality if it’s a free mod but if you’re making $200 a month off Patreon which isn’t a lot but it’s money that people are paying you I expect good mods
And the game is like 25$ us when I bought it
And I get free cars every update
vc?
Yeah, it’s technically illegal but no brands go after anybody
except ferrari
vc?
No
ok
how do you make the cube have weight that keeps it from infinity rotating in the water
It has weight
it does clearly but its so buyant
You can increase the weight with the one number variable that has weight in the name
mhm
what mods do you sell
none currently
I am trying to make it heavier to make it sink and it wont sink
make it heaveir
https://lordlichi06.gumroad.com/ iused to sell these appart from the 2 top ones but it wasnt a good idea so after a while i made them free with possible donation
im also planning on selling the BMW mod im making but thats like a long time
by pressing the save button
did you unpack the mod or are you opening the jbeam without unzipping the file
oh
I told you to unpack the mod dude
rlly? ._.
i see vanilla cars
yes because those are vanilla cars
they are small addons i made a while back
its unpacked now
i sold em for like 1€ but theres not much market on selling such cheap stuff and it isnt worth it at all
you are better off making a full car that will get more sales and is easier to support than many of these small mods
Yeah, im trying to find some good and expensive mods for content. Do you know any? Apart from yours 😄
for extra content on vanilla vehicles, you have a lot of good free mods
im stuck
That maybe soon, but first im trying to find whatever expensive mods
https://www.patreon.com/user?u=81121685 this guy makes engine tuning mods an some other stuff, some of it has already released, mostly just early access content
idk where to exacly look
;-;
but like any reputable modder wont sell expensive mods
What cars does he have?
its still not sinking or sitting lower in the water
Save the file and reload the vehicle
and they would come with a forum post
https://www.beamng.com/threads/segra-ultimat-20-present-paid.92407/
https://lj74.gumroad.com/
https://www.beamng.com/threads/2001-07-civetta-mondello-paid.85810/
https://lucasbeoff.gumroad.com/
these are the car mods i can reccomend, im not aware of any other full car thats paid thats not a scam, might have missed some
Ctrl r
i just said its engine tuning, theres a lot for the 200bx and one for all the classic car engines
set nodes debug to weight if youre not sure it has applied
still nothing
paid mods are dumb a/f
no.
limits the usage to single player only
oh no
well yea because you are sharing the file with others
beam has existed for 11? 12? years now, majority of those years in single player
did you actually reload the vehicle or did you just reset it
like did it lag
at least thats an original reason to not like paid mods other than "turning a hobby into a job or cash grab" thats parroted
im not having this discussion again
you put the file in the server
the beammp server hosts the file
when a user connects, they download the file, automatically, since you cant check if they own or not the mod.
by that you are copying and distributing the file, which is piracy.
lol
you can still join a server with that, as long as its password protected and everyone has the mod so
thought we cleared it up the last 2 times of you complaining
yes that too, if the server is private and everyone who joins has owership, its fine
I reload the vehicle and it still doesnt do anything even after i save
The node weight debug doesn't change?
yeah we did, and i know
it breaks
still dumb a/f
no its not
this is why I wanna vc so i can show you whats goin wrong
why is it dumb
i mean the inability to prevent the mods from being taken
As in it gets an instability
well either way the mod has to be somewhere on the users computer so even if you cant save the mod, the act of having it or using it without paying is also not allowed
yawn
?
¿
all my homies hate spanish upside down quesiton and exclamation mark
@tired coyote I save it. reload the vehicle with 5000 instead of 5 nodeweight and it does nothing
this is already annoying af
I am using notepad. is that the problem?
no
ok
I think I got it to decend through the air much faster
ok i did something
probably TOO MUCH DRAG
nevermind
im so confused @tired coyote
hello
Press ctrl n until you get to the weight debug
Check the node weight
If it changed then you've just seen how bad pressure groups interact with water
If it didn't then idk
which one
Which one do you think you should edit when trying to adjust the jbeam
Yes
I have been but nothing is happening ;-;
no EA stuff
Try spawning another one
Can you read anything I tell you to do?
......................
.
No
Remove that folder
The zip you could still have installed in the mods folder
Redownload it
And then use the unpack button in the mods manager UI in the game
Yes
I just noticed that
The mods manager
now its showing up in the unpacked
ok I guess thats where it shouldve been
YAY PROGRESS
woohoo
this is why i ask for help because I will litterally be like a kid lost at walmart
ok yeah control and r do refresh it
thats neat
one way to make a sub work is having ballast weight tanks coded to fill with weight....
that will force it to begin to sink downward and those tanks can only get SO FULL irl
so figuring the math out for ALL OF that will take me a long while but it allows me better clarity
remember to control it with a logitech controller
so YES ITS POSSIBLE to make a very functional submarine in beam ng drive despite a few unrealistic things like the water being inside and out
absolutely fricken no
we arent doin THAT
i dont see how a heavy cube proves anything you said
ballast
and at a depth the pressure CRUSHES the cube
two basic principles of physics behind a sub
water displacement :
you want it buoyant enough to rise or fall and if it goes too deep then its gonna cave in. simple
https://www.patreon.com/RedlineAuto?utm_campaign=creatorshare_fan
https://www.patreon.com/SpoolingDieselDesigns?utm_campaign=creatorshare_fan
what do u think about this guys?
how do you adjust the weight on the fly
Scam?
no
nononmono espeically royal renderings
i dont even know the first guy but probably a scam, royalrenderings is a known grifter
there should be TANKS labeled ballast and if you code it to fill the weight up to what the weight would be. itd alter the buoyancy
if the tanks are full it should be full enough to offset the ballance of what forces are making the sub rise
youre basically countering or adding to how gravity pulls things down by making yourself heavier to sink
fill the weight with what
as far as i know you cant add weight to a jbeam on the fly
You can set node weight with lua iirc
is it possible to fill up a tanker with weight?
yeah. having tanks with nodes that are coded to change weight
this is where it gets weird because it gets into a gray area where theres multiple ways to do this
also keep in mind that you spent half an hour to change a single value while being baybied by Zeit
oh im aware
next mod : beyblades
do you seriously think you can make a working submarine
quite possble
already accidentally figured that out with this cube while it sits in water it just goes on its own
god you are delusional
This is known as gravity
"help i accidentally isaac newton'd"
if only I knew the depth
the thing is... if you have it cave int it has to release the springloaded pressure somehow. if something is programmed to break then it stops compressing it into a black hole
oceangate ahh engineering
so if we make a sub it HAS to have a way for something to let the game know "hey I am no longer being crushed the pressure is equalized"
idk why it spins lol
but it does give out since its a cube. if you did that with a simple triangular prism itd take a LOT LONGER to break
ITD TAKE way more pressure
@tired coyote you got any prisms other than a cube?
I got it to where its just BARELY floating
110 WEIGHT
make it yourself
ok if you got the pressure at 120 exactly if you grab the node and toss it at the sea floor it will go to crush depth on its own and even accelerate at some point.
that is way too shallow for that to be happening. accelerating decending isnt a good sign on the hull integrity of any vessel.
for this one because of its weight you cant even put a single thing inside. as soon as its going down theres no way to save that
adjustable buoyancy is something i need to figure out how to do
This is a 1x1 cube
It is a cube that cannot break
It is a cube whose beams are set to support 5kg nodes, not 50kg
It is not: realistic
LOL THE CUBE SPUN SO FAST IT STRETCHED INTO A DISK
there are things that behave like that irl exactly.
I wanna know how to make it able to break apart
lol stretched cube
did you know metal can also stretch?
yes most people know that
turns out i've been an idiot this whole time, i had set the lighting quality in graphics settings to lowest (running beamng with integrated graphics)
after i changed it to 'low' it started working
i had been trying to figure this out for 3 whole months 💀
welcome to the club
why are you getting graphics mods
when you are playing on an Igpu on lowest
hey we're all learning something new everyday
it's a new laptop and the processor is decent, so i can get between 30 to 50 fps on bigger maps
smaller maps run fine
as for why it was on lowest, the answer was pretty self-explanatory (also i'm pretty dumb sometimes)
ok drag co efficient being 1000 makes the water behave like lava
how do you add jbeam to anything
ok it IS possible to make submarines in beam its just a bit tricky because when i spawn under the water beam explodes
I gotta take a break
my eyes hurt
I hope my effort inspires someone more capable than me to make use of any of this
Fuel in fuel tanks is weight, in theory you could add and remove weight that way. Some cars also have adjustable ballast in the tuning menu
I think its possible to make a sub but it will not operate or function like a submarine in the slightest
It would basically be a boat that floats poorly
understand one thing, no one is going to make a mod for you.
Learn these things while you are young and your brain easily takes it in.
You need propulsion to keep it from acending or decending. I know how subs work. Military subs have fins toward the nose and the tail end to aim the hull into the water. Its forward momentum and neutral buoyancy create the forced needed to ascend and decend
You cant simply and only rely on pressure inside to keep water out. Emergency blow procedures are a last resort because if you force the water out of the ballast for an emergency ascent.. its uncontrolled and FAST
Using propeller thrust to keep it moving enough that the minimal plus or minus on the buoyancy will mor or less be managed well by the fins/ thrusters. Its more efficient that way
I can show you how a realistic sub works off the top of my head but I wont go as far as what war thunders community does. Lets avoid that here alright.
I watch a lot of mechanical documentary and disasters so... i got an idea of what the sub will behave like if I do make it. Help is appreciated and I am getting a clue as to how code works in jbeam etc
Idk if zeit knows how helpful hes being. On a scale of 1/10. 9.5 to me. :3. Im happy so far and if I do finish the model I will ask how to start bringing it into beam or making it a working mod. As for that idk what im doing. We will cross that bridge when I get to it
Propulsion in water in BeamNg is SUPER ineffective. I have never seen a non JATO boat able to go above 40mph
Well. Water is how much denser than air?
Theres a boat and trailer mod that goes that fast
I also do not think that pointing a sub up and down like you would IRL would be possible in Beam without some bodgery
Kinda scary if you go to fast it lifts the bow up and threatens to tumble
Drag forces and angle of attack will be a big deal underwater
Pretty sure that boat has hidden JATO as its meant to be a jet boat not a propeller boat
I would reccomend making a VERY simple boat first to understand how BeamNg deals with aquatic vehicles
Do NOT try to make a submarine as a first mod. You will burn yourself out
Ive been through enough burning myself out before. Its gonna be ok. Just remind me to take plenty of breaks
Your self preservation is on you. I nor any other modder cannot baby sit your every action. Sorry.
The joy I feel once things step forward. Even a single step fills me with joy
I will do what I can
ehh i was able to get the los angeles class sub up to 50kmh a few updates ago
with just a prop that is
Thats 31mph lol
Burger units are confusing
its completely shot now tho lol
deforms the entire rear
Because water is how much more dense?
watch out euro guys have a knife.
Going 5 feels like 20.
The Los Angeles class of submarines are nuclear-powered fast attack submarines (SSN) in service with the United States Navy. Also known as the 688 class (pronounced "six-eighty-eight") after the hull number of lead vessel USS Los Angeles (SSN-688), 62 were built from 1972 to 1996, the latter 23 to an improved 688i standard. As of 2024, 24 of the...
I'm not arguing the physics of it lol
And... if you SOMEHOW get to 70 mph on water. Its gonna feel like 400
Just because of how water is lol
I know how dense water is and how hard it is to go fast on water
It gets scary when you go fast on water
The fastest water craft don't even touch the water hardly at all
Up till recently I didnt understand why boats have 4 500 hp engines... but now I do
Hydrofoils exist
Also I KNOW FOr a fact that can exist in beam also but... I feel like it could snap the hydrofoil off because I v know for a fact someones gonna try a jato
I may end up with a stambecco submarine mod. I like the stambecco a lot. Id need to figure out how to edit it so it can cave in on itself if its deep under water
Metal spiked rover wheels would be fun
Metal and pavement dont mix and id get it to flip over if I clip the train rails on amy map or find a place the spiked wheel snags on... itd rip the stambecco apart and stop it instantly
My sub will be for research and floating around for fun
Anyway. Anyone know what happened to the cirrus vision jet mod?
its a bit uhhh
Which one are you talking about? Could only find one that was 'made' by someone that didn't really know what they were doing and was cancelled shortly after
Seems like they just turned the entire mesh into a jbeam
nr0 be pretty lonely
yes the jbeam is ass ngl
wigeon meshslap would be better
theres a 5000 word limit on discord. that would not be enough to explain it.
(how to jbeam is not something you can explain)
you have to learn by yourself
Seriously?
yes it something you generally slowly learn by trial and error, by reverse engineering vanilla stuff
To jbeam is to beam and to beam is to J, so hence fouth (x)beam X J = Beam where beam is J
and you learn by yourself and only ask speficic questions

like it is explainable
but it would take days to explain it kind of complexity
and since you clearly have issues following instructions its not something that would even be a good idea to explain
but I wanna know if you know feel free to go on and on to me. I will remember at least a fair chunk of it
Its because im a noob with technology and im tired. Im like at 10% brain power today
you learn it by yourself
like everybody else did
i dont have the time to explain it so does anyone
if you cant learn anything by yourself, dont mod beamng
Harsh but true.
There’s decent documentation for Jbeam so I would start there
yes
read the documentation
it is there for a reason
people cannot explain every nuance of the very complex nature of beam modding to you
you will have to have some semblance of drive to learn on your own
Also modding for dummies
Server
@stray python
hey guys
im just a bit curious but does anyone know or have a mod for the fastest train
the modding for dummies requires a lot of self motivation
we cant explain everything from scratch
Just dont be surprised when you think youve got a decent jbeam and the whole thing just implodes
Mfs complain abt lore friendly paid mods costing as much as a snickers bar when these guys edist
Actual daylight robbery
that fucking twat again
yeah hes a scammer
that does say lifetime, but i know nothing about the guy and would probably agree with lichis assessment just based on the patreon profile lmao
any of the lifetimes are scam asf and pull the you have to pay monthly an get the same shit as 20$ members..... lifetime ripoff
So it looks like all the mods on Patreon were invented for scams
Everyone strives to take at least the 10$ from people so that they can enjoy the "quality" mods
most of them are gatekeep 90% of what they make constantly baiting people to sub with pictures of WIP BS that doesnt realease to us.
mines not
What do you mean?
It's just like that, they liven you up with a beautiful picture
you said patreon mods are a scams so i said mines not a scam
I haven't come across people there posting mods for free
why would the mod being paid make it a scam
https://discord.com/channels/710082165253079061/1299793684975587338 This is my mod its a paid beta and not a scam.
I don't think every paid mod is a scam, but so far everything I've seen is excessive - some people want 15-20$ for nothing.
I don't know you - first time you respond here to my comment I think
I can check
Yea no mines 4 bucks a month and im actually trying to do something cool and no i haven't replied to u before
Im not just buying 3d models and throwing them in the game like most of those typpa modders
Usually most of the people who build mods and advertise in all these stores are then most of the time not really answering the messages either
yea no i answer all mine lik i spend like 3 hours a day talking to people i try and make sure people are actually happy with my mod
That sounds amazing so you're already way better than all the people I've shared here 😅
Haha yea just showing that not all patreon mods are a scam but any that are charking 20-80 bucks a month definitly lol
sadly the 99% of paid mods are a scam
Yea i get that it sucks especially when making a paid mod people get so mad that its paid they assume its a scam or just mad that its paid my forum post is full of hate on the fact its a PIAD BETA
I wonder if there are mods for 0.3 or something
Hell, do mods work on the old techdemo?
Mods just get a bad reputation from the likes of kenemation and royal renderings all the other scammers, unfortunately their reputations spread to others
But what I don’t agree with though aside from illegally selling real car mods is making them a monthly subscription instead of a 1 time payment
Mines a subscription but I also see it like an I phone you don't get the new version without paying for the new version even if its not much better
But if I want a Kia Sportage, what do we do?
You only have this guy
The beamNG website said that mod approvals take 1-2 business days.. is that true?
sometimes, but other times it can take way longer
I hope it doesn't take too long in my case, I just uploaded a map
you dont
or if you have money to waste, waste it
anyone know any good truck exhaust packs ?