#mods-discussion

1 messages · Page 106 of 1

jovial anchor
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hey everyone I used to make models for GTA5 using Zmodeler. Sold some models to youtubers as well. But im trying to convert to BeamNG I tried to look on tutorials any chance anyone can 1 or 2 of my models?

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PM me if interested

dense tangle
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all you need is to export them as DAE and make sure the parts in blender are name correctly and same in the jbeam

jovial anchor
# dense tangle convert?

thats the problem I used blender like 3 times and still not understanding some stuff and jbeam I never heard of

dense tangle
violet cosmos
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has anyone made or seen an colorable light stick for photos?

wet turtle
# jovial anchor thats the problem I used blender like 3 times and still not understanding some s...

Check out this tutorial from Fillman86, there is no such thing as converting a mod to BeamNG as it has realistic soft body physics unlike GTA. The soft body physics need to be setup to suit the vehicle using Jbeam.

Here’s a link to a video, I have never watched the video from him but I know he does good tutorials and stuff

https://youtu.be/_b9p9POjQOk?si=tZznjWON8nYfw5lf

this isn't the best structure, but I'd suggest watching it first, then trying yourself whilst looking at time stamps to get what you need. If there's requirements for it, I can make follow up videos too.

playing along at home? here's the mods I made, for your own reference -
power change - https://drive.google.com/file/d/1IyDJxFqbKNBFBtMVWcM9_...

▶ Play video
scarlet cosmos
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just an idea, one that a million others have probably thought of, but i think the old 200bx should be a mod. that way all the mods that worked with it dont die and focus can be directed to new mods for the new 200bx/diana

slate swallow
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I can only hope someone were to make a Gavril T series for ATS/ETS2... though it just feels like speculation at best

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Just my honest opinion

barren magnet
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probably unlikely

shell crater
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Something I'd love to see is racing liveries and race parts (Race interior parts like digital and analog racing gauges and race gear shifters, maybe aero too) for some cars that don't have those yet, since I like making racecar builds 😊🏁🏎️

elder skiff
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the new update screwed up all my custom flasher layouts (using the vanilla flashers) bc theyre not bright enough anymore can anyone think of a fix?

wet turtle
elder skiff
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before:

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After:

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before (on the pushbar and mirrors):

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After:

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it just really bothers me how you can see each led "circle" now

wet turtle
# elder skiff before:

You could turn the emissive part in the material up, or if they also use flares you could make the flare brighter and maybe a touch larger?

But that would be custom materials

elder skiff
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where are those located?

wet turtle
wet turtle
elder skiff
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I copied the controller, glowmap, props, etc. from the modern lightbar so alot of the stuff from that is still in here

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it doesn't, or at least didn't before, affect anything so i never bothered deleting them

wet turtle
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I’m on my phone at work mate I can’t view files

elder skiff
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Oh ok sorry one sec

wet turtle
# elder skiff Oh ok sorry one sec

Flare scale is set to 0.0, it’s visable in the 7th photo, you could turn it up and see how that goes and also

you could go into the policeparts_lights_blue_on & red and so on’s materials in the material editor and up the emissive values and see if that helps too

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I’m used to messing with headlights and break lights, I’ve never messed with the flashing lights before. So see how it goes 😂

elder skiff
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the flare only makes a difference to the actual lightbar for some reason, im trying your other suggestion by trying to find the old material files. Any idea where they would be, or if they even exist anymore?

wet turtle
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Materials editor by pressing F11 and selecting materials editor.

Search for the name of the glow map _on material and try adjust the emissive values on it

elder skiff
wet turtle
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Then once you have changed the values click save and hit control R

elder skiff
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Oh yeah it worked, thanks!

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Will i have to redo this every time or does it save?

wet turtle
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You could grab the new materials.json file and replace it with the vanilla one, it will disappear when you clear cache

elder skiff
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What about when I just shut down and relaunch the game?

wet turtle
wet turtle
feral pewter
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Yo

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Sorry for inactivity

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been at the Hospital

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Gonna work this out soon

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If I get some time

wet turtle
feral pewter
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Ye

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My dad isn’t

dense tangle
wet turtle
hard badger
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so i have a question: i have extracted some FBX models from assetto corsa, and i wanna make it into a BeamNG car. sadly theres no tutorial telling me how to do so, so how can i do it? btw its for personal use only

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and i hope someone can archive the tutorial after its sent

wet turtle
paper mica
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Private Mod But It Works in 0.32 just fine cause i updated it to work with all versions and it doesn't break

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the CB40 Lives On

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FS-65

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i just gotta add dynamic mirrors

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everything works still

primal scaffold
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Idk if it's the correct channel for it but when i want to upload the mod on the forums i need to upload a car from vehicles tab from beamng folder or what? im new to this

hard badger
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how accurate should my nodes and beams be?

hot locust
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@ancient rose hey uhh i think the BX series AWS is kinda wrong

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the rear wheels are supposed to turn opposite to the front wheels no?

ancient rose
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well, depends on what you want

hot locust
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ive never seen it turn this way so just asking

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i found the tuning setting for it, though i still dont know what could the dafault way be used for

ancient rose
# hot locust <@622124145039114241> hey uhh i think the BX series AWS is kinda wrong

afaik, the HICAS and SuperHICAS Systems were designed to keep the rear of the car in the corner at speeds, and for this, they have to turn in the same direction of the front wheels. If you want a smaller turning circle, the have to turn the opposite way.
The AWS System of the Pessima, where I got most of the lua code from, does both: if you look closely at the rear wheels, the first turn the opposite way, to reduce the turning circle, but then they start to straighten up and go the other direction, as in the picture you sent. I merely removed the part of the equation that steers in the opposite direction at low steering input, as I don't think that's how HICAS and SuperHICAS work.

hot locust
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alright, makes sense

ancient rose
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It is difficult to see the HICAS System work on real cars, as it only engages at speeds of ~70km/h and above, but there are some videos of people showing it (I think Rob Dahm even has one)

hot locust
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thanks for the explanation 🤝

ancient rose
ancient rose
latent ivy
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Thanks for help!

lyric cedarBOT
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Gave +1 Reputation to @strange kettle (current: #186 - 7)

ancient rose
# hot locust ive never seen it turn this way so just asking

This is the relevant lua code, it is 1:1 copied from the pessima, apart from commenting out the line in the middle, which makes the wheels turn in the other direction at low input

local rws = absSteer

-- local rws = (math.sin(absSteer * 1) * math.cos((absSteer * 3.3))) * 1.21
rws = rws * fsign(steer) --Use the sign of the steering input to know the sign of rws output

I currently don't have a backtick on my keyboard so I can't format it as code, sorry

primal scaffold
tropic osprey
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Anyone already know how to add new amazing mirror in mod car?

cold bloom
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Is there any good quality supra mod?

static viper
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on forum

cold bloom
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pliiiissss:D

static viper
cold bloom
lyric cedarBOT
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Gave +1 Reputation to @static viper (current: #241 - 5)

static viper
static viper
cold bloom
plain tusk
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How do i start making car mod ?

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From where should i start

ivory oar
silver harbor
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Hi, I have a question, hope I am using the right channel. Can I get logos of aftermarket brands from BeamNG as PNGs somehow? Need it for a new skin idea.

clear oasis
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Is that list still up-to-date?

woeful marsh
frigid palm
plain tusk
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I am having my own base model but i want to make it a mod how do i ?

tribal apex
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whats the file name of the new bx200

drowsy leaf
silver harbor
lyric cedarBOT
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Gave +1 Reputation to @drowsy leaf (current: #63 - 25)

plain tusk
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Guys how do can i fix cars steering angel i am having a car that at has an non realistic steering angle how do can fix that

delicate jacinth
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Who are the best auto modders out there?

drowsy leaf
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what for

delicate jacinth
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im looking for a good car mod

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for example: Rolls royce, Mercedes Benz, etc

drowsy leaf
delicate jacinth
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yes

drowsy leaf
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uh there arent really good ones of those since most of them use models that are NOT specificaly made for beamng

fathom thorn
drowsy leaf
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then just sort by released tag

delicate jacinth
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your a life saver

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tysm

knotty bronze
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👀 a project?!

latent ivy
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What car is it.

barren magnet
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looks like a dodge magnum

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or chrysler 300 wagon

cold pewter
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from a flat plane to something visible at least

barren magnet
cold pewter
flat lynx
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I would like to create a mod for a Citroën C15, but I have very little experience, Do you think this is achievable ? 🤔

barren magnet
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the subframes are modeled separately but like

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the undercarriage to me is always strange

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idk how to visualize from flat to finished

barren magnet
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beamng modding is a bit complicated

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id recommend reading the documentation for things like jbeam

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and getting a handle on blender

flat lynx
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ChatGPT is very helpful 🤩

rough mica
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till your wheel ends up in outer space

balmy violet
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im honestly hoping someone makes a mod where it brings the old 200BX parts back, because i'm missing my sub-6 second drag car rn

drowsy leaf
barren magnet
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yeah

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start small, make custom parts for vanilla cars

tribal canopy
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someone knows a mod like neckfx from assetto corsa to beamng?

south light
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What website can I find good mods for real cars at

woeful marsh
rough mica
dense tangle
rough mica
woeful marsh
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I rather be the lazy guy making enjoyable 100 mods in a year rather than 10 cars a year.
I don't want to grow old out of ego to make a perfect models of 100 cars in 7 years.

dense tangle
dense tangle
rough mica
dense tangle
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i need to move mounting nodes and such

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igonor the backwards tris

woeful marsh
dense tangle
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its basically just mostly editing and shenanigans tbh

rough mica
dense tangle
woeful marsh
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Then the fastest mod i ever made and functional with good control in Automation took me 30 mins X)

dense tangle
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its mounted on a hair

rough mica
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i will say the new blender plugin makes moving nodes around sooooooo easy

woeful marsh
dense tangle
dense tangle
rough mica
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tie rod beam strength too high im guessing?

woeful marsh
dense tangle
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AC map ports etc are mods since they involve effort outside of playing a game

woeful marsh
dense tangle
rough mica
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have you cycled through the beam deform view things? technical term

dense tangle
dense tangle
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anyway i need to go eep

woeful marsh
rough mica
woeful marsh
dense tangle
woeful marsh
lyric cedarBOT
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Gave +1 Reputation to @dense tangle (current: #18 - 68)

woeful marsh
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LOL accidental bot trigger 🤣

barren magnet
woeful marsh
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Here have a look at this roaster in two months X)

woeful marsh
barren magnet
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because putting it in the root game folder is inefficient and not future proof

woeful marsh
barren magnet
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because they are in the user folder

woeful marsh
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I only see BeamNG vanilla mods gets broken - never happened to me with automation X)

barren magnet
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not the root game folder

woeful marsh
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Okay but my question was why is it named (mod) in the game folder?

barren magnet
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because theres not a better place to put it

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and thats the easiest way to implement them

woeful marsh
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By naming them (mods) ?

barren magnet
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yes. why have two separate systems, when the user folder organizes things already

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mod at this point is doing a lot of heavy lifting

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you theoretically could take a vanilla car folder from the root and put it in the mods folder and it would work

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that doesnt make it a mod

woeful marsh
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I think you didn't understand my question.
Why is it called (mod) rather than (port)?

woeful marsh
barren magnet
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its a mod in the absolute loosest form of the word

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by definition they are ports. you ex(port) them from automation

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a port

woeful marsh
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Then if i called it (an exported mod from automation) does that work?

barren magnet
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no

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its not a modification of anything

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you are using automations built in exporter to export an automation car

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thats not a mod

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the game does everything on the backend for you

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it is a port from automation

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just because it’s in a folder named “mods” does not automatically make it a mod

tight pecan
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hi

barren magnet
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being a modification of an existing vehicle, using modified forms of vanilla parts/textures/sounds, or being built from scratch

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automation cars are none of that

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you are creating a model essentially in automation

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and the exporter thats entire purpose is to export from automation to beam

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does all the work of generating a loose jbeam and making the files compatible

barren magnet
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automation vehicles are not mods, regardless of the folder they go into or what they get classified as

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you are just using the intended purpose of the tools of automation to create a car, and export it to beam using systems developed by both games

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like i said

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mod in the absolute loosest sense of the word

woeful marsh
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In that case if i changed one thing of the export automation vehicles in BeamNG makes it a (mod) then?

barren magnet
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if you modify an automation car’s jbeam or functions, or add different meshes for certain things, then yeah i suppose

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but the base vehicle is not a mod

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you are modifying an automation vehicle

woeful marsh
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Then this is a paradox.

barren magnet
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not really

barren magnet
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by definition they are ports from automation

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just because they’re created in automation and ported over

woeful marsh
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I mean - if (mod) is applied to any change you make to any vehicle in the game then i can make any car a (mod) if i changed it's original coding.

barren magnet
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that does not make them mods

barren magnet
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if i made any change to the covet jbeam

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no matter how small

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that would technically be a mod

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automation does not do that

woeful marsh
barren magnet
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if you manually edited your jbeam for the automation car, that would technically be a mod

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the car itself originally is not the mod

woeful marsh
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i see ... in that case then about 40% of my automation cars are an actual mods cause i changed some things.

barren magnet
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again, in the absolute loosest sense of the term

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trying to compare them to scratch made mods or hand modeled things is disingenuous

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apples to oranges

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not to say you didnt put time into them

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but theyre complete different forms

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and comparing them isn’t productive or reasonable

woeful marsh
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Nah it's not about the work time (we already passed through that)
It's now about why they call it (mods) and almost everyone calls them mods then when it comes to the actual logical term of the language it becomes different ... this makes the word (metaphorically) a tame choice for that 😅

barren magnet
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mods in this case is being used as a catchall of any user files

woeful marsh
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This is the first time and (only) here i read they're called (ports) rather than (mods) when 90% of the time they call it (mods) only to be told otherwise due to logical language term.

barren magnet
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youre getting flak here because you’re considering them on the same playing field as scratch made or derivative mods

woeful marsh
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This is making me question why they don't just call them (ports) in the first place.

barren magnet
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at this point mods has lost its actual meaning

woeful marsh
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I just went with the flow ... now this is the first time i'm understanding the difference between the terms in the technical aspect.

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Then next time i'll call them (ports) from now on 🤣

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Anyways... the original point was - Automation is very efficient which is beneficial - satisfying and reasonable X)

pale tiger
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so, im coming here with experience in iracing, and im trying to find where to get the skins to the vanilla cars to design paint for them. i've seen tons of screenshots of it, basically looks identical to iracing, just different file formats, but where the heck do i get them? do i need to uncompress game files or something? i really want to do some liveries for my channel that i've been putting together for ages

barren magnet
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they're in the base vehicle folders, so youll just have to extract them from whatever vehicle youre working on

pale tiger
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ah i see it now, they're just zips. thanks, i think i can work with that!

barren magnet
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youll be looking for the skin dds' files

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be aware, you cant import them into photoshop unless youve got a plugin for them

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so youll have to convert them from dds to png

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but the uv's will be in there

gilded rapids
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Have the developers of KLJP said when they will update the mod to work with the revamped BXs

gilded rapids
lyric cedarBOT
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Gave +1 Reputation to @fathom thorn (current: #1 - 302)

desert lichen
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any issues whith beammp?

cobalt marten
fathom apex
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Why do the in-game cars look so bad when loaded into blender? and how would I make it accurate to how it looks game?

wet turtle
pale tiger
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looks like a 75 plymouth to me... am i right?

fathom apex
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Nope, just the moonhawk.

pale tiger
fathom apex
pale tiger
fathom apex
pale tiger
fathom apex
pale tiger
# fathom apex Mine was originally B1 Blue with black interior. 400 automatic. I painted it FJ5...

mine was the beloved 318 and 904, but it was dead nuts reliable and looked pretty cool. it had the sebring plus full landau top on it in white, so it didnt have the big hockey stripe, but it had the bubble snorkle hood. loved the hell outta that car, i sold it to a guy who had previously bought a 73 challenger TA from my dad and restored it. also sold my sundance parts car to him, as long as he promised to restore it. he's been slowly working on it, my dad gets updates every now and again

fathom apex
pale tiger
fathom apex
# pale tiger dads got a 72 with a big block in it that i hope to snag eventually, it's solid,...

I've currently got my eye on a '69 Roadrunner post car. factory hemi/4 speed. It's owned by a guy I've known since i was little and has been sitting under a car port next to his house for as long as i can remember. It's a really solid car and still runs because he's kept up on maintenance on it all this time. I just sold my hemi/4 speed Superbird clone and might sell something else to hopefully make the guy an offer he cant refuse.

pale tiger
fathom apex
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'68 R/T is one of my dream rides but i haven't been able to find one that stands out to me. I'm not really a big fan of 68-70 post roof B bodies but that Roadrunner is one of the reasons I'm so into Mopars.... and it's a hemi 😆 so I'm not gonna complain about that.

pale tiger
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any hemi bird is a keeper no matter what, and the post bodies are super rare, everyone wanted the hardtop

modern crag
knotty bronze
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I think it might be a lil too detailed for BeamNG standards 😄

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And its not even done yet xDD

quick pagoda
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is the scout gonna be updated for the career mode boxes

bronze shard
dense tangle
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so you can bake the bevels into normals etc

knotty bronze
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my brain: So what would happen if we did a render of this... but in 8k?
My pc: U heckin WHAT

knotty bronze
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I did it earlier, it took almost a whole day to render xD

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Discord won't let me post images over 50mb xD

distant hare
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cut it into 1s vids xD

feral pewter
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Guys does BeamNG support CEL shading in anyway?

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I really want to make a test map that looks extremely cartoony

idle leaf
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I have a burning desire to create skyline taillights for the new bx. Anyone got plans to go in on that endeavor?

dense tangle
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make sure you have optix enabled too

idle leaf
feral pewter
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The hatchback has got a little Honda Integra feel

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On the trunk at least

fathom latch
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I've got a less than stellar mod downloaded that I'm slowly correcting for my personal use, and one of the things I'm struggling with is the steering gets really heavy when travelling at speed. After about 40mph or so, the FFB starts clipping with only a few degrees of steering input. I assume its something to do with the suspension geometry, but is there anywhere I should start looking first? I've tried looking at the beam stresses but nothing immediately stands out

fresh blade
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wondering if anyone can help. i predominantly use beam for drifting, theres nothing like blowing the back end clean off on a wall drag 😂

that being said, the orbit camera does exactly what it says on the tin, orbits, constantly, ruining many a drift.
the chase camera is way too static
all mod cameras ive found dont fit the bill.

my main drifting game is carx (yes yes, its dogwater) and the camera options on this game are perfect. i do mod carx a little myself so know some basics, ive had a good old ferk through the game files to try find the carx camera settings or anything related with no luck.

Basically, I'm wanting to replicate my favourite camera settings from carx into beam, this will more than likely stop me playing carx (good thing, its still dogwater) for good. Can anyone advise on any info on creating custom cameras for beam? whether it be a youtube video or blog post or anything.

The new bx update has made drifting 100x better so now im eager to try and get some better cameras into the game

unreal pumice
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do i delete all 200bx mods or what

fathom latch
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Well thats up to you

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there's plenty of legacy coupe mods floating around that you can download to keep using the old mods

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if you don't want the old one any more, then yeah, either delete or deactivate the mods until the authors update (if they do)

cold bloom
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Is there any good mercedes mod?

latent ivy
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i need real car mod for beamng driveOn_Fire

cold bloom
latent ivy
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sure

cold bloom
latent ivy
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thx

cold bloom
latent ivy
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where can i get nissan silva s15? mod for beamng drive

cold bloom
latent ivy
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thx now its time for playing hours

versed bloom
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nothing major just thought id share my 12am modding progress, hadn't modded in a while and after my boyfriend begged me to get my vr out - then I found out beamng had VR support so ive begun implementing more VR buttons because it didn't feel ~immersive~
(added partially the indicator stalk and it took me too long to figure it out)

opaque mantle
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Hello, I would like to modding a map for make a street circuit, but I don’t really know where to start. Can someone help me ?

dreamy jetty
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Anyone here knows how to make tailights/headlights. I got a very nice project for the remasterd car if anyone is interseted

ocean mauve
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sort of pearlescent paint

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looks quite bad on the scintilla because of its complicated UV map

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will try a D-Series next

restive wraith
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please show when you do

turbid trail
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I'm looking for a corolla ae86 mod, or a car very similar to it. Can anyone recommend one to me?

latent ivy
ocean mauve
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looks a bit smoother on the D-Series 😁

tropic osprey
restive wraith
misty onyx
astral charm
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also good that they added controller visibility cuz i hate guessing the distance between me and the button.

fathom latch
mellow blade
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is there any good F1 car mods?

willow acorn
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Does any1 know a good website to get mods off of

fathom thorn
willow acorn
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Ok so modland isnt really that good im looking for some mods and i dont want to make them

plush birch
autumn path
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it should be a "simple" engine swap, the 2.5l from the SBR4 for the BX

hoary wolf
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What program do people use to make custom beamng sounds for cars

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them blend filevthings

proven isle
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does anyone have a 69 charger mod?

turbid yoke
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Does anyone have a fix for the broken camera yet?

barren magnet
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broken camera?

mossy frigate
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What broken camera? There’s no issues for me.

fallen raptor
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Literally made this not long after the update hit but its in need of some parts like awd and more downforce for the track

turbid yoke
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the camera would be on the other car that is spawned in and i would have control of the challenger

hoary wolf
mossy frigate
hoary wolf
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my d series mod camera is broken

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and many many others

mossy frigate
hoary wolf
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so like real car mods

plush birch
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@prime snow

barren magnet
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meshslaps

celest sundial
fallen raptor
celest sundial
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unfortunate

void zealot
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kinda went 💥

tame egret
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anyone know why a custom wav file i made for a car exhaust doesnt work
there are no errors in the console/log, and the sfxblend2d file is also fine.

fallen raptor
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Yeah

void zealot
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how exactly does torqueModIntake relate to engine power in the code?

stone coral
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can someone help me?, im accidentaly click (forgot button name), then my texture resolution is low

versed bloom
# astral charm damn that's actually good.

cheers, had a nap

I need to increase the size of the gears triggers, initially I did have it set to Individually have each gear, but the function I was calling for some reason wasnt a toggle, and im not entirely proficient in code, so I went for the next best thing and made it sequential

ideally you'd have one of them logitech gearshifts though

median vessel
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anyone know how to fix the messed up cameras on modded d-series frames?

hearty obsidian
median vessel
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i have like 100 d-series mods

hearty obsidian
#

gotta wait for them to update if they ever do🤷🏻‍♂️

median vessel
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:/

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Is there any way to revert back to .31

hearty obsidian
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idk probably

median vessel
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There’s nothing significant about the d-series in the dev notes idk why its doing this

hoary wolf
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that messes up all the d series based mods

hearty obsidian
shell depot
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I need help with my old suspension mod for bx series

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the problem is that the specified parts are invisible

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I looked at jbeam and didn't find a problem

wet turtle
#

Are the flexbody names correct?

shell depot
wet turtle
# shell depot Yes

I don’t mod the normal cars but are you using old suspension jbeams or?

shell depot
wet turtle
shell depot
#

Well, of course I’ll try, but why are the rest of the parts visible?

wet turtle
#

Not sure mate, I’m not on my pc I’m at work so I couldn’t help you compare sorry 😅

I’m an off-road vehicle modder so I’m not familiar with the street cars

But Tripple check your flexbody names, make sure the grouping is correct on them too.

I see your trying to call off the vanilla flexbodys I think, so they all have a material in blender so not having a material wouldn’t be your issue either

shell depot
#

Got it, thank you for your help

latent lion
#

do mod creators generally take commissions?

#

like is it a common thing that happens?

fathom thorn
latent lion
#

damn

#

itching for a turbofan wheel so bad but there's no mods for it and all my attempts at jbeaming have failed miserably

versed bloom
#

If you mean commission a model, you could probably get anyone to do it not necessarily beamng specialized people no? and then reuse and modify code for an existing wheel if you're doing the beamng side yourself

main storm
#

Anyone know why every time the game updates it takes away the mods and restarts the keys???

wise sigil
#

probably because some mods could be broken because of the update and I dont know bout the keys they dont reset for me

shell depot
#

Thanks @wet turtle for your help!

lyric cedarBOT
#

Gave +1 Reputation to @wet turtle (current: #213 - 6)

shell depot
#

coming soon to the repository

wet turtle
feral pewter
feral pewter
#

Man the Viviance rally is a really good car

wild grotto
#

viviance💀

humble kindle
#

Send it

tired parrot
#

kinda having plans to make a croatian/slovenian coastal map mod but i'm only in the planning stages

#

maybe the town of Pula?

#

or Šibenik?

wild grotto
tired parrot
#

yeah, i'll try (i'm planning to include the whole city, rip potato users)

wild grotto
#

thats gonna be awesome, finally a EU map

tired parrot
#

and i'm planning to make as accurate as my brain and hands can make it

#

so, i'm planning to make it high quality because most european maps are mostly low quality and super old

#

other than the ones made by the game devs of course

wild grotto
#

there arent as many EU maps as there are US maps for example

tired parrot
#

yeah

wild grotto
#

nearly every single map i see is US

tired parrot
#

ikr like sprinkle a bit of europe for once

wild grotto
#

so having EU and especially Croatia, which is very close to myself is very cool

tired parrot
#

you're croatian?

wild grotto
latent ivy
#

I want maps from these countries:

  • Mexico
  • Brazil
  • Argentina
  • Colombia
  • Chile
  • Portugal
  • Spain
  • Greece
  • Indonesia
  • Australia
tired parrot
#

i plan to make it paid, if it's high quality cause i ain't making yall pay 5 euros for a low quality map

#

spain and portugal are really good options

#

how are there no high quality spanish/portuguese maps

latent ivy
#

I agree.

wild grotto
#

my list would be:
-eastern europe
-eastern europe
-eastern europe
-eastern europe
-india
-eastern europe

tired parrot
#

also the reason i'm doing it paid (if it's high quality and accurate to the real thing) is i'm not making a detailed map for free, oh nuh uh

wild grotto
tired parrot
#

and also the custom buildings i'm planning will take a long time so yeah

wild grotto
#

ohh thats gonna be cool

tired parrot
#

custom building, require a lot of effort, that's something i know

wild grotto
#

defo gonna be checking this out once its in development/released

tired parrot
#

yeah i ain't using italy builds nah-uh

#

yeah, and don't come yelling at me if it's not good, i'm a beginner so i have to learn

#

(ngl Šibenik was a much better option than i thought, the scenery is incredible)

#

also, i recommend you download ''central european license plate pack'' and use the croatian one

tired parrot
wild grotto
tired parrot
#

currently, for a croatian looking map. i use that license plate on the italian map

#

the fact that i chose a random town and then i found a person who'd die for sibenik in the game

latent ivy
#

I use the Spanish plates from the EU plate pack and pretend I'm in Spain while driving around Italy.

tired parrot
#

the classic italy map usage for the mediterranean countries

latent ivy
#

Indeed.

tired parrot
#

i do that a lot

latent ivy
#

Same.

tired parrot
#

boy, i'll have a literal ton of work to do in order to make it nice

#

well, first i'll have to get a nice sunny lighting

#

i'm sure the croatian players are gonna be happy that their country is in the game as a mod

bright canopy
#

posted this in the wrong chat

tired parrot
#

ooh, what car engine is that?

#

also, i have plans to make european truck mods for example scania or daf

bright canopy
#

i just made the inline 4 into an inline 6 so i dont really know

tired parrot
#

but that's plans, it will come sometime

#

bro, sibenik's a nice asf place, this is why i love croatian coastal towns

tired parrot
#

i mean mod maps

dense jungle
#

nvm

tired parrot
#

for example the map i'm planning, Šibenik, Croatia

bright canopy
#

really wish there was a Japanese map but theres only the highway mod

latent ivy
bright canopy
#

never heard about that

strange sage
#

jri

#

wait idk actually lol

wild grotto
#

we have ONE single good EU map

#

and 6 or how many US maps

dense jungle
#

regardless, your point still stands

frigid palm
#

Has anyone made a Vivace 3 door mod? The standard one is much too long for the kind of rallying im into.

#

Preferably one that actually has the rally/race body kit

bright canopy
#

so like a shortened coupe?

frigid palm
#

Think like, Ford focus vs Ford fiesta.

#

The vivace rn is focus sized. Looking for a mod that makes it more like fiesta sized.

#

So yeah a coupe is a better description

frigid palm
#

Two questions since my pc is on life support rn.

  1. Is it much shorter than the stock?
  2. Does it have the rally/race body kit.
latent ivy
#
  1. It's roughly the same size.
  2. It should be compatible with it.
frigid palm
#

Eh.
Ok thanks.
I guess I should’ve clarified I was looking for one that made it a reasonable amount shorter.
My B

latent ivy
#

It's fine.

frigid palm
#

Wow. I did find 1 mod thread on the forums that had exactly what I was looking for except people, including a beamng team member, seemed to be giving the creator shit for making it shorter

#

Not my image, but this is roughly what I was looking for. Maybe a little longer but this matches best

#

That windshield is so long and so is the hood. That’s probably what I’m seeing as making the stock one seem “super long”

latent ivy
#

I see.

frigid palm
#

Basically im looking for this but vivace

latent ivy
#

Makes sense.

bright canopy
frigid palm
#

Which is why I’m surprised no one has done it

bright canopy
strange kettle
#

I hope this isn’t the one you’re talking about, I mean it does have a general score of 5 stars

frigid palm
#

Too long

#

Also doesn’t have the race body kit for the rear

haughty saddle
#

Hey, is that possible to make openable doors in map editor? Like. I want my building to have openable garage doors

barren magnet
#

you could probably replicate whatever they did on that

lyric cedarBOT
#

Gave +1 Reputation to @barren magnet (current: #125 - 13)

barren magnet
#

no prob

cold pewter
copper drift
#

can someone make a skin for the cement mixers

latent ivy
#

wish somone made this on modland

main storm
#

Does anyone have a 350z mod?

#

I had a mod but when the game updated it deleted all the mods I had and I couldn’t get them back

safe gazelle
#

where is the manual shifter .jbeam for the bx?

fervent crag
safe gazelle
#

nevermind, i found it. they're in the interior. my keyboard must've been acting up for the search bar to not find it

haughty saddle
#

Hey... i need help quickly... i updated Beamng and my map progress is removed... is there any way to bring my map back? i have old versions+map files in trash bin. If i can do that, how...

kindred moth
#

Make sure it’s not the steam directory

haughty saddle
kindred moth
haughty saddle
#

and i have here a 3.0, 3.1 version

kindred moth
#

Try .31

#

Probably in there

haughty saddle
#

alr

#

wait i need to bring it back

haughty saddle
#

nope i have it in 0.31

#

okay soo what now?

#

i have also "temp" file in bin

#

and there's my map folder

#

soo how to bring it back? which files go where?

ocean mauve
haughty saddle
haughty saddle
haughty saddle
#

?

lavish prism
#

Add Airbags

haughty saddle
strange kettle
haughty saddle
gilded rapids
#

Are there any good sound mods that make the engines sound a little bit more realistic? Specifically the smaller displacement engines

past sphinx
#

where can I find the file for this ? Plan on fixing it myself

ocean mauve
past sphinx
#

alr 👍

haughty saddle
midnight wren
#

How do I install a legacy version of the BX without it conflicting, since both files are called "coupe"?

#

Do I put it into the "mods" folder, or the 'vehicles' folder?

unkempt wagon
#

hi guys

unkempt wagon
midnight wren
#

The game didn't like having it in mods

#

Nvm I just had to load it in in chunks

mellow blade
#

is there any good F1 car mods?

frigid palm
#

@tacit mirage
6x6 mod is broke.

#

Makes the tach/Speedo disappear and truck no longer moves

latent ivy
#

Is there a way to add rain to a map without using the map editor?

unkempt wagon
#

Use flood mod. It adds custom rain. (rain or flood with speed and that)

latent ivy
#

Nice. Thank you. 🙂

dense tangle
#

its like 4 clicks

frigid palm
#

@elfin scroll Update broke the off-road Barstow

finite trout
#

hi sorry for ping @edgy sand but do you know this mod ?

#

cuz i would like it pls

barren magnet
#

?

#

that's the vanilla axis ui

#

why would you ping an admin for that

edgy sand
cyan drum
#

that's called pedals and axis and is vanilla

idle leaf
#

any modders ambitious enough to slap some skyline tail lights on the back of that new DIana?

ivory oar
#

bro

upbeat trail
#

Is there a mod thats allows interior lights in the cars?

mellow blade
#

is there any good F1 car mods?

feral pewter
mellow blade
cyan drum
#

your fix is to stop downloading shit mods and stop using modland

regal vector
#

whats the best place to get modded cars from?

mellow blade
#

anyone know any good miata mods? i cant seem to find any!

regal vector
#

how do i fix this

cyan drum
fathom thorn
feral pewter
versed bloom
split heart
#

Guys for some reason when i use the fr17 (f1 mod) the selected car before goes all white and goes to outer space does anyone know why

split heart
wild grotto
split heart
#

Oh is there any that do work

wild grotto
#

any what

#

F1 mods?

split heart
#

Yeah ?

wild grotto
#

no there arent
theres a working F2 and F4 tho

split heart
#

Ooo do you know their name s?

wild grotto
split heart
#

Thxxxx

wild grotto
#

np

midnight wren
lapis dagger
#

anyone know why my trailer will not attach to my truck gooseneck(diffrent color) how do i change the color on it

split heart
haughty saddle
#

any idea where i can find "Door_open" animation?

haughty saddle
#

im not familiar with "Function" in Beamng lol

wild grotto
#

i have no idea tho

haughty saddle
#

god dammit

#

alr

#

I FOUND IT

queen dagger
#

i cant find t series engine.jbeam

ocean mauve
lyric cedarBOT
#

Gave +1 Reputation to @ocean mauve (current: #2 - 202)

queen dagger
#

got it

ocean coral
#

hey guys, i am trying to find the .dae file for clockwise wheels ( 17x10, 17x12 ) but for the life of me i cant find it. Can someone offer some quick help?

queen dagger
#

bros name💀

ocean mauve
ocean coral
ocean coral
#

i want to somehow make the clockwises black, so i require the dae if im not wrong so that i can edit it in blender.

verbal laurel
#

is there a mod for repairing a certain part of the car?

#

and is there a way to see tire durablity real time

ocean mauve
ocean coral
lyric cedarBOT
#

Gave +1 Reputation to @ocean mauve (current: #2 - 204)

fleet goblet
#

uh does anyone have a mod where it makes the traffic like asseto corsa

barren magnet
warm spoke
#

you guys know any good australian related mods

ocean coral
queen dagger
ocean coral
ocean coral
#

HAHAHAHAHAHAHAHAHAHAH OMG

#

Dam i guess i technically own a tile store in India 🤓

fleet goblet
#

question how do i make my dummys stable while theyre in the car cuz as soon as i like turn right or left the whole dummy starts going crazy

ocean mauve
# ocean coral yep just tryna make clock wheels black, its just a ton harder to do if you dont ...

Since 0.32, you no longer need to make a 'new' model with a black material. You can just use the same flexbody again with the new materialOverride argument, which can be used to 'replace' a material linked to the flexbody with a different one

https://documentation.beamng.com/modding/vehicle/sections/flexbodies/#materialOverride

Example:```json
"us_semi_conventional_bullbar_type_chrome": {
"information":{
"authors":"BeamNG",
"name":"Polished",
"value":450,
},
"slotType" : "us_semi_conventional_bullbar_type",
"flexbodies": [
["mesh", "[group]:", "nonFlexMaterials"],
["longnose_bullbar", ["us_semi_bullbar"], [],{"materialOverride":[["us_semi_common","us_semi_common_chrome"]]}],
],
},
"us_semi_conventional_bullbar_type_painted": {
"information":{
"authors":"BeamNG",
"name":"Painted",
"value":450,
},
"slotType" : "us_semi_conventional_bullbar_type",
"flexbodies": [
["mesh", "[group]:", "nonFlexMaterials"],
["longnose_bullbar", ["us_semi_bullbar"], [],{"materialOverride":[["us_semi_common","us_semi_common_painted"]]}],
],
},

ocean coral
#

oh, so i can give any texture that already exists within the game files simply with materialOverride? That's pretty cool!

ocean mauve
#

Yep! Just keep in mind that all models have a UV map, which links the faces of their 3D model to certain parts of the 2D textures. The UV will still be the same, even if you use materialOverride to give it a different material. (While those materials might be made for models that have different UV maps)

ocean coral
lyric cedarBOT
#

Gave +1 Reputation to @ocean mauve (current: #2 - 205)

azure lava
#

What are the regulations/policies with purchased mods?

bronze shard
azure lava
bronze shard
#

per creator/mod. usually no beammp servers/confirmed purchasers only, editing is sometimes limited. some other things but it is 1am

echo swallow
#

is there someone that can make a train mod? (the train is eu-07) i need a new train so bad

cyan drum
azure lava
cyan drum
#

up to the author

azure lava
#

Ight

azure lava
cyan drum
#

so do I

azure lava
#

Ive been heavily considering getting the Mondello mod

#

But I dont have alot of disposable so Ill just think about it, maybe try the demo

latent ivy
#

hi where i can find this texture? midsize_interior_beige_b.color.png

ocean mauve
latent ivy
#

thanks

haughty saddle
#

Map Update: Added working garage doors, sidewalks and parking ||Still WIP||, added few posters and entrance to dealership @celest wyvern

rancid turtle
#

Hey, so i was thinking if any of one of yall modders want this idea or not

#

But i have a good idea for a car

#

You know Gavril Barstow?

#

How about make it modern like the new Camaro or Mustang but more of a creative and BeamNG style

#

I want it to look retro styled like the challenger

#

If i could mod i would’ve give a lot of good stuff😔

prime dune
#

I need a good beamng police pack that covers most of the stock modern vehicles, anyone got any mods for it?

magic peak
#

things are happening (waiting aprovall)

#

(no its not a modern AW car, its something more fun then that)

strange kettle
#

AW TDI engine in a Vivace?

#

idk just a wild guess

magic peak
strange kettle
#

Sounds fun

magic peak
#

like, not an engine that has been putted in a aw already, its a new aw tdi engine

#

guess with one :3

magic peak
strange kettle
#

1.9 TDI
idk why but i feel like that one

magic peak
strange kettle
#

Yay

magic peak
#

hehe

wild grotto
deft maple
#

n anyone but me call of the wild? I don't got any money cause I am to young for a job. I want to use this opertnunity for the future to inspire me to be a hunter maybe? I am also doing this to get a hobby. if not all good have a great day!

brazen cypress
#

Does anyone know what map coolkixfrmb is on in his newest vid?

drowsy leaf
cold pewter
#

har har har

#

i love gri (generic racing interior) 😊

low karma
#

an extreme weather mod would be awesome man

deft maple
fathom apex
#

I am newer to this stuff though so i could just be doing something wrong.

sly pilot
#

anyone got any good small in door drift maps

violet cosmos
#

closest thing ive seen is the kartland mod but i havent tried it

latent ivy
#

guys I used to have a early 2000’s ibishu suv mod and I can’t find it anywhere

wild grotto
latent ivy
lyric cedarBOT
#

Gave +1 Reputation to @fervent crag (current: #11 - 88)

latent ivy
#

Stupid question haw anyone made any police vehicles like a bearcat?

misty onyx
latent ivy
#

Cool

#

Me a streamer record police chases alot (hey its fun lol) and j wanted to look for cool mods for em to use

misty onyx
#

ight

stiff lark
#

Hmm

#

Doesn't fit the shape

#

If it parallel with the shape then it might be better

unkempt wagon
#

Looks kinda cool

mossy frigate
#

For not knowing what you’re doing it looks very good

hot locust
#

@crimson river hey uhhh, i got your enhanced tacho mod and its named tacho2, which means it replaced the vanilla tacho2. is there a way i can fix this?

magic peak
lapis slate
#

Hey people, is there a missionpack for getting points for destruction like mission 4 in senseless destruction?

abstract moth
#

Added back some parts for the bx. And fixed the radiators

mossy frigate
#

Missing fan on the engine?

abstract moth
#

Made it Electric and so it doesnt over heat after half a lap

mossy frigate
#

Yesterday I’ve copied the jbeam of it to my mod, and I thought it was electric.

drowsy frost
#

mine will be up tomorrow hopefully

stiff lark
#

lol

silent flower
#

wait somebody already added monster config, or whatever it was called back?

drowsy frost
#

demon

silent flower
#

yeah that

graceful harness
#

I got an idea

abstract moth
#

the oilcooler that is

drowsy frost
#

fair

#

i should probably do the repo page update for mine...

small rune
#

eeeh, so i have a question, i'm trying to change audio on an engine and.. it's just not wanting to work

#

I followed fillman86's video and everything seems to match but no sound is coming out

viral vine
#

how to i get a better spedomtor

fresh cave
latent ivy
#

does anyone have a good BMW M4 Comp mod link paytreon or modland please?

haughty saddle
#

I tried making a logo for my map but idk how to fix this, i exported collada file into a map and i place it

#

how to fix this?

tall slate
#

Hey, @rough mica could you allow me to DM you quickly about a request I have?

rough mica
#

Whats the request

tall slate
#

It's about modeling though

rough mica
#

uhh ok

#

send a friend request

latent ivy
tall slate
latent ivy
#

thanks

cedar rain
#

i want to make eu version of bx

tall slate
#

Hello, I have a Stepvan model from the forums, and I'm looking for anyone whos willing to take on some work to DM me. I just need the model enlarged, and have it longer then what it is originally set as. If anyone is good at this type of stuff, DM me

near locust
#

are there any mods that add roof bars to caars that dont have them like the wigeon bolide scintila etc.

vivid tulip
#

are there any map mods based out of Florida?

near locust
#

i think yes

#

look in the repository maybe

vivid tulip
latent ivy
#

How do I change the maps size. I want to make my map 100m x 5007km
Also how do I make the world have a colour. I used the grass terrain painter and it stayed grey

hasty pendant
latent ivy
#

How do I change the lenght and width or a beamng Map. I want to make a massive one

formal spade
#

any new good engine mods for bx yet?

near locust
unkempt wagon
#

How do i create a node ?

#

wait i found out

latent ivy
#

Is there a way to make a big map with a good resolution. I want a huge map with decent looking graphics

haughty saddle
#

Map progress: Added pharmacy, Short narrow tunnel, few trees and bushes @celest wyvern

unkempt wagon
midnight pasture
obsidian helm
midnight pasture
#

on repo

fading hamlet
#

Could anyone give me some insight on what mod website are the best to use and what modders are worth checking out? It seems like I find a mod that looks really good and then I learn I need to pay for their patreon to get the mod. I more than happy to support modders, I just wanna know I'm paying for something that's worth it.

latent ivy
hearty obsidian
fading hamlet
#

I take it repo mods are going to be higher quality?

latent ivy
#

Yes.

fading hamlet
#

That makes sense

#

I'll check out those modders you mentioned, thanks!

#

Is there a modder that is more offroad truck focused?

visual isle
#

is there any fix to this i cant drive and my camera is messed up

hearty obsidian
rough mica
#

^

livid oasis
#

What do you think of this race track layout?

proven barn
#

that's pretty sick

barren magnet
#

back section on the long layout looks fun

#

lot of layouts available too

livid oasis
lyric cedarBOT
#

Gave +1 Reputation to @proven barn (current: #118 - 14)

livid oasis
barren magnet
#

is there much elevation change?

gilded rapids
# cedar rain

If youre going off the same naming convention as the real S chassis then maybe name it like the 220bx or something

livid oasis
frigid palm
#

@neon wyvern (sorry for the ping)
Funny man from the internet, Is the burnwater gonna be fleshed out into a public mod? or did I blank out during a part of the video where that was answered/explained?

neon wyvern
#

all my mods start on my patreon the moment they're done (usually a week before the video goes live), then they all get submitted to the repository, and you'll have to wait for approval

frigid palm
#

Ah. I also now realize just how many of your mods I’ve used.
Good shit man

#

Let’s see. The wendover GTO, transforming scintilla, the group 5 Miramar (one of my faves) and the landsdale Renault copy (also a fave)

hard badger
#

so... how polished is the blender jbeam addon now? i wanna make a personal mod with that addon but idk if i should use that.

lyric cedarBOT
#

Gave +1 Reputation to @wheat falcon (current: #683 - 1)

cedar rain
tawny lynx
#

Have you ever think of like downfall of big mod packs and stuff because of Beam Updates

#

GTG T series mod is prob one example? (Killed by T series Remake)

#

They are still here but it’s not receiving well

#

KLJP prob need to go though another mass removal if beam remaster the Pessima 1 or the sunburst

lapis slate
#

Hey people, is there a missionpack for getting points for destruction like mission 4 in senseless destruction?

ocean mauve
drowsy frost
#

Let that mod die honestly, their " revival " was a poor effort too. Killed their reputation massively over the years.

vivid hull
#

Are there any mods i should 100% download for my gameplay to be better?

wispy stream
#

Yes I think so

midnight pasture
keen salmon
drowsy leaf
#

lucky people have brains and are choosing to not use that

cold pewter
#

from this to

#

very kewl

#

smth simple since the aqua needed it BADLY

latent ivy
#

can anyone tell me a good volvo v40 mod

dim palm
#

Do I actually need a mod info folder in the folder of configs?

fair moon
#

i need some help with an engine swap

#

i ve already made the engine

#

but every time i try to run the game

#

it doesn´t work

latent ivy
#

How do I make a mesh? (for a map)

dark bane
#

Is there any 488 gtb mods on this game

vernal hull
drowsy leaf
fathom thorn
#

Last I checked, it isn’t that hard to create a new part, or a new frame for the d series

drowsy leaf
vernal hull
#

how do i add a custom race guage?

drowsy leaf
#

Pain and suffering

#

And if it's digital you might as well just kill yourself in advance

vernal hull
#

im already on that step ;-;

#

its digital

vernal hull
ionic minnow
#

early wip of my unimog knock off, power train is mostly working but the game bugs beyond a certain gear ratio

boreal thorn
drowsy frost
#

Too much to explain

boreal thorn
#

tldr?

boreal thorn
drowsy frost
#

Basically

boreal thorn
#

ah lmfao

inner junco
#

can someone help me make a hilux mod i already have the model i just need to to be driving

real warren
#

Any here create a skin of stylo of clip of gorillaz?

real warren
gilded rapids
#

What texture file for a rim controls the reflectiveness?

vivid tulip
#

what are some good tropical island maps?

idle leaf
#

Does the Durham not hook up to the logging trailer?

barren magnet
#

durham may not be updated with the new kingpin system

knotty bronze
#

I dread the time I will have to JBeam this contraption 😂

#

I uh.. may need to learn how to do the low poly bake thing 😂

latent ivy
cunning ruin
#

guys does anyone know how to customize starter motor behavior? I know it can be done since KLJP rotary engines seem to have a longer starting up time

knotty bronze
#

I had an engine start instantly with a bump start, but I can't remember how. Ik it has something to do with the starter time, or throttle something. starter motor torque doesnt seem to affect it

tawny lynx
#

It’s inconvenience but better than overwriting a lot of vanilla content

twin zinc
#

If I wanna do an i6 swap for the drift BX and I don't want to make my own engine, the only japanese i6 in the game is in the hopper right?

twin zinc
#

BX remaster was amazing but should've come with an i6 option imho

#

Every S-chassis drift car I've seen irl either has a JZ or an RB if not a V8

arctic panther
cunning ruin
#

Guys I made a very special engine for the SBR4 and a config using that engine. It is supposed to be the Porsche Taycan we have at home which has an electric motor with a 2-speed transmission. Should I put this mod in the "mods of mods" catrgory or the "vehicles" category?

idle leaf
latent ivy
lyric cedarBOT
#

Gave +1 Reputation to @idle leaf (current: #684 - 1)

limpid token
lyric cedarBOT
#

Gave +1 Reputation to @limpid token (current: #684 - 1)

limpid token
#

1 rep😎

cunning ruin
#

btw I just finished uploading my mod as a "vehicle"

#

💀

cunning ruin
limpid token
#

idk, i never uploaded such a mod

vivid stone
#

Not to sure where to ask this, but wondering how you slightly change the payouts for career mode

barren magnet
#

seems sus

fathom thorn
#

Like [example]

dense tangle
#

ChatGPT ahh sentence no joke

dense tangle
barren magnet
#

yup

#

was just gonna post that

fathom thorn
#

The like [example] part gave it away for me

barren magnet
#

im pretty sure theyve tried before

fathom thorn
#

I’ve seen a couple other messages like that here before

barren magnet
#

yeah, wasnt them specifically but there have been a few

#

this kiddos is precisely why you do not bite if someone says they will do commissions

dense tangle
#

<@&710084482031550547> scamr 101

cold pewter
#

woah a pillar exists now

dense tangle
#

you need to relez (ill pay 5 cebuliony)

cold pewter
#

errrmmmm it’s gonna be priv !!!

#

toyota aqua

abstract mango
#

chatgpt as s message with google image samples 💀

latent ivy
#

bot ahh account

tall lynx
#

how do i delete customs decals?

split heart
#

how do you make mods like cars what do u use

knotty bronze
#

hmmm... more exhaust holes in the bumper are needed.

ashen flame
#

[Example]

quaint pecan
#

how can I check if my Jbeam isn't bugged?

#

I remember a website like what I'm saying

jaunty tree
ashen flame
#

also nbe is quite old so it doesnt support HTML or controllers i think?

jaunty tree
#

BNE is only for jbeam, not lua or anything

rough mica
dense tangle
#

VSC with the syntax and official addon can read any baem related files correctly

jovial slate
#

anyone having horrible bugs with there mods and camera angles and stuff? its so buggy

dense tangle
jaunty tree
#

So does it come with the syntax or do I need it separately

jovial slate
jaunty tree
jovial slate
#

none of my mods work. its like that for all of them and i cant even switch between my modded vehicles

jaunty tree
jovial slate
#

for real

slate condor
#

Is there a mod to get a pitchblack sky box for night or a way to do it in world editor?

dense tangle
jaunty tree
dense tangle
jaunty tree
lyric cedarBOT
#

Gave +1 Reputation to @dense tangle (current: #17 - 72)

slate condor
slate condor
#

Lights on cars gone

onyx dirge
barren magnet
#

yeah theyre both artstation rips

jaunty tree
barren magnet
#

specifically cropped and descaled to avoid getting picked up by reverse image searches

#

highly highly doubt theyre legit at all

onyx dirge
#

Someone for legitimate work also wouldn't post low quality thumbnails with compression artifacts 😛

teal gyro
#

what are the best plane mods on repo

#

i already have the piper cub knockoff

amber stump
#

A little Teaser

hard prairie
#

Is the author of the wheelie bus in here?

#

If they are, they really should fix the front tires 🤣

brazen nymph
#

I saw a cruise ship video on tik tok... but i cant found a mod in google about that :/ is there some cruise ship default in game or what?

willow jolt
#

Old wire wheel preview...

dim palm
#

Is there a way to make my skin files be added with the config mod file?

#

Or do I need to make them be downloaded separately

hard prairie
latent ivy
#

I don't think i'm seeing this mod appear in the Campaign dealerships. Can anyone help me fix that? I had it installed last time i played campaign and it didn't work. would I have to rename the car or somethng so it doesn't get overwritten by new bolide? (super)

#

the internal names ARE different. Should I just keep rolling the shop then?

#

wait so

vivid tulip
#

someone should attempt to make an entire map of Universal Studios (Orlando, FL)

#

would be quite cool

opaque falcon
#

Weee

vivid tulip
opaque falcon
#

I dunno why

cold pewter
#

more sillage

hard prairie
#

Hauling ass now...