#mods-discussion

1 messages · Page 93 of 1

north ravine
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are yall talkin about like loading times when u click buttons and stuff bc ig that is a little slower

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lemmie check with safemode and ill get back to u with that

fathom thorn
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Yeah
It Mostly affects the loading of the vehicle selector

north ravine
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with the pack loaded

cyan drum
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surprisingly enough it doesn't really lag the vehicle selector

north ravine
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yeah

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it might have added like 1 second to the loading time

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but like seriously its not noticible unless someone pointed it out

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theres def a little annoyance with cars like the D-series where i have 250+ configs for it but seriously it isnt like crazy bad or anything

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also a BIG reason this pack is good is for beam mp. all of my cars can be used on any server and you dont need to worry about syncing mods or whatever. and its not even like tame cars like theres a 2400hp scintilla that goes 370mph and a more or less monster truck D-Series

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also i just like being creative aswell

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really pushes what u think is possible in the game

cold pewter
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@drowsy frost should i try making a fourm thingy of funny police pack or idk

drowsy frost
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idk men its your mods

cold pewter
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to put a bunch of irl car things in fourms here or no

north ravine
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honestly any idea is cool in my eyes

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as long as passion is put into it it will be great in some way lol

cunning vessel
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About the skin making for car

languid timber
tidal temple
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I'm trying to covert old road textures to pbr any tips on what to go for?

modest compass
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any modders willing to take on commission? Looking for 2007 Mazdaspeed 3 and 2010 Cobalt SS for my buddy and I

tidal temple
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phish link

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Removed quick nice one

modest compass
drowsy leaf
modest compass
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Big sad

green pier
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can be posted on forums fine i’m pretty sure

cold pewter
cold pewter
drowsy leaf
green pier
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which nobody does

craggy falcon
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good mods recommendations?

green pier
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such a vague question

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what stuff do u want

mossy frigate
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@craggy falcon

craggy falcon
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Ty

plush birch
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Anyone knows what happened to FPS Trapez mod? Creator was always telling that update will come (mainly off site) and now the discussion for it is closed.

errant wagon
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does anyone have a good airliner mod?

latent ivy
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can someone help me with something

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its more of a beam issue then a mod issue

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how do i fix this (its a diffrent world, not the west_coast_usa

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i tried changing the .ter name but it doesnt work

drowsy frost
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Wh

versed plume
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the fog

gritty hedge
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hi

north ravine
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ik u said u were gonna download it or smthin

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the link is in the pinned comments

drowsy frost
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I didnt say I was gonna download it, I said it would slow down UI, lol.

north ravine
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someone did i just dont remember who. sorry

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nvm nobody said that

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im just crazy :/

cyan drum
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indeed

misty sand
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Does Someone Know a big open world map? not a race track or sth like that?

misty sand
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yeah ik they are big but a mod?

fathom thorn
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River highway

mighty basin
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Los Injurus

wild grotto
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👋

latent ivy
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Rear engine✅
Flat 4 ✅
Coupe ✅
FWD ✅
Dacia✅
Mentally stable❎

sick forge
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looking for a mod that spirated left and right wheels

latent ivy
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finally the engine is in the right place

wispy maple
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any good blowover cars for 1.23?

drowsy leaf
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1.23? whats that

wild grotto
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bros living in the future

neon magnet
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hes playing beam in a space colony with 9g wifi

wild grotto
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i actually want to see how will beamng look in 1.23

atomic sonnet
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Wdym move it out of the default folder?

marsh pagoda
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Can yall reccommend me some maps i should download

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I only have crashhard and jump arena

pallid wren
mossy frigate
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For real, the most fun aspect of the game is not crashing

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Why are so many people just getting beamng for crashing?

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It’s way more than just that

pallid wren
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Because haha car go crumble

wild axle
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rea

mossy frigate
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Doing races is very fun, drifting is fun, off-roading is fun.

neon magnet
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tf let them have fun

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it literally does not affect you how this person plays the game

mossy frigate
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@marsh pagoda a good map is the Nürburgring map, the American road map, the river highway map, Moab Utah, Parrot Bay, Polish roads.
Just go on the repository and check the category maps

wild axle
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I WAS LOOKING FOR THAT MAP

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yippi

neon magnet
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oh nice

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its massive

marsh pagoda
sick forge
wicked egret
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Is there a mod that puts mudflaps on the 200bx

sick forge
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is there a mod to make fuel not reset after hitting (instert)

magic peak
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Is the etk i series an "bmw 3 series" or an "bmw 5 series"

cyan drum
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it's a generic sedan with no character at all

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probably a 5 series if anything

wild grotto
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The 1985 ETK I-Series is based of: German sedan from the 80s

craggy falcon
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Can someone send me the top best mods doc rq?

fathom thorn
drowsy leaf
craggy falcon
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Missed it mb

drowsy leaf
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etki is the most generic thing EVER

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square grille
square headlights
square tailights
boxy body shape

fathom thorn
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It’s too generic imo

wild grotto
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square wheels

spice cairn
drowsy leaf
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theres no group b rally kit

spice cairn
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well I would like a hill climb kit then o.o

potent robin
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Anyone use this mod?

wicked egret
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I think it looks good

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I think simplier designs are better

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I'd rather have a generic car that is fun to drive and actually handles good than a car that looks good and handles like trash

vague meteor
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I-series is a neat representation of 80s Germany and it’s my favorite rally car (yes, ahead of the Cherrier and Sunburst) All configs handle great and if generic, it still looks good

latent ivy
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i have a question, are wheel rollers a mod or is it somewhere in the game?

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i want to use them for a makeshift dyno

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i cant find it in the repository

lilac mist
latent ivy
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ill check maybe im blind

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that's for smashing the car tho

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oh i am blind

lilac mist
latent ivy
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bro i was looking for it for so long and didnt see it

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well thank you

glad marsh
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im new to the game,,, wondering if anyone could point me in the direction of getting some drag racing mods downloaded,, any help would be appreciated

atomic sonnet
humble kindle
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@pliant saffron ask your question here

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I'm sure someone would be able to help

spice cairn
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no one does.

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responses are very scarce here

desert thicket
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When will beamNG.drive come to ps5?

sour moon
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Never

desert thicket
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Really?

sour moon
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It’s physically not possible they tell me

desert thicket
#

Ok

desert thicket
sour moon
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Me personally yes

desert thicket
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Ok thanks for the help

fathom thorn
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If it does it won’t be for well over 5 years

rotund fog
lapis lance
#

good morning guys. Does anyone know where I can find a good quality photoset of the 1992 Nissan Skyline R32 Sedan 4 Door GTS-T (for imagemodeller)

pseudo nexus
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Does anyone here know of a good mod for the 1977/78 Lincoln Mark V?

cyan drum
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none

pseudo nexus
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oof

pseudo nexus
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Now i wonder if theres a mod for the detroit diesel engines like the 8V## or the 12V## or one of the many other #V## Series engines V=V# like V6 V8 V10 V12 V6

cyan drum
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have you tried googling

pseudo nexus
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theres a large engine pack with a singular 6.5 liter (ENGINE TYPE CYLYNDER NUMBER AND POWER LEVEL NOT LISTED) engine.

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it appears to be a 6V## of 8V##

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from the images

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found one that adds the 8V71 (The highest power while being basically IMMORTAL)

silent mason
warm hare
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anyone got any fun mods for me to mess around with

midnight gorge
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is there a hennessy venom f5 mod

midnight gorge
warm hare
midnight gorge
warm hare
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ty

upbeat depot
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Hi guys, I'm back to making mods for beamng drive, and I saw that there were some updates to the game, including a new plugin for blender, I'd like to know, what's the best way to create a mod for the game today?
Before, I copied the files from a car in the game, changed the name of the files, adjusted some parts in jbeameditor and created the mod...
I would like to know if there is a better way to create a mod from scratch

tidal temple
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what does height map for material go under in the game?

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there's basecolor detail map, normal detail map is it one of those?

cyan drum
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height map is only used for terrain as far as I know

tidal temple
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ah ok

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For some reason in game it doesn't look as 3d as in materialize and also its super washed out which goes away when clicking revert to v1 and then switch to pbr

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I guess its because its not using the height map

cold pewter
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so like for example your road diffuse map would be

road.d.color.png or smth

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and normal would be

road.normal.png OR road.n.normal.png

But as long as you have .color or .normal it would give it a little bit more color

tidal temple
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that's weird, the files are defined in the editor

cold pewter
tidal temple
#

hmm thanks I'll give it a go

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weird beam stuff if so

cold pewter
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As long as the resolution is divisible by 2

tidal temple
lyric cedarBOT
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Gave +1 Reputation to @cold pewter

cold pewter
tidal temple
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I'm guesisng the ao map needs to be like rd2.ao.png and the roghness map needs to be rd2.roughness.png?

cold pewter
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just copy the same format as the devs do it

tidal temple
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that concept is breaking my brain but I'll check out one of the base maps, thanks

tidal temple
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now I just need to work out what the color detail and normal detail maps are and how to make them

stray stag
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Not to be picky, but the I stands for Italy but gendmarie is a French force..

drowsy frost
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Theres no French plates in vanilla.

sick forge
hallow mauve
stray stag
hallow mauve
stray stag
hallow mauve
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ah okay, thanks

vapid sphinx
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Does anyone need a Blender modeller to make cars/parts for their mods? I can show my previous work (4+ years experience)

proven sierra
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kids stole their dad's suv(the dummies are way too low)

drowsy leaf
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Texturing/jbeaming is much harder

vapid sphinx
hollow sparrow
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one of my mods is causing my scenarios menu to be empty, anyone have an idea how to figure out which one without manually enabling and disabling them all?

fervent crag
hollow sparrow
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idk which specific one is causing the issue

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it also doesnt say which mod the error is related to

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thatll be the issue, but idk whats causing it

fervent crag
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You can send a pic of the console as a whole?

hollow sparrow
fervent crag
hollow sparrow
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huh, why is that?

fervent crag
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Start removing maps one by one and see if the issue resolves.

hollow sparrow
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ill try removing akina an see

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if it turns out to be one of the other 3 touges im gonna be sad

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..unless i can fix it myself :3

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nope, akina didnt fix it, is there anything specific about those maps causing the issue?

fervent crag
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Not sure.

hollow sparrow
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its referring to a scenarios folder which doesnt exist in these maps

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its now throwing up automation test track so im gonna say its not the maps causing it

drowsy leaf
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Since most people here either know how to model texture and jbeam or they know nothing and aren't willing to spend anything

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I've personally done a few commisions for a friend, but that was most likely cuz he knows what I do (and he needed very specific stuff modeled)

vapid sphinx
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do you know anywhere i could post to get paid commissions then? my schedules empty for the next 3 days so i'm looking for something to do

drowsy leaf
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Ppl here generally mod for fun and not profit so they aren't looking to pay

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And what most ppl would pay for is jbeaming, which is what most people can't do

hollow sparrow
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i found the culprit

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1980s racing pack, which.. for some reason ive unpacked, i mustve broken something

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nope, uninstalled and reinstalled the mod, same issue

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@frank cove sum aint right

pseudo nexus
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Is there any mods known of for the older lexus LS400? if not thats fine.

cyan drum
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avior but it's far from release

frank cove
hollow sparrow
frank cove
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Not sure tbh. I never personally play scenarios

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I just do the in map missions

hollow sparrow
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i wonder if i just delete the levels folder, missions folder and races folder

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next time i restart the game ill see if that worked

hybrid hawk
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STERFRY333's pre-facelift gauges is finally updated yet no 85 mph and "RPM-less" version

fathom thorn
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?

hybrid hawk
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Oh and RPM seems off

sacred violet
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Anyone know of a spare tire (donut) mod? I've looked around but haven't had luck but there are lots of servers I'm not in so figured I'd ask here

deep sierra
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only downside is you can only do both fronts or both rears, or all of them

abstract spoke
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any off road trail type maps that dont feel purpose built for crawlers? like im trying to just feel like im driving a tough dirt road and not some pre-set course

sacred violet
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That's mainly what I want it for

honest verge
#

Can Someone Find A Mod That Adds A Subaru STI To The Game?

drowsy leaf
honest verge
drowsy leaf
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@honest verge closest you can get is the facelifted hirochi sunburst from the KLJP mod

hybrid hawk
heady girder
plucky hound
#

excuse the poor video framerate and quality, its fine ingame (60fps)

My questions:

  1. *What type * of mod could cause the flickering shadows all over trees?
  2. What files are responsible for shader/shadow/graphics configuration settings in BeamNG? e.g, which subfolder

On Italy my shadows are flickering like mad on trees. I know it's not AO, or anything else, as I disabled those. Even when im stationary they're flickering a lot.

Here's the thing - disabling all of my 204 mods fixed the issue.

To narrow down which mod was the cause, I re-enabled all mods, then disabled:

  • All map mods (in the "Unkown" and "Terrain" category)
  • All object mods (like CarPal's experiment stuff)
  • All mods which replaced anything even remotely related to trees, shadows, shader files, etc via the "List possibly broken mods" option
  • Deep clean of cache after that
  • Verify game integrity after that
  • Relaunch game after that

Even still, the issue persists. The only mods I have activated are some vehicle mods, and "List possibly broken mods" only gives me some vehicle parts and such. Not even a mention of a shader or anything anywhere.

There were also some map mods in my game mod folder which don't even show up in the UI, as mod names or zip names... I removed those and re-did cache cleaning etc... still persists!

I'm absolutely stumped as to how I can identify which outdated mod is the culprit. Is my only option extracting them all to a folder, and using voidtools everything to search for shader related files? I don't even know the file structure of this game, so am kinda lost.

EDIT: Just realised that if I deactivate all mods while I'm experiencing the issue in-game, the issue completely disappears without me having to relaunch the game.

Also a big detail: when I deactivate all mods, the flickering stays, but is only 5% visible compared to when I have the issue, and the shading/lighting on trees completely changes, its like they get much brighter...

fierce kite
plucky hound
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yeah xD

I'm starting to realise this was just placebo

I think its because I disabled the default Driver camera, and used Enhanced Driver Camera instead

So when I disabled all mods, I was moved to the hood camera instead of an Interior camera, where the issue was much less visible, as it was outside the truck, I can reproduce this rn too

But in reality the issue never changed fundamentally

fierce kite
#

no

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its simply due to the way the shadows in beamng work

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when in the interior cam the render distance for the shadows is shortened for the result of sharper looking shadows, in the game its called the logWeight

plucky hound
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oh okay, thanks, how can I change that param?

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I think my only option is using SpecialK with DSR resolutions to make up for the lack of AA, or using some funky AA option in SpecialK... doubt my poor laptop could handle it though

fierce kite
#

what does render resolution have to do with anything

plucky hound
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idk i read that the flickering can be alleviated with better AA / higher res when googling abt this

fierce kite
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thats not the same kind of flickering

plucky hound
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noted

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but is there any way to get the much reduced shadow flickering in the exterior cam, to the interior cam?

fierce kite
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not really without altering game files

plucky hound
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well tbh idm doing that as long as its possible

fierce kite
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what graphics settings do you have your game at

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normal?

plucky hound
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yeah

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how do you change logWeight btw in the world editor?

fierce kite
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it will always stay the same logWeight for the interior cam

fierce kite
fierce kite
# plucky hound

you can try increasing the shader quality, that would reduce the flickering but wont completely aleviate it

plucky hound
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ok thanks

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also i notice a ton of this in the log

1142.17197|W|engine::GroundCoverCell::updateRender| [WeedDry] has too many elements. Decrease 'maxElements' or increase 'gridSize'
1142.24922|W|engine::GroundCoverCell::updateRender| [LongGrassDry] has too many elements. Decrease 'maxElements' or increase 'gridSize'
1143.28935|W|engine::GroundCoverCell::updateRender| [Grass2] has too many elements. Decrease 'maxElements' or increase 'gridSize'
1145.79091|W|engine::GroundCoverCell::updateRender| [plants_grasses_bb] has too many elements. Decrease 'maxElements' or increase 'gridSize'

do I have my grass density too high?

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another weird bug when I open the photo mode, the AO just instantly changes to a weird broken state

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as if its inverted what objects it applies to

fierce kite
#

wdym

plucky hound
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exact same symptoms of that post

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happens on all maps for me btw, unlike that post

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ive verified my game counstless times and disabled all mods

fierce kite
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and that happens just in the photo mode

plucky hound
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nah, it sticks after i close it

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also since then ive DDU-clean installed my latest GPU drivers

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so ig it wasnt a driver issue

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went from like 4xx to 5xx nvidia

fierce kite
#

do you have the ssao photomode installed

plucky hound
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well same symptoms as that post, happens with and without the mod

plucky hound
#

happens without mods too 😩

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ok so changing shader setting between Lowest and High - not seeing any difference in level of tree flicker

fierce kite
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hm, might be lighting quality that adjusts the shadow res then

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try increasing that instead

plucky hound
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ok nvm

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CK Graphics Setings - Higher Shadows Resolution does alleviate it a fair bit

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but ill try that too, official methods first

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would rather not run 4096x shadows on my measly laptop gpu lol

fierce kite
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you cant get 4096x shadows for the sunsky because of the number of splits..

plucky hound
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idk if its targeting it or setting it

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but setting the lighting quality to High defo chagned the res a bit higher

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but the flickering looks the same to me 😭 idk i guess its one of those see unsee things then, because earlier patches i never noticed it somehow

fierce kite
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yeah you cant get rid of it

plucky hound
#

also is it normal that nights are unplayable on all maps except one modded map? lmao

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like it goes almost completely pitch black, and my monitor is calibrated, etc, gamma on a sane value

fierce kite
#

i cant say ive had that problem

plucky hound
#

ive had that since i started playing beamng lmao even on ultra settings, just assumed its normal

plucky hound
#

ill take it because its such an unreal improvement, almost completely solves the flicker, and im still at 55-60fps, and GSync can make it seem a lot less worse

fierce kite
plucky hound
#

ik, its just interesting how going from Normal -> High -> Ultra lighting quality, I can see the branch shadows improving on the floor/tarmac, but the flicker of trees when looking ahead in the Driver view basically doesn't reduce in intensity

the second I enable the 4k shadows in CK Graphics tho, its gone as far as the eye can see (almost 95% of the distance lol)

you wouldve thought it would be a more diminishing returns type situation

my AO is still completely messed up tho, idk whats up with that

#

only reason I want AO is because it makes vegetation look absolutely beautiful, and a small touch in the cockpit is nice too, makes it less flat

fierce kite
#

go to the graphics settings and try the "reset postfx" button

fervent kiln
#

BeamNG.drive 0.30.6.0 0x00000001

plucky hound
lyric cedarBOT
#

Gave +1 Reputation to @fierce kite

plucky hound
#

what does Custom even do for Post Processsing Quality, i dont see any additional options appearing

steel dove
#

does anyone have a mod for the nissan armada 2018

#

weirdly specific car but anyone?

fierce kite
plucky hound
#

i tried that 😦 already listed in the post i linked

fierce kite
#

thats the default parameters

plucky hound
#

its not really the parameters that can affect this

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its like the second i click photomode, it applies AO to different objects, random stuff like the numbers on the odometer, instead of proper objects. have a careful fullscreen look at the images in the thread and it might make more sense

fierce kite
#

thats very strange

plucky hound
#

ik. so confusing, esp since it happens on full stock files, and no mods, wondering if its some incompatibliity with my system

fierce kite
#

it shouldnt be any incompatability

tidal temple
#

higher than 2048px shadows yes please

#

Any idea on how to fix this one? Looks like its expecting a value that no longer exists after a game update

#

isCameraInside I'm guessing its expecting 0 or 1

tidal temple
#

here's the code:

local updateTime = 0
local cameraInside = false

local function requestCameraState()
    local callbackScript = "\"extensions.arcanox_camhelper.updateCameraInside(\" .. tostring(extensions.core_camera.isCameraInside()) .. \")\""
    local geScript = ("queueObjectLua(%d, %s)"):format(obj:getID(), callbackScript)

    obj:queueGameEngineLua(geScript)
end

local function updateGFX(dt)
    updateTime = updateTime + dt

    if updateTime >= updateInterval then
        requestCameraState()

        updateTime = 0
    end
end

local function updateCameraInside(inside)
    cameraInside = inside
end

local function isCameraInside()
    return cameraInside
end

M.updateGFX = updateGFX
M.updateCameraInside = updateCameraInside
M.isCameraInside = isCameraInside

return M```
#

and in lua/ge/extensions/core/camera.lua

  local veh = be:getPlayerVehicle(player)
  if not veh then return 0 end
  local vehId = veh:getId()
  local vdata = getVehicleData()[vehId]
  if not vdata then return 0 end
  if isUnicycle(vehId) then return 0 end

  local oobb = veh:getSpawnWorldOOBB()
  if not oobb:isContained(camPos) then return 0 end

  vehPos:set(veh:getPositionXYZ())
  return (isWithinRadius("onboard.driver", camPos, veh, vehPos, vdata, 0.6) or isWithinRadius("onboard.rider", camPos, veh, vehPos, vdata, 0.6)) and 1 or 0
end```
#

I'm guessing where its called tostring(extensions.core_camera.isCameraInside()) its expecting the two variables playera nd camPos now?

grave phoenix
#

Any fellers have a good nissan skyline mod?

fathom thorn
#

It’s still wip, but it’s a mix of an r32 and r33

grave phoenix
#

that was fast asf

#

any ones done?

runic axle
#

ive started adding more engine to the new semi and it isnt showing up not sure if the devs changed some stuff out

mossy frigate
#

T-Series swapped D-Series?

#

I’ll maybe do that

runic axle
#

like i copy the engine name into a mod folder and its not showing up

fervent crag
runic axle
#

yep

#

yeah not sure

latent ivy
#

what are the smallest wheels with smallest tires in d troxx wheel pack if somebody know?

coral glen
#

My question would be how to get the radio/nav screen working with the custom assets that the mods definetly include. In the mod folder the files for the custom logo etc. are there and configured as html and png but in every single mod car there is still the default picture and the default screen with the default navigation

#

this should be the screen on a tesla e.g.

#

but it isn't because it is still the default thing

#

any clues how to get that thing to work?

frigid palm
#

Big ouch for gtg with the new update. And a bigger ouch for me who paid for a t series mod which I can’t use anymore.

fathom thorn
#

Any respectable modder will update it

tidal temple
frigid palm
#

GTG website. the racing parts addon

#

@hoary latch (sorry for ping, I should just join the discord at this point if you have one)

tidal temple
#

Greg no longer works on the mod

frigid palm
#

Damnit. I guess I’m out $3

tidal temple
#

The person who took over might update it

#

I'd see it less as being out $3 and more like it was only $3 for using it for a while

frigid palm
#

That’s the thing. I got maybe a week or two of use out of it before it stopped working anyway

tidal temple
#

rip

#

if it doesn't get updated Could probably add the old t series back into the game and rename a bunch of things and then update the gtg mod to refernce the old t series and it would work

frigid palm
#

It’s just kinda annoying yknow when you finally give in to paid mods, get one, and it goes belly up after only two weeks

#

Also there’s a lot from that mod I’d love to use with the new cabs which is why I’m mostly upset

tidal temple
#

It does look very cool I was interested in getting it but if it doesn't work there's no point now

frigid palm
#

Yup. Mixed with the dependency addon mod being removed from the repo and them not fixing the dependency issue, it’s a mess

#

So the race addon depends on the t series addon mod
That mod got removed from the repo
Then released as a download on their site

The race mod still looks for the repo version tho so it doesn’t work with the website one

tidal temple
#

I see t series expansion pack lite on the repo, is that a differnet one?

frigid palm
#

Yeah

latent ivy
#

wich mod do i have to use to put dummies at all the cars????

fathom thorn
latent ivy
drowsy frost
#

#bug-reports message @worldly mural just gonna put my last point here, its not worth my breath in the end lol

I know updates break mods, but I didn't really think it'd break compatibility of a very large group of mods because they introduced a new system. All I really want is a guide or some form of instructions on how to convert older semi truck mods to the new system so you can couple trailers and such.

drowsy frost
#

Instead they've mentioned nothing as to what we need to do to change older semis coupling system which is honestly quite annoying lol.

#

That's all I want to know.

#

If you're gonna change a system entirely at least document it and how to update older mods to it. 😭

pliant needle
#

as for the coupling, it might just be one thing that ths different between old and new (i have no idea how it works as I ahve never attempted anything with that, but we would need to compare it)

drowsy frost
#

I'm not on about textures, I am on about the coupling and such.

#

It's unfortunately not 1 thing. I tried, and there's multiple files needed and I have no idea whatsoever on what to do.
Apparently there's code for it all over.

#

So it would consist of changing and adding several jbeam files.

#

Which is annoying, especially if you don't know what you're replacing.

pliant needle
#

thats true and it sucks

drowsy frost
#

It really does.

#

I make movies, and it's even worse because I cannot continue recording if my trucks don't connect to their trailers.

#

So I either have to fix them all myself or wait for a hotfix where they add backwards compatibility.

fervent tendon
#

Hi, How can I assign my rollcage to "Pintura2"?

drowsy leaf
drowsy leaf
#

the only reason i know how the hidden variables and cool mirrors work is cuz we were discussing that in mfd and aitorror told us how it was done

drowsy frost
# tidal temple

He caused problems within his own damn team and then dipped almost instantly after lol.

drowsy leaf
#

^^

drowsy frost
drowsy leaf
#

what is your issue @drowsy frost

drowsy frost
#

Just updating older trucks to use the updated coupler system.

#

No idea what to do, what files to grab/change, where to start in general.

#

I'll look tomorrow cuz I cba today

drowsy leaf
#

oh i thought you wanted to adapt trailers

fathom thorn
#

Hopefully people can figure that out and streamline the Process

drowsy leaf
#

that might be easier in some casesbut yeah

drowsy frost
#

Or a dev show the process in how to do it

fathom thorn
#

That too

drowsy frost
#

If you change a system, show how you've done it and how others can as well..

fathom thorn
#

One of the past updates broke almost every old ev mod, but in an update after it they re added compatibility

drowsy frost
#

Hopefully this is the same.

frigid palm
abstract spoke
#

what is modding aero parts like? is there a tutorial or anything for it specifically?

elder python
#

Now, question is...

Will people make the funni robot man with this new T-Series update...
But in all honesty, I would actually rather have "Goliath" from Knight Rider to go with the fact we have the Knight Industries trailer!

sleek breach
#

Why does every map I made crash?

swift void
#

Is there a mod thats has a bridge or anything connecting west coast usa with east coast usa

drowsy leaf
#

No

#

They are 2 completely different maps and the scale would just make it impossible to run for most people

fierce scaffold
#

Anyone got a c5 or c6 corvette mod?

wicked egret
#

anyone know why my multiplayer tab aint showing up

acoustic nymph
#

Beammp mod isn't enabled + it isn't updated to support 0.31 yet anyways

snow crystal
frigid palm
#

Did you have to ping me?

snow crystal
#

wanted make sure you see it xD

quartz sierra
#

I still do wonder if anyone plans on doing an add on parts mod for the dry van since it can now be 53 feet long

frigid palm
#

We need car lift for the new box upfit

#

Why have a car sized box hauler if you can’t lift or ramp a car into it

fathom thorn
#

Apparently 0.31 isn’t fully done yet
So we might get that in the future

frigid palm
#

Why release it if it’s not fully done lol

#

Taking the EA approach

fathom thorn
#

They probably wanted to get it out before Christmas

frigid palm
#

wait holy crap
bEAmng

#

Hehe

#

Seriously tho I wasn’t expecting the update this soon. I love it

fathom thorn
#

Nah
Every car isn’t a micro transaction
And maps aren’t dlcs

frigid palm
#

Just wish I could figure out the new dump trailer

fathom thorn
#

I think you need to use the pto

frigid palm
#

What

fathom thorn
#

Power take off

frigid palm
#

That’s convoluted and unnecessary

#

Unless it means I can control the trailer without switching to it while it’s attached to the truck

fathom thorn
#

I think it does

undone nest
#

I need help please

bleak tusk
#

Can't decide on how best to do this blue line thing. Left is beamng (wip), right is irl reference

#

The panel lines don't line up well, can't decide how best to do this

quartz sierra
upbeat depot
#

After today's update, only the truck mirrors are working?
I'm doing a mod here and it seems like none of the cars have a dynamic reflection in the mirror

simple spade
#

also we need a 1000hp t series mod

undone nest
#

Hey does anyone know why none of my configs save?

#

All I could figure out is that I can only save configs in safe mode

simple spade
undone nest
#

No mods on

#

I even turned the welds off

latent ivy
#

if anyone wants to know, file structure is just your mod file-> art-> dynamicDecals -> textures -> your png

#

it's seriously that easy 💀

latent ivy
calm cloud
undone nest
#

Can I get some help please?

latent ivy
latent ivy
#

Guys, can u suggest to me a good site where I can download textures for games such as road ones?

hidden horizon
#

Anyone got a dodge charger king Daytona

runic axle
#

has anyone figured out the correct naming scheme for engine mods for the t series

wheat gust
#

anyone know what this file is?

tired coyote
latent ivy
#

How can I make an object curve? I mean with curve borders

#

Because I want to make this water block round, so it can fit in this fountain

drowsy leaf
#

irrc they just look like one

plucky hound
#

hi, how can I teleport to anywhere I choose in the Map View?

plucky hound
#

how can i manually trigger a police chase? im in a stock interceptor but nobody is running from me occasionally, unlike last session.

i want to trigger a chase with inbuilt game function picking from ai, not making custom route like all tutorials

sleek breach
#

I made 5 maps ive been working on since september and this 0.31 uptake made all my maps crash when i load them and all the maps i built them off of work and I didnt add anything special

maiden blade
#

are there any ported versions of ats maps to beam?

broken linden
#

is there a mod that makes ur car higher?

left socket
#

Does this track ring a bell to anyone? I made it for Rigs of Rods.

past vessel
#

Car jump arena

burnt lichen
misty onyx
safe gazelle
#

about 3x as common as the van plus, reasonable?

dusty lark
#

someone should to make a cement truck and a garbage truck upfit

fathom thorn
dusty lark
#

oh sweet

#

preciate it

wicked egret
#

what is this and how do I open the world editor back up

#

I accidentally opened this up annd I don't wanna restart my game because I have unsaved progress on a cinimatic

latent ivy
#

anyone got anygood mods?

hollow hazel
#

new truck like it?

#

new truck like it?

latent ivy
#

Hi I I am a youtuber beamngber about beamng drive

paper mica
#

i saved Dummiesman fs-65 i'm keeping it private though but yea it now works on version 0.31x

#

i even put the new t series sounds on the cat c7

latent ivy
dire lantern
#

does updating game reset the engine modifications that i made in the game files using winrar and notepad++ ?

runic axle
# runic axle yeah not sure

still trying to figure this out something they did is strange bc if i did this same process on any other car in the game it would work just fine

serene sparrow
#

hi there, when installing modded police cars, it doesnt say 'car is fleeing you' like when your in a police car that came with the game. Does anyone know how i can changhe this.

undone nest
#

Does anyone know if there is a good stretched Peterbilt mod for BeamNG?

strong furnace
#

This isn't working on ver 0.31x

wind nymph
#

read what it say

small jackal
sleek breach
lone token
#

could someone consider going into a vc and help me get more hp out of the diesel engine in t series in the game files

clear dagger
#

Looking for a 4-dorr wrangler with tons of optuons to make personal for off-roading, does anybody have any advice ? Thanks in advance

drowsy leaf
fathom thorn
#

The Brutto Grander is close to a wrangler, but it’s only a 2 door with some extended wheel base models

clear dagger
lyric cedarBOT
#

Gave +1 Reputation to @drowsy leaf

latent grove
#

Since i dont really know how to do that, could anyone make a banana car as a beamng mod?

drowsy leaf
#

no thanks

latent grove
#

😦

#

Why not man

drowsy leaf
#

modders dont make random requests

fathom thorn
#

A Wienermobile would be better

drowsy leaf
#

they have their own ideas

latent grove
latent grove
paper mica
#

i miss driving it so i updated it it still needs some new things i might make for it

atomic abyss
#

hey how do I add detailed mirrors to other vehicles?

quartz loom
#

you cant

atomic abyss
#

you sure?

quartz loom
#

yes only for t-series

atomic abyss
#

i dont think thats true since Theo added detailed mirrors on the CCF

quartz loom
#

idk just put t-series mirrors on your mod

tardy kettle
#

very big modding skillz

quartz loom
#

thats not even modding lol

#

thats a piece of art

tardy kettle
quartz loom
#

exactly

tardy kettle
#

can people put up decal/skins on the repo?

quartz loom
#

dont think so

#

only liveries not decals

tardy kettle
#

i have no idea how it works but when you make a decal its technically a mod

tidal temple
#

How do exhausts work in the game? Is there any variable for flow rate of the exhaust I can read? I want to have a custom sound that changes in intensity / pitch based on the velocity of the exhaust gases

fallen zephyr
#

Guys i have a question so if i made a automation car can somone make it into a high quailty mod?

fathom thorn
#

It would be hard to do
Someone did it with the original Gavril vertex

fallen zephyr
#

Ah

#

yea i made like a lfa almost

cyan drum
#

I must get my eyes checked because I'm trying real hard to see where the lfa part is at

lavish pine
#

aston martin

fallen zephyr
#

sounds great though v10 no cat no mufflers runs on e70

lone token
cyan drum
#

too bad there are no vcs

lone token
rare kettle
#

guys

#

any GOOD mod you can recommend me?

rare kettle
#

thanks

flint ledge
#

So I recently found this morning I logged into beamng and my f450 platinum mod wasn’t spawning it would only spawn in the dually nothing else

#

And I’m wondering can the new updates mess up your mods folder

latent ivy
drowsy leaf
#

nobodys gonna do that for you

#

specially since the easy part is automation

stiff skiff
#

can someone makes a tesla[?

drowsy leaf
lyric cedarBOT
#

Gave +1 Reputation to @stiff skiff

drowsy leaf
#

aww you cant get rep to yourself bot

stiff skiff
#

😆

elder python
tidal temple
#

I modded a turbo onto the Formula Turbo and now its terrifyingly quick

chrome fable
tidal temple
#

Is there a way to caclulate how much power/torque a turbo charged engine has before turbo?

#

I want the engine I'm making to have ~870bhp at 12,000rpm when it has ~60PSI of boost

#

So the actual engine torque values when its NA need to be way lower

#

The wiki doesn't state what torqueModIntake does

#

The stage 2 and stage 3 variable boost turbocharger for the pessima has it

            //engineRPM, efficiency, exhaustFactor
            [0,     0.0,     0.0],
            [650,   0.19,   0.14],
            [1400,  0.31,   0.16],
            [2000,  0.42,   0.29],
            [2500,  0.54,   0.37],
            [3000,  0.61,   0.50],
            [4000,  0.74,   0.63],
            [5000,  0.91,   0.86],
            [6000,  1.0,    0.96],
            [7000,  1.0,    1.00],
            [8000,  1.0,    0.95],
            [9000,  1.0,    0.91],
        ],
    },
    "mainEngine":{
         "torqueModIntake":[
            ["rpm", "torque"],
            [0,      0],
            [2000,  12],
            [3000,  17],
            [4000,  24],
            [5000,  21],
            [6000,  14],
            [7000,   2],
            [8000,  -3],
            [9000,  -7],
        ],
        //turbocharger name```
nimble valley
#

i think its adding +

#

at 5000 rpm you get +21 nm @tidal temple

neon magnet
#

your mirrors seem to be under the influence

modest turtle
quartz sierra
#

Still to this day, I would really like to see some more semi truck mods. And of course with 0.31, this can help open up a new door to fulfill this opportunity.

steel ravine
#

hope they added this

#

but not mods

#

like they make it

gaunt bone
#

how difficult would it be to make a fifth wheel work w the upfit frame, for the stretched frame look

round edge
#

anyone know if anyones working on a new firetruck version of the new T-series?

latent ivy
round edge
neon spire
#

hmm..

#

he aint that great, but i do give credit to him because that parade was quite mindblowing, atleast for him it was

round edge
neon spire
#

well I'll be on The sixth-floor corner window of the Texas School Book Depository

round edge
neon spire
#

In that time, around 12:30, i might shoot 1 6.5 x 52 peice of lead, miss the car, fire another, hit 2 people, and fire the 3rd, which that last one might leave a mark

round edge
#

oh boy

#

i hope i dont get caught in the crossfire

neon spire
#

hopefully

#

maybe i was just joking, i'm really excited to see somebody drive through so i can shoot "nerf" darts at them

round edge
#

i hope my presidential motorcade full of SS agents along with the DPD and TDPS doesnt interfere with your toy gun shooting

neon spire
#

This feels quite familiar

paper talon
#

does anyone know of a safe passenger train car mod?

neon spire
paper talon
round edge
ashen nymph
#

Anyone know how I add mud to a map that doesn't have it already?, I'd like to customise a beam map for better offroading experience

latent ivy
#

How do I mod?

neon spire
latent ivy
#

Ok?

fathom thorn
latent ivy
#

Ok

red grove
#

does anyone know the map in Crash Hard 2.0 which has the bridge you can jumy over?

lapis lance
#

Hi guys
Is this modeling method relevant for beamng drive?
and will there be future updates in this documentation thread?

fathom thorn
lapis lance
#

it doesn't talk about baking normal maps, building the correct mesh and blocking

ashen nymph
#

Anyone know how I add mud to a map that doesn't have it already?, I'd like to customise a beam map for better offroading experience

paper mica
#

i have never actually modded beam by fixing things but i must say i guess i'm doing pretty good

#

i'm fixing it to work with later builds of the game and the textures

paper mica
#

personal use only for now but i will share the progress

#

i updated it to work with 0.31 no more orange textures

paper mica
#

so cozy

rare kettle
#

is there any optimization mod

#

or nah

drowsy leaf
paper mica
#

how do i add dynamic mirrors to mirrors that don't have them

latent ivy
#

Guys is it possible to make a mod that revives Fait ONE

drowsy leaf
latent ivy
#

im going to try to contact him

delicate heath
#

i myself modded it to make the parts selector work (private tho)

#

only thing that doesnt work on it is parts selector (original mod)

#

you can mod and make the textures better though, but other than that you dont need nothing

tidal temple
feral copper
#

Anyone here planning to make an Optimus skin for the cabover?

eager schooner
#

Does anyone know of any e39 touring mods?

latent ivy
lone token
#

is it possible for me to put polys here and raise that up

lone token
#

how do i do that

snow crystal
snow crystal
snow crystal
lone token
#

to a t series wich ive seen videos now that doesnt mean i know what im doing but im going to TRY to add crawler suspesion to it

#

i know quite alot abt the jbeam stuff

#

but i dont know blender

snow crystal
#

Okai, so, there's more of those dots just out of frame, I can tell, you want to select 6 of them, the two in the middle of the suspension, and the 4 just out of frame that are on same height, once you have them selected, push E, that will duplicate them and you can raise them up

lone token
#

um its buggin out

snow crystal
#

You can move the ones just out of the frame and move them towards the middle of you'd like, it's all about imagination xD

snow crystal
lone token
snow crystal
#

I've never seen that happen before

lone token
#

can we join a vc and you make sure i did everything right?

snow crystal
#

I'm only on my phone so idk how much I can help xD

lone token
#

ah ok

snow crystal
#

I explained all of that purely from memory xD

#

If you want to dm, I can help you further once I'm home if you still need help when I'm home

lone token
#

OOOH there is layers to the frame

snow crystal
#

Oh dang, yea that'll do it, barstow is like that, it's why Im not a fan of modding the barstow

lone token
#

do i need that extra layer

#

im gonna take a break from this for now

lone token
#

why has no one done this is it because its to complicated?

drowsy leaf
eager schooner
#

Does anyone know of any e39 touring mods?

storm veldt
#

Ive got a question for everyone. Is it possible to download a car mod for fs22 and make it work on beamng drive?

fathom thorn
lone token
#

how can i seperate these to i looked on the blender manual area and i tried the unlink option but it deleted both

little burrow
#

Hi! I need some help with RK's tuning mod: If i put any turbo into an engine that is from RK it only pulls to 0,5 bar and i can't tune it to higher

magic peak
#

wip car lore friendly reanault 21, should i put grills on this front grill (reanult has those but i see that it looks also cool without)

oak cargo
#

i wish this was still worked on

#

it work good just missing textures

oak cargo
scenic dock
#

just curious, is this guy reputable?

#

looks like he has some good quality mods, but you know how everybody is nowadays.

cyan drum
#

lmao updates aren't free for his mods

#

wouldn't bother purchasing his mods

paper mica
fathom thorn
scenic dock
lyric cedarBOT
#

Gave +1 Reputation to @cyan drum

fathom thorn
#

Don’t purchase paid mods without getting external opinions on them

cyan drum
#

specially real cars

fathom thorn
#

I bet those mods are low quality and not realistic at all

cyan drum
#

no jbeam pics either for any

#

aries
yeah nah, avoid this guy

scenic dock
#

I appreciate it guys, thanks

drowsy leaf
safe gazelle
#

anyone know if you can add your own images to the dynamic decal editor?

#

like, has it been tried yet?

tawdry mural
#

Is there any mods for bmw 4 cylinders?

night rock
#

is there any good m4 g82 mod

tawdry mural
#

🤬

fathom thorn
#

Almost everyone asks for hellcats and BMWs

calm pagoda
#

Hello everyone, I’ll introduce myself I’m “TPP” I’m 13 years old and I’m interested in starting with creating a double decker bus rv, where do I begin (I have no experience)

bleak tusk
#

Kinda a dev question but does anyone know if UI app localstorage is cleared when cache is cleared?

vital mango
#

Hi, got a question, is there a way to have a skin file that you can have 2-3 other templates painted etc all in one skin file, like you have the interior of the car(so you paint it etc) then the exterior etc ?

oak cargo
# paper mica

if you ever make it a public mod please tell me fs-60 is one of my fav mods

pseudo nexus
#

I wonder if theres a mod for the N/A 1995 Honda NSX?

#

im finding outdated mods for it but nothing for 0.31 (or 0.30 or 0.29 because those work)

gilded sun
#

how can I make a mod that changes a vanilla engine?

paper mica
honest thunder
paper mica
#

stock beamng

violet lily
#

I have an project 0.0

drowsy leaf
drowsy leaf
lapis sapphire
#

how do I add phyiscal mirrors on the t-series to other cars?

paper mica
#

then how did the new wentward s3 get them lol

drowsy leaf
#

a cutom hood, wide fenders, a spoiler

wild raft
random ledge
#

do non repo mods from the forums automatically update in the game

random ledge
#

damn but i cant track every single update of those mods

#

just wanna use the freshest stuff

steel ravine
#

me going 341 km/h like the audi rs6 and playing keroseneOn_Fire

steel ravine
#

whats autobahn map

modern spindle
#

Aka the highway with no speed limit

wild raft
runic axle
#

im wondering is it possible to mod the gameplay mechains of the career mode or is it mostly locked

random ledge
lyric cedarBOT
#

Gave +1 Reputation to @wild raft

wild raft
#

Thank you <3

random ledge
#

np

unreal whale
#

Tell me some good lore-friendly mods pls

pearl cedar
onyx zephyr
#

Please give us a, logging version of the t-series to conquer the jophnnsen valley, also we need a open car hauler for the new t-series Please someone XD

drowsy dirge
#

is there any mod that adds pintle hitch to D-series?

latent ivy
#

15$ for mf h series meshlap?

silver carbon
#

does anyone have any fun rally maps

silver carbon
#

thank you

#

do you also have any maps similar to the test course from gran turismo

runic axle
runic axle
#

not the most flush but it looks ok

hoary crest
#

How do i "weld" a node to to thin air?

fervent crag
hoary crest
#

Yeah Not like that way though

#

the backwindow on my car starts flopping around since one node isnt connected to anything

#

And the window breaks instantly

wheat gust
lilac kiln
#

does anybody have a low poly map but works really well?

woeful forge
#

Is there any mods that makes diesel cars roll coal?

paper mica
dusky saddle
#

Has anyone ever tested how much different glowmaps the game can handle before it starts to die

#

Like are we talking 10s; 100s or 1000s

dusty lark
runic axle
#

the ingame one allready does so yes

short girder
#

Who is the author of the hummer mod? The car frame is TOO rigid, even a truck with a total weight of 28 tons cannot cause serious damage. On the contrary, it's the heavy truck that dies, not the Hummer.

frank kelp
#

New stuff coming in an update soon

fathom thorn
storm veldt
#

Im thinking about doing a late 1984-1989 hot wheels version.

compact geode
#

How do you get real cars

fathom thorn
compact geode
#

Yeah mb

compact geode
fathom thorn
#

Wdym?

compact geode
fathom thorn
#

Open the mods folder by going to the mods manager ingame and clicking on “open mods folder”

compact geode
#

Ok thanks

snow crystal
gilded sun
snow crystal
gilded sun
#

Ohhh

snow crystal
gilded sun
#

Can you send that to me? 😂

#

I thought about doing that yesterday but I was too tired.

snow crystal
#

it barely works ngl, you have to remove the trailer brakes for them to roll xD

gilded sun
#

lol

#

Hopefully the beamng devs will fix it next update

snow crystal
#

i think you can tell how well that works out when i want to stop xD

gilded sun
#

and add a pintle hitch on the normal trucks

snow crystal
#

fr

gilded sun
#

or ball hitch

#

Does anybody know how to modify a vanilla engine through a seperate script?

snow crystal
#

im gonna put some more work into this, maybe make it work with trailer brakes

#

it'll be on repo when i feel its ready for that xD

gilded sun
#

lol

dire glade
#

how could i reduce torque on an engine while maintaining good horsepower? i want 190 lbft of torque and 200 hp, i got 200 hp but now have 260 lbft. turbocharged i4

abstract mango
#

first thing that came to mind

paper mica
frank kelp
dire glade
frank kelp
#

you can adjust it in a way, by offsetting where max torque is on the rev range. If you move max torque up and down you might increase or decrease power

frank kelp
#

you're welcome

dusky saddle
#

How would I be able to reduce the amount of segments something has after I made it? I was a dumb dumb and gave something way to much details and now I'm stuck it way to much triangles

#

I tried planer decimate but that only works in one direction

dire glade
#

you could merge a couple vertices by hand, i guess

dusky saddle
#

It's 1k lightbulbs

dire glade
#

oh

dusky saddle
#

I always make the mistake of adding too much segments

#

Every time I'm stuck with these dumb consequences

#

How are the no easy solutions for this yet like just remove half the loops or something

dire glade
#

dont know

abstract mango
#

yes

frank kelp
rough flint
frank kelp
rough flint
frank kelp
#

it's right there mate

#

you're one google search away

sour moon
misty path
spark igloo
#

what are the best mods for street racing 💅🏻

misty path
#

anybody know if there are any mods being developed to make a proper wrecker for the t series, askin because well we got the terminator 2 paintjob for it, however its on a regular fifth wheel truck

spice cairn
spark igloo
#

link?

pseudo nexus
#

So i have this nice RX7 mod and i have the required mods for the rims but they are still being replaced with the basic steel wheels. i am confused on why this is happening, does anyone know anything about this? (It may be a modland mod but its actually pretty good minus the rollcage cuz the mesh is bugged)

spice cairn
pseudo nexus
spark igloo
#

where do i put the file

pseudo nexus
spark igloo
#

ok

#

i just ploped that into mods

#

and extracted it

#

it no work

misty path
#

just drop the zip file into mods folder

spark igloo
#

oh

#

i will compress it

sour moon
upbeat depot
#

I'm making a mod on a 1979 Chevrolet Chevette from Brazil, and I would like to share it on the official website, does anyone know if there is a guide on how to post mods like this? Can I use the official name of the car?

fathom thorn
upbeat depot
fathom thorn
#

Oh nice

spark igloo
#

what is your guys's fav street racing car

#

i need some mods, im bored of vanilla ones

lilac kiln
spark igloo
#

link?

#

@lilac kiln

sage hornet
#

anyone ever have the issue where asset browser stops loading and gets stuck?
easiest fix?
would this be a better question over in mod-development-help?

pseudo nexus
#

Anyone here know of a mod for the Opel Manta B? more specifically this style of Opel manta B

true tendon
#

I wonder if someone could do the Cryoco Trailer from Terminator 2

#

Even a International Transtar II Eagle with the Trapezoid Grill and Gavril Style International branding on the front

spark igloo
#

somebody send me some street racing car mods

#

🙏

quartz sierra
#

I feel like someone could eventually make a Raccoon City services skin pack as an excuse for some Umbrella Corp. skins.

safe siren
#

Anyone know here a mod for the Oldsmobile 98 1963 ??

modern laurel
#

nar

safe siren
modern laurel
#

thats cool

desert parrot
#

Reinschreiben

serene sparrow
#

does anyone know how u can make suspects flee from me in modded police vehicles??

runic axle
#

also added those Prototype 2 stroke Inline 4 engines they wanted to put in semi trucks

#

also can anyone tell me how i can get the auto transmission to rev higher

#

there is this but it doesnt seem to have any effect

unique wind
#

Is there a good dragster mod?

faint glade
#

anyone know how to increase the ai speed on a road?

#

on a map mod i got the limit is 60 on a road i wanna increase it to 80

fiery acorn
#

can you have alpha/normals/PBR with Texture Fill layers?

magic peak
magic peak
wheat chasm
#

Anyone knows fixed version of MAN?

magic peak
#

is it normal do go clinically insane as you proceed in modding

wheat chasm
magic peak
barren magnet
noble pilot
#

Someone should make realistic car mods in the mod menu for people that can't install files

wheat chasm
#

this is the best truck mod

#

until Segra comes

barren magnet
noble pilot
#

Some people play on geforce

cyan drum
#

if you mean branded real cars that is

barren magnet
noble pilot
#

It doesn't need to be branded

cyan drum
#

then they exist already

fathom thorn
#

Hirochi Mistral and the fps trapez are a Mitsubishi Miramar/Colt and an fso Polonez

#

I believe all the arimas are heavily based off of actual cars too

swift harness
#

Arimas are basically based on Toyotas

loud delta
#

Opinion on the Spoiler?

noble pilot
#

Very nice but to dark

barren magnet
#

now that we’ve got a better hydraulic system simulation, how long until someone makes a functional forklift?

sour moon
#

There is one

sour moon
amber iris
#

does anybody know any good machine gun or missile launcher mods or something like that?

deep sierra
#

anyone know of a race parts mod for the T series? ive wanted to make a race truck for so long

deep sierra
#

hit me with it

sour moon
# deep sierra hit me with it
GMTI-X

Rev up your engines and enhance your racing experience with the Gavril T-Series Expansion Pack: Racing Add-On! Unlock a whole new level of excitement as you transform your Gavril T-Series into a high-performance racing truck. This add-on introduces a range of performance-focused components, including more powerful turbos, higher rev limits, mold...

deep sierra
#

i saw that one in my search but didnt trust it

#

is it good?

sour moon
#

Probably idk

stiff lark
#

I don't think it will work with 0.31 lol

deep sierra
#

yeah thats what im afraid of

#

since they did a complete rework of the truck

#

only one way to find out

fathom thorn
#

You’ll have to wait a bit for mor mods to pop up

deep sierra
#

yeah thats what i thought

azure topaz
#

Designed this car a few weeks ago, who would like this to be turned into a mod?

#

Yeah they are built on the same frame, but feature different parts. The "Phoenix" (Likely a Hirochi), and the "Attacker" (Rebadged captive import version, likely will be a Bruckell)

fathom thorn
#

The left one reminds me of the saga

azure topaz
deep sierra
#

can we get an AWD version with rounded wraparound taillights, like the SVX as well?

#

this would be a cool mod

azure topaz
#

?

azure topaz
#

Hmm I mean it is partly based on the Toyota Celica so an AWD version wouldn't be off the table

deep sierra
#

ooh

#

this

#

is a mod i would download

pseudo nexus
#

Same

azure topaz
#

now if only i knew how to make a beamng mod 💀

#

hey at least I can model and that's part of it

#

that looks pretty cool

umbral panther
#

is it an engine mod?

boreal cypress
#

Any bruckell mods for a challenger like car?

#

Asking as im building Hi-Po factory builds.

abstract mango
#

would love to see an awd version of the purple one

fathom thorn
boreal cypress
proven raptor
violet lily
#

From the concept sketches now came a first proper sketch of how it may look like

polar yacht
#

Hey I need help , for some reason when the new update came out . All my saved custom cars will not spawn in and this happens with normal in game cars and mods. And if I save a new car in a new file , and try to load it back in it just spawns in a normal basic car not my customized verison of it. Can anyone help me with this ?