#mods-discussion
1 messages · Page 74 of 1
making a fantasy car is easier because they know nobody can say "this isnt supposed to be like this" because its a fantasy car so nobody knows how it should be like lol
don't download mods from there
Thats why I’m saying that if dev make a lore friendly race car it could be nice
only the official page
oh yea but i think the devs could do a nice Ferrari 312 T2
But tires and aero needs to be rework thats maybe why there is no race cars lol
its not that complicated from the 1970s
race cars were much more primitive back then and they relied more on engine power
Yeah and weight
which is why i love them and they sounded so damn good
Big spoiler big power and thats all
yea lol the lotus 49 was 600 kg and had 500 hp lol
rocketship with no safety so crashing meant death in most cases.
And suspension are not like recent one so
yes so it can be done
the one i most want is the lotus 49 for that insane acceleration speed and sound.
I prefer the one with big spoiler and intake (lotus 49c ?)
Ye
1940s and 50s race cars were a bit weird but still fun.
Also car from 24h of lemans can be really cool
yea
audi r8 lmp my beloved
oh god
Or gt40
Dino 240sp is better
917K
Yeaaah
dino was nice too
Mazda 787b is 😮💨
Any f1 that don’t have a recent suspension system

Please stop posting random emojis.
hi
anyone have some good wheel packs?
any race car before 1970 is nice
lmfao
i said any race car made before 1970 lol
even before 1980 would do also
and after 1950
It looks so good already, I’m so excited!
@stray lake
How possible would bundling the garage+required lifts/dyno into one mod be?
6.4 hemi v8
do you play with stereo headphones on?
this time it was on yes
for some older sounds its better with it off
@frank kiln I was just wondering if that one car bomb mod that you made for CarMighty's newsiest upload where he recreates the movie "Speed" in Beamng drive. Will that ever become an official published mod?
but i had my pc volume at 100 maybe thats why
i like it is there a difference between the 6.2 and 6.4?
finally a 6.4 hemi sound for beamng
aside from displacement
The 6.2 is in the hellcat and the 6.4 is in the scatpack. That is the only difference I know other then horsepower and displacement
chicken barbie
That sounds awesome
can somebody make me a simple 2018 kia soul :D
bro thinks he the gemera (cool project)
Yeah i plan to, I'm at worldrx atm so not gonna be this week haha, but I'll try getting it out soon
are there any good tokyo ringway maps?
yup
Like the Wangan?
yeah sure, ive already received two maps now
wait nvm they're both the same map
KEK
@stiff lark thanks for USDM vivace mod it's out yk
Gave +1 Reputation to @stiff lark
bought for 15€ the front panel of a BMW E30 in (almost) perfect conditions and have managed to make all the lights and gauges work with an arduino and relays... time to make it work with OutGauge
Thats kinda sick
yeah i was hoping it didn't use CAN for communication as CAN buses are a nightmare
@solar jasper
the seller actually had two to sell, but i only got one as i didn't even know if it was like possible
@solar jasper
yes thats me
this is the thing
i need to get a bunch of relays, write the rust code and then hopefully it all works flawlessly
WTH
can you stop please ty
Ronaldo is off his rocker
You gotta 3d print a little dashboard piece to clip it onto your wheel, would be sick
what do you mewn
i just got this random server to ask how to download microsoft store
Can u ask somewhere else :)
Wha
i unfortunately do not have a wheel yet, i had an old wheel i made years ago following a super old 1990 guide and a game port, but i don't have it anymore, and the next step would be to make one (if i can get my hands on an original BMW E30 wheel it would be super cool as i'd have matching dashboard and wheel)
Idk what sorta budget you have but a tmx or t150 is a "cheap" way to get a decent wheel and theres guides online to mod it with custom wheels
my budget is zero, unfortunately
i have a bunch of microcontrollers to make hardware and stuff but yeah
Makes sense
Ive got a few arduinos and pis too but never know what to make with it, im more of a software guy
well since i dont have the hardware to programmatically talk to this, as i need an IO expander and a few relays (it's all 12V stuff), i'll start with the PC software part
Outguage is pretty easy to interface with so should be smooth sailing
yup, i have a few ideas to make this plug and play
i'll write an OutGauge rust library and then since it's UDP i'll try making the microcontroller act as a network device to access directly the UDP API without any additional PC software
this shouldnt be TOO hard, in theory at least
yup i love it especially for embedded development it's a breeze
Havent used it for that yet, college wants us to use c++ lol
painful
embedded rust is so good
all crates work out of the box with almost all boards because of a standard interface
for example like if a crate works with a specific I2C device, it accepts an I2C bus struct, which is standardized across all boards
made a basic OutGauge rust crate, let's test it
at least show a picture
heres a picture of my test setup lol
Would it be possible to support tokio and their socket stuff, so its an async library?
Shouldnt even be too much work i think
yes yes the crate at the moment is just the struct
ill make 2 features
the async default and the blocking optional so that you dont need tokio and mio
e.g. embedded
Awesome
Is there a mod for the new 2023 m2?
beamng seems to like crashing on my system now for whatever reason
before i get the crate working i need to figure this stuff out
perfect, now with some rust code we can finally get all the info we may want to show on a display
i need to make now the async code and i need to pretty it up for release, like turning the light bit field into a proper bit field
Got a repo for the crate lena?
Heey im pretty new to beamNG, and i'm trying to make my own mission with AI racers, im following a tutorial in which you could pick "provided vehicle" in the mission editor settings, but i don't havbe that option myself, am i missing something? (sorry if this is the wrong channel for this btw, not sure if making missions counts as modding or not in the BeanNG community) Thanks 🙂
supposed to show up here but i dont have that option in the editor :/
Perhaps u will find more luck in #modding-general
not yet, was fighting zram as my system was quite unresponsive, now i'll pretty it up a bit
Just like me fr
(I have 400 hours on it)
i need to make it actually use bit fields for the light bit field and stuff
and make the nonblocking client
not really the same number
Awesome, thank u
Gave +1 Reputation to @solar jasper
have made the nonblocking version but i need to find a way to only link tokio for the nonblocking example
alright it works perfectly
funny thing is my hardware can only display up to 7000 RPM and 240 km/h
oh, the video is loud as i have nice speakers
I had this idea some time ago. Take your time and make it great
Specify the dependency as optional, then add tokio as a feature to your blocking feature i think
yeah tokio-macros doesnt wanna import in the example tho
Also very hype it works!!!
funny how this all started when the guy sold me this thing for 15 bucks
Is there a 4 door ibishu hopper mod?
theres a BMW E30 mod for BeamNG! i can actually drive the car with the real display thingy
There was but it was funky looking lol
Chassis progress for the Toyota proto-TT is shaping up nicely
2 hours
got the async one to finally build, i had to restructure the entire thing with a workspace
lmao
pushing right now
very hype, cant wait to try it out
also it could very much be PnP
since BeamNG connects to your own socket, if this device shows up as a network adapter, all you have to do is enter the (hardcoded in the device) address and port and thats it
personally im just going to use it purely from software for now and not with actual hardware, but good to know
actually i might just 3d print a little dashboard thingy, would be sick to have
alright
cleaned up a lot and compromised (the blocking example will still compile tokio because dev-dependencies
im tryna make a 4 door scintilla like the koenigsegg gemera
Nice
Give
May i ask how the shading got that bad
this is my 1st mod so i partially have no idea what im doing
Fair but like
I dont even know how you managed that lol
where is the shading? will that impact the model in game?
that
and yes it will look horrendous ingame
ok i will make the shading better
It’s on the forum just search 4 door hopper on google
How can i export my custom made map to public? So my friends can try my map.
Longer.
That transition actually looks nice in concept
The shape is nice just gotta be smoothed
right now i need to get it into my vehicles folder, no idea how 💀
what just 1 config?
It’s parts for the base scintilla correct?
i think they're just confused on how to get this on the scintilla
Oh ok
yeah i need help ._.
Uhhhhhhh……. I really should learn modding
would not recommend
how do i get into the version of the game in my files?
i need to acces my 0.28 folder
also through documents
you dont want to do it through steam
how do i do it through steam? just incase
no like dont
altering game files is just a bad idea
i learnt that the hard way over a year ago
just look up a tutorial or something
i think i might take i little break and ocme back to blender tmmrw
fix the bits then import into the game
im gonna play beam for a bit
ive decided im gonna push the scintilla back and do soemthing easier
i would recommend stretching the faces instead of how you did this
Does anyone remember the name of that youtuber who would monthly post the best mods of every type?
im having issues with nodes and beams.... idk how to move or make or any of that this is what i have so far and would love some help on it if not i can just keep watching youtube vids
the orange bars are suppose to be supports but they are like jello
Is imola the main track you are testing with
The spare fell off and it managed to get stuck on the rl wheel. it looks like a dually and now the real rl wheel isn't touching the ground, and therefore no tire wear
Best Mods?
Y3F Z/28 body kit scratch made
nice
I have had a pretty (in my opinion) genius idea for a mod. Thing is, I have no idea how to mod and don't know where to start. Theres this Youtube channel I watch, called "Matts Offroad Recovery". They have a few pretty cool vehicles that would be pretty cool to have in the game. Here are some pictures.
Here is their 3 main vehicles.
The Banana. (Jeep)
Morrvair. (Chevy Corvair)
The Wrecker (Custom I think International truck cab.)
These things are put to some serious work and REALLY need to be made into a mod for BeamNG.
https://www.youtube.com/@MattsOffRoadRecovery Link to their channel. They got regularly uploaded videos.
We do off road towing, recoveries, and rescues. We cover beautiful southern Utah, near Zion National park.
We have a unique way to do off road recovery with our Jeep XJ affectionately named, the yellow banana.
We have the infamous Ed with his positive outlook on life.
We treat everyone we meet with respect, and we hope to have a positive impa...
If anybody knows how to make a vehicle mod. DM or ping me. I would love to help where I can, if I can.
I test with a bunch of tracks but I do use Imola yes
i really like the wrecker and would like to see it in game too ^^
Yup.
how much are you aiming for realistic handling? im desperate for more well-built car mods that are actually fairly realistic
also will this be a paid mod? would be sad for multiplayer racing but understandable for the amount of effort put in
Do you know how to make mods?
Could you link the tracks you use for testing?
not really i can do like copy an engine part and modify that pretty much all X)
Ah ok.
i tried taking the exhaust from semi to d serie and now im stuck with node location
Hm alright.
if i unstop the game it fall off xD
yeah ^^
I'm not sure how you would attatch it if I am honest.
- i need to modify this part for both to align it with everything
an other one i wanna see too is that from hobbs & shaw kinda like it
I'd say it's 80% accurate right now comparing it to the iRacing F4 and real-life footage
I'll be getting help from a real F4 driver for handling when I have more stuff done
Also no this will be free
No as there are a lot and I'm not at my PC
They're pretty easy to find, I mostly use Imola, Spa, and the nurburgring
both of that is fantastic to hear, cant wait to try it then
i havent used the f4 in iracing but that sim feels great, hope this turns out fire
I want to try modding, so what programs do i need for modding?
I want to make a tracked t-series and wigeon
oh just realized how hard modding is, i'll pass
💀
bro has his boot open
does anybody know where to get a gavril d customization mod? like, custom facias and stuff
Anyone?
frame is jello how do i fix it
Hi
Can i ask how to put custom tachometer here
NOTE WIP, Not final release (by far lol)
Don't download the 2fard racing one, it's low quality and is stolen (as with anything 2fard does)
Use this one instead:
https://youtu.be/bBluGKs1wjs
Imola and Spa also
https://youtu.be/gl59selyfkk
https://youtu.be/5rb3y4EerpI
where do i get this mod g?
pretty sure its kljp
KLJP
Is there a place where one could go to request a mod? (I would like to make it myself, but haven't the time for now 😦 )
The Wagon mod is kljp but the engine mod is my mod which I am currently finishing
So, I'm working with parts from the Covet.dae. Why is there a mesh for a SOHC Head for the Mid-Engine Covet, when you can only use the DOHC engine?
@frank kelp How many horsepower will that open-wheeler you are making have?
160
nice
same as real F4 cars
dry weight is 580kg
has anyone made a fake taxi skin of this van?
???
https://i.redd.it/p5bl8b6uc4581.jpg anybody knows how i could do something like this?
unless it was for halloween but if not its just tacky😭
i could understand it, if it was a shark inspired racing livery
reminds me of stich
if you want me too...
one of the few thing's i'd agree with you on
amongus
what the hell
beuty
i think you agree on a lot of things car related w me ngl
would love to use it but i dont have the van 😦
that looks nice, will it be paid?
Nope, free
aw cool
finally a genuine open wheel racer
Does anyone else have texture problems where all black wheels are white, gold are silver, and silver are matte gray?
I been working on a map and it looks like GitHub is great for map collab since most of the content is just text files and a couple of binaries for models.
Does anyone know of a bumper mod for the D series that gives downforce?
God I’m so excited, your level of detail combined with racing. It’s gonna be so fun, super excited to see where this goes.
How hard is it making something like this compared to s Street car
much easier IMHO
what engine does it use? i know its an i4 but whats the max rpm also
7200RPM
thank you for the info🙏
Could you give us more specification on the engine ?
Specifications as in? You have to ask more specific questions
The engine displacement, the number of horsepower and newton or the different options that will be available on the engine .
there is a single engine available as it's a spec series
2.0L I4, naturally aspirated
200Nm @ 5000rpm
160hp @ 6500rpm
Thank you for answering my questions.
Gave +1 Reputation to @frank kelp
would anyone be able to make a mod like this?
These cars are called nz superstocks
I would love to see a mod of these
not sure if it still works tho
thats ministocks not superstocks they are close but not the same
supers are alot bigger and more powerful
My bad then, don't know of any superstock mod.
know of anyone that can make them?
I know a lot of people that could make one, I doubt any of them wants to make one though
making a mod like this can take months so I doubt anyone would want to make one if they're not interested in them
It's summer and I'm bored so I'm gonna try my best to make a Mercedes EQT (cause is loooooovvvvveeee those somehow) and rename it the ETK T series
Maybe look too close to the gavril scout
Don't make entire cars. It is a process that takes months or even years.
Start with something simple like skins, engine swaps, configs, or parts for cars.
wip pitlane system: https://medal.tv/games/beamng/clips/1hzrgjwjAm5Uzf/d13375NY2KQd?invite=cr-MSxVd2osMTc3ODI3Mjg5LA
extremely early in development of course but im just happy its coming along nicely
Watch its fugging pitting time and millions of other BeamNG videos on Medal, the largest Game Clip Platform.
i definitely gotta refine the pit speedlimiter so it isnt this rough but that should be fairly easy, and i gotta fix a few other things, but then its on to the actual practice/qualifying/race logic and figuring out how to move the home location lol
awesome
thank u, cant wait to have it ready for a test race
hopefully tomorrow ill get around to getting the basic of the main modes implemented to start running test races with friends :D
I Actually managed to forgot that in beamng every single part of a car is modeled
only 6.5k? thats like diesel territory lol
Anyone want to do a derby with no rules and any car?
Hey! Where can one get mods of "real" cars? There's some models I would like to drive but it's hard to decipher the code names to find mods on the forum. Are there any other trustworthy sites?
Only the forums as they have more quality control.
Alright then
In that case, can anyone recommend some mods? I like very old cars and goofier ones like the lego car
Are there any mods that are considered "the best" like with Blade & Sorcery?
it revs to 7.2k rpm but peaks in hp at 6.5k i think thats kinda normal
for an na car
does anyone have Ram TRX any working one?
@frank kelp (sorry for the ping) does the f4 produce a lot of debris when crashed, like irl yk
can anyone here teach me to make parts for cars, jbeam, ect
he made a thread where you can ask
https://discord.com/channels/710082165253079061/1125537326639108146
@neon wyvern thanks for the russian flag
🇷🇺🤝🇦🇺

Gave +1 Reputation to @neon wyvern
that is definitely not what I was doing
lol
Monkey brain sees 3 of the most used colors in the world: "this has to be russia!!!"
well i mean it kinda looks like one ngl
it's the australian flag colours
yeea but its the russian shape of these 3 colors
but like damn 2 engines i need the mod
screw russia, I have ukranian friends
this was sarcasm lmao
still kinda looks like one if ur imagination is strong enough xD
It's either that or "omg america reference"
or union jack, or france
on new zealand
you mean fr*nce
french flag: 🏳️
wdym
this is the french flag 🏳️
oh
lol
yea
Pon
some more realistic cloudy lighting
moments before update
i wish someone made a new w204 mod.The latest one is like a year old 🥲
wow damn a year old that's really old for a mod
yea it is,and no one makes a remake or sum.it's my favourite car 😢
i think you could make it
common sense says that everyone should update their mod at least twice a week. A mod that's not been updated for more than a month is crazy
can't believe anyone would let their mods die like that
never. i've never done something like this
you can, beamng modding is incredibly easy, making a car mod takes like 20 minutes
trust this guy ^
I've already made 6 today alone
yea but you have probably years of experience,the only time i used blender was to resize some rims for a mod because they didnt fit
it was actually for the w204 mod lol
nah I started modding like a week ago
it's dead easy, plenty of tutorials on youtube too
i never tried beam modding but i bet i could do a double-decker bus in half an hour max
how long did it take you to do like jbeams? 2 or something minutes?
got sum experience from Teardown modding already guess i could use it
yeah about that, sometimes with simpler cars it's like 30 seconds max
damn,well it doesnt hurt to try.Do you have any suggestions from which channel i could learn the most on yt etc?
try "LucasBE"
watching a tutorial will already take me like 1 1/2 hrs
because they explain stuff
so it takes longer
tbh i have never watched a modding tutorial
Yeah sorry but I was just being sarcastic. Mods being 1 year old is no big deal, some 2-3 year old mods still work perfectly fine
I have ~3 years of experience making mods and it still takes me well over 4 months to make an entire vehicle from scratch. BeamNG modding is no easy task.
yeah
but a meshlap should actually take 20mins i guess
well the problem is that the only w204 mod thats about a year old already has some problems
most skilled modders don't make IRL cars, it's probably just a stolen 3D model slapped onto a vanilla car's physics model with little to no care for detail.
well it isnt any crazy big problems but they're annoying
like only visual problems
maybe some of yall can help me?
well the problem is that the gauges are blurry idk why
it worked just fine like 3-4 months ago
yeah wonder who does that (me who hasnt updated one of my mods in over a year)
ikr i update all my mods all the time
is 4 months the average time it takes for mods to be made
with quality like yours
are there any good big city mods
Is there a skin template for the new portapotty
a year+ depends on detail and whatnot
hm
I feel like this would show up eventually since the landsdale came out
Yes. Sometimes 6 months, sometimes a year. Depends on the size of the mod.
hm okay
oh god
While the gambler bluebuck is awesome
It doesn’t quite fit the gambler “$500” limit.
Maybe a $50,000 limit lol
Also seeing a lot of really sick mods today. Well done all of you
have you noticed any frame drops with it? i get a steady decrease in frames when using it, drops almost instantly from well above 60 to 45, and then quickly makes its way down to 20
sry to bother you but is you tutorial for the widebody wendover still up to date ? cause it seems its not working anymore
Personally no
I have however noticed it’s a standalone car.
i'll see if i can get a decent video of when it's happening
Centauri Perseverance offroad tires fixed 
Is it possible to make a skin for the new portapotty
i think its related to the flags
but it also gets quite unhappy when crashed at high speeds
the front subframe and suspension go crazy
Texture mod maybe, but skins?
It's a prop unfortunately, not a vehicle.
Hey, would someone vock have something to do in Blender for me ?
@polar schooner I think you forgot some textures when you uploaded the newest version of the long dseries
is there anyway to change a maps default license plate? i play on a polish map a lot but it triggers me that the ai cars drive around with blank plates, is there anyway to change it to a polish plate?
in the game files in common.zip
Is here anyone who has very advanced knowledge of map making/setting up maps?
For the past 6 or 7 years my maps keep braking when the game updates and i wanna know why
R there any challanger or charger mods in beamfourms
🌕 
oh my god
That looks nice. It could serve as a 2017-2021 facelift for the ETK 800 Series. It might need some polishing to remain consistent with the rest of the car's lines.
With 0.29 out i bet people will be quick to make add on packs for the new Soliad Lansdale
I think yes
Someone showed a van with a sorta bed thayd be cool go see, or a chopped version,
New vehicle means new potentials
But i wanna say some ppl said this update was rather small, leading us to believe the next update, probably 0.30 is gonna be big
someone should delete this ig
how do i change the increments on tuning sliders? i want tenths, but all i get are whole numbers.
Pretty sure you can edit that in part which gets adjusted
Well it's defined there
In jbeam
i tried changing both default and min/max to have tenths. got some progress, but all i get is .1 then a whole, and it wont apply anything other than whole
I can't say anything more precise rn someone else prolly can assist better
Very nice work there mate. Currently working on an E90 Pre-Facelift, not enough progress yet
any other single seater mods like the Formula Ibishu?
seen that looks sick just looking for more single seaters that arent F1 cars xD
hi everyone, I wanted to ask for help, but I didn't find any information on the Internet. I can't solve this issue for a week.
I'm adding asphalt texture to the Utah map, but it doesn't become completely solid like asphalt on major roads.
The photo shows. the tires are digging into my asphalt. What am I doing wrong?
its a f4
considering this is the first time i make something that isnt low poly , im kinda proud of it even tho i still have a lot of work to do (dont mind about the grill behing all plastic
what do you think about that ? 🤣 i kind'of like it
Any good crawling maps?
Someone good a good coal rolling mod or kind of thing?
Theres some discord servers with good stuff too if you want me to dm links
Nah. Tired of server exclusive stuff
Ok
Covet Buggy has entered meat(metal?)-space, thanks to @plain swallow
Gave +1 Reputation to @plain swallow
now, to figure out how to make the different .jbeams not collide
If jbeams don't collide, what's the point of beamng after all? 😉
i mean, I'd prefer the game to be playable, and not freezing up the game due to instability xD
also, the collisions f*ck with my body mesh ;_;
You may need supporting beams somewhere
the thing is, without my front and rear cages, the mesh doesn't pull itself apart
What is this?
a Covet/Piccolina kitbash
Oh
Is there a thread for it?
nope, i have asked the mods for access, but it doesn't seem like they've seen it
i would DM one of them, but i don't wanna seem rude/impatient
Man I misread that as “I don’t wanna seem important” lol
also that xD i dont wanna seem self-important either
DAMN
How far along is it?
Howd you get the flags if you mind me asking
Oh. My. God.
The Austria village has like 100+ different spawned props
they're already part of the config. this is heltom's gamblerbuck, not a config for the regular bluebuck
Ah mk
Yeah it’s a standalone car for…… whatever reason
good question!
I currently have all the meshes i need, but i have only implemented three of them via .jbeam's, although they do not work properly, as seen in the pictures above (the rear and front cages (for suspension) do not work - and the front of the chassis is floppy like a sausage without bumpers/fascia).
I currently only have the DOHC I4 from the midengined Covet, but i want to expand support for the F4's and maybe some V6/8's and I6's.
I am gonna spend the next few days figuring out the jbeam stuff
probably too much changed to use the original
thanks, haha
though idk anything about modding, so i cant say for sure
Starting up my Max Power 200BX again...
Now with Lansdale bumpers. Anyone know what I could do better? Cheers
lansdale bumpers fit strangely well
WHAT
makes me think of the cwest supra kit
that looks awesome
Thank you man! And that kit looks gorgeous on that Supra 
Gave +1 Reputation to @barren magnet
oh woops, ill look into that
wonder how it got approved
also try clearing cache to see if it fixes anything
hello, can someone help me add 6 speed transmission and awd to a car?
Cache clearing didn’t fix it.
Unrelated but are the attachment points for suspension 100% identical to the stock ones? Because there’s some other suspension mods that just implode when used with this chassis
yes the attachment points should be the same
i moved all the nodes at the back so they should be the same but maybe some of the mods try attaching to the nodes at the very front of the frame. if you send me one of the mods that doesn't work ill look into it
Hmmm
The only mod I can actually guarantee is exploding is a sema lift kit mod which is patreon so I suppose that’s not a common occurance
Somebody please make a drive able skibidi toilet mod
Someone should make a map that has Johnson valley, West coast and Utah and maybe the little island
A map inspired by Mexican towns would be very nice.
Or even a downscaled version of Mexico City.
finally got it working 😉
Looking good! How about a soft top?
When I learn more about "Blender" 😉
note it isnt final edition i still got 2 more bodies to do lol
Does anyone have a BeamNG map with sinkholes?
any template to port cars over? also how's the situation of porting maps out of the game?
I've got some cars, just kind of awkward in the "needs exhaust pipes" kind of deal just wondering how many additional junk it needs maybe an example car or something?
modding maps IN would take longer certainly hundreds of materials ruined by mismatching material tags the original game needed maybe I'll try that too
the amount of materials it'd be horrible maintaining 2 different mods while it's a work in progress, plus points when anyone gets what this is ^^
Is here anyone who has very advanced knowledge of map making/setting up maps?
For the past 6 or 7 years my maps keep braking when the game updates and i wanna know why
it's not the if it is the what ^^
I couldn't make money from my mods they're all technically stolen
@rain robin Why?
what mod do you want made
well all but one but that one's stolen in spiritual property
Me And Infy want mods
what kind of mods?
Like a Truck mod
Hi, does anyone know of any wide open maps with on and off-road surfaces? If not then can someone possibly make one for me?
oh dear god the car modding's even more time intensive than it is in Wreckfest
here it's actual vertex transform not collision spheres moving around the closest vertices
lol
hello dear sincere members of the beamng discord server
i wish to be enlightened
i need help understanding the ways of importing vehicles from blender into beamng drive
Why don't you both start to learn jbeam and how to make 3d model and do it yourselves
How should we start?
i can create vehicles using blender yet i cant figure out as to import it to beamng drive
@pliant lodge Nice
is it a must that i code the vehicles bit by bit? I think thats quite unneceseary dont you think the same as well? There must be another way of importing such vehicles to beamng
quite impressive
Yk what Google is
Search and you'll find faster than you think 😉
if there were answers in what you call "google" i wouldnt be asking these questions to here you bafoon
i agree i will wait for wiser people for help
There's literally a whole forum about modding, if you can't find what you want in those then go in #modding-general
the mod development help is still for higher intellected people, i have yet to understand more before i go in to said channel
this is also called modding discussion if my eyes are not lying to me
In the pinned message in mod development help you can find links on how to create content for beamng if that's what you need
i think you have a problem of understanding clearly, all i asked for was for a way to import creations from blender into beamng the sites that you have provided tells me what is jbeam how it works and how to create vehicles in blender, i understand this part quite clearly but i cannot get my creations from blender to beamng
I wasn't talking to you at first yk?
well i dont care nonetheless i have found it myself no thanks to you and you and your tiny weepy brain all you needed to say was "use the blender export plugin for beamng" but i guess your mother gave you a little too much spanking this morning and now you are all cranky
im going to create a v12 covet now
Why you mad abt this 💀
I don't even know what is blender export plug-in so how was I supposed to say it? And you see, you find it

its not a must per sé. i personally have taken the .jbeam file from the Covet chassis and modified it to fit my needs, but if you are making something original, you may need to do it by "hand"
i can DM u a youtube playlist with a step-to-step guide, if you want? @pliant lodge
there is no such thing as importing a vehicle from blender to beamng.drive
making a vehicle mod is a complex process involving making physics structures for every single part of a car
those are commonly referred to as Jbeams and are made using .jbeam files
example here :
every part of the car is made up of individual nodes and beams. Nodes are points that have a given weight and material, beams are the lines connecting those points. They can have different deformation, stiffness, and damping values depending on the case
@frank kelp what are you using for making and editing nodes?
Want to finally study how that works
if the engine beamng uses is torque3d which supports c and c++ is it possible to make any mod written in c
beamng uses lua for modding, but afaik theres nothing stopping you from writing a lua module in c i guess
although i doubt itll get accepted to the repo lol
yo, mr mod man
could I kindly get access to post in #1102973298222051358 ?
i asked in #bot-commands as stated in the rules for #1102973298222051358 however my msg seems to have been drowned out
theres a thing called libsm64 which basically allows you to put mario 64 in any game with c i wanted to know if its possible
DMed you
i mean sure if you could compile it as a lua module, im sure you could get it to work, but its not as easy as just slapping it in the project lol. its always gonna require a bunch of work anyway
also, to answer your question, even though I wasn't asked;
NodeBEAM Editor (old and hasn't been updated in a few years) is a GUI-app which can visualize nodes and you can edit .jbeams, granted it is a bit clunky but it helps! Also, supposedly it can create nodes, beams and triangles for you, from an imported .obj, however i have not tested it
you can get it on github and/or a forum post from... 2017? however that post links to github
you can also use the blender jbeam exporter plugin, but its a bit wonky as well. i think all high quality mods just end up with mostly handbuilt jbeam files?
a regular text editor
please don't use NodeBeamEditor, it's outdated, barely works, and I just wouldn't recommend it
I "model" my jbeam structures in blender and then I copy paste the node coordinates and make the beams myself after that
Lmfao if it were that easy beamng drive would be equally as fun as mario kart or something.
you could even turn it into mario kart
is there any good nissan 350/370 mods
wait since when are there real cars on beam offical?
For a long time
They just are not allowed in in-game repo
But fine for forums
Some of them are good so…
https://www.beamng.com/threads/65-68-nissan-silvia-csp311.91088/
Like LJ’s scratch made Silvia or Lucas DMC-12
Yea ik but i dont like the feeling. Same as in gta
similar feels with LFS too
Yea Kinda
does anyone has the internal name for the solid lansdale or the files to create a custom livery?
internal name is just lansdale
ty
is there any BMW M3 mods with the razor MW05 config
nissan 370z from beamng website is like this dang
you thought thats bad look what happened to the payday 2 skin
also this car should be a mod
Check out the Procyon Centuari, it's basically the same thing and a bloody damn good mod
i googled it and found one on not beamng website
i had it
Agree. THE BEST SUV at BeamNG Drive EVER! Wilkinsons Brothers made a VERY VERY GOOD JOB at CARS 🙂
Solide Lansdale is a deformed round Mercedes Vito xd
i wonder how long its gonna take for anyone to make a motorized porta poty
nostalgic
kinda like what "vlog creators" did a while back
remember the 2D flash game potty racers?
3 days best guess
Dodge Caravan, , 2001-2003 Ford Windstar
At least it's what I see
which one is the game and which isnt
?
the images
They're both real life lol
no.... XD
2006 pontiac montana
I don't see it apart from slightly for the facelift.
Ford freeeestar
it was missing some high downforce parts
so i added them
did you make it an EV? 🤣
how do you put any wheel on any car?
th is this?
your gateway to learning
it doesnt do anything
oh well xD it was lmgtfy, just google search "custom wheels beamng"
there's lots of tuts on YT
thats not what i want
yeah cuz google knows how to swap tyres in beamng nice one
you realy helped me
👏 well good luck learning then chief
ayyy it finally works
just need to add a heavy duty clutch and some hi/low transfer case because even with a fully turbo tuned 2.0 it can barely move on its own lmao
What engine it uses?
still using covet engines.
currently has the 2.0 with stage 3 turbo and everything to make it have power.
it just needs a hi-low transfercase lol.
but im really contemplating swapping a smol i4 diesel in it too.
Turbodiesel, then it's true tractor
with a hoodstack and raincap
im probably gonna end up swapping the new tdi from the lansdale into it.
its a very good idea.
And smoke blacker then night
I’m surprised no one made a bruckell rebadge for the lansdale yet
my god
what is that for
Nice
Good. There's the LeGran VRV, but is that considered internal competition in that case?
anything you wish to do with it 😱
hopefully in a repo near you soonish
Hello, can someone please help me create a suitable map because my request is still unsolved 🙂 I’ve downloaded maps like austria village which doesn’t work properly so I would really appreciate it if someone could create me a map for my requirements
If anyone replies and I don’t get back right away, please DM me as I lose track if there’s lots of msgs in the server
next is gavril lol
what you're asking for is a lot of work even without specify your requirements, if you intend to pay for the map then i'm sure someone will be happy to help
can anyone tell me why my mod wont pack up after unpacking it? it just leads forever and doesnt pack
loads* not lead
i can't help you i try to find how add a skidplate for the D-series
I’m not after anything complexed. I cannot pay a lot but I am defo willing to pay if someone is willing to do it. I just want a wide open map with different types of road surface, both on and off-road and shallow water that can be driven through. I also want different sized bumps/jumps and speed areas between bumpy sections so I can test cars Would this be possible? I would like every on and off-road surface in the game, but no buildings or obsticals that are static/can’t be destroyed. How hard would something like this be?
You could make something that basic yourself using the world editor. Just load into gridmap v2 and then you'll be able to use the assets like the different surfaces, jumps, bumps, etc.
Here's a good starting point: https://www.youtube.com/watch?v=FiYPhBMg3Tc&list=PLhcsTBw4C3ZPY39JBUiogkWfIJ6UzZP_O
Today marks the beginning of a new series! A while back I did a series like this one but it is wildly outdated and wanted to do sort of a "remastered" version!
Check out my Patreon for EXCLUSIVE maps!
Link: https://www.patreon.com/SpencerJohnson
DOWNLOAD LINKS:
Files In The Video - https://www.patreon.com/posts/61251544
WinRAR - https://www.wi...
I appreciate your suggestion, but this isn’t possible for me because I am blind, in other words not sighted. I want a map where I’m not going to crash, grid map has walls etc and that's something what I really don’t want in a map. I love smallgrid but it is very plain and no other surfaces. I wouldn't ask if I could do it myself, the track editing is inaccessable for me as I can’t see what I’m doing to put the different track pieces etc
o i know this vid
i used it to make my maps
oh that reminds me, day 3 of asking this:
"Is here anyone who has very advanced knowledge of map making/setting up maps?
For the past 6 or 7 years my maps keep braking when the game updates and i wanna know why"
Oh, sorry friend! I'm sure someone will be able to help then 🙂
Also there’s no one that I know who could do it for me; and as mentioned before most the vanilla maps have walls or trees etc that I always crash into
it's no problem at all 😊
I can’t make any maps as you may have seen in my last msgs but I think it's just a mod thing in general. Take GTAV for example, every time there’s an update, it breaks the scripthook which in other words is all the mods, and you have to wait til someone releases a patch, hence that's what you have to do with your maps. I could be wrong though, it's a different game but what I’m saying makes sence, to me anyway 🤣
Same
anybody have good chevey mods
Chevrolet Caprice and 1982 Chevrolet Camaro. Both can be found on the forums.
https://www.beamng.com/threads/82-92-camaro-third-generation-update-3.92138/page-8#post-1597982
Download the attached .zip file.
🤦 Forum mods don't give a virus.
There’s also the American 80s full-size series
I think the VRV would be (lore-wise) just the predecessor to whatever Bruckell's rebadged Lansdale would be (or just the predecessor to the 96-02 VRV)
Where can I get the DXVK mod for BeamNG?
Used agentY's universal scales mod to create this beast with a turbo and a supercharger.
no way lilswag from autowork is here
We all play beam
Real ^
same
Someone needs to make a snorkel for the new van
you have to use the gambler radiator support to have a snorkel
lansdale mod any%
what have you done...
Is there somewhere that I can ask for someone to make me a map? I haven’t struck luck yet on here 🤣🙂 any help would be appreciated, I’m just looking for something basic but I can’t make it myself
@cursive moon Lol
@cursive moon I also asked a lot of people to make me a car mod no one will make a mod for anyone even for money they will noy make
Fair enough lol, if I knew how I would do it for you 🙂
Thank you, I would appreciate it if you could. I’m blind/not sighted, so the vanilla maps of the game aren’t the best accept for smallgrid which is plain but gives you unlimited road. I always keep crashing on the other vanilla maps because of walls and things, so I’m looking for a wide open map with different road and off-road surfaces so I can have fun testing cars without crashing into things. People have suggested gridmap and it's v2 version but again, it has walls and things to crash into, so it's not suitable. I want a map with every surface in the game but devided into sections so I will know when I’m off-road or in shallow water because of the cars tire sounds etc.
Gave +1 Reputation to @drowsy furnace
@cursive moon I'm so sorry to hear that...
I wish I could make a map for u
But the thing is I have 0 experience in modding
It's no problem at all, I appreciate the gesture anyway 🙂
oky
is there anyway to change a maps default license plate? i play on a polish map a lot but it triggers me that the ai cars drive around with blank plates, is there anyway to change it to a polish plate?
hello, someone have or can make a Lexus LFA mod, with a good engine sound, good exterior ? ( i can pay)
imagine a google street view to beamng
My guy didnt see the posts above
.
oh lol sorry
All good bro
can anyone tell me a good sounding audi tt 2006 mod?
would anyone have any idea whatsoever on how to modify engine size
not horsepower, but size
@warped field
I know it’s been answered on forums page but I want to make it clear for myself. Can I use Hoonicorn AWD system for reverse engineering?
whats a good website to get good modded cars? all the ones on the beamng menu suck
BeamNG forums are good, as well as repo. that's it, that's every good website.
okay
any website not endorsed by the beam devs is risky and dangerous (modland, worldofmods, etc)
youre right
and also this:
lucasbeoff.gumroad.com
lj74.gumroad.com
https://www.buymeacoffee.com/nekkit
ah yes, gumroad too, forgot that
got me most of the paid cars, serenity sadly not
still waiting on somebody to make a proper trabant mod
Hi! Can Someone tell me if It Is a good Chassis?:
Yeah,Nissan Silvia S15+R34 Is It ok as the only Chassis for the front?
idk why no one made this car yett
https://youtu.be/3rmLgVqKrUs?t=95
Save the Lambo and Adopt a Sheep!
https://effspotshop.myshopify.com/
Anyone got some drag racing cars and maps I can get ?
I am very interested in modding at the moment and I would like to know what software should I install or simply what software do you use
Blender for 3D modeling
Paint.net, Krita, or GIMP for texture creation
Notepad++ for coding
Not using Node Beam Editor?
Node beam editor for jbeaming, although it's a little outdated.
After all isn't it the only one that works
I think yes.
Does anyone know a good Trail map (So I can dreive either my trophy truck or cars on there?
Moab has trails to drive on.
I have other trail maps, Gambler Hills and Dangerous Roads.
Ok I will keep hem in mind
https://beamng.com/resources/eastern-oregon-usa.27270/ maybe this? (shameless self plug)
Gambler hills is too small for a trophy truck lol
hey all, just messing with angine rpms again, and now for some reason its limited to 1,000,000 rpm
how is this possible
i just calculated a 3.8 V6 flywheel rotating inertia and its a fking 0.73
25.5 lbs and outer diameter is 14.237 inches.
This is a NEW solid Cast Iron Flywheel. This flywheel is used on vehicles with a standard manual transmission. The picture shown is of the actual product. If the flywheel you are replacing is different in any way, please contact us for technical assistance.
i just used any 3.8 v6 flywheel because i wanted the real feel.
default flywheel on the lansdale had 11 lbs and inertia of 0.11
but all maps created by others that u download for example the car jump arena or crash hard map, they don't break when the game updates and i am pretty sure it would have affected a lot more people when it generally breaks that way, but only i seem to have this problem.
Oh beam devs
So. We think theos covet is gonna win?
are there any 2000's skoda mods?
The Skoda Octavia on the forums but it's currently paid. It'll be free once it's finished.
Anyone know of any good f1/open wheel mods that are out rn?
The Formula Ibishu on the repository is a great one
Looking for something bigger but thanks! I’ll check that out too
why can i not edit the jbeam files in notpad++
how do you calculate it?
i forgot to divide diameter by 2 to get radius so it was supposed to be 0.18 lol
select disk and input the weight and radius and look at the z moment of inertia
can you help me check the inertia for a ferrari 458
also thank you
you need the information on it
also an s2000 and yeah i need to info
the*
yea
i have something in the works but im not home to calculate that rn
so i just need the help
i've seen this car in person
didn't even realize it until like a day or two after
LOL
you could probably make something similar with a body we currently have in game tho, there's an 80s-90s mercedes body family
choose a bigger version of it, like 3m wheelbase
rip cap
oh wait this is beamng not automation
yes
the probleme is that the i will like to have exhaust sound
need a boat that isn't panther body we have at home
I have a question about when and how a mod is doing in progress on releasing
That format of "[vehiclename]_engbaycrap" is on almost every car ever made for the game, so much so that I even found it on the Scintilla... or was it the Bolide?
I have a question, I keep going to sites with mods but they all look fake? What site actually works for real cars?
Def not modland
you should only get mods from the Beamng repositroy, or the beamng forums
most real car mods off of 3rd party sites suck
Or there stolen
yeah
Genuinely surprised no one thought, for the gambler one, chop up a wrecked dune kicker frame and weld it to cars
what car is it?
that mod is currently work in progress, so it can't be downloaded
oh
Could someone answer my question about a mod
how do u know that
It was posted on the repo last week and I wanna know what is the progression of it being released
i didn't see it
there no set answer to that question, because modders work at different speeds, and can sometimes take breaks
hmmm ok so how can i tell when it may be released?
it depends how much progress has been made on the mod mostly
JDM BroDozer
What’s a good site to get good mods?
Forums and repo.
Are those websites
Sorry brand new to BeamNG just want some rock crawlers and dragsters
Would it be .com or what
Rock crawlers there’s some good ones
I’m trying to find McFarlands el cameno
And mc flurry
@latent ivy would it be .com or something like that
Yes. BeamNG.com
well i've had no response over at #bot-commands
so here's the 200BX targa, coming soon(?)
black one is regular 200BX
maybe this'll make the devs remaster it
the one time i decide to mod a car, they'll change it in the next update
A 200BX Targa? Cool idea!
thanks!!
love it
i really like the 200BX, and i also like the idea of the center pillar that goes all the way around the roof
yeah cool idea. also i think the people you pinged might be asleep or busy rn, im sure you'll get access soon :)
pinged two of the three online mods that were online at the time 😭
They are busy.
i assume so
im sure you'll get in asap. but cool mod, id love to see how this turns out
its the ibishu dove mod
meh, i think of all projects as "they either get finished and id love to see the result, or they learned something new"
yeah fair enough, i should go to bed soon too lol, 3 am here as well
gn!!!
Hey you copied my name
Hey!! You copied mine
No i've been in this server long than you and i've been using this name since i was 4
YEah me too
😂
modland... lmao
nah modland sucks
Do not.
i dont really understand how modland is still used for beam mods, the only interaction ive had with that site so far really was having to deal with a modland admin to get my mod removed after someone stole it 😭
why💀
Hmm
no
Uhhhhh anyone gonna tell him about the illegal adult material?
do you mean illegal children material?
I didn’t want to specify
Let's not start it here. We might get nuked.
wtf? never heard about this
I am no longer involved in this conversation
Most of it is low quality/bad
There are a couple ok mods I’ve found
Tons of stolen mods too. I just dont see why you would use the site instead of the repo or the forums. Anything worth downloading will be on there anyway
???
So excited this makes so much sense. With other Jdm coupes having targas and hardtops, Miata’s, supras, mr2, del sol, nsx, and 300zx.
Forgot to reply😭
thank you
Gave +1 Reputation to @midnight shale
yw
I wonder if more reviews will pop up when my update drops
hopefully lol, iirc your mod goes to the top of the repo when it’s updated
try, politely, DM'ing a mod, that's what I did, when it took a while for the #bot-commands msg to be seen
how can i turn off ai rubberbanding (the ai slow down after a certain distance) while the ai are fleeing?
Im glad you like it!!
any mod that makes the moon gone or less bright? i want it to be pitch black but the moon makes it like day
try those hours after the sun sets but before the moon rises
What car hauler trailer is that? I can’t find any except one that people say it breaks their shadows.
beamng sex mod???
yeah the moon still is full bright
its still like day almost
Hey, I have downloaded the CK Graphics Settings Mod and it looks really good. But every time I enter a different world or restart the game, the settings reset to default. I have turned on Force Settings, which made every setting save, except the Higher Shadows Resolution. If I open the menu the box is checked, but I have to uncheck and check it again to get the better shadows. Any help would be appreciated.
Trucker central
i think its because you dont have the mod,but the config is still there
Ayoooo
its in the works
Honestly I’m down
The uhm
has anyone done a carbon texture on Substance and if so what texture do you use
there's a carbon fiber material included in substance painter by default
hoonicorn awd sysem is probably a mix of some sunburst or scintilla transfer case all mixed together to work.
i cant remember exactly which part i used initially.
but im also not 100% sure i understood your reverse engineering question?
pm me if you want i dont mind.
if you are talking about the whole suspension....
i tried to reverse engineer what i researched, but am not an engineer myself so i know i did mistakes in that suspension.
there is an update planned for the hoonicorn that i need to work on, and suspension still needs work, but i havent had time to put into the hoonicorn yet sadly..
So, is there a mod that simulates an H-shifter for an Xbox controller?
does anyone know some high quality tesla car models?
Need it rn
I can give you texture and bumpmap to use with BeamNG, i had nice reflections with that
However idk if you can use it in Substance Painter (i started learning it like yesterday)
Actually
I'll try now and tell you what is possible 😄
Oouu
What do you use to do textures
Actually, i just needed a better texture for Scintilla, so i took a bit, tiled it to 2k resolution, generated a normalmap out of it with online tool, and heres the result (no perfect by any means):
I bet it's too high poly.
What does it look like in game
Oh man do Scintilla love angles
any one know about and prefromens mods
RJ's customizable engines and turbocharge everything. Also the indestructible engine mod, if that's what you mean.
If you mean better FPS, you might want to use CK's graphical mod.
no progress was made on the targa 200bx today
dm me if you know how to make beamng cars willin to pay
new tires for my Toyota Baja mod