#bug-reports
1 messages · Page 18 of 1
The minimap compass is 90* off. This occurs for me and a fellow map maker, on 2 different systems.
in the residential area in the west coast map you can glitch throigh the stairs, sorry for no video my obs wont work
happens with trees too
I have a problem in the game, I don't have a steering wheel and have windows are black
md series spawns with invisible tires. they are there but just not visible
and t series
t series diff lock doesnt work
floating tree down the dirt path near the quarryside auto sales
v8 cabover T-series is missing a chunk of drive shaft
idk if this is a bug but this just looks bad
Tire texture is non-existent
External Roof Rack Mount rear right on the Hopper is not connecing with the body.
floating drop off
Vicace S Arsenic has a floppy wheel
The Gavril T and MD series do not continually respawn as traffic, instead remaining spawned once
Hello guys.
I have a problem with the game; specifically Vulkan renderer.
I'm not able to spawn in traffic when I use Vulkan. However, without traffic, I get way better FPS and with higher settings. Please, someone enlighten me. I really want to spawn in traffic with Vulkan... whenever I do, the game freezes and I have to force close it. (My specs: Dell G16 7620; Intel i7-12700H, NVIDIA GeForce RTX 3060 Laptop GPU, 32GB of Crucial RAM [2 16gb sticks[.)
traffic works, I can load ~5 traffic vehicles on 2600k + 1080ti + 32gb ram. Vulcan, win8.1.
I tried to load up the desert rally stage scenario from fresh startup and I ended up in I believe the garage
try to experiment with nvidia drivers versions
on the shuffleboard belasco depot trailers spawn backwards
now for smaller trailers this is not a big deal but for really big ones this can make attaching impossible
semi trailers bigger than around 30ft are usually impossible to attach
if you respawn the MD series in place withj insert itll have the rock load offset to the side
Second steering axle on the T-series doesn't have jbeams linked to the model when tires are flat
not showing which vehicle
why whole bx called 200BX?
No stars :[
XL cargo boxes on D-Series flatbed upfit aren't properly strapped.
thats exactly how a main slot works
This is dependent on the trucks orientation. If its not on flat ground it does this
Anyone else having this issue where the interior sound isn't muffled at all? It happens with "stock" cars too. It's most likely just a career thing
Someone know how to fix this, when i record a replay and change color of the car. On replay it looks like this
(ETK-800 series) The 270 speed limiter (i4) is absurdly expensive for no reason??
safe mode: esbr doesnt have any headlight glass
safe mode: beamng decal at small grid is floating
maybe its cuz of the mod?
idk tho
and the v8 engine for me isnt showing anyone got a solution for it?
I tried disabling mods earlier, it's fine though it doesn't bother me that much
Where's my V8
I ate it mb gang
I did deep cache clearing and disabled all the mod but it still not visible (and looks like I am not the only one with this issue here)
Hello, i need help, I just launch the game after doing the last update, but every settings are reset by default, all 💀 ; i tried to put manually folders of 0.32 in the 0.33 but nothing changes :/
Visual bug (one sided)
I have problem I got beamng 2 days ago and when I first spawned in I could open the doors but when I spawned in the other car I couldn't anymore on any car I reinstalled cleared cash tried safe mod but nothing works someone pls help
is it a mod?
if it's a mod it might not have that functionality
No I deleted all my mods
Can someone help me. Also I have a low end pc sooo it might be tht
I have that too
K-Series camera cover is missing D:
im confident thats not a bug
Little off topic but that is a camera?
all road decals float, even tire marks
i know that precipitation isnt actually a thing properly but when will the bug of opaque over opaque making a fully see through texture on VK be fixed? on the rain coverage datablock especially if it apsses over any vehicle glass it makes the glass and itself basically dissapear, as if the game is subtracting the 2 opacities instead of layering or adding them (idk what and how this really works but its annoying, and happens with many other particles for some reason if theyre the right opacity background)
It's a camera :V
help there is no exuast after the new update all other sound work just fine but no exuast ive cleared my cache tried both normal and vulkan ive tried safe mode and a reinstall but nothing work ive also post in 3 diffent places to no avail
whenever you put a wrong sampleName on a engine such as I3_2_engine (i3_2_engine is the correct way ) instead of just not making any sound it crashes the game
it's where you put the fuel
0.33 when trying to load into any map of freeroam, the game crashes. i’ve done clean install, verify file integrity, update everything, nothing fixes
when im in career mode or freeroam and spawn traffic sometimes police frames spawn they also don't show up on my map like regular traffic
Тень есть тени нет
my framerate implodes when i drive the md lol
how does that even happen
… wat?
it is the fuel neck, supposed to look like that
im boutta start tweakin, the hirochi start mod broke my sunburst, i removed it and its still broken, i cleared my vehicles folder and the configs are still there, i clear the cache the configs are still there what am i supposed to do bro
I would recommend re-install
this sometimes happens when entering the cargo thing, anyone know how to fix this plz tell as ive only found you have to restart game to fix it
f5 🤷♂️
i removed the sunburst from content and verified integrity, cant uninstall rn
didnt work
is there a way to check what mod a config is coming from, or like folder location
this is what happens
I'm not sure, and for the blur I think they doing smth about it in the bugfixes
Why does my UI keep breaking when i exit my vehicle? i cant press esc or nothing. im using beammp
i have to restart the game for it to work
have you tried f5?
Doesnt do anything
it should reload UI, I can't read that @silent granite
Actumlly... You're aLL wrong
Still needs backup camera cover :v
KLJP pack has the hirochi start in it now?
That's the hookup for the pneumatic jack.
Fuel would be in the side.
yeah can someone let the KLJP creator know that their sunburst configs are breaking it rn? cuz of it every time i spawn it in it just falls apart
Message doesn't say what car is running anymore (cant tell especially when there's like 15 cars)
Quick tip for the future, check a mods forum page before leaving a message in the Discord. Plus this isn't the appropriate channel for that type of question. You'd want to leave that kind of stuff to the forum of the mod in question. Chances are they're not going to see your message in here and that it's already been pointed out in the forum post.
Looking up "KLJP Forum" and going to the first result nets you the information you are looking for. I also posted a link above in this message. It's already been mentioned on the forum post + there is a manual fix you can do yourself in the meantime.
Found a bug with the MD series the 4wd transfer case will slip under heavy load like pulling the tanker fully loaded in low and high if someone wants to replicate the bug run the big turbo and 10 speed direct drive tranmission with the 4wd transfer case and load it down when going uphill with enough grip the transfercase will slip in 1st gear low range on the rear axle
I have found that using any of the electric motors on the hirochi aurata the motor will break and go flying creating black lines and causing the game to pause and say instability detected. I have restarted the game and my computer and the problem still continues. It will only stop when I remove the rear halfshafts but then the front motor will barely drive the vehicle.
clean install
Instructions on how to perform a Clean Install can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/clean_install/>
also want to add a smaller bug where it generates thumbnails for most barrier_plastic large_tire and haybale configs despite them already existing, the cause may be related to the usage of .png for these default prop thumbnails. metal_ramp/adjustable_metal_ramp.pc lacks a thumbnail outright
Since the Vulkan api is in beta. One thing that I experience using this is that when in the graphics options. Changes in game take longer than needed but is still stable afterwards. Nothing but these long changes that literally take forever to confirm the setting. When I used DX11 it took a shorter amount of time which made changes easier and reliable. Please check this out
vehicles tab gets stuck like this
remove mods and clear cache, if that doesn't work do a clean install
like
Instructions on how to perform a Clean Install can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/clean_install/>
disable or fully remove
remove
thank you
Gave +1 Reputation to @tawny tiger (current: #202 - 11)
how do you clear cache and what does it do
beamng launcher and it clears temporary files that could be causing issues
alr, is the user folder the one where settings and mods are?
thank you
can i keep any
is anyone having problems with their suspension tuning or it just me
you can remove them them one by one until you find the broken one(s), or use list possibly broken mods button in the mod manager
no mods before people ask. but glitch on the highway loop scenario in career mode where AI will turn and crash into the barrier at the check point before the start of the second lap.
literally unplayable....
i wont be able to unsee it ever again
#1116188221005647964 💀 and everyone knows
so its a specific mod causing this
im 99% sure it is
Why does my BeamNG Crash when I try to deactivate every mod?
pickup sparetire commas
Hey! Is it a known issue that the new MD-series, upon coming to a stop with the short wheelbase and 4wd equipped with consistently break the rear driveshaft?
I think it is ive seen people talk about this
Ah, I found it myself and just wanted to make sure, all good ty! ^-^
I don't know if I'm the only one that has this weird bug (maybe a bug idk) but I just can't find any T-series on sale whatsoever. I've checked at least 30 times and each time there was none even if the shop did reset.
bx: "sh3" node is selfcollidable. Sure that this is an issue, because this rigidifier can interfere with trunk load.
My ETK K and 800 has no textures, any solutions?
uhh
deactivate mods
not the channel for issues with mods, contact the mod creators instead
the D series doesn’t come with a v10
the d series doesn’t come with a v10, plz varify your game files, you might have installed mods in your game folder (bad!)
Fixed, thanks
Gave +1 Reputation to @bronze lintel (current: #143 - 17)
I'm not.
Exactly sure. What's wrong? But I've cleared my cache. I've verified my files and I still keep getting this. Attachments:
Hey, i've got all sound but engine, I've reset the audio settings multiple times and restarted the game but nothing is working!
I didn't know that thank you :)
Gave +1 Reputation to @last yoke (current: #330 - 6)
Hey so not sure if this has been reported but if this setting is enabled on Xbox Game Bar, whenever the mouse cursor is present the game immediately drops in frames and becomes VERY jittery.
I know it’s not very important but for my OCD please fix this spelling mistake 🫵💪
t-series -> config -> front frame -> rear frame -> long uplift -> frame ending -> long straight frame end -> uplift -> 26ft dry van -> 10x box xl slot and 10x cargo box stack slot
also side note would be a QOL update if it went front -> middle -> rear
cant drop off materials when carrying in many boxes
are cargo boxes known to break the extended cab truck? this thing spawns in broken with cargo boxes added
sedan etk800
yes this picutre comes from a modded game, but the part should be vanilla, so is its name, (except its suffix ig)
The milestones (notification) mark thing wont go away when you take all the milestones, only when you go to the milestone tab again!!
UP
Covet cut hood
what's up with the water?
wdym?
When i have multiple cars spawned and i press Tab to chance cars, sometimes the car i just left forces itself into reverse and drives off and wont stop until i press stop ai?
When creating a road with sidewalks in the world editor using the new road architect, when you place the road and all that and save the level, when you exit the game and come back the sidewalks are gone
"Reciever" - Typo in new Gavril MD Tow Hitch Part
v0.33.1
1st gen pessima is having some sorts of problems, if i have drift steering installed it shakes the front suspension crazy fast even 500x slowmotion it is violent and instantly breaks the tie rods and usually control arms too. i reinstalled whole content folder, no mods at all etc. also problem doesn't occur with race coilovers and 5 lug also working fine
vechile driving backwards whene i leave the car, happens in carrer mode and is very annoying
Mission: Mount Wallis Drift takes ages to load, and performance looks like this when it does. I cannot control the car
i put anisotropic filtering from 4x to 8x on the vulkan renderer and it froze for a solid minute then came out with this
west coast usa road with no texture things, its at if u drive straight when u spawn in at industrial area and if u almost start to go downhill
in carrer mode after a ploice chase mission whene i exited the mission i still had the police car
this car in career always seems to just wanna reverse when the light goes green (it reverses into my dam minivan and causes my me to smash into a car behind)
the result of it....... i had a good policy but this bruh......
the police is spawning without engine and wheels on my game after the last update, is there any fix?
when im driving a cop car, traffic will sometimes run. but it shows as : Simplified Traffic Vehicles, and its hard to determine which car is running.
Unsure if its a bug or not but i noticed all the other logos and decals are gone and the logos are replaced with team offroad. before there were logos like: Nomi, Clockwise, Gripall, Apex, Nodeline, Grunt, etc
uh weird bug (just spawned in the car)
Tire smoke/screech sometimes causes the game to freeze on Vulkan, I've had it happen 4 times, 3 times from lauching FWD cars and once from locking up in a T-Series
Please look further into this matter
its stated as unstable for a reason
naming inconsistency with MD-Series
after you finish the top job the bottom 2 are opened and it gives me money (im in free roam)
not a big bug but..
so THIS is why belasco drivers are this way…
its also on the other side
a lot of parking lots are like that
oh
that music reminds me of gta 4 tbogt vladivostok fm lol
Is this a official map?
yes west coast usa
In career mode, i know it's work in progress, if you go to the level editor (f11) and move your car, it resets all the damage. Level editor needs to be locked in career
And the AI's turning and lane changing, especially on the West Coast map, is very bad. They'll go into an exit on the highway and swerve back into the main road.
right this is taking the p1ss, My game keeps crashing cos i spawned traffic, ive tried asking for help and no one helped so cheers for that guys
can someone just help me so i can get traffic working again
Thank you so much for the wine workaround! It's working on 0.33.1.0 😄
And for those who are following, the issue seems to have to do with the fact that wine relies on SDL for force feedback back, and since linux SDL never supported effect status, wine just flags all effects as playing in IDirectInputEffect::GetEffectStatus
I've sent an inquiry to wine at https://bugs.winehq.org/show_bug.cgi?id=57085#c0 . as for the lack of effect status support on SDL, I've asked over at https://bugzilla.kernel.org/show_bug.cgi?id=219189 as for seemingly lack of effect status query on the linux kernel interface.
Once again thanks for working around this particular quirk for us 😄
Gave +1 Reputation to @summer lotus (current: #108 - 23)
If you switch cars while making an input (example: pressing the throttle) its gonna keep accelerating
But my car is stationary and that does not explain the random change to reverse gear?
I already have a vehicle....
the soliad junk drift config has the fwd exhaust
When I go into first person, the cabin doesn’t go all muffled but instead sounds like I’m in third person. This happens when I spawn my traffic AI.
nevermind i fixed it
Garage tuning is broken for me, if I change and apply a new value, it'll reset the rest, being in game doesn't have this issue, but I encountered it once and I think I just had to reload the car. Garage issue still persists
It's heart dance lol, they have alot of the popular songs
if you fill all of your aggregate boxes, the UI does not scale correctly to allow for you to unload them. this results in a softlock, as you cannot escape out of this drop off menu, nor actually drop any of your items off.
so yeah this new update is "great" semi trailers are impossible to deliver now, if i de spawn it i get -10 Rep and in my determination to not lose 10 rep i managed to free one and i got -2 Rep oh and ofc my truck was well and truly destroyed... ot to mention the new truck is the only "Truck" that spawns now in the catalog except for the dump truck economy is so minimal i cant even fill a large box truck past 30% capacity so .
oh and we're still only allowed 5 vehicles max in our garage 😦 ... and i normally have a mod that fixes that but this update broke every singe mod .. i cant even run the mod that only increases garage slots without a fatal lua error... so sooo disapointing
disappointing Ai as well
Almost all vehicles emit a turn signal or are emergency when you are inside😐
but there are no visual displays outside
Dude I softlocked my third career
traffic Grand Marshal taxi is not debadged
What kind of CPU do you have? It looks very hot and voracious
shit keep doing this
When i play in vr 5min after the game crash
Navigation System is just using the Polish technique of getting around
when notified about new milestones in career mode, even after claiming all rewards and exiting, you have to re-enter the milestones page so the little notification dot goes away
also, when in a career at the active moment, and you create and load a new profile, there are only parked cpu cars and no moving cars (does get fixed after re-entering the new profile)
some bug report:
- some vehicle (especially ibishu diana) in traffic will reverse wildly in some certain situation regardless of whether there is another car behind it (and always make me pay for insurance repair)
- still traffic problem: the cars in traffic are sometimes totally unaware of cars in front of it and crash into it straight on without even braking. (and always make me pay for insurance repair)
Positioning of Vehicle Camera: Relative is off a bit on T-Series Conventional Cab configurations.
drag racing in the grid map v2 is so fcked up
0.33 World Editor: Un/Hiding a sim group no longer un/hides the items within the sim group. (not sure if this is a bug or intended, but it sure does slow down the editing process)
Do you you have mods on? If you do you should disable ALL of them. If it still doesn't work launch in safe mode. If it doesn't work either you should deep clean your cache
⬆️⬆️
Game keeps crashing when opening the options while in vr. It also just crashes randomly while in vr. This didn't happen before the update. I tried verifying the files and clearing the cache and it still didn't fix it.
i literally hate beamng drive because when i was going to make a photo about 1 copy of the ccf until this pops up Devs What the heck is wrong with you?
Fixed for a future hotfix
Fixed for a future hotfix
Fixed for a future hotfix
Fixed for a future hotfix
Fixed for a future hotfix
Slipping is not really a bug, it could happen irl too
Mod issue, Aurata has no electric motors in vanilla game
Thanks for reporting, will convert to jpg, might save a bit of file size
Fixed for a future hotfix
I came across an issue in career mode that affects the variety of traffic vehicles. In safe mode I get a nice variety of cars in traffic but with mods on I only get two
Fixed for a future hotfix
There are hundreds of issues like this, will be fixed in the future but not for the hotfix
Fixed for a future hotfix
Fixed for a future hotfix
fixed for a future hotfix
Fixed for a future hotfix
Relative is the camera you position yourself
Please be nicer
I've been playing Beam for hours with ASLR enabled on libbeamng so I'm getting progressively more baffled by the decision to deliberately keep it disabled tbh
Yo I need help y'all, I'm playing beamng, and I noticed that every time I touch a leaf my tires pop, It can be a tree leaf, the ground leafs any type of leaf, it's so annoying special on touge maps when taking corners, can anyone help meb
even if they slightly touch the leafs the pop it's so stupid and annoying 😞
I retreved my car in career mode and it spawned inside of the wall, destoying my damn car...
Why are you sending mod-car issues to mod-map? The developers have nothing to do with this crooked content, they have enough of their own😀.
(Career Mode)
Stuck at loading after multiple trials of restarting the game. Going to try launching in normal mode instead in Vulkan mode to see if it loads then.
no no no the same happens with default cars and default maps, that was just what I was using atm
(Career Mode) Stuck in loading in Non-Vulkan as well
trying safe mode to see if that does Fixes it 😁
When watching a replay sirens, horns, and other vehicle sound emitters outside of the power train seem to be ignored. Not sure if this is a bug or used to save on file size. Figured it’s worth pointing out in case.
Never mind about that safe-mode. Progress & milestones are reset so the mission does not even show up. 🤦♂️
Oh silly me. I just noticed that [DEV Mission] Sign. Maybe that has something to do with that ? 🤦♂️ 😂
- this is not the place to report issues with mods
- i know the creator of these maps and i drive them often, this is only a you issue
- you probably have some spike strip mod causing it
My game limits itself to 30 FPS when I use a controller, sometimes dropping to 22 FPS. I tested it on other versions and this didn't happen. (Sorry for my English, I'm still learning)
Does anyone know why police keeps spawning without tires when I'm trying to spawn normal traffic ?
I think police got defunded
:(
Yeah I have an issue spawning in a certain truck configuration
why I cant paint asphalt or anything
what is the issue and what config is it, also #support is where you get help
When creating a road with sidewalks in the world editor using the new road architect, when you place the road and all that and save the level, when you exit the game and come back the sidewalks are gone
Ah OK mb
simpilified traffic not working properly
Anyone else found this little typo
For me it works
If i spawn normal traffic it spawns with also police cars with no wheels and some other cars
nvm it was cause of some mods i was using..
bug
This is a mod issue....
Really? I see that part in my bx folder
yep, that part have been added in game update: https://github.com/wlkmanist/beamng_jbeam_vehicles_coupe/commit/08ef5c8c6fb13341fb47632c274357ab2f3dcf23#diff-c2f81e5193f4df361449114556fe0d2c3207ac394aff69931373507c9ac88008
yeah, the ibishu bx-series is bugged, they just reverse in traffic and career.
instatn CARma
the badge on the SBR and eSBR is floating
and if it's supposed to it doesn't have a texture in the back
The headlight of the MD series still work while it's not attached to the truck anymore
clean install
Instructions on how to perform a Clean Install can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/clean_install/>
Not necessary for this problem.
For those having issues with simple traffic, the facelifted Hirochi Sunburst is from KLJP and the simple police cars are from the Most Wanted mod.
EDIT: I forgot one: There is also a simple traffic version of the Liftback Pessima from the Pessima liftback mod. It is also broken like the other models mentioned above.
@marble thunder The mods I mentioned above are responsible. Play with them disabled and your simple traffic should be fine.
i think more like why doeent the traffic have wheels
covet: grillelights deformGroup is not closed before support beams section, that results right glass breaking while only the left one is actually damaged.
this is a race track yet everyone goes as fast as a slug and there are trucks racing for some reason
does anybody have a copy of the none.json file
fr
i loved when there were no cars there, i wish there werent any cars there but come on at least they could make it so only race cars spawn instead of a fucking truck and mom's grocerymobile
that's not a bug
typo in MD-series "Spotlight with Grille", where the "with" is capitalized like all other words
The ETK 800 seems to be the only car with the option to turn on the rear fog lamp, but for some reason only on one side
ALT+N
Perhaps there should be a separate button to turn on the rear fog lights?
So this is not a bug but, whenever i play beamng my fps averages around 60 fps, but then while i drive around it usally stays around 50 fps but for around 1 second my fps drops to 20 fps and then is goes back up to 50, this affects my gameplay alot and i need help.
Seems like a pc problem or instability
Yk if there is any way to fix it? because i have a pretty new gaming pc
Controller will become "unplugged" with a notification, but controller is still connected on my computer. using a wired Xbox controller, also tried with a new cord and bug still happens.
The left side lamp is because of this vehicle (seems to be) left hand drive. Alt+N enables foglights electrics, so both front and rear should be enabled as there is no separate electrics variable for that.
bx: I don't know if that a bug or not, but I can't remove stock I4 engine from the vehicle by special tool even with max (500kN) force.
kljp
For this taillight design it looks ridiculous, we have two rear white lights and a perfectly symmetrical look, and like I said: on other cars the taillights don't work, better to disable that too, And assign a separate button
if i jiggle the engine everything else in the engine bay just dissapears
or just add a symmetrical one on the other side
After doing some testing, I was able to determine that when running BeamNG (both the native linux port and through proton), using the Vulkan renderer, in a wayland KDE Plasma enviroment will lead to flickering. After further testing I am fairly confident that KWin is at fault, though I can't be entirly sure as to why. What I do know is that the flickering has a lot of factors that effect it. The first, and most obvious, is that it seems to be linked to framerate. When the framerate of the game increases, the rate of flickering seems to increase as well. The second factor is that it seems to happen FAR less frequently in windowed mode. It does still happen, but it is much less common. Fullscreen and borderless behave the same as each other. The next factor is vsync and framerate cap. By using the steam overlay framerate, I was able to determine that if vsync was decreasing the fps it would lead to an increase in flickering. I also was able to determine that if the framerate cap was used to decrease the fps the flickering would be decreased.
Testing process:
- Check for driver updates
- Try proprietary drivers (I typically use mesa drivers)
- Try the game on KDE Plasma X11 (This worked great)
- Try the game in qtile (This allowed me to test a wayland composter other than KWin, and it also worked great)
- Try to figure out what causes the flickering in KDE Plasma with wayland
What's up with the instability of the semi?
The new Tridem axle breaks things on the CoE config menu, and while customising a CoE Twin-Axle semi, this keeps happening whenever I respawn.
I don't have any mods, and I don't believe my files are corrupted, it said all 11,411 so are fine.
gavril D-series 6.9 diesel engine only works with a gasoline fuel tank
parking spot is facing the wrong way
unless they added a new engine which isn't in the patch notes the 6.9 V8 is a gas engine
bx: coupe unibody spiking. Just slightly smashed it into the wall, no debug features.
this ledge coverd by bushes as you leave the refinery
cant view stats of career mode under laborer tree. (same thing without mods and cache cleared)
It may be on my end but when tuning with the new UI it messes up and resets whatever you tuned after saving
Where else the old ui doesn't
bx: windshield bar
It seems that adding the top two rear seat cargo boxes to the D-Series Crew Cab causes it to glitch and in career mode causes $10,000 of damages :(
i can't swap interior colors, if i have two vehicles and i want to swap their interiors around the "install" butotn does nothing (happens with unmodded cars as well, tested on d-series)
That’s been in the game for a while
If you look closely at the 2nd image, you can see that it is mounted on a glass/plastic hexagon
Something about a D drive from some dude named Jenkis, about an ASSI or something. I didnt catch it, it hard crashed for some reason. I also dont know what caused it. Probably memory or something 😂
something something polygon clip error, favorite ghost bug by the beam community
i ran up to a car i was about to check out in career mode, ran away and it said i left the sale, but then i ran back and got in the car, the car then despawned i presume and now i'm just noclipping way above in the air
it seems like it just stuck me in a freecam pos, i retrieved my vehicle and spammed the f/enter vehicle keybind and finally freed myself
Carreer mode, I'm getting a fatal LUA error (image 1) that prevents me from buying new parts specifically on my Gavril MD series. Both the "all parts" and "cargo parts" menus are completely blank (image 2)
Image 3 happens when going back to the MD's parts after looking at an SBR4's parts. Have yet to test this with vehicles other than the SBR4.
No mods, deep cache cleaning did not fix it. Archive contains the save file for further testing if needed.
Fixed for a future hotfix
Mod issue
IS me or something the gauge of tacho UI kept vanishing randomly during career model. it annoyed me so much
For reason when you broke propshaft and radiator leaking, as you reset it, it wont applied to repaired it.
Warnings fixed for a future hotfix, model will be fixed later
Fixed for a future hotfix
The issue was transmission downshifting too fast to the point where it overshoots and gets into reverse instead of neutral lol
is there a way to enable this? or is it a bug, it teleports my car from where i spawn without clicking r
this bridge area AI line was WORST. they drive centre and cutting you up unexpecting, I often crashing because ai had worst line, it's lots annoyed if you doing delivery mission
Not sure how to even fix this since this front fascia is not directly attached to anything important on the car, it is just held by the valance and fenders, so there is no break group that would work for breaking the lights. T-Series has same issue with the headlights being part of the hood
Fixed for a future hotfix along with a bunch of similar issues in the Covet
A bunch of cars irl have only a single rear fog light with no front ones, not a bug
LOOK THIS!!!!
IT KEPT HAPPEN OFTEN I CANT STAND AND I KEPT RESETING BEAMNG BECAUSE THIS CRAP BUG
Fixed for a future hotfix
anybody knows how to fix this?
Don't use the self driving thing if you are using it
Why do, in walking mode, jave a node grabber... in career...
(LINUX ISSUE)
this file seems to cause an issue when moving my userfolder from proton to linux-native:
when the file is deleted, the UI is rendered correctly
when the file is not deleted, none of the UI is rendered, and an error is shown when launching the game
afaik, this is the file for a mission-specific UI setting
the vehicle performance autogenerator doesnt seem to work anymore, it worked in 0.32. I followed the instructions perfectly from the documentation and yet nothing. Does it need fixing or am I just wrong?
The Decal editor sometimes doesnt seem to work. and just ends up showing only this "Edit - cant get it to work anymore."
and makes any movement broken after trying to enter the load
Always make sure to check the Known Issues list before reporting:```
<https://documentation.beamng.com/known-issues/>
IDK if this is a bug or if im doing something wrong
but Ive been getting constant crashes on VR on Vulkan, all mods disabled. It will work fine then crash somewhere 5-10 minutes in. I have a Meta Quest 2 using Air Link.
I also cannot change my resolution on Vulkan
I heard about setting Lighting to Lowest but, the game crashes instantly when I do that even outside of VR on Vulkan
When did it start happening?
tried it for the first time today. The game will stutter and then soft lock when I attempt to change Lighting to Lowest. The game refuses to load if I attempt to set Lighting to Lowest in the menu and then try to load into a map.
Motherboard: X570S AORUS MASTER
CPU: AMD Ryzen 9 5900X
GPU: AMD Radeon RX 6700 XT
Running Windows 10, using Meta Quest Link on PC, instead of SteamVR
Weird, it works for me and i use the same os + quest 2 with air link, have you tried clearing cache?
I have not, I will do so now, do you want me to try setting Lighting to Lowest or see if it will crash on Low in VR?
Should I do the Deep clean one or the regular one?
No, it shouldnt crash. you have a good enough pc
Deep clean
still crashed, faster than usual
Clean install maybe? Only fix i know thats left
Instructions on how to perform a Clean Install can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/clean_install/>
im not, it just always happens and its getting annoying
What do you have your respawn keybind set to?
So if that doesnt work what should I do?
hey @rare whale long shot but are there any developments around ASLR? 🙏
you didnt need to ping ceo of beam for that and in the bug report channel
r
pray for this man. he gon get it
he gon get deleted
well the last time I discussed it it was with them directly, I didn't ping because of a specific position
wheels
He had that same discussion with the ceo
oh oke
Then its probably an issue with your hardware
traffic light is on the wrong way 🫤
I doubt that, this computer is new
The point system is a little messed up for this (2247871 points seems just a little bit too high). None of the stars are filled in when i complete it, even though all 3 should be filled in
Well then its also not a drivers issue, have you tried a clean install yet?
Not yet, I’ll do that when I get home
👍
literally unplayable
can someone help me with this problem?I updated the game and all my 220 mods disappeared
If you reset a police car with its sirens on, the lights will reset, but the siren sound will keep playing
Thankss ill try. I have both.
T-Series's 16ft Dryvan XL Cargo stack is Literally unplayable™️
ive got a download failed Disc write error message coming up when i try to download the latest update that came out.
how do i do a full clean reinstall?
i like that exhaust
If I disable all the mods, I do not need to use safe mode?
if the problem is in the user data then yea you need to use safe mode even if you disabled mods but if the mods are the problem then no you dont need to use safe mode if disablind mode fixed the prblem
The headlights fly if you remove fenders, hood and front bumper.
the i series windows are black from the inside and have some weird texture on the outside
i don't know if this has been brought up but it seems like there is an issue with the message pop up when your in a cop car. when a suspect flees from you the vehicle is always displayed as "simplified traffic vehicles".
Anyone else have this issue where you try to open a map with Vulkan and it then spends 3 minutes somehow using your entire memory and no CPU before deciding it’s not using any memory either, thus making it seem likely that it’s just not going to open despite literally working a prior time
i see that in game lol, its probably because they used the same traffic light model as in other locations which came with the light towards the right
yea hate it wish there was a way to customise what cars spawn so when this happpens we could just disable the car from spawning
Do I just clean reinstall
Because if this doesn’t work I might have a mental break
check mods and use safe mode if it consits its just vulkan
It ran perfectly fine with mods the first time
then its probably just vulkan then
I’m just clean reinstalling. I guess I can say goodbye to any plans that involved sleeping tonight.
just use the normal renderer its vulkan, not your game
I would but I have an old, cheap PC that really benefits from Vulkan’s performance enhancement
ok
have you tested it with normal rendere to see if it comes back?
Absolutely, it ran fine with DirectX after Vulkan crashed 13 times the first time I ran into this
do what dunck is saying my vulkan renderer used to be good before the 0.33 like 100+fps good but now im getting 10 fps with it after the 0.33 the default renderer has WAY better fps as im getting 60 to 70s compared to the 10 fps i was getting
then yea wait for vulken to update and use normal renderer for now just lower graphic and stuff
And yeah I’m currently fresh reinstalling
if your still gonna use vulkan not trying to be rude but im 101% sure it wont help with performance
Which means it’s technically not currently installed but will be in about 45 minutes. And I tested with Vulkan the one time it did work, it was a distinct performance boost
does anyone know the issue
have you checked mods and used safe mode to see if it consits?
if it still consists try do a cache clear
safe mode solves it but even if i deactivate all mods it still does it
then try do a cache clear
oh nvm i solved it by searching through my etk i mods
ok
New ui search isnt working as well as the old ui..
click more info then you can see what caused the crash
anyone also know what causes beam to only be open in taskbar?
I have 1600 liters of parcel delivery (water) that I can not drop off, the UI does not show when I press the button, I have tried everything and nothing works
a fatal error window appeared on the first drop off attempt but i ignored as usual, uh. there wouldn't be a history of error messages?
it show a blured screen?
no, nothing happens strictly. and for the little UI to show up I have to redefine the route on the map
no when you try drop it off, when you click drop off does it show a blurred screen
try use f5 to reload ui then
then may have to just restart game, my guess its a render issue
ok, it work !
the restart?
I’m now at the stage of prayer
Prayer that I didn’t do a clean reinstall for nothing
The map still isn’t loading
you still using vulken?
Yes
try the normal one
I have my doubts that my PC can handle West Coast USA with a normal renderer but alright
if it doesnt crash with the normal one its vulken being the problem
I can hear the beautiful sound of a D Series Engine running so it’s Vulken that’s the problem
I’ve never felt so vindicated in my issues by a virtual pickup truck.
Well I found half the problem, my graphics settings reset completely
I could try essentially doing what I do the first time, which was load a small map first and then load a bigger map from there
gridmap is probably the least resource intensive map
I have Grid Small Pure open
it running like normal? if it is then retry using vulken, could have just been settings too high for vulken to render on your hardware
Vulken on Grid Small ran fine. I’m essentially trying to “warm up” the system. It’s on minimum graphics. This is being done on Vulkan. It fucking crashed again
alr well glad you found the issue
I’m starting to wonder if West Coast USA, which ran on DirectX, cannot run on Vulkan
finally got a pic of one
All the mods I have were either active at the time of the first Vulkan check or Automation mods, which should be perfectly fine
could be i mean vulken is tbh a buggy mess
Well is it the fucking Delight or something because that is literally the only change made between Vulkan working properly and Vulkan not working properly, installing this Automation car into BeamNG. If this works I’m dying inside
what gpu do you have
I am going to move this game onto a USB and hurl it into an active volcano
Exit code #0xe0000001. At least 7 times. There is no solution that I can find. There are no solutions that I have been able to find. I’ve tried every potential solution under the sun. The map works with DirectX. I am completely unknown of the problem and I’ve been losing my mind for the last two fucking hours trying to fix it. It’s been like trying to find a needle in a haystack in a pitch black room in the middle of a fucking Earthquake.
I spent an hour reinstalling the game and removing 2 thirds of my mods just to continue getting that error.
I am at a complete loss in terms of potential avenues and frankly sanity. Vulkan works with every other map that I’ve tested.
@marble thunder I forgot one: there is also the Liftback Pessima mod, and it comes with 1 simple traffic config, which is also broken like the others I mentioned.
I’m gonna try launching in safe mode after checking file integrity
yeah, i Dont have it. The 2 mods worked. Thank you for your help
Gave +1 Reputation to @wanton cargo (current: #528 - 3)
No problem.
I can’t believe y’all got to see a real-time view of my sanity slowly being chipped away by BeamNG.Drive over Vulkan refusing to load a single map in real time. If it didn’t work in DirectX just fine I wouldn’t be so committed to this
This is because the modded simple traffic vehicles I mentioned above used the parts of 0.32’s simple traffic, and now that simple traffic are their own model, the modded ones no longer have any parts to spawn with, leaving them with an empty frame and body that is rendered useless and undrivable. Now they are basically just configs that are either thrown in the crusher or used in Monster Truck events.
The makers of these mods need to move the simple traffic configs they made to the new simple traffic "vehicle".
IT WORKED. IT FUCKING WORKED. IT TOOK 3 HOURS BUT IT WORKED
It crashed when I tried to select a vehicle but this time it’s a different error code so I guess I solved the problem
If you restart the Diner Drift mission in the career mode, the Tachometer (Tacho2) dissapears, which is mildly annoying. to get it back, you need to restart the game, re-adding it in the UI app editor does not fix it.
(i feel like this does not need a proof picture)
And we’re back on the same issue
I give up. The game wins. This is clearly an issue beyond my control and I guess I need to send an excruciatingly detailed log of exactly what happened to the developers because clearly this is a compatibility issue between West Coast USA and Vulkan.
Does WCUSA work for you in DirectX mode?
Yes.
I figured. I NEVER play Vulkan. NEVER.
And for VERY GOOD REASON!
so far i havent had very many issues with vulkan so maybe its your graphics card/drivers struggling with vulkan?
So I was here ordering down a trailer to haul in the Career mode, and well the trailer was dropped the wrong way lol, can't even pick it up
I don't hear the engine until certain distance with bruckell in replay at least
uhhh yeah this gives sense (this happens every time)
i think thats just how its supposed to be
Delete mod "1983 ETK I (Prev Generation)" by waboll.
I assume that it's supposed to be 0.02 not this
For some reason, while playing as the police with simple traffic, the game does not say when a suspect is fleeing. AT ALL. I do love playing with the new simple traffic, but they NEVER run from me, UNLESS they hit me first. Even though I did chase and catch a few fleeing vehicles today, every single one of them was for Hit & Run on my patrol unit. Even when they fled after hitting me, the message NEVER showed up.
When importing road architect saves, the whole terrain gets completely destroyed in random ways, and it is really weaird. Why does saving the arcitect file also save a PNG heightmap???
Both rear halfshafts on the Civetta Scintilla break upon spawning when you put the roof bars and the XL fluid tank on it, I tried it with the GT and GTs Corse spider configs and it broke on both of them. It is only with the fluid tank though, the aggregate box and the regular cargo load box XL don't break the car. The amount of liquid in the container does not matter
anybody knows how to fix this
anyone else getting this only at the toll dropoff?
it broke 😢
fix what
the yellow thingy
Now its doing it everywhere
In the time trial mode, the timing does not work properly. The clock starts at the start, but when I drive through the checkpoints, it doesn't measure these sector times, only the total time keeps spinning, I can't check the sector times even later, as it was still working about a year ago. Does it work for you? Of course i've tried safe mode even reinstallation.
Wheels disappear when i equip chicken lights
#bug-reports message
bear in mind there is now this sidenote, that config now seems to work in that .pc file
Intentional, so you can fold down mirrors and stuff. It's very weak
It is broken, as a temporary fix open console and paste extensions.load('util_worker')
Which exact wheels, we have thousands of them
vulkan doesn't even launch on my pc, instant crash
nah i see the issue here don't worry, forgot to rename a flexbody in one of the parked wheels
fixed for a hotfix
Every time I launch the game and play it it's completely fine. But if there are more cars loaded in than I have cpu cores, the game closes without a crash message and crashes steam with it. I have a 6 core CPU so as soon there are 6 cars + me, my game will close. this applies to beammp as well. if I join a server with 2 people I am 100% fine, but if a 6th person joins, again my game closes.
I am on the newest GE proton on steamtinkerlaunch arch linux.
I can easily reproduce this anytime.
(For some reason this does not apply for cars that I myself have spawned.)
… that’s normal??? nothing to fix
This multiple parts function in genericGauges.lua does not work
https://steamdb.info/patchnotes/6184116/
This update addresses the vulnerability that could be used as part of remote code execution:
Removed/replaced non-ASLR DLLs.
taps sign
a part of map is missing
can somebody help
clear cache and verify game files
weird light bug
GOD SAKE WHY THE BARRIER HAS BE SO LONG AT LAST CORNER F*&*&£"!!!!
CATHEDRAL HILL NEED RETWEAKING!!!!
2.20 IS TOO TIGHT TIME! NO SPACE FOR ERROR BECAUSE DUMB ASS BARRIER!
SHIT CAR, SHIT TRACK
I can not even load a map as when i press play on a map it brings me back to the menu
skill issue
how are you hitting that wall man,,, all you need to do is steer your car like 4 inches away from the curb and you will be fine
this is a pure skill issue
after the update, when im trying to spawn ai traffic , those thingies spawn
they are everywhere pls help
Hello I need help with the volvo 740 mod because after the update the mod broke. Does anyone know how to fix it for the new update. I can spawn the car but it gives me error and gas doesn't work.
Bug reports are for vanilla content only fyi. I would contact the modder directly or ask in their forums/discord if they have one
In east coast something went wrong :/
engine, induction system and radiator got damaged in the race, but they didn't get repaired after leaving it?
traffic BX cannot find "drive"
there's a mod that adds more simplifed traffic, I forgot what it's called but it is causing that issue
i <3 beamng on windows. beamng >> windows. windows == buggy trash. beamng == cutting_edge simulation tech
Thanks
Gave +1 Reputation to @tawny tiger (current: #193 - 12)
the AI crashes here consistently on the highway loop 2 race
I cant load into a map or change keybinds with the new update
weird roadmarker behavior when on very low graphics
isn't that the thing so you can open the frunk?
That seems to be on almost every map. That texture "layer" should be at least slightly above ground level to make it visible and stable. But yep, maybe it needs to be slightly lower. Every map needs an update then.
No, I’m fairly sure it’s a hood ornament type thing
From #support:
There seems to be a crash caused by playing the game in VR for a few minutes.
I checked the logs when this issue began occurring for me to learn, surprisingly, there was no information other than
"A c++ error occurred. To fix it, send the logs to the developer".
As I can now confirm the issue is NOT exclusive to my device, I now consider it a bug and as such am posting the issue here.
I believe the problem to be something related to changes made to Vulkan rendering in 0.33 and I'm hoping this report can get the issue to the Known Issues list as VR is literally impossible to use right now.
I’m just gonna put this here since I feel like this shouldn’t be happening.
#support message None of the “repair” or reinstall solutions fixed this. So IDK what’s happening.
medium duty is renewing the daily driver insurance when it should be under commercial
game not recognizing that i have a tanker upfit on my truck, i hauled fluids with the pallets on a flatbed earlier so i am a high enough level
Update: Running the game in safe mode a couple times resulted in a COMPLETELY DIFFERENT error when the crash happened!
I got a couple access violations instead of error 0x000000001.
That indicates that there is indeed a bug causing the crash and having mods installed changed what the error message was..
Having the Vehicle Screenshot Creator (WIP) Window when an edit is applied to a vehicle kills fps, this isn't exclusive to the showroom or exclusive to Vulkan, when the window is closed completely fps comes back, changing maps fixes it until an edit is done again to the vehicle. this is with zero mods enabled
getting this with vulkan, didnt find anything about it on google
everything updated btw, i did what i could
i have no idea what jenkins is, ive tried reinstalling too, ig ill look it up
game ui claiming trailer deliveries, but when you open the menu there are none
ive no idea what to do, ill just wait for the next hotfix
meanwhile ill play on dx11
For reasons I visit to buy vehicle and I couldnt get purchase menu.
I did it and its still missing but in safe mode its normal
for reasons this doesnt had space bar cause some UI covered up
vulkan rederer is being weird... im using a modded satsuma 100 but this happens with vanilal vehicles to
isubishu mirramar for proof. this is ultra settings
there's a mod messing with it
idk witch mod it is
ok i'll see what mod is messing with it ty so much for the help!
Gave +1 Reputation to @untold jungle (current: #678 - 2)
check broken mods button is rlly helpfull. anything to do with the t series i was still unsure about so i deleted those mods. pretty sure that helped alot
i ahve too many aggregate boxes when delivering gravel in career mode and it doesnt let me exit or submit the delivery
i cant scroll up or down, I cant hit escape to leave the menu, i cant use the arrows to move around past the fov
Input does not toggle the minimap in A Rocky Start campaign. I have narrowed it down a little bit, executing campaign_exploration:toggleMinimap() in the console shows it as expected.
Looking through the logs, it never shows the toggleMinimap called.... log message when pressing the assigned input for toggle_minimap. I am new to BeamNG and don't know much about how the input system or modding environment works.
Further research shows that it's the actionmap ExplorationGeneral, it isn't working right. With the actionMap removed for toggle_minimap in gameplay.json it opens when the inputbinding is pressed. I see that there were changes with the exploration.lua since 0.32 with it removing the ExplorationGeneral push and pop.
Anyways, I hope this was helpful.
Steering randomly breaks on ETK-I series (happens instantly after accalerating or just turning the wheel). This didn't happen before the update is this a bug or did smt change in the suspension parts
I checked and removed the broken mods and now the game is working normally
Happens anywhere
yeah no they do that alot
Simplified Traffic is broken , And Police spawns in, when i spawn Normal Traffic
There's a "check broken mods" button in your mod manager
nvm in Safe Mode it works, so it is a Mod which mod tho ? idk
I think the NFS police chases mod
That would make sense, it also adjusts the ai itself
It hasn't been updated yet so that might be why
uhh i don't know when this started happening since i haven't played in a while, but the game (linux, vulkan) flickers a lot now on my system (see end of video)
warning: lots of intense flickering
yep it was and one of my Favourite mods the Ibishu Pessima Liftback, was also cause of the proplem
limiting the framerate to 60Hz makes the flickering stop
i'd just play at 60fps imo
even 30 feels smooth with motion blur so i'd turn up the graphics a couple notches
yup thats fine by me
also can't pretend much with a 10yo gpu, so all i get is between normal and high, which is plenty to enjoy the game
sbr 800, nice ig
is the issue with the "a vehicle is fleeing from you (simplified traffic vehicle)" fixed and actually going to show the vehicle?
bluebuck: missing "R" in the rear suspension default part for rear wheels
bluebuck: wrong default part name in the rear differential for final drive
I suspect the recent update may have broken Vulkan compatibility for my GPU. I haven't played for 2-3 weeks (I suppose last time was before the recent major update), now I've launched the game (with Vulkan) and I'm getting 5 fps @1440p ultra, not even 50 fps @1440p medium with major flickering on West Coast Chinatown spawn with the default D-Series.
On the default renderer I'm getting 40-45 fps in the same spot with the same car @1440p ultra (!). I used to get better performance on Vulkan compared to default on the exact same setup before the update and now it's basically unplayable.
CPU: Ryzen 9 7900X
GPU: Radeon 5700
RAM: 32GB 6000MT/s DDR5
Storage: NVME PCIe gen.4 SSD
I'll try updating my graphics driver and see if it helps but it's really odd.
Vulkan is very unstable. Its probably the new version has changed something to work with other GPUs which has messed up yours lol
i dont think thats white lmao
ground spike on east coast (around henderson's garage)
That's not a ground spike? Those appear in most maps for some reason
Lol it was the one time where it was actually the graphics driver. I've updated to 24.8.1 and now I'm getting solid 50 fps @1440p ultra in that spot on Vulkan, much more stable than on the default renderer. The flickering also seems to have gone away.
I suppose it would still be highly advisable for the Devs to include a warning ASAP for users of similar GPUs or just AMD GPUs in general that there are some extremely severe issues with compatibility with drivers that are even just a bit older than the latest recommended.
Mine was just a month or so older than the current one, so the chances of someone running into a similar issues are probably very high if they are using Vulkan. Running into a literal 10x performance decrease after an update is not fun and may cause some refunds for new Players.
Yeah. They should add a performance tester to the launcher where it renders some maps and cars in vulkan and dx11 maybe to find the better performing one
That could be a workaround, but that driver version warning would still be great. After the driver update Vulkan feels much smoother than dx11 at the same settings and I wouldn't have used Vulkan at all if the driver update didn't solve the issue of a 90% decrease in performance 😅
when i ctrl+r my mod the game crashes
It looks like your running into a vram issue. Waitforgpu is extremely high which often means your using system ram as vram.
Drivers issues are also a problem from what I've seen
unplayable
Whenever I load a vehicle in an existing state all the doors open for no reason. I have no mods activated. No clue why it's doing this.
Vulkan has now decided that I’m not allowed to select a map
It can’t be a ram issue as it works in DirectX and is also literally the fucking Menu
HOW IS IT EXCEEDING THE ALLOCATED RESOURCES ITS THE FUCKING STARTUP SCREEN
Hopefully clearing my Ram solved it. I give Trainz a lot of shit for repeatedly requiring tech support to get it fixed but at least it did said tech support itself
i cant load into maps using vulkan renderer. It will wait at the loading screen for several minutes and will show up as not responding.
CPU: AMD Ryzen 7 5825U
GPU: AMD iGPU
RAM: 32 GB 3200 MHZ DDR4
Driver version: 24.3.1 (latest for vega igpu)
Vulkan renderer did previously work on my system for .32 (it at least loaded in a map)
what gpu? and what driver version?
Hirochi Raceway utterly refuses to load in all the way on 0.33's version of the Vulcan Renderer. Found this out when I took off my VR headset realizing it might not be a VR problem to why it doesn't load. It'll load all the way to actually rendering the truck, and then it just sits there for about 30 seconds before going to a general crash message. Vulcan worked for me on previous versions, so I will assume, like notthebees, it worked for 0.32.
This might be an issue with AMD parts as well. I have no idea how to really format these, so I'm just copying the man above me.
CPU: AMD Ryzen 5 1600 AF
GPU: AMD Radeon RX 6600
RAM: 16 GB 3000 MHz DDR4
AMD GPU driver version: 24.8.1
I've retried the same procedures with mods disabled, and I get the exact same result. I will try fullscreen, since I'm out of options past that.
Man the next update better fix all the shenanigans that Vulkan has decided to start pulling
Side note: Gridmap V2 works just fine. Last time I was there I had no issues loading in, loading new cars, or racing around. The time before that I had a driver timeout, which was very peculiar.
only thing eeeeeeeeee hasn't tried was running 24.10.1 drivers, but they are not WHQL certified. The fact that it is hirochi that's crashing over Grid is weird. (we were figuring it out in dms earlier today)
I haven't tried other maps, I can't say it's Hirochi specific
lets try a different one
Also fullscreen did not help
ATT kinda works.
Cliff works.
Derby Arenas works.
ECUSA works. (720p edition)
Driver Experience does NOT work.
When ever I try to load my career progress it freezes in the loading screen and crashes, I am using the vulcan renderer the error code that i got was BeamNG 0.33.1.0 0xCFFFFFFF STATUS_APPLICATION_HANG
Every other map works apart from Driver Experience and Hirochi.
literally unplayable
are you trying to load a save from earlier versions? if so, that’s why
progress resets every update
that part of driver experience center is known to cause a crash with Radeon graphics cards, what gpu do you have
.
I ought to see what beamng.log says on Hirochi then
md series ambulance trafdic in italy (might be in other maps too not checked) has bed thing caught in wheels, immobilizing it and causing it to not work as a traffic car
Uhhhhhh cool so RDNA 2 refuses to work with Vulcan on specifically Hirochi. Between the two screenshots is the entire log file displaying the same error. RDNA 1 also has issues and according to my good friend notthebees GCN can't even load Gridmap V2.
Trailers spawn backwards when you take a delivery job in career mode
I literally can't connect to it lol
my beamng dont open so i redownloaded it, but now it still dont open 😭
What if you set graphics to lowest before trying to load in?
It refused to load in.
ever since i updated to 0.33 and tried to spawn more han 1 car, this icon has been showing up and NOT going away.
did they update the game yesterday or something, after 0.33 ive been using Vulkan and got 100+ fps average in most maps. Today the game seems capped at 33, with GPU usage remaining at 20%. I tried deleting cache by deleting the temp file, safe mode etc etc
its back at the state it was before 0.33 basically
Well we had a hotfix today but it shouldn't affect this
interesting, im going to try everything I can to find the cause, perhaps its just something on my end
if it's of any interest my specs are full AMD and I know it's way more unstable than nvidia in beam
Rx 6650xt 8gb
Ryzen 5 3500x
i played on that save like 4 days ago and it booted up just fine when i wasnt using the vulcan renderer
I've ruled everything that I can out to be honest. Either it's a random bug that coincidentally started today or it's the hotfix :/ Keep up the good work anyway
So it's just AMD and apparently Maxwell gpus that are having issues. Same issue as me but a GTX 960 2 gb
Hello, I have 2 bugs on my game, the gearbox does not want to go into automatic and I have sound bugs on certain cars, do you have a solution?
the softlock triggered by too many fluid or aggerate boxes still exists
i checked task manager while this was happening and 0% utilization is weird
So it was loading in, it was just stuck at the loading page
vulkan is unpredictable and unstable, gpu drivers being updated or game update could disturb it
yes, we have figured as much. people either cant load in without crashing (RDNA2) or just straight up cant load at all (me on GCN/Vega)
it was fine on the previous update, not here
but if you look at my log, i have technically loaded into the world, but it is still stuck at the loading screen
yeah its most likely the new update has disturbed it a little.
im going to try it on my old laptop, which has a radeon dgpu (also GCN). It runs linux though. I wonder if it will be different
if i had to guess it would be the game updates fault, looking at your log file i dont see anything that would point towards a failure somewhere else.
thats what we all are agreeing on, but why. is it something obvious or something else. Is it all AMD, or just RDNA 2 and Vega as RDNA 1 and 3 haven't reported any issues like ours. The only person who mentioned the vulkan issue not on gcn or rdna2 actually loaded in the game (at 1440p ultra). they just had low perf
either all AMD or RDNA 2 and Vega, or a mix of both, have you tried rolling back drivers just in case its a driver problem?
- safari_rally config doesn't have description
- Broken visual of some parts
im on a really old amd driver. As for eeeeeeee, he had the same issue on the may amd driver and august amd driver
theres a crack in the, "Richs motors" building in west coast that allows you to see inide of the showroom
if you hold the accelerator when getting out of a car, it will keep the accelerator down, launching the car forward with nobody in it. On top of that, you cant get in your car after a certain speed soo... you just watch as your car gets slammed into a wall...
wierd bug fix
also happens when switching cars
whenever my device disconnect the game freezes and crash
hey guys i have an error code that is not on the site can someone help me every time i want lo load a map it just closes and gives me the error code that is ending with 001
the code is 0x00000001
general error, check your logs to figure out exactly what's happening
where can you check?
In the root of your userfolder are some logs. beamng.log should have the info you need
because it isnt even out i think
yes but you could play it before bro
?
drück mal drauf
ah du meinst expirementel
ja aber man kann es nichtmehr spielen es lädt nur so
es ist noch in arbeit
ja aber man kannes doch trotzdem spielen ich meine nur weil die bilder ganze zeit laden nur
also weiter bin ich jetzt leider nicht gekommen ist abgestürzt
There's a problem when changing the Basetexsize of terrain in vulkan mode freezes the game
in the carreer mission where you fire canons at the pidgeons, for me the pidgeons didn't move at all, they stayed compleatly stationary
So yeah what I'm getting here is 33.2 basically destroyed Vulkan for AMD gpu users
no it didnt
Yes it did, there's multiple people saying that and it did for me too so...
oops, didnt read the vulkan part. yeah it doesnt rlly work for me
maybe install the hotfix thing
Wait they released another one?
yea
Log boyancy physics are a little buggy
thats an old feature of beamng
When i spawn in many cars in single player with vulkan my game crashes even though my resources arent full used. With dx11 it works fine i just get lower fps. Im wondering if its a vulkan or pc issue?
Vulcan has issues where it tries to open a gpu or a gpu that doesn’t exist that’s why u use what ur pc recommends u which is dx11-dx10
hm ok
New hotfix, load in BeamNG grid map, it's stuck at the main menu
Having issues with cars not staying running. Hold v to start then as soon as i let go it dies
Anyone else got this?
I have a glitch were I save a car after a crash and when I spawn it it can't steer
My Beamng is running 55fps on third person view, but when I'm switching to first person view it drops to 25-30fps. Does anyone knows why?🤷♂️
auto HDR broken for anyone?
the 800 series knallhart has an abnormally high chance of spawning in missions it seems
the game wont let me unload the cargo
Enhanced mirrors
after the new hotfix I'm having a issue when i floor the gas for a little bit up to around 80mph it just fully stop registering that I'm on the gas its only happening in and yes i have rebinded the pedal's 3 or 4 times also i use a g29
Not sure if this is intended, but the 4.4 V8 on the Soliad Wendover doesn't have an exhaust stack option, only exhaust manifold. All the other engines do have a stack option. There is a drop down menu for the Exhaust manifold customization slot, as if there was meant to be a stacks option, but it isn't there. Version is 0.33.2.
You put 2 "e" in the word "de" in the French traduction of "Profondeur de champs"
Maxwell 1 architecture gpus missing features to run the game on the vulkan renderer.
since the latest patch in beamng i can no longer access the mod repository
everytime i play for like 10 minutes it just crashes dont know if its a pc issue or just something wrong with my game
deep clean cache and disable mods, see if that helps
Yes that is the simplified traffic car.
ah ok it was a bit wierd i turned off traffic in freerom
Is it 0.33.1? Please update to the latest version.
big issue with the MD ambulance, the stretcher falls out through the floor and gets caught in the wheels, so it stops randomly..
these cars are EVERYWHERE in my game
they cause long lines of traffic, too
Has the vulkan hotfix mess been fixed yet?
it tells me to but new car even though i already have it (i dont have mods)
if you pop a tire, sometimes parts of the wheel will, "pop" with the tire
That has been a thing for 10 years haha
its still a bug... somehow
Eeehhh more like extremely rudimentary feature
XD
beamng freezes when you attempt to open the "options" menu while in game.
also, tachometer has a "13" on it even though redline is 8000 and below on most cars, this affects all vehicles
i can open it just fine , are you in career mode?
no
i tried asking about this in #support and got nowhere
Hello I have a big problem, I get these errors and nothing works. Tried verifying game files like 7 times, what now?
#support or clean install or deep cache clean
Did i just get an unreleased achievement or is this a real thing?
its real
bruh thought my mom would finally be proud
This isnt a bug its a real achivement
miramar safari rally mudflaps and rally lights dont show
theres also no thumbnail nor performance details
When delivering liquid cargo, due to the number of containers, it is impossible to deliver it. And it is not possible to scroll down the list. End I can't close it
guess who reverted back to 33.1 and magically got rid of the Vulkan bug?
the sunburst 2.0 awd S overheats with no customization
Yeah the Sunburst Radiator is way to weak
The hillclimb variant also overheats if on full throttle for a while (in a race car????)
Both the Gen 1 Pessima and Sunburst have overheating problems. The Pessima has issues with the brakes over heating really fast too.
oh ok
We've speculated on Update Speculation Thread about it here:
https://www.beamng.com/threads/update-speculation-thread.20246/page-3454
Because this car is probably being remastered in the background.
Anyways...
Even though the Roamer, at least it seems like, hasn't been updated in 0.33, there is an issue with Solid Axle Suspension's steering breaking instantly.
is there any fix to this issue ?
Full version can be seen in the new game trailer with livery and rally lights.
Rally Livery was also in the initial launch of the update but it broke all of the other Miramar liveries lol
Yeah.
The side panels' shoulder line has been re-designed and is much more expressive and that's not the livery's shading.
Nope its vulcan engines issue sadly
Adding meshes and using the "Instantiate Mesh at Cursor" tool in the Forest Editor causes an immediate crash.
I think it’s a white line on the livery not sure. Based on this :
(Also why it only has front fender flares)
You are right, I've checked a video from WojteC4011 and there is indeed a paint line, but actually, you can see the black circle matches the doors' new shape.
yea
bruh
UPDATE ON VR CRASHING ISSUES
I switched my display codec in Virtual Desktop to H.264 as I got recommended by a quick Google search to use it over nvidia's codec. THE GAME STOPPED CRASHING!
The codec I was using seemed to cause the crash!
If you're a VR user, switch to H.264 even if it isn't optimal - Your game won't crash in VR!
Is this supposed to do this. Poor lonley grass :<
It says alpha v0.33.2
If the RPMs for the Soliad Wendover's V8 are set to the max, the arcade shifting assistant will shift at about 5k, even though the redline begins at 6800. Very annoying and a waste of nearly 2kRPM.
Using the following setup:
4.4 V8
- Adjustable Race ECU
- UHD Long Block
- UHD Mounts
- Exhaust Manifold
- Stage 3 Supercharger
- Race Oil Pan
- AWD Race Exhaust
- Custom Muffler
- Race 6-Speed Sequential
RPM Cut Time: 0.15s
RPM: 6800
idk if its a bug or not. but with my gavril md series if i have too many liquid containers on my truck i cant unload em due to the button being off screen.
kinda annoying, i hope its fixed soon
yes i did try restarting but it didnt help when i delivered hazardous liquids instead
my game slowly overtime looses fps, it goes from 70 on normal to 20 after i customize a single car in the blank world.
T-Series
yep thats what i had to do so the ui doesnt break
oh shoot we've got the same problem
issue is middke
they need to add a scroll function to it
I put in a ticket about it. I guess we'll see if it ends up as a hotfix
i doubt itl take forever for them to fix it. seems like an easy fix. cause id love to fill my truck with sand for eating
I stuffed mine with ~36,000lbs of gravel and had to cruise at 26mph just to be stuck on delivery
the md series with the bullbars is nice. just wish the engine could be more powerful
I wish the five speed could be a decent option lmao
for some reason my beamng has random fps drops and once the fps drops it doesnt go back up, only started happening after 0.33
I reset my car while in the crash cam and it got stuck in it, it didn't do anything when i pressed esc but the game still runs
Hello, with rock crawler or rock bouncer, when the front right wheel rotate , the gimbal will spin on the opposite direction
i was playing with no mods
been having the same issue. sometimes takes my whole pc with it
?
When in a police car, when it brings up the pop up of someone fleeing. Instead of showing the car name it just shows “simplified car is running”. I am using simplified cars but this never happened before?
after trying with a clean template and disabled mods my pc is still running like crap. ecven at lowest. but before the update it ran at 60 fps. it also keeps crashing
Massive terrain spike in the middle of a field on WCUSA
i got a dumper trailer in campaign but it won't store any dry bulk, is it not implemented yet or am i missing something?
In the Soliad Wendover, setting the shifter as "police Equipment" forces you to use an automatic column shifter, even though there is an area on the model for a manual shifter.
it also lacks a modern police light bar option, which would be best suited for the 1990s Facelift, even though the Grand Marshal, also made in the 1990s, has that lightbar option
It also lacks the ability to remove the rear interior side panels, while the front door panels can be removed, the panels behind it, which would be for the rear doors if it had rear doors, cannot be removed.
when ever I do rally missions or other missions, when i restart the mission enough times my Tacho2 dissapears and I get this error when I look into the console. The only way to fix it is to shut the game down and re open it
The rear door chases the Cherrier
bluetooth driveshaft. delete this if already reported. MD-series only
apps wont appear and i cant subscribe to any apps either
not too sure why, but when using the vulkan render i really only get about 34fps on the high settings preset. i have it limited to 70fps and that doesnt affect it on vulkan, but on DX11 im getting 100fps+ on the high preset. not really the end of the world but its something i noticed. GPU is an RX-5600XT, never had any issues before on vulkan. not sure if its trying to render in VR since i have my headset plugged in, but i dont think so.
some GPUS dont run well with vulkin. also vulcan is really bugged so i would stick away from it till it becomes a stable api
In the campagins and bustle campaign, there is a bus spawn bug at the last moment with a jump after recycling the west coast bus will spawn half in the autobahn (after 0.33)
spooky "ghost cars" passing through me many times with the new update
help plz, i cant sell my cars bcuz it says i dont have one tho i have
If you're running traffic, delete and respawn the traffic
pressing "F" to enter walking mode seems to cause a bizarre framerate issue where the game gets stuck at 30fps.
getting back in the car means the game continues to run at 30fps, but getting out and then deleting the unicycle instead lets the game run at a normal framerate (for me 80-90fps)
umm im pretty sure this blip should not fly😂
in career mode, if you remove any suspension related part from a travel trailer, you cannot put it back on
ui for car dropoff is inexistant at this location lol
to be precise, it appears once but doesn't do anything, so the button is useless lol. That same vehicle can be dropped off at other locations
yeah, but its always run really good for me in the past? not sure why but it mighta just tweaked out yesterday
walking beam single suspension given the wrong name
And any changes made to vehicle parts need to be made TWICE to reflect in the menus, very irritating
Changed to tridem suspension and applied, but I have to do it again for the menu to show it
Tridem suspension given wrong name on long upfit frame
Read the prompt and do what it says
Idk what to do in 2
Close any chrome tabs you don't need open
Uninstall any mods you don't use
Restart your computer, maybe one of your games has a memory leak
Bro
Can someone less rude than me help him
HOW DO I UPDATE
Yea you probably has less then 250mb free space so you should delete some stuff
IT WORK
Good to know thx
Gave +1 Reputation to @gray fiber (current: #685 - 2)
jiggly cargo boxes in rear trunk load on Lansdale, loaded or not
cargo boxes chillin
You can also bind an easy to reach button to toggle traffic. It'll provide you with the ability to hide and unhide traffic and can also fix this issue temporarily
When closing the native linux version, the crash reporter opens every time.
crashing in the hirochi sbr4 atleast using the carbon hood, does this
How did you make five axes!?
magic
Street rear front?😐
literally unplayable guys
500L
im having an issue where everytime i spawn traffic it spawns gutted police cars and usally one normal car
response is a lil late, but this is also happenin to me, i have to clear my cache, or restart the game every time to access the repository dawg
could also be bugged or outdated graphics
likley mod. or you simply shouldnt have that 500l tank with the 3 axle rear frame\
its been happening to me latley. could be that the servers are down for maintaince so they can allow for more intresting updates in the future. also yess im just responding to alot of people problems today
It's not a mod, just another conflicting piece, nothing new, let's split up
simple broken english. still funny though
your hood is just gone
I need help figuring out if something is a bug or not,
alr makes sense, i feel like they'd be up by now tho considering its been 2 or 3 days tho..
what is it?
If a vehicle is more than like, 10 feet away from the vehicle I am in, it loses all collisions with any other vehicle.
is simple collisions enabled?
No, and I have no mods enabled
I seem to have fixed it, I turned on and off simplified collisions, and reloaded the game. Everything collides as they should now
But for why?🥹
I have a file missing. Need help figuring out what is missing
Is this a bug or a feature? Cars spawn in the delivery spot at the diner
wont let me set the route
Fixed for a future hotfix
Can you send this configuration file?
Fixed for a future hotfix
We don't have any wheels like this in vanilla game
Can you show the location on minimap? Can't find it
This should be fixed for next hotfix hopefully
Fixed for a future hotfix, finally figured out a way to do it
Hopefully fixed for a future hotfix?
How old is the save this happens on?
Good to know its not just me
why rk engines dont work now afternew update pls
Fixed for a future hotfix, hopefully
Where is this?
last time i drove it was the 25th
started the save on the 21st
Fixed for a future hotfix
Well that's an issue then, will look into it
Where is this on the map exactly?
Not implemented
Fixed for a future hotfix
Will add at some point
Firwood Forest (not a massive issue don’t take it seriously. Just annoying thing I noticed)
Can you provide a precise location on the map?
Fixed for a future hotfix
Should be fixed for next hotfix hopefully
Fixed for a future hotfix
the end of the bridge going to the industrial area
I’ll get a video of the area as soon as I get home :)
here
press f5
in career mode with the MD. if you hasve a crew cab, switch the front seats to bucket then try and switch them back through the parts menu it breaks the entire truck and gives you a free single cab
DMed you
Helo , when i add trafic the loading screen stay but i can drive , any tips ?
idk if this is a problem of mine but when i get out of the vehicle config menu or a other menu my ui freezes and doesnt load half of it when i switch cameras it goes back to normal but its kinda weird and annoying and i started noticing this after the v.33 update
Bonjour, est ce qu'un français pourrais m'aider j'ai un gros problème avec mon jeu
(je l'ai déjà réinstalle 3 fois et vérifier l'intégrité du jeu)
sbr with no exhaust has flames coming out of thin air (to recreate: i used thumbnail sbr, removed muffler, then rev car in neutral)
clickboxes on the MD and T series cargo rollup doors are slightly off-center, literally uinplayable
Je ne parle pas français mais faire une nouvelle installation résout normalement la plupart des problèmes
it's okay someone already helped me
Instructions on how to perform a Clean Install can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/clean_install/>
Uhh... Am I the only one for whom the replied message does not show?
Or do you make it so AgentY
Yeah it's broken for me too idk why
Weird...
When i want to steer i steer but after some time it goes back to front like im pressing a (and keep holding a ) and it just goes to if i would not go left why is that?
go into the warehouse and give the trailer legs a good shove with the back frame
It’s located at X384.921, Y-666.622, Z160.000. Love your work btw
very funny, it's stuck in place anyway
Game eats a shit ton of ram (I have 32GB) and then crashes whenever I try to open the options menu. First occurred when I tried to disable anisotropic filtering in graphics, and now just opening options causes the crash. Vulkan 0.33.2
is my issue a common issue?
Tire ballis is not working for me friend got the option even use the same tire's and i still cant
Sometimes traffic gets left somewhere far away and the game is still tracking it, slowing performance
Not exactly a bug, but not sure where else I'd put it
The BX has a slot for underglow, without actually having underglow added, so basically just an empty slot.
Makes for having it in my mod quite easy but if it's added vanilla it might be beneficial lol.
Tow hitches have an unused dropdown for some reason
After delivering a car in career mode, the cargo info for it is stuck on the UI indefinitely. Only way I found to fix it is with alt+f5
Sometimes the powertrain UI app goes blank, I can't see the esc or drivetrain modifiers. Think it has something to do with apps being hidden in interior cam, but I don't know what
some things have a drop hitch
or fast-eners 🥰
same with the drop hitch
hey have they fixed the trailer spawns yet?? i want to play but i want to truck and i just know its going to piss me off
i was still immediately able to do this even though the updates over time mentioned fixing oil starving with certain exhausts
and i guess an easier way to trigger this is braking/handbraking while the car is in Low Range 2nd Gear
bruh the lag spikes have to be fixed ngl
that seems to be more on your pc. i dont have any problem with them
Fixed for a future hotfix
Brake pedal gets stuck occasionalyl while delivering when spamming the SKIP SKIP SKIP SKIP button (also please, bring back the automatic submission of parcels that can't be delivered elsewhere).
The brake pedal getting stuck ruins delivery runs because there's no way around it other than prematurely ending delivery mode
Every time i open the repository this pops up and has been there since friday. I have the repository turned on in settings and it won't let me hit the subscribe to a mod button from the website. Also the link where it says "here" isn't working so I can't click on it. Is there any way I can fix this?
the MD series engine's idle is so rough when I'm sitting still in neutral I occasionally get notifications that the engine's off lol
beam lights doesn't work with bastion's concealed flashers
I sometimes get this with RK's customizable engines. Interesting to see there's a vanilla engine that does this
Gridmap V2 Terrain Types - large asphalt/concrete patch looks wrong (flipped normals?)
Same issue
Hey man i might have found your issue
If you start ur game by the BeamMP Launcher heres your issue if u start is by Steam/Epic then it should be fine
guys does ur rk engine mod work? minee doesnt
Hey, is anyone else's repo not working since the last hotfix? Mine just does this, I cleared my cashe and that didn't work...
That's not the full issue if it is, mine is launched through Steam and doesn't let me access repo, (reference my previous message)
Edit: Nevermind, I was launching directly apparently through a desktop link to the executable for BeamNG, launching through Steam did solve it
same, only works when launched through steam, so annoying when modding and it crashes
In career mode, trying to deliver aggregate/liquid AND a trailer to the same dropoff point doesn't work if carrying more than the dropoff has capacity for
no way to scroll to deliver
career mode
edit: Had the bug again for the third time at the same destination, jewelery store's cursed!
U got unpack and repack it or deactivate and reactivate it worked for me, for some reason my saves had 200 hp instead of 1000 originally so I did that and it worked
This is likely just a code for the spawner being a + position not a - position or they messed up the x and y on it .. should be an easy fix and I don’t know why it’s not been hotfixed ..
no doubt it’s they want to completely move where the spawner is but trucking wasn’t broken before the patch it still had issues but it was playable .. I can use my box truck but I’ve never even got it beyond half full ever .. it’s so frustrating
these keep spawning instead of traffic after the v0.33 update, any fix?
Super weird, this did not happen last time I checked but now it does...
i've got other cars that can do it but they are more edited cars rather than nearly a beamng stock config (sunburst and old pessima)
here are the other cars that it can be done to @unique sluice
the old pessima should be similar to the lansdale, pick a gear full throttle hold the brake or handbrake and it can starve
the sunburst is a bit complicated, pick a gear (i think 3rd) full throttle With n20 and hold the brake or handbrake and it'll starve
Easier process for sunburst: all brake, throttle and force nos while not moving, let out on clutch while in 1st, should hold ~1500rpm without moving
2.0 offroad = pessima
260hp rally = sunburst file
It's not that big of a concern for custom configs, the biggest issue is that it happens to vanilla Lansdale and is so easy to reproduce
it is just that these are very simliar, one way i tried solving it was the differentials and the gear reduction/locking they had, but that didn't solve it on the lansdale, the other cars above it essentially solved it until you used the brakes while full throttle in first essentially locking the diffs the way the etk 800 does with the open diff
other people tried solving the lansdale oil starving and thought the front fascias solved it, like swapping to the gambler 500, for them it solved it for the most part, for me sadly it did not
help i dont have sound of engine
if you want easy to reproduce for the sunburst, get the 2.0 Sport RS AWD (M) swap the race transfer case in it with 50% split, 100% power/coast and 250nm pre-load (60% brake force if you're on keyboard), it'll want to oil starve and may or may not come up with engine is oil starved while in 1st gear full throttle with normal braking (not handbrake), it can be made worse with swapping in race final drives and going to about 5.5:1, so having an offroad sunburst is kinda not doable, here is the .pc and image if you want them
LODs are broken :(
another issue i keep running into is if i join into another map or spawn more than 3 cars the UI completely shuts down
read channel description
reset my car and its fine now????
guys does anyone know about the ai in east coast?Theres a parkinglot next to a gasstation and the ai keeps crashing into it
why if i spawn ai police traffic it does this. please help me fix this.
Turn off all your mods
Gave +1 Reputation to @acoustic parcel (current: #543 - 3)
You’re very welcome
should i active them?
you could activate after you spawn the traffic
Alright.
The t-series with the V8 also does this sometimes, especially accelerating and braking
when a traffic car flees from me as a cop it says this wich doesnt help at all when i try to chase it
there is a very easy way to softlock the game if youre fast enough, when trying to bind controller buttons if you press the left or right shoulder with another key at the same time itll switch to the other tab (ui or the main menu) and still think youre trying to input something, esentially softlocking the game because even the ui refresh key doesnt work
Same i had the issue. Did not find a fix yet
That sometimes happens, in most cases it's a fixable issue or it doesn't persist.
its from the last update :( but yeah ive had the same issue.
I assume that the system that displays the name of the vehicle wasn't adjusted to support the new simplified traffic folder
I gues
if you disable simplified traffic you'll lose a ton of performance but I assume the names will display correctly
most wanted mission mod is outdated, disable it
most wanted mod is outdated, disable it
I tried testing in save mode if Vulkan mode works since I had issues before, I set the graphics to ultra while being in the main menu and my pc restarted by itself.
i'd turn the graphics down a tad
for some reason even when i turn off the "allow mods to spawn" they still spawn in,
why tho, i have a good gaming pc, and i did download an etk pack
Impossible to drop off dry bulk (no scrolling)
Solved this issue with book oriented monitor 🫨
ai traffic doesn't slow down for these speedbumps near Spearleaf marine logistics, watched a couple Bastions lose their bumpers here
cargo pick-up points are often wrong about what they have, the preview in the first screenshot doesn't show loaner vehicles or correctly show how many trailers it has. Other spots are wrong about how many parcels they have
Maybe im stupid, but i have 764 free slots and i can't put 128 slots of a large parcels
@cerulean plume because when you load a bunch of small parcels first, it evenly spreads them across all cargo containers instead of leaving the big ones empty for large parcels
Very annoying that you can't tell what container a parcel is in by just mousing over it
With enough containers, the not-being-able-to-scroll thing means it can be impossible to solve without trashing all your parcels first
Sad!
Thanks, from now on i will put large ones first
Gave +1 Reputation to @stoic topaz (current: #1049 - 1)
UI sometimes freezes when getting and after dropping off a car, can't pause or access cargo dropoffs, only way to fix is to open and close the map
whenever I am driving and I go into the map, and then return in career mode, it shifts to first gear on my MD-70, causing the engine to sustain valvetrain damage due to the spike of rpms, which is really annoying due to the expense of breaking the engine and possibly missing deliveries due to that
this is NOT the name of the Stambecco lol
Textures are still misaligned in mod maps.
Midtruck is the internal name for the stambecco
My pc can run the game at ultra settings without problems, so that’s not the issue
Isn’t that an issue with the mod map?
Report it to the creator of the map then
@gilded marlin Moin ich habe jetzt noch einmal versucht in den Karriere Modus zu kommen und es funktioniert jetzt das einzige was ich gemacht habe war ein clean Reinstall
No, latest update caused this. I am the creator and other peoples mods have the same issue.