#bug-reports

1 messages · Page 17 of 1

timber solar
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it only the west coast map i have tried allot of things im not sure wha to do

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and im on pc

unique sluice
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Problem is that mod textures can override vanilla textures and have priority. So if you have the same textures in a mod as in a vanilla thing, mod cache will override vanilla cache.
As for png, modders should use dds in a finished mod, png is temporary, but they often forget

soft saddle
#

When i spawn to an map the car wont show up! is there an reason?

silent granite
#

west coast near service station you can see trough the grass thing because of misaligned terrain

fluid ridge
unique sluice
#

Still exists

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Until you clear cache

sweet ember
#

One thing I noticed with simplified AI traffic is it always spawns with the same engine sound per car - for instance all bastions use the 5.7 Sport engine sound, even the V6 trims! Same goes for cars like the LeGran which iirc all use the I4 sound, and the ETK 800/kseries which all use the 4 cylinder sound iirc

Would it be possible to make it so the sound is actually what it should be for the trim, or is that an inherent issue with the simplified traffic?

analog helm
#

nice trees in sidewalk XD

quaint cairn
unique sluice
fluid ridge
# unique sluice Until you clear cache

Maybe would be better just change that behavour? Just calculate a hash of the current texture and generate new cache if it is not matches. It will fix almost any cache related issues.

hazy spear
#

I've had this issue for a few days, it does this on all types of ramps that you should be able to drive onto - t series, d series, mods like the gooseneck car hauler and anything else that has a ramp, any ideas? I've cleared cache and verified game files via beamngdrive and steam so i'm at a loss now https://medal.tv/games/beamng/clips/iHrksZtNvx5hMQcA0/d1337Uph2Xqe?invite=cr-MSxFZUIsMjE3NzM0NTYs

Watch BeamNG Trimmed Clip 1 and millions of other BeamNG videos on Medal, the largest Game Clip Platform.

▶ Play video
wind arrow
hazy spear
bright wind
#

I’m having a issue I don’t know why some cars they don’t have wheels only the tires like the rims are invisible only the tires

tawny tiger
#

you too

topaz storm
tawny tiger
celest star
torn lintel
#

There's a bug where if you are in a police chase as a debug model, and enter a car in the middle of a police chase, you immediately get ticketed.

bronze lintel
#

if you rip off the dually rear wheel (heavy duty 8 lug) of the h series (idk if it happenes on the d series?) the rear diff will act as if the disconnected end have a constant rpm of 0, which allows open rear diff to drive its remaining one wheel, or lock up the remaining one wheel when using the welded diff

unique sluice
#

Known, fixed for next update

brisk shoal
#

(spoiler cus its from the new uppdate)
uhhh no texture on the new ||new car i dont know if its only me, but the wipers, some inside parts and front wheels and on some models the back wheels aswell||

haughty totem
#

Driveshaft visually not connected, when it is

brisk carbon
#

Miramar liveries are broken FYI

umbral parcel
#

i cant load into beamng after the update

woven shell
#

Since updating ai police cars are Spawning without wheels But only the sunburst and Legron

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Also while acting as police and a suspect runs it just says in "simplified vehicle"

umbral parcel
torpid sable
#

i tried to spawn in the t series with the new six back wheels and it caused an istability and the rear wheels were gone and flashbanged me when i tried unpausing it

chilly viper
#

Damm, the shaft where in red it moves, as it clearly not existing anymore..

brisk shoal
brittle current
#

-damn nice car what is it?
-simplified traffic vehicle

last yoke
#

RDNA1&2 + Vulkan is still a cursed combo on ETK Driver Experience and possibly other maps. Same issues as before with the same errors, GPU drivers are up to date. I do want to add that when this happens, I usually close the game with SuperF4 as attempting with anything else leads to an entire system hang, as reflected by OBS reporting dropped frames.

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happy to say that Gridmap V2 is playable again, something about the update made its problem area go away at skycurves, just needs to be done to the ETK map and wherever else i can find this bug

midnight iris
#

There is a Open Hood Button on the New MD which uses 2 side levers to open

analog helm
#

"QUALITY" fix for bastion ig (yes, this is safe mode)

solar copper
#

Gavril MD-Series has an option for V8 tailgate lettering, even though it only comes with an i6 afaik

grizzled pier
#

md series roof parts collide with each other, litterally unplayable!!1!1!1!11!!!!!

silent granite
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"Simplified Traffic vehicles are fleeing from you!"

hasty spear
#

Many important files have been left behind in the migration to 0.33

My settings, configs, mods and more have not been moved to the new update's file

sturdy sky
chilly viper
#

Vulcan let me down, damm was like playing for 10 min

umbral parcel
#

my beamng cant load anything can anybody help me?

vital tide
next pivot
vital tide
#

specific config pls

abstract trail
#

no tires on this car, lowest preset, still happens after a restart, never had it appear

haughty totem
final fossilBOT
#
Instructions on how to use Safe Mode can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/safe_mode/>
abstract trail
#

also game goes 0 fps for 2 minutes if not 3 whenever i press to settings

fast gyro
vital tide
umbral parcel
abstract trail
# vital tide check in safe mode

gonna try it in low preset, it goes 0 fps for a while just like when i press to options button so gotta wait a bit even tho i hear the engine rumble on the background tho i cant give any input or even tab back to game once i tab out

next pivot
#

yep def a mod issue. able to get in now.

abstract trail
visual plinth
#

any idea on why this happens in the reflection? (direct x, ibishu bx)

lament walrus
#

(F)runk load literally unplayable.

next pivot
#

25 FPS on vulkan

main thorn
#

(I can't give a video as i don't use video software) Not sure if anyone else is having this issue but, for some reason, while I'm trying to play using "arcade gearbox" mode, the game keeps switching me to "Realistic" mode mid-cruise causing the car to default back to first gear and over-rev.

craggy oasis
next pivot
#

8 fps then my gpu driver crashed or smth, oh well'

haughty totem
cold summit
#

Vulkan rendering sometimes fails to load parts correctly

brisk carbon
vital tide
#

hhhhh

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hate these driveshafts aaaaaaaaaaaaa

celest star
#

lmao

odd cloud
#

Hi I have a problem when launching the Vulcan API I just can’t change my game resolution and I’m stuck at my screen resolution can anybody help or has the same problem ?

pure musk
#

So this happened after paying for fuel in career tutorial

haughty totem
#

Additionally: some descriptions for the Gavril MD-series have full stops on the end, while others don't. This inconsistency is literally unplayable.

vital tide
#

for I think 5th time

#

most complex part about both T and MD series

glossy cosmos
#

i cant drive any car cuz of this ass error

grizzled pier
#

its kinda self explanatory that one

next pivot
#

clear cache and disable all mods

vital tide
#

and now it clips with the I6 and walking beam suspension lol

#

joy

#

I think time to have a beer about it

unborn verge
#

Cops in the 0.33 Carrier mode are weird

brisk carbon
#

In safe mode, cashe cleared

All Miramar liveries are broken including especially the new "rally" one

vital tide
brisk carbon
#

No worries excited to see the new livery when its working 🙂

abstract trail
vital tide
#

could be an outdated mod

abstract trail
pure musk
#

Speaking of the Miramar, I think the steering of the normal front suspension is bugged, the car will pull to one side even when the steering wheel is centered. The wide track front suspension does not have this problem

round pasture
#

On my way to the island

torpid yarrow
#

26ft Flatbed typo in the middle stack slots

glossy cosmos
#

even in safe mode i get this error

eager thorn
hidden bramble
stable compass
#

If you're operating a police cruiser with AI traffic, the UI will report that a "simplified Traffic Vehicle" is fleeing from you, without specifying which one. I am unable to capture a screenshot since the notification disappears once you pause the gameplay or open a new window

dawn ruin
pure musk
#

So I was unable to trade in my current vehicle in career tutorial, the inventory is empty, and the game insists I trade in so I can't buy a starter car.

vital tide
#

you have to run it via console command

dawn ruin
vital tide
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extensions.load('util_worker')

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well

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it broke for this update

vital tide
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annoying i know

dawn ruin
#

alr, thanks

stable compass
livid saffronBOT
#

Gave +1 Reputation to @fast gyro (current: #994 - 1)

ebon bridge
#

I cant take trailer delivery's in career mode

sullen hill
#

there are no mission showing in campaign mode

sleek pilot
#

This is as high as the trailer goes and default height on the truck

vital tide
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and change the coupler height

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on the tiltdeck

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it can juuuust about squeeze in with it all the way up

sleek pilot
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Should add a button like the support legs to change the height on that

bronze lintel
#

Middke

dawn ruin
#

-# Literally Unplayable

meager linden
#

car keeps exploding for no reason, doesnt happen when driving fast but does when stopped or crashed

south holly
brisk carbon
#

Might be a me issue, but I cannot see the option to add lanes like is seen in the showcase

haughty totem
#

After a crash, the MD-series' tanker can lose its texture

surreal needle
#

erm what the sigma

woven raft
haughty totem
#

MD-series' has final drives called "Front rear". This suggests that there is a config with more than 1 rear axel (when there isn't). Meanwhile, the naming for the race final drive does not use this naming scheme and just called it "rear".

tired wind
woven raft
tired wind
surreal needle
woven raft
#

dms @tired wind

ex5r/ex5l is very very off when exhaust stack is broken off

tired wind
#

Bro 😭😭😭

broken monolith
#

Just got this out of nowhere when playing career with Vulkan

unique sluice
#

Very rare bug that happens randomly

tired wind
#

whats even the difference between vulkan ect

unique sluice
#

Never had that one myself

broken monolith
woven raft
#

ftn2_R & ftn2_L do not have proper 3 point connection, also a single node deforming on spawn

vague rain
fluid musk
woven raft
#

rbl_l4rr is def not supposed to go there

cloud gate
#

Linux binary is built as a shared object so you can't execute it.

broken monolith
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Oh yeah there's another one I found too
Something changed with the sound I4_4_engine. When it's used in my simple traffic config of the mod I'm working on, it works, but when I use it in the normal configs, it fails to load with this error

odd cloud
cloud gate
#

Tried to do Vulkan here, but it just tries to allocate more memory than even exists.

woven raft
#

most the configs if not all of them have some amount of deform on spawn

vapid moon
#

no matter what car I use it gets the same error. I even disabled and deleted mods still

knotty mantle
#

No texture on a Miramar livery skin

red wagon
#

the mesh of the lift axle is missing.
yes it comes back when in safe mode, yes i disabled all my mods

pure musk
vague rain
pure musk
#

I renamed my current user folder. Couldn't get any safer than that.

raw frost
#

why are the miniatures so different from each other-- it looks ugly

storm crypt
#

hello there lil guy (this is at the quarry btw)

haughty totem
#

Mission- "Boxed out" (No Text!)

glossy cosmos
#

mr mod fix this, even safe mode cant fix it

haughty totem
#

"its", not it's

languid socket
#

Still no ASLR 😭

raw frost
carmine isle
#

there is a missing file in miramar files called "/vehicles/miramar/miramar_skin_rally.color.png" it breaks skin texture in "rally" skin

edgy crystal
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hey can yall help, every time i change my graphics settings, the game freezes in the new update

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like bricks completely and i have too close the game

tidal orchid
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Hey, for some reason the Vulkan API gives me 150-200 fps in low graphics mode but as soon as I switch to normal graphics FPS are dropping to around 5. With DirectX I am getting 60 fps in Ultra. I've noticed that my VRAM maxes out in Vulkan though.

stiff hearth
edgy crystal
tidal orchid
edgy crystal
edgy crystal
timid minnow
#

fun fact, in the china town spawn of east coast, if you go down towards the bridge and then turn, there is a tiny garden next to the road near thee curve, then it turns a bit later, at where it meets the brick wall and the farthest away small tree from the road is, there is a hole in to the building over, got in with a B50

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too many cracks between buildings

dim karma
vital tide
# dim karma

accidentally left one of experimental dev tools from a long time ago. One of our developers was curious if it would work or not. As you see no textures and not something meant for release

haughty totem
#

Points aren't in order in shuffleboard shakedown

raw frost
vital tide
#

theres bunch of random devtools like that on dev version lol random "what if" types of thing

tidal orchid
tidal orchid
unique sluice
#

Lol triple 4k screen and can't run high settings, definitely a niche case no offense

edgy crystal
tidal orchid
vital tide
#

with triple 4k you do have to have a high end gpu

#

yes

odd cloud
livid saffronBOT
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Gave +1 Reputation to @raw frost (current: #994 - 1)

tidal orchid
vital tide
#

ah

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in that case idk

#

vk is quite experimental

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but feedback is welcome on forums

edgy crystal
#

im putting my graphics settings back how they where, (they changed after the update idk) and sometime i just change one setting and my entire pc freezes and i have to end the process, never done this before, and i defo have a good enough pc.

vital tide
#

heres the thread for vulkan feedback

livid saffronBOT
#

Gave +1 Reputation to @vital tide (current: #199 - 11)

haughty totem
#

Upon restarting a drift mission, you have to click the screen before you can shift gears

carmine isle
calm snow
#

When i spawn traffic those police cars show up and litteraly do nothing??

faint thistle
#

New update is absolutely awesome and what you guys did to optimize traffic works incredibly well. But allowing us to spawn so many more parked cars without a big performance leads to issues like this 😅 AI can't see that there are street parked cars and they tend to run into them quire a bit. There's no audio in the video but the roamer that hit the cars didn't even attempt to brake, the engine was revved

marble cloak
#

In my opinion, the performance has really tanked with this update. The crash behavior of the new truck isn’t good either. The passive steering axle is more of a decoration than actually functional – it flutters wildly with every touch and doesn’t even adjust to the angle in sharp turns. This happens regardless of the load.

Also, the AI seems to behave worse with every update. It feels faster now, but what’s the point if the AI only reacts or brakes half-heartedly? It should be making full use of its potential, like performing emergency braking and similar actions.

silent granite
#

The Gavril MD-Series steering system/front axle seems rather bendy for a heavy-duty frame and moves a bit sluggish when steered to max angle

marble cloak
unique sluice
#

It's not floppy, just has a lot of bump steer due to its design

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It will pull slightly to one side on the other when loaded or unloaded which is another characteristic of this suspension

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None of this is a game bug but rather these are design limitations of the truck, a real truck with this suspension would have same issues

unique sluice
silent granite
unique sluice
#

Hmm about wiggling like that idk

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Maybe suspension is too heavy for the frame which is something we have been investigating

silent granite
#

Gonna be a looot of hotfixes... 😅

raw frost
#

@unique sluice I still have vulkan flickering... not all devices. Can we do this? it is important

surreal needle
#

why simple traffic vehicles has cool bloom lights but normal car dont

unique sluice
marble cloak
# unique sluice What is wrong with the crash behavior?

Is it really that extreme with this axle in real life? I didn’t know that. But it’s hard to tell. It really looks broken, though. Maybe it’s more exaggerated in-game than in real life, possibly due to the difference in tire grip between the game and reality.

I understand that the truck’s frame is very heavy-duty, but it shouldn’t bounce off so much when you crash into a wall. I’m aware: heavy-duty, big truck, less soft body, less crumple zone. But my first reaction was, 'Oh, what’s that? Is that how it’s supposed to be?

silent granite
jolly turtle
unique sluice
jolly turtle
unique sluice
haughty totem
unique sluice
surreal needle
#

yay

marble cloak
livid saffronBOT
#

Gave +1 Reputation to @unique sluice (current: #218 - 10)

midnight iris
silent granite
raw frost
red wagon
jolly turtle
raw frost
jolly turtle
unique sluice
#

And yeah it seems hard on the eyes

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So for now don't use Vulkan

#

I guess until next big update

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It's unlikely to be fixed in a hotfix

silent granite
#

Also uhhh... idk if this is a bug but you can select "V8" lettering for the MD-Series tailgate even though there's no V8 engine option

eternal lake
#

I’ve reported this issue quite a bit ago a few times now and it still happens even on a newly released vehicle. When I load save file of a condition it opens all doors and won’t allow them to close. Please I beg for this issue to be fixed I used this feature a lot and it’s really annoying to have to use nodes to close the doors

eternal lake
strange copper
#

update was today?

eternal lake
bitter jungle
#

unacceptable

simple ice
#

simhub seems to break the game

cosmic hawk
#

No tires

simple ice
red wagon
glossy cosmos
#

any way to fix this? (without redownloading)

strange copper
#

oh my i didnt notice wooooooooooooooowwwwww just saw

sweet ember
#

sidewalk weirdness going on at the exit of the diner

graceful jay
#

i tried to spawn the t series with the V8's and it tanks my fps down to 17 but i use any other vehicle and im at 200 (no mods on)

graceful stump
#

i dont have any mods so its not that

devout flint
#

tese 3 WCUSA files are corrupt in some way for em and prevent the game from updating

dense gorge
#

livery editor bug on vulkan rendered on the d-seies, no mods installed

carmine isle
blissful portal
#

Is this supposed to be here? - no mods installed

fluid flint
#

Yeah i think its common problem with offroad tires in new Gavril MD-series, they do not exist.

blissful portal
zinc wave
#

uh, my west coast USA is just on forever loading, anyone know why ughhh

pure musk
#

Did they remove the ability to start the engine in garage mode?

mighty glade
#

shii nvm i gotta update

wide breach
fluid flint
#

West Coast USA, levitating trees : (

urban thunder
fluid flint
#

It does nothing with it. Same as it was

fluid ridge
#

Next update? Same issue seems to be with stock airbox. Even on the new official trailer video on youtube.

forest hollow
#

unable to show rn as i'm in a car, but career Commercial pricing doesn't seem correct when going from 25kms to anything higher, 25kms to 50kms is about 3x the price of 25kms and 150km is around 10x+ as much

midnight iris
tawny tiger
copper tundra
#

The fifth wheel hitch on the MD spawns unlocked.

dusky gazelle
#

these two parts have the same name (rear suspension t series)

frail rover
#

cant unload cargo at refinery pear and cant exit the menu eather. I have to press alt f4 and come back to continue my carrier.

unique imp
#

Not all locker buttons show up on the ui

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Some log trailers won't connect to other log trailers( maybe any other trailer didn't check)

wind kestrel
#

On Quarterway enduro during the maga-grip lightrunner section there is a spot too thin to fit anything but a pigeon through, even on the 200bx which is suggested you can't make it.

languid socket
#

These show close to the start line on West Coast USA -> Long Race Circuit 2; Disabled all mods and cleared the temp dir to verify, and it's still here. If I recall correctly, it's been here for a while, but I thought it's my mods

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Oh, and tires on the very same stage seem to have no collisions too

forest hollow
timid sorrel
#

having an issue after the 0.33 update where beamng keeps showing up like this and wont open

ionic summit
#

having a issue where even in safe mode and deleting the game via steam and reinstalling i get this

ripe basin
#

Get this error every time i try to spawn one of the new t series

karmic mirage
ripe basin
ionic summit
last lake
#

i dont have tires on majority of the new trucks

ripe basin
last lake
honest dust
#

texture bug on pessima mk2

ionic summit
timid sorrel
fiery birch
tawny tiger
#

opening the hood on the new truck is weird, there`s a unnecessary hood release in the cab and if you when you open the hood, the latch that you use to close it is the only one that latches and the other one is still open despite the hood being closed. Clicking the open latch does not close it.

surreal isle
#

unplayable

#

unplayable

timid sorrel
tawny tiger
covert crow
#

Attempting to open the settings menu after loading into a map causes the game to be unresponsive. There has never been a full crash with report. The game sometimes appears to reload the graphics. The settings menu works fine on a frash launch before loading a map.

fiery birch
#

game is unplayable because of this bug

analog slate
#

reflections bugged

umbral warren
#

old pessima steering is made of wet tissue paper

#

forgot a 0 lol

mental kestrel
#

Removing the new V8's exhaust via node grabber makes it no longer able to be hydrolocked

compact cedar
#

i have no idea what to do now. i had to drive this car to the dealership as a car loaner and now im here and there isnt any marker where to drop it off, help?

#

what now do i just leave it there and go on doing my other tasks?

toxic jewel
#

The v8 diesel for the T series is invisible

fervent barn
#

Extended cab wants to think it can be a crew cab. This is literally an unplayable game now 😐

fiery birch
celest star
#

US license plate clips through on new SBR4 bumper

river seal
#

The exhaust of the ETK I-series drift config just breaks off immediately but all the other exhausts work fine I think

ripe basin
#

Removing the otuaide dually tires make the truck show very high speeds ( inside tires removed shows 10k max sped)

sweet ember
#

thumbnail on D25 V8 4WD Extended Cab Long Bed does not reflect the vehicle (wheels)

compact cedar
#

ah yes i sure do love my no_texture livery

tawny tiger
sweet ember
#

aaaand photomode is still broken on Vulkan

6700XT, Windows 11 23H2, driver version 24.8.1

peak inlet
#

cant get 10 mins of gameplay in- while in vr as of latest update. log files dont list reason for crash even.

anyone else dealing with this?

if any specs matter
-quest 2 via link+charge cable
-win 10 pro
-5800x3d cpu
-7900xtx gpu
-64gb ddr4 4000mhz

frail rover
grand relic
#

TC84S concrete mixer missing locking diffs

heady escarp
#

I don't know why I'm seeing this in my mirror maybe it's a bug I have no clue and I'm using the new truck.

hollow yacht
#

Can anyone help lol

subtle halo
#

enclosed trailer, body cant be painted but the doors can. All 3 slots are this same green

heady escarp
# hollow yacht Can anyone help lol

Make sure you don't have any mods on that. Could break it if you don't verify your files. I had to do the same thing because the d series was broken for me.

livid saffronBOT
#

Gave +1 Reputation to @heady escarp (current: #995 - 1)

subtle halo
#

cargo box doesnt seem to be affixed to the flatbed properly on the H series

zinc shore
#

I already tried cleaning cache

astral root
#

Not sure if it’s a bug or not, but the brake bias on the new truck is heavily biased towards the rear
Even when loaded, the rear wheel lock up very easily which makes it difficult to stop/slow down

sterile gust
#

My game is getting errors after the 0.33 update. The cars i tested was my modified Pessima, a ETK, The default truck and the Civetta, which all didnt work. I turned off, deleted mods and ran safe mode, but no matter what, my cars dont drive, dont have a speedometer, and i cant even turn the car, and turn on the vehicles

raw frost
#

the person who makes such joints of materials on the road... Please tell me, what motivates you? every time I drive past places like this, my heart bleeds...

lament mauve
bitter surge
#

T series twinsteer bright red rod needs to be stiffened up, its too springy

trim kestrel
#

the miramar has light flares on the front end when no lights are there

viral hearth
#

mirrors acting funky

warm dagger
#

there are a lot of audio bugs with the new truck

hexed totem
celest otter
#

none of the vehicles are loading properly, scanned for any corrupted files and there were none

brisk carbon
#

Drift Gear Pro Drift livery is still blank on the Sunburst

hexed totem
livid saffronBOT
#

Gave +1 Reputation to @leaden fulcrum (current: #44 - 47)

hexed totem
#

Aw shit it’s doing the same thing even with beammp uninstalled

placid elbow
#

Can someone help because the new truck is broke for me it does not load fully

#

I reported it to steam

swift violet
#

can someone help when i try to load traffic in vulkan my game loads the cars then doesn't get rid of the orange clock thing it shows when loading stuff

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and it freezes and then crashes

hexed totem
#

I can't even join bruh

celest otter
sinful egret
#

not sure if this is a bug but is anyone else getting police cars spawning without wheels (didn't happen prior to 0.32)

candid trail
#

MD-Series bumper chicken lights don't show the actual light mesh, just the glass + the props not being aligned with their respective meshes. And the rollup door on the Dry Van Upfit takes slight damage upon being opened.

silent granite
#

im using the vulkan render and the tires dont load no mods also happens on the normal one

hexed totem
#

been excited for 9 hours and can't even play

timid ice
#

my custom PC configs gone my settings reset my on screen UI apps reset all because I updated to BeamNG version 0.33

forest mist
#

Allo

silent granite
#

still happens on the normal one im on high graphics if that matters

heady escarp
celest otter
heady escarp
viral hearth
#

Ah

heady escarp
#

Devs need to fix it tho.

versed topaz
#

This just makes me mad (it aint flush)

slender bone
serene pebble
serene pebble
slender bone
raven wren
#

no v8 or steerable axles on the new T-series update

heavy harbor
#

umm whats this?

slender bone
signal lotus
#

What is making my vulkan renderer so grainy compared to direct11? I have the same problem in assetto

steady matrix
#

could be a mod issue but idk, ai spawned like this

boreal badge
#

Dulley trailer dolly disappear at certain angles for some reason

blissful swallow
#

SPELLING ERROR!!!! on the T-series 26ft dry van upfit (the update is still great so its ok)

tacit kiln
#

every time i use the d series now it does this, and it doesn't drive

gentle ermine
frigid condor
#

I am in safe mode as with any new update. For what ever reason i get huge performence drop with the new update. Like 20-55 FPS depending on situation. That is not normal and doesn't matter if traffic on or not. I have a GTX 1080Ti with AMD Ryzen 7 1800x and 32GB of RAM on Windows 11. Normally if i play (on DirectX) with just one vehicle i get like 200FPS. Also, traffic cars don't cast light at night for me. If i just spawn with standard car at West Coast USA. I get 55 FPS at max. No traffic. Nothing. While driving it's around 42FPS.

On the other hand there is still the issue that i can't use the vehicle triggers with my Xbox 360 Controller because it's like in mouse detection mode all the time. It doesn't act like i am playing with controller. I already reported this earlier and i also tried a different clean profile, like my clean user folder for BeamMP where only BeamMP is the only mod.

karmic mirage
#

trailers at shuffleboard logistics spawn backwards

frigid condor
celest star
celest star
dawn ruin
#

Why was the Hopper's Interior converted to PBR but not its seats? It uses the seat textures from the old pessima.

autumn axle
#

Locking rear differentials do not work on Airbag Tandem Rear Suspension (is not affected by upfits or the interaxle)

frigid condor
copper schooner
#

Anyone get a crash a few seconds after enabling VR?

#

trying to find the crash report but boy, is it hidden

#

This wasnt much of a crash report. Just a log of what the client did to create a crash report!

gray fiber
copper schooner
gray fiber
#

It does seem like a .net issue, some mods also messed things up

copper schooner
#

ive done a clean slate of my game, basically a fresh install due to mods breaking, so i dont think mods is the issue

dapper thicket
#

Every time i load a map on the game this happens. i can still play normaly, i just cant see anything. ive tried verifying files and reinstalling

magic sigil
#

dunno if this is a bug or if it was intentional, just thought i'd put this here

copper schooner
#

But the BeamNG crash made my entire PC freeze up, so i had to do a very unpleasant hard reboot of my system, which is the first game that has made me make that decision, so i have no idea what the issue is

stable compass
tacit kiln
zinc shore
tight sparrow
#

My game keeps crashing, it caused me insane lag spikes and I even deleted all my mods. (It didn't help)

forest hollow
#

This config still does it, all you have to do is swap the tri-axle suspension on the rear and the 3rd axle will be missing wheels

haughty prism
#

vehicles are completely broken for me in vulcan and normal. I'm about to start testing removing mods, but for now this is happening

#

removing all mods from the mods folder hasn't fixed it

torn lintel
#

Uhh devs, what did y'all do to the WCUSA Map in 0.33?

sharp thorn
sharp thorn
frigid condor
sharp thorn
frigid condor
#

The devs should figure it out. It's obviously an issue with the new update

sharp thorn
#

If I try driving with my keyboard it acts like it's dead. But my Xbox One controller works fine ..

sand kettle
#

Textures on the new update are super dull

sharp thorn
sand kettle
#

It used to be way less hazy than it is now

frigid condor
sharp thorn
sand kettle
#

Old VS new textures... Why is the change so terrible?

sharp thorn
sand kettle
frigid condor
north sage
#

cant launch maps in beamng drive and traffic

sand kettle
sharp thorn
frigid condor
sharp thorn
sand kettle
sharp thorn
frigid condor
sand kettle
# sharp thorn What do you recommend my bro? I tried a lot and the community is going pretty f...

Supercharger sounds are atrocious, I fixed that in the main lua (Denied on the site because the mod overwrites the main lua (It's supposed to), The rotation tool on the prop transformer in the vehicle editor is really buggy and doesn't let you look a certain way to rotate on the axis you're looking from, the sky box tool doesn't save when you reload said level... Those are just a few of my ignored suggestions

sharp thorn
#

What about the big problems, Games crashing, Vehicle parts not loading and huge lag spikes.

sand kettle
#

I'm also a beam modder, and I've implemented some things that still aren't in the game, such as oil pressure gauges, openable parachutes, custom exhaust flame textures, working hood/trunk struts, hood support rods, and other things too

sharp thorn
#

Oh yeah, code overruled is something I got too. I deleted the mods and cleared the cache but nothing...

sharp thorn
sand kettle
indigo comet
#

does anyones game break when you use a mod engine?

peak wedge
#

rally skin for miramar

cinder orbit
#

traffic can't get through if I'm parked in a parking lot.

cinder orbit
#

at small intersections, cars can't get past each other.

#

traffic doesn't have time to slow down.

unique sluice
unique sluice
jade forge
#

can someone tell me what does this mean? (i know it says internal file blocked)

languid socket
languid socket
jade forge
#

ok i will try

unique sluice
unique sluice
unique sluice
unique sluice
unique sluice
unique sluice
# wide breach
  1. Please provide the beamng.log file after reproducing the issue
  2. Try checking without any mods and cleared cache
unique sluice
unique sluice
unique sluice
unique sluice
unique sluice
simple ice
unique sluice
#

Hmm deleting a file is not a fix, we would rather fix it properly, will take a look

#

Hmm weird there is no such file on my end at all???

simple ice
unique sluice
#

Did you add that file yourself?

simple ice
unique sluice
#

That is not good, they should not mess with game files

#

We should contact them

simple ice
humble holly
#

I verified the integrity of the game files and tried with both vanilla and mod cars. This happens when I do time trials selected from the main menu and not when free roaming.

#

Also, the tachometer disappeared for no reason, even though in UI Apps it is supposed to be there.

gilded creek
#

wheel texture not loading on vulkan?

final fossilBOT
#
Instructions on how to use Safe Mode can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/safe_mode/>
vital tide
severe barn
#

Game freezing/crashing when attempting to load/save "Road Architect" sessions. (also, this weird thing happens when loading a session, if it is successful, it flattens the terrain out, but it still says it has its height setting.)

sturdy sky
gilded creek
vital tide
#

its a common issue people been having

gilded creek
copper schooner
#

Yeah the VR Crash after a few minutes of enabling it is a problem. Ive sent in a few crash reports on it aswell.

Tried to find the crashlog to see whats causing the crash but the only log i find is the client creating the log and sending it to be analyzed.

unique sluice
unique sluice
unique sluice
unique sluice
ruby fossil
narrow drum
#

help it does this with all map

broken verge
#

VULCAN: Sometimes when I change a vehicle's part the game freezes -> I have to kill it from task manager

unique sluice
unique sluice
narrow drum
unique sluice
ember beacon
unique sluice
ember beacon
#

since the new update today I'm having this issue with any car I load in including the default blue truck, any suggestions on what I could do?

unique sluice
unique sluice
shut viper
peak wedge
#

mirror skin hood

shut viper
#

no, thats not a bug lmao.. that exists so when youre driving you see "ambulance" written on your mirror @peak wedge

humble holly
shut viper
#

honestly, thats a womp womp (jk)

unique sluice
balmy cape
#

the roll up door on the md clips when opened

feral holly
unique sluice
feral holly
unique sluice
shut viper
#

the driveshaft also breaks if you rev even just a tiny bit and then put it in reverse, it plops off @umbral agate

gilded creek
#

@vital tide i think i figured out the conflicts, after disabling these mods and clearing cache the issue went away, don't know which mod is the culprit tho, and don't really have time to test rn:
Really Big Tires
IYB Off-Road Tires
Wider Axles
AgentY global tuning mod

unique sluice
#

IYB Off-Road Tires has broken the game in the past, maybe it's that

kind magnet
kind magnet
shut viper
livid saffronBOT
#

Gave +1 Reputation to @unique sluice (current: #200 - 11)

unique sluice
upper mist
#

this happens everytime i spawn in traffic

unique sluice
#

Any console errors?

upper mist
#

wdym

unique sluice
#

Check console under ~ key

upper mist
#

i dont rlly understand srry

worthy fulcrum
upper mist
#

i have that mod thanks!

normal wigeon
#

Road architect doesn't work in Grid Map, but works in East Coast map for example, main road texture doesn't show up in render mode

feral holly
ivory salmon
humble relic
#

this new update broke al sound and all cars

unique sluice
#

Verify game file integrity in launcher, should fix this

summer drift
#

is it just me or whenever I spawn ai traffic, my interior sound bugs out. (Interior muffling)

ivory salmon
#

These are the errors I get after configuring telemetry in simhub.

fluid musk
#

the rally and okudai liveries on the miramer are broken

ruby fossil
#

cargo box configuration of MD Series has a range selector, but dont has an 4WD

ember beacon
ebon bridge
#

When ignition is set to 'off', when you press a button to enable the lightbar, the lightbar turns on for a split second in the Gavril MD, hope you understood my yap!

trim urchin
#

whenever i open the graphics panel and click something this happens

cold summit
#

When tuning with new UI, all tuning settings reset completely

stiff ginkgo
#

I’m having an issue where the terrain textures appear misaligned. The grass texture is spilling onto the dirt road, and the dirt road texture is showing up under the grass on the other side.

spring token
spring token
vagrant fable
#

VR is basically broken after 0.33 update. Crash to desktop after 10 minutes and frame time spikes looking at foliage

knotty estuary
distant scaffold
#

Despite using 0.33 with the Beta Vulkan renderer, my FPS seem to be jumping between 30 - 190 FPS from FPS counter update to update. The max FPS do be around 200, with the lowest being ~30, but it absolutely does not feel like that.
RTX 2070s (NVIDIA 561.09) , i7-9700k, 3600 MHz 32GB
I'm fully aware that "beta" by no means guarantees stability, just found this to be weird behavior potentially caused by a misconfiguration on my part - which should ideally not be a problem in a beta version

EDIT: please enable threads for this channel so we can share more context, settings, videos, etc and potentially even communicate back-and-forth without polluting the channel. thanks

knotty estuary
shut viper
#

hey devs, even if you dont fix the transfercase spinning after dissconnected, fix the driveshaft breaking after a tiny leap over a small bump or braking. ty

tawdry ember
#

what the heck

tranquil canyon
#

Ai traffic is completely broken for me, all cars have no wheels and when I drive away they are invisible but have collisions

umbral agate
spring token
#

The drag version spawns without an engine

shut viper
#

im so glad im not having such issues 🙏 but lmk if anyone else is having the MD series rear drive shaft being made of paper issue in the 4wd transfercase ONLY

wanton cargo
# spring token

They removed the simple traffic legran from the game! WHYYYYY!?!?

spring token
wanton cargo
short saddle
#

guse arab here?

dawn ruin
wanton cargo
dawn ruin
short saddle
#

ohhhh no

humble holly
#

Why are the checkpoint times not recorded when I do a time trial from the main menu? This has been happening for a long while, not just after this update.

fluid musk
humble holly
potent bluff
#

idk what it is but after a certain ammount of playtime my 1% low drop significantly so that my main fps go from 80-100 to 30-50 with heavy stutters

wanton cargo
# dawn ruin

I see, so that explains why most of the traffic cars I spawned in moments ago were modded cars. The simple versions of those remain connected to the actual mods.

#

In fact, ALL of the cars that spawned when I turned on traffic earlier were mods. All except one, that is, a single D-Series truck.

humble holly
crimson valley
#

Why does it look like they're going to add bug fixes, I even doubt it's a remaster

wanton cargo
# spring token

So now that the simple traffic vehicles are now their own vehicle, the simple police units from the Most Wanted mod no longer work.

#

At least till the Most Wanted mod is updated, that is. The simple units just need to be moved into the new simple traffic folder on the vehicle selection screen.

shut viper
#

i flipped over my dseries and it has a bluetooth driveshaft?

#

NVM ITS TRAFFIC VERSION, cloned from frend

winged vigil
#

Which mode does this tool conflict with?

silent granite
#

i have no mods activated and i have no tires i do have tires in when booted in safe mode

sand iris
#

literally unplayable, md series has extra useless letterings

random trail
#

little problem with modifications with all cars

peak wedge
tacit igloo
#

There is floating fences on the wcusa map just next to the race track and shuffleboard logistics yard on the new update 0.33. Anyone else seeing this?

silent granite
# somber citrus I have the same issue!

69420 somecompany shitwagon — Today at 5:58 AM
@vital tide i think i figured out the conflicts, after disabling these mods and clearing cache the issue went away, don't know which mod is the culprit tho, and don't really have time to test rn:
Really Big Tires
IYB Off-Road Tires
Wider Axles
AgentY global tuning mod

vital tide
#

pickup bed is not factory configuration

#

think if it

#

someone bought a truck and slapped pickup bed from junkyard

#

nothing stopping them from putting v8 bagdges on 😄

livid saffronBOT
#

Gave +1 Reputation to @lament apex (current: #996 - 1)

silent granite
tacit igloo
#

Clear cache

vital tide
#

yeah its really big tires mod

tacit igloo
somber citrus
vital tide
#

and post the link here

#

this one

tacit igloo
#

Yh. Can do

wanton cargo
# winged vigil Which mode does this tool conflict with?

Oh, I almost forgot about these. Yeah, all the modded simple traffic variants of official vehicles are broken until those mods are updated with the simple traffic configs being moved to the new simple vehicles folder in the vehicles menu.

livid saffronBOT
#

Gave +1 Reputation to @wanton cargo (current: #657 - 2)

silent granite
#

doing a standard cache clear worked for me

wanton cargo
cinder orbit
#

gavril roamer has a bug with the dashboard

tranquil canyon
#

not even in a cop car!?!?

vital tide
final fossilBOT
#
Instructions on how to use Safe Mode can be found here: ```
<https://documentation.beamng.com/support/launcher_support_tools/safe_mode/>
vital tide
#

I don't see that fence on my end

tacit igloo
#

will do, dunno why im seeing it.

cinder orbit
#

on this stretch, too, most cars don't have time to stop.

ebon bridge
#

⚠️TRAILER TRANDPORTS DO NOT WORK⚠️

vagrant fable
tacit igloo
vital tide
#

that means it is somewhere in your userfolder

#

either a mod of sorts

#

or you've modified a level

tacit igloo
#

So how do I fix that?

ebon bridge
brisk carbon
tacit igloo
silent granite
#

try verrifiing the integrity of your game files

tacit igloo
winged void
tacit igloo
bronze tusk
#

when i spawn traffic there spawns alot of police cars without wheels, engine

#

what i can do to solve it?

red wagon
haughty totem
#

Even with sounds set to ultra, police sirens sound super distorted

raw frost
#

translation error, Instead of "enabled" it says "Disabled"

worthy fulcrum
crimson wind
#

bugged speed

livid saffronBOT
#

Gave +1 Reputation to @worthy fulcrum (current: #657 - 2)

tired sable
#

the T series front bumper chicken lights are inside the bumper for the gravil MD-series

bronze tusk
#

bug lights

midnight iris
vast fiber
#

Hi I can't download the latest beamng update on Steam it gives me a disk reading error. Do you have any solutions?

twin ether
#

how to fix this

tired sable
#

do you have the most wanted mod?
I think it simple traffic models conflict with the vanilla simple traffic ones

gray fiber
#

KLJP too. I'll have to disable it 😭

silent granite
#

gavril MD series it says 10 speed transmission but it doesnt have 10 speed only 5 speed

tired sable
gray fiber
gritty pecan
#

When I try to tune for example the Bastions suspention, it resets every time I press Apply. I tried to make a stanced Bastion and when I had lowered the suspention and adjusted the Camber. It just resets so its the normal race setup.

edgy crystal
#

all my replays are now broken, even fresh ones

rapid arrow
#

VR crashes after 10-20 minutes of playing after 0.33 update

silent granite
#

Gavril MD-Series front bumber chicken lights are positioned incorrectly, causing them to be positioned behind the metal

somber citrus
#

Does anyone else have the vcruntime140_1.dll file missing when doing an integrity check? The game runs without issues tho and steam says no files are missing. And yes, c++ redistributable is properly installed

silent granite
#

When repositioning the fifth wheel on the Gavril T-Series, upon locking the sliding mechanism, a shockwave is sent through the vehicle(s), causing damage to them

#

Gavril MD-Series "open" differential can be locked, even though there is a separate locking differential option available

warm wing
vital belfry
#

not able to shift from 3rd to 4th gear when redlining on the new truck (5speed trans)

somber citrus
thorny jay
#

anyone know the cause?

somber citrus
# thorny jay anyone know the cause?

69420 somecompany shitwagon — Today at 5:58 AM
i think i figured out the conflicts, after disabling these mods and clearing cache the issue went away, don't know which mod is the culprit tho, and don't really have time to test rn:
Really Big Tires
IYB Off-Road Tires
Wider Axles
AgentY global tuning mod

silent granite
thorny jay
steel meadow
#

stripped police cars spawn when spawning traffic , legran and the sunburst, how do i fix this?

silent granite
steel meadow
steel meadow
somber citrus
thorny jay
#

it fixed it thx

somber citrus
torn pilot
#

tasteful

solemn belfry
#

I just passed this crosswalk and i don't see why it should be there. It does not go anywhere. Like where does it go 🤣

analog pendant
#

my 18x8 steel rims with mud tires = suspension explosion

devout flint
#

box on MD series has cliping issue

limpid forum
#

when crashing, the tanker is spiking very bad. just that you know.

hallow void
#

hey so random invisible boxes keep spawining on roads on all maps in the game?

tawny tiger
lament birch
#

Is anyone else’s wheel configs missing and wheel unable to be recognised on beam after the update

near mortar
#

Highway not matching, West Coast USA, way from toll to tunnel

edgy field
#

idk if this is intended or not but it really makes me and my friend mad

haughty totem
timid sorrel
tired sable
#

reinstall game?

somber sphinx
#

Pigeon's lowercase in career mode

surreal needle
#

literally unplayable

midnight iris
mint grove
#

AutoHDR does not work on the latest update for me

autumn axle
#

When using the Airbag Tandem Rear Suspension, the individual Rear Differential Lock icon does not appear on the powertrain UI. The interaxle locker does NOT affect the Rear Differential locks as seen in the 4th image where I manually selected it with the mouse and not the Alt + D key bind. The third photo shows me deselecting the interaxle locker manually after using the Alt + D key bind, which causes the center lock to un-sync from the rear differentials.

#

(Removing the interaxle does not cause the Rear differentials to reappear. I have no mods activated)

fleet sable
noble sandal
#

Why are all my tuning reverts to stock when i apply after readjusting a completely different slider

rotund nacelle
#

everytime i try to load up traffic in the new update, my game crashes, doesnt even depends how much cars im spawning in i just keep getting errors and my game keeps crashing cos im trying to spawn ai.

#

ive tried spawning traffic on vulkan , crashed
tried on normal beamng, crashed.

raw frost
silent trail
#

Mirrors do not work proprely on the new Gavril ( i have no mods and im in Ultra )

karmic mirage
livid saffronBOT
#

Gave +1 Reputation to @karmic mirage (current: #520 - 3)

sturdy sky
#

Literally unplayable

silent trail
#

welp idk how to say that but like The reflections are Chrismas themed on my cars and idk why ( there is no lights , the sun is just reflecting green , red and orange ) ( only when im in ultra settings too )

fluid ridge
#

Idk if it a bug actually: after an update my settings and mods are moved in 0.33 folder from 0.32. This is ok. But symbolic links are not moved, just deleted. Why? May that feature be added? I am using it for my unpacked folders and sometimes for large files.

calm vault
fervent wharf
#

New medium duty truck does not have functioning air system/cannot disable parking brake when on "hypermiling with traffic" (West Coast) scenario

silent trail
calm vault
calm vault
fluid spindle
#

the 22.5 x 10 steel colorable front wheels that come standard on the MD series have no normals.

silent trail
lament walrus
#

when l off antitrophin filtrering this happen.

fervent solar
#

getting a glitch/bug where tach/speedometer and other hud elements disappear if I reset during a challenge/scenario, no mods enabled, happens on free roam, campaign, and from the scenario menu.

lament walrus
calm vault
# fervent solar

This happened to my older brother I think bc he has a powerful pc and a shitty screen

fluid ridge
#

bx: Why I can equip LED Lightbar with grille and headlights? Why not just made a slot with headlight/grille support as well as the lightbar?

fervent solar
calm vault
fervent wharf
livid saffronBOT
#

Gave +1 Reputation to @calm vault (current: #999 - 1)

fervent solar
#

already wiped my mods

lament walrus
#

l think my game is broken

silent trail
fluid ridge
#

bx: airbox node for turbo I4, there is no a single turbo at trb1.

#

bx: v8: radtube flexbody, belt flexbody position, upper radtube existing while there is no radiator. Please move radtube to the radiator jbeam to make it compatible with more radiators

#

And this, at least tube

sonic iris
#

i dont even know where to start but the new ai causes some "issues" and i think il leave it at that

fluid ridge
#

bx: why not add a different skidplate slot for the tubular front frame without that skidplate? I understand why skidplate slot moved to the radsupport, but different slot names should also fix that visual issue and also will increase modding potential.

timid sorrel
brisk carbon
fluid ridge
fluid ridge
#

ui: No help notes for the new UI

frosty walrus
#

Literally unplayable ™ bug on east coast

timid sorrel
rose girder
#

i asked earlier but never hurts to ask again, anyone know why my mods seem to be stuck, it says 11 mods activated but removing and adding mods doesn nothing.

atomic iron
#

Playing a mission and the game is taking to long to load!

#

the mission!

wheat geyser
lapis glen
#

Bug on my side I think I never got the update for some reason I'm still in 0.32

steady iron
gray fiber
lapis glen
#

Okay

signal lotus
untold jungle
#

traffic not going after light changes to green

surreal needle
#

road architect not road architecting
no mods

craggy cosmos
#

the game being in 2 different directories at the same time causing any task to take 8 million years

urban thunder
timid thistle
#

I didn't take the time to make a video, but with the Gavril MD-series when I put the 2 welded differentials and I turn right or left, it makes a slight crab movement.In addition, no matter what suspensions we put on it, they are too rigid. It would be necessary to have the possibility, like the off-road suspensions of the D-Series, to be able to modify the torque of rebounds Etc... To have more or less soft suspensions

timid thistle
tacit linden
#

FFB Bug for Simagic Alpha series users: Automatic update rate will choose 2000hz by default now and will slow down the game to single digit fps. 1000hz is the max for Simagic wheelbases.

autumn axle
thin geode
#

Game completely paused when i spawned the TC84s Dump Bed

thin geode
#

I think the entire T-series is broken, tried spawning in the T83 cement mixer and completely crashed my game

dawn ruin
# wheat geyser 🤨

I think the miramar is getting more parts.
founds these in the config file
"miramar_airdam":"miramar_skidplate",
"miramar_mudflaps":"miramar_mudflaps",
"miramar_safarilight_L":"miramar_safarilight_L",
"miramar_safarilight_R":"miramar_safarilight_R",
"paint_design":"miramar_skin_rally",
The Mudflaps & Safarilights are in game with no models yet, Skidplate and skin have no model nor jbeam

shadow monolith
#

Speedy Barrel - Corners ends immediately giving full points
was using default mission settings & played this after attempting the circle variant twice
also this was a save originally from 0.32, if thats important

versed tree
#

Im not sure if its just a me issue but the Gavril MB has a glitch where the driveshafts are extremely fragile. Any time I will shift and/or brake the driveshafts will just shatter making the whole truck useless. Sometimes ill be popping it in gear and before the truck even starts moving the driveshafts shatter.

gritty lance
#

I have a bug where when I spawn in the map my car immediately catches on fire and if i spawn another car it still catches fire, mods disabled or enabled doesnt change a thing, does anyone have a fix for this?

clear light
#

Try running the game in safe mode

gritty lance
#

That fixed the issue, but if i wanted to play with my own data is it possible to play without that problem again?

wheat geyser
livid saffronBOT
#

Gave +1 Reputation to @dawn ruin (current: #658 - 2)

hallow heath
#

idk if there was just a error in my game but this happened when i keep respawning my tow truck

gritty lance
#

fixed, thanks!

shadow monolith
#

tachometer and other UI elements disappear after retrying a mission (specific mission was dockyard crawl trial)
they come back after reloading UI with F5

shadow monolith
#

mount wallis drift does not load, reloading UI and then Lua lets you out of loading but the mission is unplayable atm
car sound is also broken after reloading

brisk carbon
#

Vehicle groups manager in the world editor softlocks the game until you reload the lua. Error codes included

feral holly
brisk carbon
feral holly
brisk carbon
#

Thats fair. The particles seem excessive

pastel torrent
#

1.The md car has a bug when you remove the 2 of the rear tyres

  1. The rim of the car is falling apart if you go too fast it like a old tire bug after you go 600km/h
paper estuary
#

5 lug front wheels break off of independent off-road suspension for D series at negative offset

pastel torrent
#

Other one break too

shut viper
knotty bison
#

I Noticed classic cars spawn at the classic car dealer in East Coast USA. However I did notice a Bastion does spawn, this could be a mistake as there is a Bastion and a Burnside, both starting with B and only one being a classic. So I'm asking if it's intentional or not?

pastel torrent
#

Bro i talk about the not bugger speed limit i talk about normal limit its brake when you go abow 600km/h

copper schooner
#

Still constant crashes when utilizing VR. After enabling VR on 0.33 the game crashes after about 3-4 minutes of usage! Crash report sent in(However i would like to know where the crash report is stored locally so i can try to troubleshoot the issue myself)

frail basin
#

Vulkan was more stable in 0.32.
In 0.33 when I’m using cars that have png textures and the game imports them it stops responding. Sometimes that happens when joining a map too.
My gpu is the amd Radeon rx6600m. I’m using the newest drivers.
In 0.32 all of this didn’t happen, Vulkan was working perfectly.
I don’t have an error code.
And the console ends with importing textures.

brisk carbon
#

tbf cars should not use PNG textures as far as I am aware. DDS should be what they are set to

astral root
astral root
knotty bison
#

And everthing but the Bastion is technically a classic based on year, most US states say 20 years or older, the minivan is 2003, but still, would be nice if it was.

rapid arrow
devout flint
#

traffic will turn around most of the time if i crash into one of them or anything at this point, just dead stops and goes the opposite way

unique sluice
unique sluice
unique sluice
gilded creek
fathom jewel
#

seems like after updating to 0.33, launching the game through vulkan just crashes the game, and when i tried to validate it through steam i didn't need to download any files but when i validated the files through the launcher it says i have 1 dependencies missing which is vcruntime140_1.dll, but i already have it and tried to reinstall it, but it still is crashing

tacit falcon
gilded creek
fathom jewel
paper estuary
frail basin
# unique sluice Mod issue, mods should use dds

I know, but if you are working on a mod it’s easier to use png textures. I haven’t updated every texture of my mod to dds yet.
In 0.32 it was working completely fine.
Why is there png support if it’s broken?

unique sluice
#

You are supposed to convert png to dds when the mod is finished

frail basin
shut viper
rocky rose
#

The color of the hood/fenders and body of the MD is different. Also, I would like to see more differences in the cabin from the D-Series, at least adapting the location of the trim recess on the doors (2 image)

flint geyser
#

none of these cars have wheels

unique sluice
#

This is a mod car...

#

Mod issue

dusk fox
#

pretty sure this is a game problem, ive tryed deactivating mods, so bascially after this update my fps has been dropping to 15fps and just staying at low fps. before this update i could literaly run 150+ mods steadily on 50-60 fps. im on 40 mods rn and should be at 60-80fps

untold jungle
#

it is a mod issue, i had the same problem, i disabled kljp and any mod that requires it and my issues were gone
(that is a kljp sunburst)

spice current
#

cant make an livery for cement mixer drum

devout flint
#

guh, tried to open editor in WCUSA

steel meadow
devout flint
#

the police ai on WCUSA seems to be way worse at actually trying to catch you, they stick to their path and only for a second maybe veer to stop you but then after they dont stop just keep going like a normal traffic ai with their sirens still on, and they wont turn around like they could before anymore to chase you

cinder orbit
#

there's no way any car can fit around that corner.

ripe quartz
#

anyone else having problems with Nvidia not detecting Beam and game filter no longer works in vulkan

fallow tusk
#

Caught some floating vegetation, idk if people have seen it yet

cosmic sentinel
#

I dont know whether or not this is a personal problem or a game problem, but somehow eSBRs are really jiggly, If its personal, I did make my own modded custom eSBR vehicle so maybe thats the cause of my problem, idk though

vale stratus
#

not being able to scroll delivery list and finish deliver materials makes me super sad

cinder orbit
#

steering drift breaks the right tire
i series

worthy fulcrum
south egret
cinder orbit
#

wrong trajectory

surreal needle
#

literally unplayable

pallid pivot
#

some areas of the UV in the MD Series are weird

#

also, the UV for the cargobox isnt included in the files

surreal shore
#

Guys help

#

whenever I'm trying to spawn in any amount of traffic, the game instantly crashes

forest totem
#

these bike stands have no physic

magic bough
#

i cant refuel at the wcusa gas station

midnight iris
#

There are more the 5 trafficc cars and there is Parked cars. any way i can fix this or is it a bug ?

#

being a cop with simplified cars.

oblique zephyr
#

Game is dark, I can drive and hit objects but can’t see anything

forest hollow
#

this trailer pickup is impossible with semi trailers

vocal terrace
#

It's still unplayable (5 months latter)

crystal plume
#

in career mode, when accepting semi trailer delivery's the trailers seem to always spawn backwards, making them impossible to pick up in some places

wicked grove
#

I'm not sure if this is already known but but spike from sky curves to suspension area

polar juniper
#

The new thumbnail creator creates thumbnails that has less resolution and the camera is shifted, in 0.32 and before, the thumbnail creator made the custom configs' thumbnails look similar to the base configs

surreal needle
#

literally unplayable

fathom jewel
pastel torrent
unique sluice
quaint cairn
#

idk what people expect, real tires also got speed limits before they destroy themselves

devout flint
polar juniper
#

We also need the Anti-lock brakes for keyboard and controller users

polar juniper
jolly turtle
marsh gull
#

uhhh my west coast island isn't islanding

#

I tried to verify game files and clear cache

devout flint
surreal needle
cedar glade
devout flint
# pastel torrent BUT not like dis

this game has tires made of nodes beams and tris, rims and wheels share the same nodes in the center edge so either the tire decides to go wee and not make off in chunks or the rim disintegrates, the stretching is due to the nodes pullign the mesh so far apart it looks broken

cedar glade
#

IF I go further I just fall to void

vague rain
pastel torrent
devout flint
barren valve
devout flint
# pastel torrent try to bug your self and look closer to the trims

rims will also explode since theyre not as strong and structural as real rims are, remember his is a game and all games have limits(this one alsop simulates centrifugal force so the nodes basically have like a huge amount of force and the bewams cant handle it so they snap)+all car rims and tires do this at speeds theyre not meant to go

bronze lintel
devout flint
pastel torrent
#

they crate a invisble nudes too

bronze lintel
devout flint
bronze lintel
#

there u go, thats the bug

pastel torrent
#

they fix the tier bug some time ago

devout flint
bronze lintel
devout flint
bronze lintel
#

you realize the deranged mesh lasts longer then 1/2000 sec after the beams and triangles are broken, right
the issue is the mesh breaking don’t think that bit of the mesh needs to be deleted, no matter how long time u give it it just gonna think that way

pastel torrent
#

soo can they fix that bug

devout flint
bronze lintel
deft bluff
#

Just took this cargo all the way to the construction site just for the interface to break and refuse to accept it. (I don't have a screenshot of that sadly)
Then after I saved with my cargo still in the car and restarted the game it automatically canceled the transport and fined me 136$.

fluid ridge
#

Can't load a wcusa map freeroam because of memory leak. 32gb ram is not enough...

timid sorrel
#

fixed my previous issue but now i cant load maps, the game gets stuck on the loading screen

versed whale
#

vulkan crashes and gives me the error code 0x00000001

im using an igpu but before it wouldnt do anything but now it crashes and gives that error code

and ik vulkan doesnt launch on igpus

devout flint
versed whale
devout flint
versed whale
#

yeah because if they fixed it i would be able to use vulkan on the library pcs which have UHD 750

leaden fulcrum
versed whale
leaden fulcrum
languid egret
#

Even if the siren part isn't attatched, pressing the siren keybind (Shift + N) results in siren behavior from AI traffic

fluid ridge
#

ui: repo mod description can't display a spoiler in a spoiler.

blissful portal
#

Seems fairly important.

When going into Driver view, my frames drop to 10-20
Any other view is 70+

languid egret
blissful portal
languid egret
rugged sundial
wicked moat
#

part of the highway is a bit messed up. one part is lower

versed whale
#

you can rip the radiator clean out of the MD series

fluid ridge
#

I can remove driver and passenger weights. Is it a bug? Carrier.

plush root
#

on the MD-series, the flatbed for the longbed frame has unsymetrical attatch beams (md_series_flatbed.jbeam). The last 4 or 6 of all these are only connecting to the right frame nodes. Also they all wrongly connect to mf1r / mf1l instead of their own bottom frame node
literally unplayable

versed whale
#

ah hell yeah a vehicle that you can break the radiator out of in a crash

fluid ridge
#

van: Cargo Box XL flexbody

#

us_semi: what means "Middke"?

mint grove
#

auto HDR no longer activates on the new update

fluid ridge
#

ui: tacho2 just stopped working in campaign, other ui apps are fine, no console warnings/errors. Delivering cargo. Reloading ui helped.

raw frost
#

some kind of file was lost- integrity check through the "launcher and steam" does not give a result

fallow sable
#

the trailer spawnes wrong turn. (sorry for bad english), does anyone have this bug too?

dense meadow
#

does somebody know how to fix this error i have tried everything

wanton sorrel
#

I'm trying to set my resolution in Vulcan mode and it doesn't apply it

tawny tiger
rapid crow
#

Hello!
I guess it was discussed before multiple times but I've never seen the solution. I can't interact with doors/hoods/etc. Green highlight is not appearing, clicking on the latches/handles doesn't do anything. Tried to completely erase the game from my PC and install again - no result. Am I missing something?

tawny tiger
clear light
#

i tried delivering materials in career mode and now the UI wont pop up

dusky hornet
#

Road architect tool roads seem to go over my bridges... Any known fix yet?

trail salmon
#

Graby sidewalks/curbs when using the road architect tool.

tawny tiger
#

Safari rally mirimar has a missing preview and only has fender flares on the front

steady matrix
#

are vans wheels supposed to fall off after getting hit? I was only going around 50 mph

fluid ridge
#

bx: why strutbars are not in the front frame if skidplate is?

tawny tiger
#

The t-series drag has the 20psi boost gauge and not the 50 psi

dusky gazelle
#

random crickets ambience sound right in this area

subtle halo
fluid ridge
#

why quicktravel in campaign is not working even with the point unlocked?

half vessel
#

WTF IS THIS!! Utah plus west coast plus dunes????

rapid crow
summer fox
fervent barn
#

Anyone else have an inability to exit the editor? I press F11, nothing happens. Still in world editor. Go to file > exit editor, also doesnt do anything.

dusky gazelle
#

happens sometimes, but the other way around (inability to enter world editor)
i just make sure to save whatever im doing and restart the game
also, go to support @fervent barn

chrome inlet
#

the confirm button becomes impossible to click if you have too many boxes with items when you drop them off.

errant heart
#

[ISSUE + POTENTIAL SOLUTION]

The browser UI is pretty neat on smartphones but it gets cut off even though there are useless elements taking up valuable screen real estate, like the OS status bar, browser address bar (and navigation bar for devices not using gestures), which browsers don't hide unless the page explicitly requests it so to fix this, there should be a fullscreen button (since user interaction and HTTPS required because reasons) in the browser UI like this one which is basically:

<button onclick="document.documentElement.requestFullscreen();">Fullscreen</button>
proud nimbus
#

Hey, I noticed this bug while playing today… I’m sure it’s probably already been reported, but here’s what I noticed:

When I pop/destroy the outer rear dually tires on the MD-70, at least the Bar Grip style ones (see first screenshot), the speedometer goes absolutely bonkers and starts reading up to and well over 30,000 miles per hour (see second screenshot) after some time driving. The configuration of the MD series does not seem to matter other than at least the Bar Grip tires, and the speedometer reads those miles, meaning I was getting about a thousand miles per speedometer display update.

#

It appears that this bug appears in all wheel/tire configs of the MD-70, as well as many of the configs in the T-Series.

surreal needle
#

this game is terrible, literally unplayable. (simplified traffic vehicles)

cinder orbit
mint stirrup
#

Game dosen't launch when i clcik launch nor does it launch in safe mode.

cinder orbit
#

Traffic is running on red instead of green, cars from the left lane move into the right lane.

abstract juniper
#

I don't have a picture right now, but when I go into freeroam as a cop and spawn in ai, if im using simplified traffic and i get given a suspect it doesn't give me the actual car it just says "Simplified Traffic Vehicle" which in loads of traffic it makes it difficult

paper estuary
#

Typo in T series

vocal terrace
#

Texture bugs around "Diner":

#

The garages with no exit™:

#

Need vegetation to hide the bare walls of houses:

#

Houses without an entrance.

north cradle
#

career mode, i can install cargo boxes into this vehicle but it won't let me use them... despite clearly being installed in the vehicle

copper herald
#

The wheel is coming through to the cabin

unique sluice
north cradle
oak cave
#

idk if its intentional or not but this config of the grand marshal does not have opening hood

lusty shale
#

looks like it's 1$/L instead of 0.43$/L like it says

tall spear
#

Whenever i enable simple traffic the sunburst is broken, as switching to that sunburst, it doesnt even have a slot for wheels on the simple traffic variant (it mightve been a mod cuz im trying to get it back with spawning in traffic and removing it multiple times, but its not spawning)

rain saddle
#

Idk what do to every gavril grand marshal config has the radiator inside the bonnet? what do i have to do to fix this?

visual mortar
#

great, now which one? also the traffic is prone to not pull over but move into the middle of the road

gilded vigil
#

bug

lyric zinc
#

still crashes on linux i cant launch vulkan renderer in proton or use binlinux

#

direct x works with dxvk

winged swan
silent granite
#

When there is a mesh_road or water on the otherside of the road, it will dissapear. this is very irritating for map making on the coast

haughty totem
silent granite
#

another example

haughty totem
#

speedometer has randomly disappeared in career mode

warm niche
#

After spawning an automation car the loading icon doesn't go away and all UI's freeze over. I'm able to drive the car like nothing is wrong though, on Vulkan launcher I'm able to spawn 4 automation cars before the same bug occurs. It happens with all automation cars I have, nothing specific.

#

It's been doing this for a very long time now, this was an issue well before 0.33

narrow stream
silent granite
#

fix these weird graphical issues with mesh roads

bold sparrow
#

it keeps saying im missing a file when i verify integrity and re installing the game did not fix that

tacit matrix
#

missing mesh for barriers through multiple versions of the game

bitter surge
#

MD series steering along with T series twinsteer (rear steering wheels) are way too floppy, the beam rigidity needs to go up

unique sluice
#

They are not floppy, it's just bump steer

#

Bump steer is the term for the tendency of the wheel of a car to steer itself as it moves through the suspension stroke.
Bump steer causes a vehicle to turn itself when one wheel hits a bump or falls down into a hole or rut. Excessive bump steer increases tire wear and makes the vehicle more difficult to handle on rough roads. For example, if th...

silent granite
#

Large sleeper cab air intakes don't fit under the drag strip finish line bridge thing.

honest hatch
#

random crashed traffic vehicles appearing in grid map
(gravity is set to earth)