I do highly recommend the LinkedIn opinion browsing though cause that's really juicy in these contexts. And just as a more relevant example of why understanding their end is important I'll give another example.
People love to point out how the government only releases low quality UAP videos, but other footage even from the same platforms is way higher quality. Why is this? Well, there's two reasons.
A) There is no reasonable expectation (as this event proved lol) that the public would be able to discern details with the objects, that, they cannot. This could lead to an absolutely massive overflow of reporting from the public, based off misunderstandings that you have to tie up resources to correct, that in turn also inundates the analytical teams and degrades their ability to function efficiently.
B) If it's unidentified, we have no idea what it is, and maybe only guesses at its capabilities. If we have any reaasonable belief this could be an adversaries development, the adversary generally can only assume what we know about their new platform (leaving out them collecting intelligence on what we know about it and etc).
People forget that military R&D like this well, I mean, you don't make things because it's what the enemy already knows. You make things they don't know, to surpass their capability.
In turn, by releasing high quality videos, we'd expose to adversaries the exact details our analysts would see - and the adversaries, knowing the platform better than our analysts, will already know what any given piece of leakage could impact. Before we can do anything but characterize it, this allows the adversary to begin new developments to surpass our collection ability.
This, overall, in proper reflection of the term too, is called OPSEC. The entire idea of posting videos of it at all makes attempting to assess it in that context redundant, because we will give out the signatures we can collect to the adversary, which will tell the adversary exactly what to do to negate our collection capabilities.
This can also be gamed strategically to degrade collection capabilities overall, since their development cycles tend to take far longer than things like say a new drone design (there'll be a temporary point where you can have near entire securitization since you've gamed and surpassed the others collection capabilities).