#A way to approach red signals

240 messages · Page 1 of 1 (latest)

delicate sail
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A way to approach red signals like stations (it will also be useful to warn player controlled trains of an oncoming red signal if your render distance is low)

keen patrol
keen patrol
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and most people refuse to make the signals viable 😦

soft hull
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@delicate sail

delicate sail
soft hull
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It’s the same idea

delicate sail
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i dont want it to force it to stop

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its not

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i want it to be able to approach a red signal like a station

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not stop at a red signal automatically when wearing a hat

soft hull
delicate sail
soft hull
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Having to constantly press space bar when approaching intersections just in case it switches to red

delicate sail
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it would show up

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like a station approach

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and if you see it you can choose to press spacebar

soft hull
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When HB’s idea is simply that it will automatically do the stopping for you

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As long as you where a conductors cap

delicate sail
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thats not rlly create-y tbh

soft hull
delicate sail
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i rlly prefer my idea lol

soft hull
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If you miss it

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You cause more issues

delicate sail
soft hull
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And crashes ofc

delicate sail
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yes

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thats what im saying

soft hull
delicate sail
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if you play low render distance and low acceleration often times oyu cant react quick enough to stop at a signal

delicate sail
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also thats not how trains work irl

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at least

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not steam trains

soft hull
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Problem solved

delicate sail
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the way they pull it off doesnt make sense to me

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and if you disagree

soft hull
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The idea sounds good on paper

delicate sail
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then you disagree

soft hull
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But it would be more of a hassle

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Then anything

delicate sail
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and more realistic and more create-y

soft hull
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HB’s idea is more accessible as well

delicate sail
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i dont see the issue

soft hull
delicate sail
soft hull
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If you have a low reaction time

delicate sail
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then you would miss stations to

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point invalid

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also

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slowing down with S is quicker than with spacebar

soft hull
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And you accidentally cause a crash

delicate sail
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so if you miss the spacebar

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you can hold S

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bc you did get warned

soft hull
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Then there’s an issue of needing to realign the train

delicate sail
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when you are slow enough the spacebar thing will show up again

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so i dont see your point at all

soft hull
delicate sail
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also what the fuck are you even trying

soft hull
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Whereas with HBs idea

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It is gureenteed to not cause issues

delicate sail
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you are trying to tell me my suggestion that I specifically made to be a good suggestion is bad

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of course i disagree with you

soft hull
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As the hat will take over with less issue

delicate sail
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now please shut up

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i thought its clear i disagree with you

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i see your point

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but i disagree with it

delicate sail
soft hull
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But It’s not executed properly

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That’s the issue

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You will automatically think it’s good

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Cause you made the idea

delicate sail
soft hull
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And are biased because of it

delicate sail
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so get out of this channel go do something useful

delicate sail
soft hull
delicate sail
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the flaw you are on about is subjective

soft hull
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Think of a larger perspective

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From the perspective of the player using such a feature

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To the player

delicate sail
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listen

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from the perspective of other players

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all i see this being is a good feature

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and better implemented than HB

delicate sail
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now please

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shut

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the

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fuck

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up

soft hull
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Having to constantly look out for the space bar is not good design. Especially in tight situations where lots and lots of signals are in use

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But

delicate sail
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im begging

delicate sail
soft hull
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Yeah great defence

delicate sail
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2 ppl think its good vs 1 person thinks its bad

soft hull
# soft hull But

If the game can auto do it then it will reduce the hassle of needing to look out for signals to stop at

soft hull
delicate sail
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full stop

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so shut up

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i beg

soft hull
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If there were stations everywhere then you will find issues of trying to properly align with the one of your choosing

delicate sail
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go annoy someone else

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or do something useful with your life

soft hull
coral sonnet
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enough

soft hull
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Fine

coral sonnet
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both ideas serve a similar purpose but are unique in their way of implementation

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which will be implemented

delicate sail
coral sonnet
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is up to the mod team

soft hull
coral sonnet
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this after i said enough?

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one more word and im handing out timeouts lmao

turbid lindenBOT
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Timeout

@soft hull was timed out by a moderator

Duration:

<t:1700922360> (1d)

coral sonnet
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raptor enough also applies to reactions

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when i said enoiugh i meant leave it not react to shit in a toxic manner to not continue chatting

delicate sail
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anyways back on topic of the suggestion i guess

coral sonnet
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yea lol

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anyway i think your idea gives more freedom and is less bulky that stratos's however it might get annoying as something like this isnt a thing everyone wants

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both have their advantages and disadvantages

delicate sail
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its just a small pop up at the bottom

distant dawn
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I'd like a warning about a red light ahead

delicate sail
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like train stations

delicate sail
distant dawn
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well

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I don't exactly see w reason for that

delicate sail
distant dawn
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not really

delicate sail
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they could have just made it that if you are within a 1 block radius of it

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it activates

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at least thats how i see it

distant dawn
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when you approach a station with space

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you can disassemble a train

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and it shows the current state

delicate sail
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yeah i know

delicate sail
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they could have done this

distant dawn
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I think signals already have redstone behavior

coral sonnet
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hmm

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maybe a middleground

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wear a conductors hat, ur affected by signals

delicate sail
coral sonnet
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hold space, u can ovveride it

delicate sail
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also fyi

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im not against HB's idea

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i think raptor may have made you think that

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i like his too

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like we could just have both

distant dawn
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oh that actually reminded me of sth

delicate sail
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like without a hat you need to use space, or theres a warning or smth

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whereas if you have a hat

distant dawn
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in a train sim I played

delicate sail
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it does it automatically

delicate sail
coral sonnet
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ahh i just feel like having to hold space to stop at a signal kinda defeats the point of not having to care, and having signals decide if you should go for you

coral sonnet
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from afar

distant dawn
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you have an hud element that shows the state of the next signal

coral sonnet
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hmm

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might be a bit weird

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considering there are interesctions

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hmm actually

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holding space to stop could work

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so if you

coral sonnet
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wanna obey traffic laws just continously hold space

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like

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if you have to start holding space

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when you get close

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its weird

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but if you can hold space 1000 bloicks away and itll stop you when you get there

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might be cool

delicate sail
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wanna obey traffic laws just wear a hat

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yk

delicate sail
coral sonnet
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like aslong as you can hold space and itll work for signals rgardless of when you started it i think itll be cool

coral sonnet
delicate sail
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and maybe if you get close

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theres a pop up

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like stations

coral sonnet
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yeah that sounds good

delicate sail
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but you can just hold space

coral sonnet
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coz with stations i think you can

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only start holding space

delicate sail
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and the pop up opens up anyawy

coral sonnet
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when the pop up appears

delicate sail
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in the same way you would approach stations

delicate sail
coral sonnet
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if you hold space b4 the pop up appears i dont think it works

delicate sail
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what if

coral sonnet
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(from b4)

delicate sail
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you make it so you can approach stations from anywhere too

distant dawn
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I might make some concepts around these ideas

delicate sail
sharp basin
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jesus what happened here

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I was linked here from my suggestion

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Honestly I would also like to have a server option to force every player train to also always obey signals, no matter what. Forces people to not crash and to signal properly

delicate sail
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but what do you think abt my suggestion?

sharp basin
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Something I would likely find a bit annoying to have a popup for, don't like that. What I can get behind is holding space when wearing a hat to skip over a red signal.

tall stag
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so

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what im hearing

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is if the server config is on

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you'll always stop at a red/yellow signal

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elseif you're wearing a conductor's hat

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you'll stop at a red/yellow signal, but can hold space to skip it

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else

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a popup will appear when approaching a red/yellow signal, and can hold space to stop at it

burnt herald
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I made an easy signal system, its a video on my channel. Check it out Green, Yellow, and Red

tall stag
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link?

burnt herald
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sure

tall stag
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so it basically just makes the signals easier to read?

tall stag
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if i had a nickle for every time i used google slides to visualise something ive explained in text

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id have two nickles

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which isnt a lot

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but its weird that it happened twice

burnt herald
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and once it passes that block it turns yellow