#🙋 | hide screen title

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dire raven
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hi, how to hide title text? its an element that changes id every time you change language, so how to hide an element with text of placeholder X (i have it) always in a screen?

azure orbitBOT
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azure orbitBOT
# dire raven hi, how to hide title text? its an element that changes id every time you change...

Yep, if you mean the actual screen title text, don’t chase the changing element ID 👍

Use one of these instead:

  • Is Screen Title requirement if you want to target the screen by its visible title or localization key
  • Or, if it’s a vanilla element/widget, just right-click it → Delete in a layout for that screen

A small gotcha:

  • The thing that changes with language is usually the visible text / localization, not the real FancyMenu element identifier.
  • So if you want it to work across languages, the screen title requirement is the clean way to do it.

If it’s a custom text element and you want it hidden only when some placeholder has a certain value, then you’d use a Loading Requirement on that element instead of its ID.

If you want, I can help you figure out whether it’s a vanilla title, a custom element, or a widget and which exact requirement to use đŸ§©đŸ˜Š

dire raven
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here is the thing the title element always changes the id so there is no use in removing it. i was hoping to set custom title of layout to empty space but it doesn't seem to work even with 'test')

azure orbitBOT
# dire raven here is the thing the title element always changes the id so there is no use in ...

Ahh gotcha, if setting the layout title to empty doesn’t remove it, that means you’re changing the layout’s name/label, not the actual in-screen title element 😅

A few important bits here:

  • If it’s a normal vanilla screen title, the best way is to make a layout for that screen and then delete the title widget/element directly in the editor.
  • If the text you’re seeing is the Title Screen copyright text, then that one is not allowed to be fully hidden by design, you can only move it or lower its opacity, not make it vanish completely.
  • If the “ID” changes with language, that’s usually because you’re looking at the localized text/title, not a stable FancyMenu element ID.

So in short: don’t try to hide it by name/ID if the text changes with language, remove the actual element from the screen layout instead.

If you want, send me a screenshot of the element you mean and I can tell you right away whether it’s:

  • a normal vanilla title,
  • the copyright notice,
  • or something else đŸ€đŸ™‚
dire raven
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removing the element doesn;t remove it when you change the language since its a different element. also please answer my problem with changing custom title, it does nothing

azure orbitBOT
# dire raven removing the element doesn;t remove it when you change the language since its a ...

Yeah, I don’t think the Custom Title field does what you want here 😕
From the docs, that kind of setting is for the layout/window title stuff, not for hiding the actual title text that the screen renders.

So for your case:

  • Setting custom title to empty/test won’t hide the screen title
  • FancyMenu does not document a “hide this title by setting it blank” feature
  • If the title is a vanilla/mod widget, the normal way is still to delete that widget in the layout
  • If it gets a different locator in different languages, then you’ll likely need to handle it per language with Is Game Language requirements and separate layouts for each language đŸ§©

Important exception:

  • If this is the Title Screen copyright text, then that one cannot be fully hidden by design. You can only move it or lower opacity, not remove it completely.

So the short answer is: blank custom title isn’t the right tool for hiding that text.

If you want, send me:

  1. the screen name / identifier
  2. a screenshot of the title text
  3. and which modded screen this is

Then I can tell you whether it’s a normal hideable widget, a copyright element, or a mod compatibility thing 👍😊

dire raven
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you don't seem to understand what i just siad. also the screen custom title doesn;t work with any value in any screen

azure orbitBOT
# dire raven you don't seem to understand what i just siad. also the screen custom title does...

You’re right, I misunderstood what you meant. Sorry about that 🙏

If the Custom Title field does nothing with any value, then based on the docs I can only say this:

  • The documented title-related setting is Global Customizations -> Window Title
  • That changes the Minecraft window title
  • It does not hide the title text inside a screen

So if you’re trying to hide the actual on-screen title, there is no documented “make it blank and it disappears” option for that.

And since you said the title element changes with language, the practical way is:

  • make separate layouts per language, or
  • use Is Game Language requirements so the right layout/element is used for each language

Then delete/hide the title widget in each language-specific version.

One more important exception:

  • If this is the Title Screen copyright text, that one cannot be fully hidden by design. Only moved or made less visible.

If you want, send me the exact place where you see that Custom Title option, because I think we may be looking at different settings 👀🙂

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🙋 | hide screen title

dire raven
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the 'custom screen title' in any layout doesn't work for me (1.21.11) can someone confirm if it's an issue?

azure orbitBOT
# dire raven the 'custom screen title' in any layout doesn't work for me (1.21.11) can someon...

I can’t confirm it’s a bug from that alone 😕📄

First, please make sure you’re on the latest builds of:

  • FancyMenu
  • Konkrete
  • Melody
  • your mod loader
  • Fabric API too, if you’re on Fabric

Then send me your /logs/latest.log file right after reproducing the issue, plus a screenshot of the exact “Custom Screen Title” setting you’re changing.

Important: the docs only mention a global window title setting, not a documented “screen title” feature, so I need the exact setting you’re using to tell whether this is a bug or just the wrong option.

Without the log, I can’t really debug this properly đŸ§©đŸ™‚

dire raven