#✅ | Open a screen before Worldgen
1 messages · Page 1 of 1 (latest)
Short answer: you can’t do that directly in FancyMenu 😕🧩
From the docs, FancyMenu does not have a supported way to:
- intercept the vanilla Create World button,
- pause world generation,
- show a custom video screen,
- then automatically continue worldgen when the video ends.
The World Creation Screen is also described as very hard to customize, so this exact flow is not something FancyMenu supports out of the box.
Closest workaround:
- Make a custom GUI that opens first
- Put your video there
- When the video is done, let the player continue with a separate action you control
But the missing part is the big one: there is no documented action to resume the vanilla Create World process after your custom screen closes.
So if your goal is “show once before entering a world”, the practical options are:
- Use a separate intro/custom screen flow
- Show the video before reaching the world creation step
- If you need the exact vanilla Create World behavior, that would likely need a custom mod rather than FancyMenu alone
If you want, I can help you design the closest FancyMenu-only setup for this, or suggest the best workaround depending on whether you want the video before the title screen, before world selection, or before gameplay 🎬🙂
So I can't have an intro to the world before you spawn in to explain lore and story with a video?
Yep, I checked the docs a bit deeper 😅 It looks like FancyMenu can do intro-like stuff, but not a true "stop worldgen, play a video, then spawn" flow.
Not in the exact way you mean, no 😕🎬
If you want:
- click Create World
- worldgen pauses
- a lore video plays
- then the player spawns in automatically
FancyMenu does not document support for that flow.
What you can do instead is one of these:
-
Custom GUI intro before entering the world
Put your lore/video screen in a FancyMenu GUI and open that first, then let the player continue manually. -
Game Intro
Good for a startup intro before the title screen, but not a per-world pre-spawn cinematic. -
Loading-style animation
For cinematic feeling during loading, FancyMenu recommends FMA style animations, not video.
So the short version is:
yes, you can make an intro-like lore screen, but not a true “before spawn, pause worldgen, then continue” video sequence with FancyMenu alone 🌟
If you want, I can help you plan the closest FancyMenu setup for a story intro depending on where you want it to appear:
- before title screen
- before choosing the world
- right before entering gameplay
It seems kind of janky to have the cinematic before you make the world. Should I make this a suggestion on the github to allow a screen before worldgen starts on that world?
I’m checking whether this kind of feature request already exists on the FancyMenu GitHub first 🙂 If it doesn’t, I can tell you whether it’s worth suggesting and how to phrase it.
Yeah, I think that’s a totally fair feature request 🙂🎬
I checked the FancyMenu issue history and I didn’t find an existing request for a true “pre-worldgen intro cinematic” flow. There are a couple of related feature requests about the Create New World screen being customizable, which makes your idea feel pretty in-scope for a suggestion.
So I’d say:
- Yes, make the suggestion
- Phrase it as a new hook/flow for world creation
- Be specific that you want:
- a custom screen to open
- before the world starts generating
- then world creation continues after the screen/video ends
- ideally only once per world
A good way to describe it would be something like:
“Add support for opening a custom screen before a new world begins generating, so creators can show a one-time intro/lore video or message, then continue into world creation automatically.”
That makes the request much clearer than just “screen before worldgen,” and it explains the gameplay reason behind it.
If you want, I can help you write a clean GitHub feature request text for it ✍️🙂
✅ | Open a screen before Worldgen
This support thread has been marked as solved by @opal gale.
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