#✅ | image load requirement
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You can do that by using a listener to expose the entity the player is looking at, then gating the image with a loading requirement.
- Create a listener via Menu Bar → Customization → Manage Listeners (remember you must not be in-editor) using “On Start Looking At Entity”.
- In its action script, use Set Variable Value to store
$$entity_key(from the listener’s variables) in a FancyMenu variable likelooking_entity. - In your HUD layout, add the image and give it an Is Variable Value loading requirement that checks if
looking_entityequals the specific entity key you care about.
That way the image only loads once you look at that exact entity. For more details on listeners and variables see the Listeners doc and the Variables doc.
✅ | image load requirement