#✅ | GameRule Condition
1 messages · Page 1 of 1 (latest)
Hey! The docs don’t mention any placeholder or requirement that can directly read a gamerule (like advance_time) for use in requirements/actions. Because of that, I can’t point you to a supported way to toggle a button based on that rule. You might need to expose the state via some other method (e.g., a variable set through commands or scripts) and then use the regular Is Variable Value requirement. If you need help wiring that up, feel free to ask with the details of how you’re setting the variable!
Not possible yet, sorry.
✅ | GameRule Condition