First things first, the .zip has 3 files:
- witcher_hud -> put it in the
/config/fancymenu/customization/ - user_variables -> put it in
/config/fancymenu/ - listener instances -> put it in
/config/fancymenu/
The last 2 will replace whatever you might already have there (listeners and variables), sorry ^^'
Short description (I hope):
The HUD is basically a Witcher 3 HUD, with some slight changes to fit the game better, and uses a lot of Witcher game textures
- Biggest red bar is health
- Thin white one above is XP+level
- Green one below, with bread is saturation
- Wolf medallion is mostly decorative, looks like on screenshot by default, but it's eyes glow when at least one of conditions below is met:
• Player was recently damaged
• Nighttime in-game
• Weather is rain/thunder - Thinner bar below is armor bar. It also shows armor you wear, along with durability. You can switch between showing a helmet, chestplate, pants and shoes using a
~ button(I'm pretty sure it's in the upper left on most keyboards) - Bar below that shows attack strength
- Right above inventory there are 2 text lines:
• First one shows what player was damaged by, and how much damage player took
• Second one shows messages that would usually be right above hotbar ("x/y players are sleeping" etc) - Hotbar on screenshot shows offhand slot (one on the bottom), it's hidden when there's no items there
- There's a boss health bar and air bar, (I think they're overlapping, sorry) in the same place where boss health bar is by default
A few things to note:
- The HUD probably breaks on a different GUI scale than 2 (one I use)
- Minimap in the upper right corner is not in the HUD by default, I added it using Xaero's minimap mod. It requires the hotbar, so I used a Eraser instead of deleting it completely.
- If the eyes on a medallion glow for no reason after you put the HUD in-game, it'll probably fix itself after one of its conditions are met




