#✅ | 🙋 | Dynamic Panoramas in 1 Specific Layout

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river sapphire
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hello 👋

I'm trying to figure out how I can make multiple panoramas / background elements for 1 Layout without having to make multiple layouts, since I don't want to have to modfy each Layout when I want to make a small change

Basically I want to set the background based on speicific conditions and not randomly, but without making multiple Layouts since again, I don't want to modify each layout if I want to add more background panoramas.

From what I can find on the wiki and in-game it doesn't seem like I can but if anyone knows a way to go around it without losing my mind I'd apprechiate it :)

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hello ai

cold marlinBOT
# river sapphire hello 👋 I'm trying to figure out how I can make multiple panoramas / backgroun...

You can’t assign multiple “layout backgrounds” that switch depending on conditions—the background slot is single‑occupancy. Instead, add your own full‑screen elements (Image/Slideshow/Panorama) and treat them like stacked backgrounds. Give each one a loading requirement that only passes when your condition is true (e.g. Is Variable Value or any other requirement that matches your scenario). That way only the element you want is visible, and you only edit that single layout when you add more panoramas.

  • Add the element via right‑click → New Element (use Image if you just want to show the panorama texture).
  • Right‑click the element, choose Loading Requirements, and add the condition that should show it.
  • Control which element is visible by adjusting the variable/condition (action scripts can Set Variable Value and requirements read it, see the Toggle Parts of Layouts workflow for an example).
    This keeps everything in one layout, and you can add new “background” elements plus requirements without touching multiple layout files.
river sapphire
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Ok then my next question for this is how do you make an Image a Panorama type? I don't see the option to set it to a specific panorama value

cold marlinBOT
# river sapphire Ok then my next question for this is how do you make an `Image` a Panorama type?...

Panorama backgrounds are only available through the layout background settings, not as normal Image elements. To use one, right-click the editor background, choose Set Background → Cubic Panorama, and pick your panorama folder (per the Panoramas docs). You can’t make an Image element behave like that.

If you still want multiple panorama textures under one layout, keep using full-screen Image elements (each pointing to its own panorama texture) and toggle their visibility with loading requirements. There’s no “panorama mode” switch for the Image element itself, so treating them like stacked backgrounds with requirements is the only way to switch between them conditionally without touching multiple layouts.

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🙋 | Dynamic Panoramas in 1 Specific Layout

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river sapphire
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Only asking help for this 1 issue but if I cant use panoramas on images how can I make it easier on myself to modify each Layout with each background if I go down that route, or if there is a website that I can use to stitch the images together and use the repeating texture image to mimic a panorama

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brah

cold marlinBOT
# river sapphire Only asking help for this 1 issue but if I cant use panoramas on images how can ...

You can’t turn a normal Image element into a Cubic Panorama—panoramas live only in the layout background slot (see the Panoramas guide).
If maintaining separate layouts feels painful, the trick is to stop editing every layout and instead let one background source drive all of them:

  1. Create a FancyMenu variable (e.g. panorama_choice) that holds the name of the panorama folder you want to show.
  2. In your layout’s Set Background → Cubic Panorama screen, use a placeholder in the folder/resource field so it reads that variable (the Resources doc confirms placeholders are supported in resource sources). For example, the path can be built from {"placeholder":"getvariable","values":{"name":"panorama_choice"}} so you only change the variable once to swap the panorama everywhere.
  3. Change that variable via buttons/action scripts (e.g. Set Variable Value) or even a remote config screen, and every layout that uses that background will update without touching each layout file.

If you still want to “fake” a panorama with tiled images, you’d have to assemble a wide image and use it as a repeating Image element (not a true cube panorama), but that also means you’re editing the element’s texture each time. Using the shared background + variable approach keeps you in one place.

Also, I can’t open GIF/URL links—if you need a human to inspect that asset, please press the “Request Human Help” button so they can take a look.

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river sapphire
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at least the ai is somewhat helpful ill give you guys that

nova flax
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like record the panorama and use it in the video element

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loop it at the right time and boom

cold marlinBOT
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✅ | 🙋 | Dynamic Panoramas in 1 Specific Layout