Looks like at GUI scale ×4 the layout doesn’t proportionally rescale the logo anchored to the Singleplayer button, so it grows too large and overlaps.
Two quick fixes:
- Enable auto-scaling for that layout (right-click the editor background → Auto-Scaling). That makes FancyMenu automatically shrink or grow the whole layout depending on the window/GUI scale, so the logo stays flush at ×4 without manual resizing.
- Use advanced positioning/sizing on the logo image so you can express its size/offset with GUI-scale-aware placeholders (e.g. wrap values in
{"placeholder":"calc","values":{"expression":"{"placeholder":"guiwidth"} * 0.3","decimal":"false"}}). You can find the exact guide in the Advanced Positioning & Sizing doc.
If you still need the logo anchored to the Singleplayer button, make sure the image has the same anchor (centered on the button) and optionally turn on Sticky Anchors so it keeps the same distance when hitting higher GUI scales. Combine that with auto-scaling or placeholder-driven sizes and it should stay lined up at ×4.
See:
