#✅ | Xaero's Minimap not appearing with hotbar removed
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When you delete the vanilla hotbar, mods like Xaero’s Minimap that hook into that part of the HUD also lose their anchor and vanish. The easiest workaround is to keep the vanilla hotbar element in your HUD but hide it instead of deleting it—set its visibility to hidden (e.g., via a layout-wide loading requirement that always fails, or by giving it zero opacity) so it’s still present for other mods but invisible to you. That way Xaero’s widget can still render where it expects to, and you can place your custom hotbar on top of it.
If you ever need to move or cover third-party overlays, you can also look at the “Customize Mod HUD Elements” doc—there’s a recommendation to use the HUD Overlays Configurator (Forge/NeoForge only) for moving or scaling mod HUD pieces that Spiffy can’t touch directly.
Customizing mod HUD elements
How would I hide the hotbar instead of deleting it? The only options that appear when right clicking it are to change its display name and to delete it.
You can’t truly “hide” the vanilla hotbar in Spiffy—if you delete it, Xaero’s minimap (and similar widgets that hook into that area) lose their anchor and vanish. The workaround is to keep the hotbar element in your layout but make it invisible. There are two easy ways to do that:
- Cover it with another element: add a plain rectangle (or your custom hotbar) on top so the vanilla hotbar no longer shows, but it’s still present for other mods.
- Use an Eraser element to block the visual instead of deleting the actual hotbar.
That way Xaero’s minimap still has the vanilla hotbar available to hook into, while your custom hotbar renders on top. If you ever need to move/scale other mod HUD parts, the docs suggest the HUD Overlays Configurator for (Neo)Forge: Customize mod HUD elements.
thanks, that seems to have worked
✅ | Xaero's Minimap not appearing with hotbar removed
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