#✅ | Dirt screens

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ivory gorgeBOT
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You can edit those “dirt” loading screens by opening a dummy screen instance. FancyMenu lets you pause those fast-loading screens so you can work on them in peace.

  1. While in Minecraft (not inside the layout editor), open the menu bar → Tools → Dummy Screen Instances.
  2. From that list, left-click the loading screen you want to tweak (like “World Loading Screen” or “Dirt Message Screen”) to open a persistent instance.
  3. Once the dummy screen is open, you can create a layout for it, add elements, change backgrounds, etc., just like any other screen.

After you finish editing, save and close the editor; your changes will apply the next time that screen appears.
For more details, see the Dummy Screen Instances guide.

dusk laurel
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ALL THE DUMMY SCREEN INSTANCES ARE CUSTOMIZED AND SAVED. And when i click to edit the current layout this apears

ivory gorgeBOT
# dusk laurel ALL THE DUMMY SCREEN INSTANCES ARE CUSTOMIZED AND SAVED. And when i click to edi...

Thanks for the extra info! I can’t see the image right now, so could you please describe exactly what message or screen pops up when you try to edit the layout?
Also let me know which screen you’re trying to customize (e.g., World Loading Screen or Dirt Message Screen), and whether you’re editing a layout “for the current screen” or a universal layout. That’ll help me point you to the right steps from the dummy-screen workflow.

dusk laurel
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nothing pops up, the things on screen just desapear in editor

ivory gorgeBOT
# dusk laurel nothing pops up, the things on screen just desapear in editor

Ah, okay—when you open a layout for one of those dummy screens, FancyMenu hides the vanilla widgets so you work on a clean canvas. That’s why everything “disappears” in the editor; it’s deleting the default screen so you can build your own version.

To actually change the layout:

  1. Open the dummy screen instance you want to edit (e.g., World Loading Screen) via Menu Bar → Tools → Dummy Screen Instances.
  2. Make sure Current Screen Customization is enabled for that screen (Menu Bar → Customization → Current Screen Customizations → toggle to Enabled).
  3. Create or open the layout for that screen (Customization → Layouts → New → For Current Screen or open the existing one).
  4. Add whatever elements/backgrounds you want; the “blank” editor is expected because it’s just your custom layout now.
  5. Save and close—the changes will apply the next time the screen loads in-game.

If you want a refresher on the whole workflow (including picking dummy instances), the Dummy Screen Instances guide walks through it step by step. Let me know if something else still feels off!

dusk laurel
ivory gorgeBOT
# dusk laurel look:

I can’t see what you shared, but if the editor just goes blank when you open the layout it usually means FancyMenu is showing you the “clean slate” of that dummy screen—there are no vanilla widgets anymore because you’re now editing your own layout for it.

Just to make sure you’re editing the right layout:

  1. Open the dummy instance (Tools → Dummy Screen Instances) for the screen you want to customize.
  2. Enable Current Screen Customization for that screen (Customization → Current Screen Customizations → toggle “Enabled”).
  3. Create a layout for the current screen (Customization → Layouts → New → For Current Screen) or open the existing one.
  4. Add elements, backgrounds, etc. to that layout (fancy by design that nothing “pre-existing” remains—so the blank canvas is expected).
  5. Save and close; when the real screen appears again it uses your layout.

If you need a full walkthrough, the Dummy Screen Instances guide covers all of this: Dummy Screen Instances guide. Let me know if something still feels stuck!

ivory gorgeBOT
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