#✅ | Help making animations work
1 messages · Page 1 of 1 (latest)
Hello there! 👋 I can certainly help you with getting your animation to show in FancyMenu.
It sounds like you're working with an older animation format, possibly from FancyMenu v2. If you are using an older version of FancyMenu (before v3), I recommend updating to FancyMenu v3 for the best experience and full support.
If you are already on FancyMenu v3, please note that the .properties animation format is deprecated and it is highly recommended to use FMA files instead. FMA files are much more optimized and work better. You can find detailed information on how to create and use FMA files here: Animations (FMA).
Once you have your FMA file ready, you can use it like any other animated texture/image format. FancyMenu sees it as a normal image, so you can use it everywhere you can set a texture to something, like:
- Image elements
- Image menu backgrounds
Make sure your FMA file is located in the /config/fancymenu/assets/ folder.
To set your animation as a menu background:
- Right-click the editor background.
- Click on Set Background.
- Choose Image as the background type.
- Configure your image background by selecting your FMA file.
It's also a good idea to pre-load your FMA files to ensure they play smoothly without lag or a black screen when they first appear.
If you need help creating the FMA from video frames, this page can help: Get Frames from Videos.
Let me know if you have any more questions! 😊
I have the fma file in the assets folder, now how could i make my animation play in the background of the main menu
Awesome! To make your FMA animation play in the background of your main menu, follow these steps:
-
Open the FancyMenu editor for the Main Menu: Go to your Minecraft main menu, press
CTRL + ALT + Cto open the FancyMenu menu bar. Then, navigate toLayoutsand open the layout you use for your main menu (or create a new one). -
Access Layout Background Settings:
- Right-click anywhere on the empty editor background.
- In the context menu that appears, select Set Background.
-
Choose Image Background Type:
- In the "Set Background" screen, select the Image background type.
-
Configure the Background with your FMA:
- Click on Configure Background.
- For the image source, browse to your FMA file in your
/config/fancymenu/assets/folder. Select it. - Click Done to confirm your selection.
-
Save Your Layout: Don't forget to save your changes by pressing
CTRL + Sor going toLayout -> Savein the menu bar!
Once you exit the editor, your FMA animation should now be playing as the background of your main menu! ✨
Also, remember that it's a good practice to Pre-Load Resources like FMA files to ensure smoother playback and prevent flickering or delays. You can add your FMA file to the pre-loader via Customization -> Pre-Load Resources.
how could i mimic the fabric mods menu button action for my custom button
To mimic the Fabric Mods menu button action with your custom button, you'll need to use the Mimic Button action and correctly identify the target button.
Here's how you can do it step-by-step:
-
Add or select your custom button: In the layout editor, right-click on your custom button.
-
Edit Action Script: Select
Edit Action Scriptfrom the context menu. -
Add new action: Click
Add Actionand scroll down to find theMimic Buttonaction. -
Find the identifier for the Fabric Mods button:
- Go to the screen where the Fabric Mods button is located (usually the Title Screen or Pause Screen).
- Enable FancyMenu's Debug Overlay via
Customization -> Debug Overlayin the menu bar. - The debug overlay will show you various information about the screen. Look for the Fabric Mods button's identifier. If you click on the identifier for the button as it appears in the debug overlay, it will copy the identifier to your clipboard.
- A typical identifier for the Mods button might look something like
modmenu:modlist_screen:modmenu.title.
-
Set the action value: Paste the copied identifier into the value field for the
Mimic Buttonaction. It should look likescreen_identifier:widget_locator.Example value for a Mod Menu button:
modmenu:modlist_screen:modmenu.title -
Save your changes: Save the action script and then save your layout.
Now, when you click your custom button, it should open the Fabric Mods menu! If you encounter any issues, double-check that the identifier you're using for the Mod Menu button is correct. 😊
For more details on action scripts, you can refer to the Action Scripts documentation.
✅ | Help making animations work