#Dual Duel Beta (Easy/Medium Demon)

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solid pebble
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I need some playtester to play this level, need some opinion. Please even if the level sucks, tell me 'cause now i'm doing only the layout and i'm able to fix those.

ID: 123835335

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if you try this level and give me some opinion I will put your gd name in credits

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thank you in advance!

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First this part. The gameplay at the start is fine and is pretty easy to understand but this part right here is kinda buggy and requires you to jump as soon as you hit the platform. If you don’t you will fall off like shown in the picture. So that needs to be fixed

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This part works well but a issue is that you can’t see what you’ll be going into so people will probably panic click and as a result hit the ring too early and die as shown in the picture. So for that I’d recommend moving the orb a little higher or even better make the camera show what is coming up so this won’t be considered “blind”

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This part is honestly fine but can get annoying since it could get inconsistent, the indicator for where to click is a good touch to help but I’d try to if possible make a little more room for the player to click and not panic

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Now this part isn’t bad but it is a slight spike in difficulty and could throw the player off so I’d try to balance this so the difficulty stays consistent (same can go for the part before this one but it isn’t necessary just recommend)

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This is like the second part I showed, it’s a blind jump sort of and can catch the player off guard resulting in them panicking and probably hitting the spike

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This is a sort of noticeable spike in difficulty and once again can throw the player off since it doesn’t match up with the the levels difficulty and could be considered a small choke point

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Once again this is a blind jump type of thing and actually caught me off guard when playing the level, so try to make this either easier to predict or try to shift the gameplay around so the player can see what’s coming up next

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The duel is fine but definitely is a small spike in difficulty so if you can try to lower the difficulty of it so it matches the levels difficulty. It’s flows nicely just needs some difficulty shifting

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But overall it’s a neat level and I like how it’s going but some of the gameplay needs work

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wait scrap what I said.

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if it’s a easy to medium demon the difficulty things don’t need to change

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But the parts I didn’t mention (the rest of the level) need to be increased in difficulty since it plays like a 6-7 star level

solid pebble
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btw tysm for these messages and the attention you gave to the level peepoLove

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this weekly demon was embarassing in terms of difficulty KEKW

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