#CubeMain.txt and corruptions

1 messages · Page 1 of 1 (latest)

heady flume
#

If I want to lower the brick chance from 25% to 20% I simply have to change the value column in the 'destroyed' lines from 250 to 200 right? Im aware it will change the % getting certain corruption outcomes unless I change the values for all the corruption outcomes afterwards.
Also I noticed a fault in the lines with the new map corruption outcomes that are supposed to generate unique maps. The t2 and t3 sections have "t1me" as input as well, I dont know if this is actually fixed on the servers already.

humble geyser
#

Yes, lowering that value would change the brick chance to 20% but that extra 5% would go to the very first corruption option

#

you'd have to adjust all of the values for the corruptions underneath to spread that extra 5% chance out

heady flume