#Gregitsky - 1.20.1 Modpack Development

22 messages · Page 1 of 1 (latest)

idle moon
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Gregtasticbased

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How do you make the resources and the machines exactly?

forest radish
idle moon
forest radish
idle moon
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thats cool

keen ridge
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and by it

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i mean

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MY

marsh lance
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broski

glossy cloak
# idle moon How do you make the resources and the machines exactly?

In the early game, you'll have to mine ores, which are randomly generated using a primitive generator in the world. You can later upgrade it so you no longer have to mine them, and they are randomly generated in the generators internal buffer. You can also make other generators that, for example, copy the block below it to generate it.
https://gyazo.com/9a8ab768dbbe8ffc1ea6c1ae3511199c https://gyazo.com/50ab54b7c8e14bf579235718cf6ce051 But all this is only in the early game, later you can unlock better ways to get resources.

glossy cloak
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New Idea for Spawn Island
Chapter - New Generation is completed.
Remember, the book will be undergoing frequent changes.

glossy cloak
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Greg in The Sky

University has kept me busy, along with other things, until recently when I returned to continue with the progress and changes. I plan to release one or two more announcements before the end of the year explaining the modpack's progress; for now, check out the following.

Mod Updates

  • Gregtech Modern 7.3.0
  • Gregtech Modern Utilities 2.4.0
  • JEI 15.20.0.127
  • Advanced AE 1.3.2
  • AE2 15.4.10
  • AE2WTLib 15.3.3

Changes

  • The generation of ores using generator blocks has been changed; instead, the Extractinator will now be used, just like in Sky of Grind.
  • Currently, RF power generation is unavailable because I'm questioning the exclusive use of EU power. I'd like to hear people's opinions on this.
  • New and maybe Final Spawn Island
  • New Logo for the Modpack
  • The Genesis chapter has been completed and reworked.

New Features

  • New Textures for Universal Circuit, check photos
  • LV and MV will be themed around the creation of small artificial life forms through chemistry (Homunculi), the use of impure life essence, new alloys and materials such as meat mixture, as well as new machines and multiblocks.
  • Related to the theming of each voltage, textures, items, and changes in recipes will be affected.

Coagulation Tank

This new multiblock will be necessary to progress through the Genesis chapter in LV, where you can synthesize impure life essence, mass meat, coagulated rubber lump, and other items. The multiblock doesn't require energy, but in LV you can create an electric version.

Extractinator

This will be the first machine you'll make to get your ores. You can use blocks like gravel, sand, dust, and others to obtain different things. In MV, you can make the electric version.

Primitive Air Accumulator

Create primitive vacuum tubes and convert them into normal vacuum tubes. At MV you can make the electric version with better recipes

keen ridge
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are we greggingitinsky

slender zodiac
glossy cloak
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Gregitsky - 1.20.1 Modpack Development

glossy cloak
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Greg in the sky

Changes

  • New Multiblocks
  • New Singlemachines
  • Retextured Coagulation Tank
  • Added Interactive GUI to the Coagulation Tank

Primitive Ore Miner

  • This multiblock is capable of mining and extracting ores and resources from different mineral blocks. (mineral blocks not yet implemented) This multiblock is unlocked in LV

Primitive and Electric Greenhouse

  • These multiblocks can create an environment suitable for growing plants. The primitive version is unlocked in LV and the electric version in MV.

New singleblock steam machines (lp, hp)

  • Latex Collector
  • Vulcanizer
  • Vaccum Chamber
  • Mixer
  • Reaction Furnace
  • These machines also have an electric version.
keen ridge
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we are gregging it in the sky