#Is there any way to use casings added via KubeJS as a multiblock's controller appearance block?

20 messages · Page 1 of 1 (latest)

vital hare
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Is there any way to use casings added via KubeJS as a multiblock's controller appearance block?

novel vale
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.appearanceBlock(() => Block.getBlock("kubejs:fissile_heat_safe_casing"))

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          "kubejs:block/fissile_heat_safe_casing",
            "gtceu:block/multiblock/large_chemical_reactor",
            false
        )``` or do you mean this?
vital hare
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yeah, that

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2nd one

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Thank you very much

novel vale
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i forgot to push textures to the release version, dev enviroment had them but it's funny to see

novel vale
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if your casing has them

vital hare
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That's very helpful, thank you.

novel vale
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🫡

vital hare
novel vale
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yes, it is linking back to the resource pack defined in your kubejs assets folder

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if you mess up the name the missing texture texture will show

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if you mess up the name of anything from gt, it will give you a rather obscure null error

vital hare
novel vale
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for example