#GregTech: RX
84 messages · Page 1 of 1 (latest)
cool
what's the main point or goal of the mod pack?
will you have the tardis in here? with changed recipes? (just gotta ask)
That's actually not a bad idea, I haven't actually conceived what the endgame will be, I'm just going to expand the pack until I think of the endgame and add some more single block machines, multiblocks, and Items that relates to the endgame.
if you do end up adding tardis stuff
it should go in zero point
cause yknow
also
this is the mod I have in my personal mod pack
havent messed with recipes (I dont know how)
but it's really cool mechanically
that's actually the one I've been looking at
yeah
it's good
In this video, I go over everything that you need to know about the Tardis Refined mod, a Minecraft Java mod that adds in the Doctor's Tardis into Minecraft! I will teach you how to obtain a Tardis, how to pilot it without crashing, and how to upgrade and expand it to suit your needs! This is a really cool mod, so make sure to check it out at th...
a lot of detail in it
technically has multiblocks (I THNK??)
that looks really cool
it also has compat with true portals or whatever the mod is called (though i would not use it)
Immersive portals?
John Stargate
Materials Added Thus Far
sicvk
I just updated my GTCEU Modern version to the latest: 1.6.4 and I am having errors with my multiblocks that causes the game to crash on start, is anyone acquainted with the new version?
Are you planning on adding any more complex chains
/ extending endgame to UV+
Or making a coremod to add more complex multi logic
Sorry I know that’s a lot
I’m just curious
You’d be better going to #1235921266486149131 for that
Will there be any uhv+ content planned in the future?
its chemically synthesized in laboratories
Absolutely
Yes, I am planning to, I have to learn a little more java for that
I fixed the multiblock problem, the GCyMBlocks was changed to GCYMBlocks
I am now integrating RS and AE2 recipes
nicer
Quick advice
Don’t do both
It’s obviously up to you
And most people don’t do RS because it’s simply worse
Thank you, I agree fully
and as a bonus its less work for you
I'm open to suggestions on this multiblock
whats it for
gonna be honest it looks like 8 of the same multi in a really shitty wallshare configuration
making the top and bottom parts more distinct would probably help with that
It's not really anything concrete, I was just messing around with World Edit while thinking about what a multiblock that captures draconium from the heart of a dying ender dragon would look like.
I appreciate the input, thank you.
Thats fair enough I think its a cool idea but i agree with NegaNote it looks a bit strange
Will there be any qol multis
Yeah, I am currently getting recipe and mid -> late game multis done now
Go here if you want to give a suggestion/feedback: https://docs.google.com/forms/d/e/1FAIpQLSdmlMsauJPNXgjteMmou4ZsVVj4sMP8F23AImYvHkvQ6YcFRQ/viewform?usp=dialog
Thought this looked much better
The nano forge had a child
Yes
Whats the current modlist and is there a github?
looks like it is out from easter egg as a toy
Matryoshka
Here's the mod list, I made a github account, however, I want to get this beta version to a point I am happy with prior to adding it to my account.
Github Page - https://github.com/McHorseFaceJr/GregTech-RX/tree/main
Wat dis?
It’s Imbolc!
Almost all custom content, excluding multiblocks and machines.
Oh, and also the universal circuits and the packaged circuits (compressed versions for recipes).
Here's a list of the multiblocks: https://github.com/McHorseFaceJr/GregTech-RX/blob/main/Multiblocks.md More to come, there will be photos, a items page, and more in depth info where I total geek out about the multiblocks and items! Thanks for your patience, expect a beta release within the next while anyways see ya.
Since the new Tinker's Construct mod sucks (in terms of the textures - they're revolting- ) I'm making it with multiblocks and single-block machines now, legally of course if you were concerned in the legality of doing that. How are these textures? I don't want to copy the textures, but there isn't much wiggle room for the textures at least in the sense of the casts, other items, on the other hand are another story.
Wow, they're blurry, click on them to see em better.
Why not just change Tinker's textures with a resource pack then ?
Understandable
Added a Items index: https://github.com/McHorseFaceJr/GregTech-RX/blob/main/Items.md