#How to reduce or disable the BC-style oil spring from generate?

20 messages · Page 1 of 1 (latest)

frank shard
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How to reduce or disable the BC-style oil spring from generate? I'm making a highly modified modpack and don't want that thing being so much.

lyric gull
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{
    "type": "minecraft:no_op",
    "config": {}
}

If you use KubeJS which you should.... then put it into, data/gtceu/worldgen/configured_feature/raw_oil_sprout.json

frank shard
lyric gull
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i actually uploaded this as a datapck for everyone to use on curseforge but it got rejected bc its not a "resourcepack" lmafo

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anyway, np

fickle stump
#

Or perhaps have a spawn chance option like a rubber tree

lyric gull
stark dust
last urchin
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There's one for exactly that

stark dust
stark dust
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To disable! Npt to reduce!!

brave sand
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{
  "feature": "gtceu:raw_oil_sprout",
  "placement": [
    {
      "type": "minecraft:rarity_filter",
      "chance": 360
    },
    {
      "type": "minecraft:in_square"
    },
    {
      "type": "minecraft:biome"
    },
    {
      "type": "minecraft:height_range",
      "height": {
        "type": "minecraft:uniform",
        "max_inclusive": {
          "absolute": 40
        },
        "min_inclusive": {
          "absolute": 10
        }
      }
    }
  ]
}
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The higher you set "chance": the less it spawns

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you can place it in profiles/[YOURPROFILE]/kubejs/data/ for it to autoload in all worlds (you need to install kubejs)

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you can also just put it in datapacks folder but then you have to manually include it on world creation