#How to reduce or disable the BC-style oil spring from generate?
20 messages · Page 1 of 1 (latest)
{
"type": "minecraft:no_op",
"config": {}
}
If you use KubeJS which you should.... then put it into, data/gtceu/worldgen/configured_feature/raw_oil_sprout.json
It works! thx you very much 😄
i actually uploaded this as a datapck for everyone to use on curseforge but it got rejected bc its not a "resourcepack" lmafo
anyway, np
Is it possible to add this feature as a config option?
Or perhaps have a spawn chance option like a rubber tree
probably, gotta ask a dev for that tho
How to reduce spawn rate without disabling it?
FAQ post
There's one for exactly that
There's also a post here about how to disable them
To disable! Npt to reduce!!
Did exactly this for a modpack @frank shard
{
"feature": "gtceu:raw_oil_sprout",
"placement": [
{
"type": "minecraft:rarity_filter",
"chance": 360
},
{
"type": "minecraft:in_square"
},
{
"type": "minecraft:biome"
},
{
"type": "minecraft:height_range",
"height": {
"type": "minecraft:uniform",
"max_inclusive": {
"absolute": 40
},
"min_inclusive": {
"absolute": 10
}
}
}
]
}
as .json:
The higher you set "chance": the less it spawns
datapack:
you can place it in profiles/[YOURPROFILE]/kubejs/data/ for it to autoload in all worlds (you need to install kubejs)
you can also just put it in datapacks folder but then you have to manually include it on world creation